Zach Fox
7e922cb2c2
Layout
2017-08-07 16:16:17 -07:00
Zach Fox
517128a939
More steps
2017-08-07 16:03:42 -07:00
Zach Fox
d7dd331685
Bugfixes
2017-08-07 14:39:31 -07:00
Zach Fox
7d4fd995f2
First steps
2017-08-07 14:29:47 -07:00
SamGondelman
489e08aef0
Merge branch 'master' of https://github.com/highfidelity/hifi into sharks
2017-08-07 13:29:00 -07:00
Dante Ruiz
38db4a6f47
fixed create spinner not appearing
2017-08-07 20:03:55 +01:00
Chris Collins
4acccb6ace
Merge pull request #11118 from cain-kilgore/chat-char-limit
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WL 21493 - Update the Chat.js to indicate when a message is too long
2017-08-07 09:52:57 -07:00
Seth Alves
c570d483d8
Merge pull request #11113 from elisa-lj11/zip_drag
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Zip drag (needs review)
2017-08-07 03:17:31 -07:00
Seth Alves
f898a05014
Merge pull request #11122 from ElderOrb/case6760
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fix for 6760: Create Mode turns to Portrait when Reopening tablet
2017-08-06 19:02:47 -07:00
SamGondelman
8b1c24e636
added setLockEndUUID, update handControllerGrab and grab
2017-08-04 18:26:11 -07:00
beholder
06c9378b03
fix for 6760: Create Mode turns to Portrait when Reopening tablet
2017-08-05 04:07:04 +03:00
anshuman64
22afb25d44
Capitalize "ENTER VR"
2017-08-04 17:19:26 -07:00
Elisa Lupin-Jimenez
c2cb7573c5
Removed commented out blocks code
2017-08-04 16:58:33 -07:00
Elisa Lupin-Jimenez
06ff766952
Drag zip cleaned up, marketplaces stylized, back button fixed
2017-08-04 16:58:33 -07:00
Elisa Lupin-Jimenez
9d2be28a8a
troubleshooting Blocks injection
2017-08-04 16:58:15 -07:00
Elisa Lupin-Jimenez
ca6a323d54
Can drag blocks zip folder into hifi and upload the .obj
2017-08-04 16:57:48 -07:00
Elisa Lupin-Jimenez
4570814145
Added Blocks to marketplace window
2017-08-04 16:56:30 -07:00
Elisa Lupin-Jimenez
a7dd6a5a41
Changed marketplaces message to be more discoverable
2017-08-04 16:56:30 -07:00
Cain Kilgore
f79a8b3cb5
Merge branch 'master' of https://github.com/highfidelity/hifi into chat-char-limit
2017-08-04 23:34:44 +01:00
Cain Kilgore
c8ebc299f5
Limited Max Length of the Chat Box to 256 - as this exceeds Message. max.
2017-08-04 23:25:26 +01:00
Brad Hefta-Gaub
8f98d0b7c8
Merge pull request #11114 from ElderOrb/case6677
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6677: Change "Desktop" App to Say "Exit VR"
2017-08-04 13:09:47 -07:00
beholder
d05e1677c3
6677: Change "Desktop" App to Say "Exit VR"
2017-08-04 23:04:15 +03:00
SamGondelman
bd942ec406
merge from master
2017-08-04 12:17:54 -07:00
Howard Stearns
71ce5a6494
Merge pull request #11016 from highfidelity/context-overlays
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Context Overlays
2017-08-03 16:28:14 -07:00
David Kelly
4b7779f0f5
add flag to outline render flags, fix pal.js/edit.js interaction
2017-08-03 07:57:21 -07:00
Brad Hefta-Gaub
0f73496a44
Merge pull request #11055 from misslivirose/fix-chat-bubble-length
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Fix chat bubble length
2017-08-02 23:29:09 -07:00
VRCat\VRKitten
e4e4ead4af
'Untabified' files
2017-08-02 16:56:02 -06:00
vladest
638eeede43
Merge conflict
2017-08-02 20:07:06 +02:00
vladest
2d4396ac8e
Merge branch 'master' into fix_toolbar_apps_switch
2017-08-02 16:34:49 +02:00
vladest
4330e31212
Toolbar mode: 1. Fixed switching between different apps. 2. Fixed switching from Create
2017-08-02 16:32:09 +02:00
Anthony J. Thibault
1b6feb63c8
Fix for crash when attempting to teleport while avatar was loading
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The fix had two parts.
* Make Avatar::getAbsoluteDefaultJointXXXInObjectFrame thread safe
* Make teleport.js handle a zero foot offset more gracefully, to prevent the avatar from teleporting into the floor.
2017-08-01 18:40:43 -07:00
David Kelly
6ae516c46a
Merge remote-tracking branch 'upstream/context-overlays' into contextOverlays_renderMOde
2017-08-01 15:45:34 -07:00
Seth Alves
b9456ab7b6
Merge pull request #11081 from Menithal/21464
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Fixed Particle Editor Update event
2017-08-01 15:11:33 -07:00
Seth Alves
184c3d855d
Merge pull request #11061 from TurnMeUp-OG/21470
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Fix tablet focus issue when property menu is open and field is selected
2017-08-01 15:10:26 -07:00
humbletim
3a9b8c02a6
* disable Avatar "follow" / recentering behavior when using HMD + "View > Mirror"
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* restore access to "View > Mirror" from HMD mode
2017-08-01 13:41:28 -04:00
David Kelly
bd7c4b3b26
Merge remote-tracking branch 'upstream/master' into context-overlays
2017-07-31 13:14:53 -07:00
Menithal
6020154867
Removed some whitespaces to trigger new build
2017-07-31 22:49:11 +03:00
Liv Erickson
ed9ea17917
remove semi-colon
2017-07-31 08:02:18 -07:00
Matti Lahtinen
5fab6c37a3
Removed stray variable test
2017-07-31 08:56:04 +03:00
Menithal
734330dc06
Fixed Particle Editor Update event
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Particle Editor was agressively refreshing when ever a particle was be
ing up dated
Added a flag check to make sure the particle was always using the latest
version
2017-07-29 15:48:31 +03:00
Seth Alves
cfe3981bc2
cleanups
2017-07-27 18:22:17 -07:00
Seth Alves
fcf1dc839a
parenting near grab works
2017-07-27 17:52:23 -07:00
Seth Alves
f0c9f1d120
starting on controller-dispatcher experiment
2017-07-27 15:32:13 -07:00
jmo
003c483ec6
stray tabs changed to spaces, and long comment split to multiple lines
2017-07-27 15:21:58 -06:00
SamGondelman
e3288a9004
fix flicker, scissor warning, and handControllerGrab sphere size
2017-07-27 11:17:30 -07:00
Chris Collins
ef67029837
Merge pull request #10912 from amvmoody/21374
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WL 21374: Allow lights/particles to be dragged by icon
2017-07-26 22:07:36 -07:00
Sam Gondelman
fcaa39b245
Merge branch 'master' into sharks
2017-07-26 18:18:09 -07:00
SamGondelman
5e4a83dad9
defaultRenderStates, handControllerGrab.js, fix teleport.js a little
2017-07-26 17:58:39 -07:00
Zach Fox
8a7561d61b
IT'S WORKING SOB SOB SOB
2017-07-26 16:35:55 -07:00
Zach Fox
39cb0bc357
WHYYYY DOESN'T THIS WORK
2017-07-26 16:14:35 -07:00
Zach Fox
1336a59b6c
Stupid bracket
2017-07-26 15:14:58 -07:00
Zach Fox
17c7e38fce
Bugfixes?
2017-07-26 15:02:52 -07:00
Zach Fox
3a05219c59
Closer still
2017-07-26 14:10:41 -07:00
Liv
256853f79b
syntax and clarification on magic number 2 as half height
2017-07-26 13:28:52 -07:00
Liv
5bd6dac66c
wrap text if longer than 1m text entity
2017-07-26 13:24:56 -07:00
Zach Fox
65c28ca821
Bugfixes
2017-07-26 13:17:51 -07:00
Zach Fox
9147bc21d0
Getting there.
2017-07-26 11:41:27 -07:00
utkarshgautamnyu
71ddf1e7c1
Removed Compound Collision type
2017-07-26 10:20:17 -07:00
scromie@turnmeupgames.com
33ff5917be
fix
2017-07-26 19:34:20 +03:00
Zach Fox
9020607ccf
First pass
2017-07-25 17:54:46 -07:00
utkarshgautamnyu
65192aa620
added additional collision types to asset browser and new model dialog
2017-07-25 17:12:13 -07:00
Zach Fox
40038ce54b
Merge branch 'master' of https://github.com/highfidelity/hifi into context-overlays
2017-07-25 09:33:07 -07:00
SamGondelman
3c8b964cc9
replace setHandLasers with drawHUDLayer overlay property
2017-07-24 18:16:40 -07:00
Mike Moody
036a16c0b3
readded line that caused colflict.
2017-07-24 16:51:23 -07:00
Mike Moody
697830b80b
Merge branch 'master' of git://github.com/highfidelity/hifi into 21374
2017-07-24 16:50:38 -07:00
Mike Moody
4c78fba2cc
Removed line that caused colflict.
2017-07-24 16:50:33 -07:00
Chris Collins
8b978beb31
Merge pull request #11022 from 1P-Cusack/21463
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WL21463 - entitySelectionTool: use multiarg findRayIntersection inste…
2017-07-24 15:13:21 -07:00
Mike Moody
7de164f1ab
moved below a check that returns.
2017-07-24 15:06:45 -07:00
Zach Fox
223ed5b59a
Hack to mod tablet orientation when clicking context overlay
2017-07-24 14:29:06 -07:00
Mike Moody
a4585b9400
Merge branch 'master' of git://github.com/highfidelity/hifi into 21374
2017-07-24 13:31:27 -07:00
milad
1ce1204a64
WORKLIST ISSUE # 21471 : FIX PARENT JOINT IN EDIT JS
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In entityPropeties.js
line #1079 says:
elParentJointIndex.addEventListener('change', createEmitNumberPropertyUpdateFunction('parentJointIndex'));
The problem should be fixed by changing it to:
elParentJointIndex.addEventListener('change', createEmitNumberPropertyUpdateFunction('parentJointIndex', 0));
createEmitNumberPropertyUpdateFunction() is parsing the value as a
float to a default decimal position of 4. Looks like it only accepts
integers. By adding in that 0 as a second argument, it should coerce the
value to one that will be recognized by the UI/backend.
2017-07-24 10:06:44 -05:00
David Kelly
9c0026bf69
make sure context overlays are on after pal is dismissed
2017-07-21 08:40:12 -07:00
Leander Hasty
26cc8134eb
WL21463 - entitySelectionTool: use multiarg findRayIntersection instead of editOverlay.
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We're seeing the ignoreRayIntersection flag not take effect before findRayIntersection calls. This may be due to editOverlay and editOverlays becoming non-blocking in 1f7d2b2
.
This altered the flow in mousePressEvent significantly; the first block, intended to handle scale/clone only, started handling rotation (should have been second block) and sometimes selection (should have been third block).
Similarly, in the various rotate grabbers' onMove methods, the pickRay will no longer intersect anything other than rotateOverlayTarget; this avoids some awful behavior when scrubbing over the size and clone grabbers.
This also reverts unnecessary parts of the prior commits to keep the diff for this WL cleaner, and adds a few TODO comments to revisit about redundant statements and incorrect names.
In addition, we've noticed but not fixed herein:
* There is a minor edgecase near 0 and 180, where it's difficult to get within a degree or two of the poles occasionally.
* The scale/clone grabbers don't stay disappeared for rotation in some cases. This doesn't impact usability anymore, but it'd be nice to determine why they come back when they hide briefly.
* The addGrabbers for yaw/pitch/roll could be deduplicated, and yaw has some multiselect "reposition" enable/disable logic that pitch and roll lack.
Reviewed-by: LaShonda Hopper <lashonda@1stplayable.com>
2017-07-21 10:56:24 -04:00
David Kelly
5cd05da31e
strict comparisons
2017-07-20 15:16:40 -07:00
SamGondelman
5de0970365
put back ignoredEntities functionality in teleport
2017-07-20 14:17:52 -07:00
SamGondelman
c7f0f03fce
expanded RayPick JS API
2017-07-20 13:53:39 -07:00
Zach Fox
46d09a12fe
Fix bug where overlay would get stuck
2017-07-20 13:26:43 -07:00
Zach Fox
e18fec140a
Merge branch 'context-overlays' of https://github.com/highfidelity/hifi into contextOverlays_improvements2
2017-07-20 13:03:34 -07:00
David Kelly
f365ce8abd
typo
2017-07-20 12:58:06 -07:00
SamGondelman
d156680bc8
ignore/include by ID, simplified caching logic
2017-07-20 12:15:06 -07:00
Zach Fox
f515a24568
UX improvements
2017-07-20 12:00:13 -07:00
David Kelly
b7be727b4c
turn off ContextOverlay for pal, edit. Improve clicks too
2017-07-20 11:30:55 -07:00
Dante Ruiz
3805228b70
fixed grab the tablet in third person
2017-07-20 16:26:51 +01:00
SamGondelman
bf243d6025
lockEnd, editRenderState, and updated grab.js
2017-07-19 17:45:21 -07:00
Zach Fox
2dc3844116
Improve reliability of hand lasers; increase size of target
2017-07-19 17:07:57 -07:00
Zach Fox
c866bd814d
Make clicks work right
2017-07-19 12:24:20 -07:00
SamGondelman
c6b3f69db0
teleport third eye laser on invalid hand pose
2017-07-19 11:51:31 -07:00
Zach Fox
1d26a268c1
Merge branch 'master' of https://github.com/highfidelity/hifi into HoverOverlay_CubeOverlay
2017-07-19 09:53:51 -07:00
Mike Moody
c56450b986
Moved function to a differnt location that handles both mouse and controller inputs.
2017-07-19 01:49:39 -07:00
Zach Fox
761d35d633
Getting there!
2017-07-18 17:10:23 -07:00
Zach Fox
82111a8f6a
Timer for hand controller lasers
2017-07-18 16:40:18 -07:00
Zach Fox
8f6af3a1ab
ContextOverlay
2017-07-18 16:28:24 -07:00
Zach Fox
265f978a06
It's working!
2017-07-18 15:57:26 -07:00
Dante Ruiz
b3ec306063
better version
2017-07-18 23:48:21 +01:00
Dante Ruiz
8cbe63f296
removed search laser in edit mode for 2d mode
2017-07-18 22:45:54 +01:00
Zach Fox
2b1a0921da
Initial work on clickable overlays
2017-07-18 14:01:16 -07:00
Brad Hefta-Gaub
d94365cc44
Merge pull request #10979 from zfox23/hoverOverlay_lasers
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Create/Destroy Hover Overlays using hand controller lasers
2017-07-18 08:44:48 -07:00
Zach Fox
67c8ddfd57
Merge in changes from laser PR
2017-07-17 17:09:40 -07:00
Dante Ruiz
f5abb4a090
trying new tablet position spwan
2017-07-17 23:18:16 +01:00
Zach Fox
a37f0137e7
Destroy overlays when trigger released
2017-07-17 14:29:43 -07:00