ZappoMan
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41c039f283
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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2015-01-19 13:34:28 -08:00 |
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ZappoMan
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bddb7856af
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more work
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2015-01-19 13:34:09 -08:00 |
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Sam Gateau
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6b55b4ff82
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No more Magic numbers and fixing the code path for linux
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2015-01-16 10:26:51 -08:00 |
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Sam Gateau
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8634d86167
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Adding ambient sphere in the lighting equation and menu to control te presets
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2015-01-16 09:43:21 -08:00 |
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Sam Gateau
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0e38ea8854
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Adding ambient sphere in the lighting equation and menu to control te presets
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2015-01-16 09:41:43 -08:00 |
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Sam Gateau
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d1fb071208
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Adding ambient sphere in the lighting equation and menu to control te presets
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2015-01-16 09:38:53 -08:00 |
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ZappoMan
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439a1c0495
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solid cube now streamizing
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2015-01-15 18:46:44 -08:00 |
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ZappoMan
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daafa20ec6
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first cut at moving wire cube to support gpu streams
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2015-01-15 17:00:08 -08:00 |
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Sam Gateau
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7ae9635ce7
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Refactoring the code from directional into DeferredLighting.slh
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2015-01-15 15:27:18 -08:00 |
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ZappoMan
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149f365410
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fix colors for renderBevelCornersRect()
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2015-01-15 11:55:45 -08:00 |
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Sam Gateau
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d759f4c255
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-01-15 11:54:55 -08:00 |
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Sam Gateau
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067483fce2
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Adding a prototype of ambient lighting with spherical harmonics
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2015-01-15 11:54:01 -08:00 |
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ZappoMan
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72f2e6f3aa
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work on colored quads
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2015-01-15 11:37:53 -08:00 |
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ZappoMan
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db94949649
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
Conflicts:
interface/src/avatar/SkeletonModel.cpp
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2015-01-14 17:55:03 -08:00 |
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Sam Gateau
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614e1aa6ae
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Cleaning the Model rendering path from any use of glMaterial
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2015-01-14 16:44:44 -08:00 |
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ZappoMan
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2f549c776c
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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2015-01-14 14:41:51 -08:00 |
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Sam Gateau
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7be1f41659
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using the Material class
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2015-01-14 10:22:27 -08:00 |
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ZappoMan
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e6388a65b9
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rough pass at adding color to geometry cache
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2015-01-13 20:53:05 -08:00 |
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Atlante45
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f77fab2fe0
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Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
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2015-01-13 20:38:52 -08:00 |
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Atlante45
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38729c5790
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Made dependencies inherit from Dependency
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2015-01-13 20:38:01 -08:00 |
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Sam Gateau
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1bbdb43d8c
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-01-13 18:24:59 -08:00 |
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dev
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d7ad5a35d6
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fixes for glsl mac
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2015-01-13 18:24:32 -08:00 |
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Brad Hefta-Gaub
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b3b43b4c14
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Merge pull request #4093 from samcake/temp0
Factorize the shader code for deferred lighting
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2015-01-13 17:11:17 -08:00 |
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dev
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d3edd14638
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fixes for glsl mac
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2015-01-13 16:53:22 -08:00 |
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ZappoMan
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1b0a5c881b
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Merge branch 'master' of https://github.com/highfidelity/hifi into gpuStreamizing
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2015-01-13 16:14:29 -08:00 |
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Sam Gateau
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9c083ce86e
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Using the model::Material for rendering and in shaders
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2015-01-13 15:51:18 -08:00 |
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Sam Gateau
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d9efafac7e
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updating the model fragment shaders to use DeferredBUfferWrite
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2015-01-13 14:11:38 -08:00 |
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Atlante45
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2a82ff9768
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Merge branch 'master' of https://github.com/highfidelity/hifi into applications_diet_cpp11
Conflicts:
assignment-client/src/voxels/VoxelServer.cpp
interface/src/Application.cpp
interface/src/Audio.cpp
interface/src/DatagramProcessor.cpp
interface/src/Menu.cpp
interface/src/Util.cpp
interface/src/avatar/MyAvatar.cpp
interface/src/ui/ApplicationOverlay.cpp
interface/src/ui/PreferencesDialog.cpp
libraries/networking/src/NodeList.cpp
libraries/shared/src/DependencyManager.h
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2015-01-13 11:03:14 -08:00 |
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Sam Gateau
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522e7698a5
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first step factorizing the packDeferredFragment
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2015-01-13 10:23:00 -08:00 |
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Sam Gateau
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6d217e1479
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp1
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2015-01-13 10:07:27 -08:00 |
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Sam Gateau
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fc698a8525
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first step factorizing the packDeferredFragment
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2015-01-12 18:51:26 -08:00 |
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Atlante45
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79b9a898de
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Merge branch 'master' of https://github.com/highfidelity/hifi into body_not_rotating
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2015-01-12 17:34:13 -08:00 |
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Brad Hefta-Gaub
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535f6e267b
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Merge pull request #4069 from ctrlaltdavid/static-glew
Use static GLEW in render-utils for Windows
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2015-01-12 17:30:47 -08:00 |
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Atlante45
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74d819fe25
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Merge branch 'master' of https://github.com/highfidelity/hifi into body_not_rotating
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2015-01-12 16:42:35 -08:00 |
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Sam Gateau
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1566157250
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Use the DeferredBuffer.slh in point and spot lights
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2015-01-12 15:52:31 -08:00 |
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Atlante45
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8415098fc2
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Set different caches size depending on cache type
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2015-01-12 15:36:36 -08:00 |
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Sam Gateau
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c45f618852
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Factorising the shader code to unpack data from the deferred buffer
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2015-01-12 15:00:35 -08:00 |
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Atlante45
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08317b51da
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Use removeUnusedResources
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2015-01-12 11:12:50 -08:00 |
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Sam Gateau
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26a316db3a
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Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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2015-01-11 11:35:19 -08:00 |
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Sam Gateau
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e639c5a549
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playing with the ambient lighting
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2015-01-11 11:33:21 -08:00 |
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chris
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8bb69d0a90
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Update std::string instances to QString
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2015-01-09 16:22:52 -08:00 |
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ZappoMan
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17e48554d8
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implement support for proper cleanup in BatchItemDetails
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2015-01-09 15:06:11 -08:00 |
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ZappoMan
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a03c2b79fa
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first cut at adding colors to GeometryCache and supporting batch internally
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2015-01-08 15:52:33 -08:00 |
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David Rowe
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75758c1a3e
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Use static GLEW in render-utils for Windows
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2015-01-08 15:40:54 -08:00 |
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ZappoMan
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1bc91e7d29
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removed renderTriangleProxies
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2015-01-06 16:01:06 -08:00 |
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ZappoMan
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1bfce7d876
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more removal of immediate mode
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2015-01-06 14:14:13 -08:00 |
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ZappoMan
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ac1f7c9a84
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multi-mode renderVertices
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2015-01-06 09:52:27 -08:00 |
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ZappoMan
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570607c044
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renderLines
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2015-01-06 08:58:41 -08:00 |
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ZappoMan
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0606861b66
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dashed lines in GeometryCache
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2015-01-05 21:45:17 -08:00 |
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ZappoMan
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a9b7367fa9
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more work on eliminating immediate mode calls
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2015-01-05 20:51:05 -08:00 |
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