Atlante45
55c6706f76
Merge branch 'master' of https://github.com/highfidelity/hifi into baseball
2015-11-06 13:31:39 -08:00
Atlante45
0508091130
Rebase fixes
2015-11-03 11:37:57 -08:00
Zach Pomerantz
6bf9a4518a
Bail early from ScriptEngine::run if stopped
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evaluate() bails anyway, so this will avoid the cost of init().
If run() is invoked from runInThread(), this may avoid a race
where _isRunning is set after it is checked because the check
occured during init().
2015-11-03 11:24:04 -08:00
Atlante45
52c61f069f
Merge branch 'master' of https://github.com/highfidelity/hifi into vive
2015-11-03 11:21:54 -08:00
Stephen Birarda
57a68edaa3
resolve conflicts merging with huffman/baseball
2015-11-03 11:13:54 -08:00
Stephen Birarda
8cd41b9383
resolve conflicts on merge with huffman/baseball
2015-11-03 11:13:15 -08:00
Ryan Huffman
afffe7f5c6
Merge branch 'master' of github.com:Atlante45/hifi into baseball
2015-11-03 11:10:14 -08:00
Thijs Wenker
73d7fd4648
Fix: Vec3.UP was pointed to Vectors::UNIT_X
...
This fixes the scripting property Vec3.UP to point to Vectors::UP which is equal to {X: 0, Y: 1, Z: 0}.
2015-11-03 19:19:12 +01:00
Brad Hefta-Gaub
8839458d54
Merge pull request #6242 from highfidelity/controllers
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New Controller interfaces/api
2015-10-30 12:47:51 -07:00
Anthony Thibault
fcfb44207f
Merge pull request #6097 from howard-stearns/expose-anim-vars
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Expose animation vars to Javascript
2015-10-30 10:50:42 -07:00
Brad Davis
49e7d42c2c
Merge remote-tracking branch 'upstream/master' into HEAD
2015-10-30 10:07:40 -07:00
Howard Stearns
ada32dd260
typo
2015-10-29 19:17:52 -07:00
Thijs Wenker
35e03d662d
fix the constants of Vec3 , const glm::vec3& UNIT_***() weren't accessible in javascript. Solved it by making them properties that are CONSTANT. Also added function to multiply a vec3 by a vec3 called multiplyVbyV since overloading it over multiply gave me some problems
2015-10-30 00:58:32 +01:00
Stephen Birarda
d03a837263
resolve conflicts on merge with upstream master
2015-10-29 14:28:50 -07:00
Brad Davis
ccbae81dad
Merge branch 'master' into HEAD
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Conflicts:
interface/src/avatar/SkeletonModel.cpp
2015-10-29 10:24:38 -07:00
Howard Stearns
d79d0bc5c5
Merge branch 'master' of https://github.com/highfidelity/hifi into expose-anim-vars
2015-10-29 08:25:41 -07:00
Atlante45
136747929e
Fix typo
2015-10-28 17:11:46 -07:00
Atlante45
7695afec0a
Fix ScriptEngine crash
2015-10-28 16:43:41 -07:00
Stephen Birarda
cee029f752
resolve conflicts on merge with upstream/master
2015-10-28 15:19:10 -07:00
Brad Davis
3c1a0930da
Merge remote-tracking branch 'upstream/master' into HEAD
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Conflicts:
interface/src/avatar/MyAvatar.h
libraries/script-engine/src/ScriptEngine.cpp
libraries/script-engine/src/ScriptEngine.h
2015-10-28 13:38:22 -07:00
Atlante45
c0138bd189
Rename check functions and make them static
2015-10-27 12:39:40 -07:00
Atlante45
ffe73348fb
Move check functions to cpp only
2015-10-27 12:11:27 -07:00
Atlante45
a53a576aa3
checkExceptions after testing entity scripts in the sandbox
2015-10-27 12:11:27 -07:00
Atlante45
ea56f965a4
Lambda conversion fix for windows
2015-10-27 12:11:27 -07:00
Atlante45
3e43a3c345
Some more script checks
2015-10-27 12:11:27 -07:00
Atlante45
13b7fa6b5d
Typo
2015-10-27 12:11:27 -07:00
Atlante45
c8c9118d4d
Improve script engine error logging + some cleanup
2015-10-27 12:11:27 -07:00
Atlante45
3742c169b5
Make handler generators more readable
2015-10-27 12:11:27 -07:00
Atlante45
380139364c
checkExceptions after testing entity scripts in the sandbox
2015-10-26 12:41:49 -07:00
Atlante45
1c048880ee
Lambda conversion fix for windows
2015-10-26 12:27:48 -07:00
Atlante45
8d72fcada5
Some more script checks
2015-10-26 11:33:13 -07:00
Atlante45
9771361840
Typo
2015-10-26 10:49:41 -07:00
Howard Stearns
4b4907c9ef
Allow multiple scripts to register, and allow them to specify the specific anim vars they are interested in.
2015-10-26 10:04:55 -07:00
Howard Stearns
e11b0add9a
Update safety trampoline with correct arguments.
2015-10-24 15:29:49 -07:00
Atlante45
421d967e49
Improve script engine error logging + some cleanup
2015-10-23 15:41:31 -07:00
Atlante45
4e33aa84e8
Make handler generators more readable
2015-10-23 15:41:31 -07:00
Howard Stearns
2b7ceffd64
Get rid of globalObject().property("MyAvatar").property("animationStateHandlerResult").
2015-10-22 16:23:09 -07:00
Howard Stearns
1d0464ede5
Name change and thread checks per comments.
2015-10-22 15:15:10 -07:00
Howard Stearns
9fd61907f5
Call back to Javascript asynchronously, so that we don't block and the script's engine doesn't have thread conflicts.
2015-10-21 20:50:07 -07:00
Brad Davis
bea6fdd890
Working on JSON parsing and cleanup
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Conflicts:
libraries/controllers/src/controllers/Route.cpp
libraries/controllers/src/controllers/ScriptingInterface.cpp
libraries/controllers/src/controllers/StandardController.cpp
libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
2015-10-20 10:20:28 -07:00
Brad Davis
edd2ce27f8
Merge remote-tracking branch 'upstream/controllers' into controllers
2015-10-19 09:59:37 -07:00
Brad Davis
1de811c754
Merge remote-tracking branch 'upstream/master' into HEAD
2015-10-19 09:59:03 -07:00
Brad Davis
282cdadf63
Fixing line endings
2015-10-18 22:55:14 -07:00
Brad Davis
734a39f962
Breaking up UserInputMapper, restoring some mappings
2015-10-18 18:58:03 -07:00
Brad Davis
57be59935d
Move controller test to app
2015-10-17 19:13:38 -07:00
Brad Davis
e39219c2b5
Fixes and PR comments
2015-10-14 16:51:52 -07:00
Brad Davis
0063f9ae1d
Merging old and new controller interfaces
2015-10-14 15:16:54 -07:00
Brad Davis
6f5f6450df
Cleanup CMake files
2015-10-11 00:01:03 -07:00
Brad Hefta-Gaub
d3ee9b0f39
more work on exposing device inputs as JavaScript named constants
2015-10-09 20:58:23 -07:00
Brad Hefta-Gaub
37f530f97f
first cut at wiring up devices and inputs to JS
2015-10-09 16:15:29 -07:00