Philip Rosedale
f3d948e20f
Merge pull request #7564 from sethalves/search-ray-follows-controller
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make handGrabController search ray follow controller
2016-04-04 14:38:05 -07:00
Stephen Birarda
4fb53246a9
Merge pull request #7561 from zzmp/log/checkin-reset
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Log when limit of checkins reached
2016-04-04 14:26:32 -07:00
Zach Pomerantz
107cfcf10b
Change Resource setBytes->setSize
2016-04-04 13:59:57 -07:00
Zach Pomerantz
f34e951c3f
Make resource cache props thread-safe
2016-04-04 13:59:56 -07:00
Brad Hefta-Gaub
606cf55b1b
Merge pull request #7565 from ZappoMan/simpleTestPR
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Simple test PR
2016-04-04 13:31:28 -07:00
Brad Hefta-Gaub
04471f1c88
Merge branch 'master' of https://github.com/highfidelity/hifi into simpleTestPR
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Conflicts:
interface/src/Application.cpp
2016-04-04 13:16:39 -07:00
Brad Hefta-Gaub
b3b5c5d1ea
small change to trigger a build
2016-04-04 13:14:52 -07:00
Seth Alves
ace4546dec
make handGrabController search ray follow controller rather than IK driven hand
2016-04-04 12:49:03 -07:00
Anthony J. Thibault
d7b13d226f
Application: fix for jittery hands when moving.
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The issue was that the hands are sampled in sensor coordinates.
But when the avatar is moved via physics, the sensor to world matrix
must be updated to move the hands in the world by the correct amount.
These new hand positions are then computed before IK is performed.
2016-04-04 12:36:18 -07:00
Anthony J. Thibault
a9197385b5
Make debug builds work again.
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Only run mt.exe on the manifest in non development builds.
2016-04-04 12:24:26 -07:00
Zach Pomerantz
aa0245b9c2
Debug when limit of checkins reached
2016-04-04 12:22:03 -07:00
samcake
f3e6c490a4
merging with master, moving the TexelFOrmat function to a cpp
2016-04-04 12:03:37 -07:00
Andrew Meadows
a08ab8e127
restore setFlag in simulateKinematicMotion()
2016-04-04 11:48:45 -07:00
Seth Alves
30fc9ef3f7
Merge pull request #7559 from birarda/ice-server-lockup
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fix extra connections to QNetworkAccessManager in IceServer
2016-04-04 11:42:07 -07:00
Andrew Meadows
a53cb2e532
use _gravity rather than _acceleration
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also tweaks and comments about supporting low gravity
2016-04-04 11:10:50 -07:00
Zach Pomerantz
6660f0959b
Merge pull request #7557 from hyperlogic/tony/reset-thread-priority
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ModelCache: reset thread priority back to normal
2016-04-04 11:07:18 -07:00
Seth Alves
0bd747fa06
remove code that sends entity 'touch' events
2016-04-04 11:00:27 -07:00
Zach Pomerantz
2bd53935fc
Merge branch 'master' of github.com:highfidelity/hifi into fix/tex-invoke-method
2016-04-04 11:00:03 -07:00
Zach Pomerantz
d23d0f6432
Restore thread priority after tex parsing
2016-04-04 10:57:04 -07:00
Stephen Birarda
e70319d83d
don't re-connect multiple times to QNetworkAccessManager signal
2016-04-04 10:53:16 -07:00
Anthony J. Thibault
d1898eeac6
ModelCache: reset thread priority back to normal
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Based on PR feedback on https://github.com/highfidelity/hifi/pull/7550
2016-04-04 10:31:36 -07:00
Brad Davis
d98abbc7df
First pass at threaded texture transfers
2016-04-04 10:23:01 -07:00
samcake
2dd1b14b32
Merge pull request #7551 from jherico/load_stutter
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Working on addressing stuttering in the frame while loading content - Part 1
2016-04-04 10:04:51 -07:00
Seth Alves
21ed5677d3
Merge pull request #7556 from birarda/ice-server-lockup
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remove packet mismatch debug from ice-server log
2016-04-04 10:03:08 -07:00
Seth Alves
f93d114730
Merge pull request #7555 from thoys/application-fixes
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used "ReSharper C++" to fix some style and spelling in Application.(h|cpp)
2016-04-04 09:55:49 -07:00
Stephen Birarda
145b734b98
completely remove version mismatch debug
2016-04-04 09:49:04 -07:00
Stephen Birarda
1da8fe5838
only a single log line per client version mismatch
2016-04-04 09:46:10 -07:00
Seth Alves
278fe93f2b
Merge pull request #7546 from zzmp/fix/release-skyboxes
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Release skybox textures when rendering stars
2016-04-04 09:23:54 -07:00
Thijs Wenker
2be4097bc5
another 3.1.2.1 rollback
2016-04-04 17:36:43 +02:00
Thijs Wenker
142f37da1c
fix accidentally violated style rule 3.1.2.1
2016-04-04 17:33:47 +02:00
Thijs Wenker
b2058376ba
used "ReSharper C++" to fix some style and spelling in Application.(h|cpp)
2016-04-04 17:03:05 +02:00
Brad Davis
667c27866e
Pushing texel format translation into header
2016-04-03 20:41:35 -07:00
Brad Davis
4f373937f9
Additional performance markers
2016-04-03 20:41:34 -07:00
Andrew Meadows
74058ac049
more correct moving test for ballistic kinematics
2016-04-03 19:15:16 -07:00
Andrew Meadows
7ea81f3937
add and fix comments
2016-04-03 19:15:01 -07:00
Brad Hefta-Gaub
e5f3ec4600
Merge pull request #7545 from birarda/marketplace-to-examples
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renaming of marketplace icon/window to examples
2016-04-03 14:25:00 -07:00
Brad Hefta-Gaub
ecaaa34576
Merge pull request #7547 from howard-stearns/lock-trees-on-import-export
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Lock trees on import export
2016-04-03 14:23:54 -07:00
Brad Hefta-Gaub
4a78ad877e
Merge pull request #7550 from hyperlogic/tony/avatar-thrasher
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Model: fixed two crash issues when changing avatars
2016-04-03 13:47:35 -07:00
Brad Hefta-Gaub
338f4e0eb4
Merge pull request #7552 from zzmp/fix/model-tex-check
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Avoid setting textures on empty models
2016-04-03 13:47:14 -07:00
Zach Pomerantz
79e5286335
Fix ImageReader threading issues
2016-04-03 12:38:18 -07:00
Zach Pomerantz
fc19b60f8a
Avoid setting null texs on uncaching models
2016-04-03 11:25:48 -07:00
Anthony Thibault
07cfa13a82
GeometryReader: We should delete the fbxGeometry if we've lost the resource.
2016-04-03 09:23:53 -07:00
Anthony Thibault
865a77ae20
Model: fixed two crash issues when changing avatars
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* When the GeometryReader has the last ref to the GeometryResource ptr
It needs to hold on to the reference until invokeMethod is completed.
Otherwise, invokeMethod will call a method on a deleted object, leading
to memory corruption or crashes.
* When the Model URL is changed, the clusterMatrices are invalided and the
RenderItemsSets are cleared. However, there still might be renderItems in
the scene pending changes list that might refer to those RenderItems and their
clusterMatrices. We need to guard against this access to prevent reading from
memory that was previously freed.
Both of these issues were uncovered using the [avatar-thrasher](https://gist.github.com/hyperlogic/d82a61d141df43d576428501a82c5ee6 ) test script.
2016-04-02 21:48:22 -07:00
Zach Pomerantz
3c86191a59
Add resources prop to caches
2016-04-02 17:37:51 -07:00
Anthony Thibault
d899d7d696
Merge pull request #7530 from hyperlogic/tony/culling-fixes
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Culling fixes
2016-04-01 21:29:34 -07:00
Zach Pomerantz
d78338330c
Rm unused trigger from renderStats
2016-04-01 20:06:10 -07:00
Zach Pomerantz
b0185dc355
Add cacheStats.js
2016-04-01 20:06:10 -07:00
Zach Pomerantz
41cdb29bd2
Use a timer in plotperf
2016-04-01 20:06:09 -07:00
Zach Pomerantz
36e04f4434
Mv PlotPerf to shared dir
2016-04-01 19:52:44 -07:00
Zach Pomerantz
5b9198ed3d
Expose tex/model cache to js/qml
2016-04-01 19:52:43 -07:00