Nissim Hadar
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7d5a887f43
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Refactoring.
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2017-10-09 17:25:19 -07:00 |
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Nissim Hadar
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e02876f1ea
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Zone position/direction sent to haze uniform.
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2017-10-06 17:24:20 -07:00 |
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Nissim Hadar
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320c888ce4
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Added checkbox to allow separate control of keylight attenuation.
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2017-10-05 20:31:45 -07:00 |
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Nissim Hadar
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395d9cbd6b
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WIP - haze colour.
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2017-10-05 12:13:37 -07:00 |
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Nissim Hadar
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6dcd8b7b57
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Haze Range works.
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2017-10-04 21:47:20 -07:00 |
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Nissim Hadar
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c1f4735468
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Replaced HazeMode with uint8_t in transport protocol.
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2017-10-03 19:39:34 -07:00 |
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Nissim Hadar
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cdbf067a24
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Rename (haze)getParametersBuffer to getHazeParametersBuffer.
Add corrections from Sam
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2017-10-02 16:54:02 -07:00 |
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Nissim Hadar
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29d5e772d4
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Removed "..Is.." from various methods.
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2017-10-02 12:42:46 -07:00 |
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Nissim Hadar
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93bc3bec52
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Removed (unused) _haze.
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2017-10-02 12:14:21 -07:00 |
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Nissim Hadar
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bdd469cec4
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Integrated haze shader into this branch.
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2017-10-01 21:52:34 -07:00 |
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Nissim Hadar
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ffecf42ebb
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Some clean-up.
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2017-10-01 21:12:29 -07:00 |
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Nissim Hadar
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f26345a3f0
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Working on adding zone to haze.
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2017-09-29 15:15:49 -07:00 |
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Nissim Hadar
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4d8a1db895
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Merge branch 'master' into hazeZone
# Conflicts:
# libraries/entities-renderer/src/RenderableModelEntityItem.cpp
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2017-09-27 17:50:51 -07:00 |
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Nissim Hadar
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55fafeacb1
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Implemented HazePropertyGroup and added the haze shader. Shader does not work yet!
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2017-09-27 17:43:09 -07:00 |
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Nissim Hadar
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eaab056d66
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Adding HazeStage
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2017-09-27 09:12:57 -07:00 |
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Nissim Hadar
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4d501d6510
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Adding HazeStage
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2017-09-27 08:01:19 -07:00 |
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Bradley Austin Davis
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e42068f681
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Merge branch 'master' into android_new
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2017-09-26 14:31:29 -07:00 |
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Nissim Hadar
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27af4685e7
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Added range and altitude to UI.
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2017-09-25 09:32:52 -07:00 |
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Nissim Hadar
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678b4e35b1
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Before replacing "Haze Active" checkbox with "Haze Mode" combo.
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2017-09-24 14:06:00 -07:00 |
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Nissim Hadar
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953ddfdcd3
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First version of adding haze to the zone.
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2017-09-21 14:54:16 -07:00 |
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Bradley Austin Davis
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b93e91b9f3
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New android toolchain
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2017-09-19 13:45:12 -07:00 |
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SamGondelman
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1b85a453ab
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working on text3d overlays and entities
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2017-09-12 16:49:51 -07:00 |
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Seth Alves
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a1107deef1
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cleanups
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2017-07-23 08:21:50 -07:00 |
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Seth Alves
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47ea32f4d3
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vertex color support in ModelScriptingInterface
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2017-07-23 08:06:26 -07:00 |
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Seth Alves
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a8698c2fbc
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EntityScriptingInterface::getMeshes support for Model entities
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2017-07-19 08:59:09 -07:00 |
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Brad Davis
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28d727153b
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PR feedback
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2017-06-27 19:22:07 -07:00 |
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Brad Davis
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8130a91b8c
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Cleanup entity dependencies
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2017-06-27 19:15:49 -07:00 |
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Brad Davis
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a69cf31f4b
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PR feedback and cmake fixes
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2017-06-16 16:59:58 -07:00 |
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Sam Cake
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d38a396e9d
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Fixing warning
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2017-06-03 08:59:47 -07:00 |
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Sam Cake
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f9aa400b95
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Refining the stencil configuration and triggering only in hmd mode
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2017-06-02 00:22:38 -07:00 |
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samcake
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9c1e99fe3f
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Removing cruft and organizing the stencil config
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2017-06-01 13:06:22 -07:00 |
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samcake
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82d348a2ef
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Stencil rejection is working, and more cleaning
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2017-05-31 16:46:20 -07:00 |
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samcake
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8559ed6260
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Starting to add the stencil mask for hmd
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2017-05-30 16:37:10 -07:00 |
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Sam Cake
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5edcc38eba
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Polishing the scope shaders
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2017-05-18 01:06:59 -07:00 |
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samcake
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2cd2c95940
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Adding more debugging tool
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2017-05-16 16:12:31 -07:00 |
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samcake
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bbb513220b
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Moving forward
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2017-05-08 17:33:24 -07:00 |
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Sam Cake
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d3724116d9
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Using the items to pick the key light!
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2017-05-08 00:20:20 -07:00 |
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Atlante45
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a450f52427
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Start to setup image library
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2017-04-25 15:56:22 -07:00 |
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Atlante45
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2e1355618f
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Use NVTT to mipmap color textures
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2017-04-25 15:56:22 -07:00 |
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Atlante45
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0428b22b63
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Add nvtt external
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2017-04-25 15:56:22 -07:00 |
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samcake
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b6504bba56
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Moving the num mips per texture to the creator so it s immutable and simpler
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2017-03-29 17:58:56 -07:00 |
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samcake
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9bc7e41642
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Remove extra calls for binding default textures, not needed
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2017-03-29 10:57:08 -07:00 |
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Seth Alves
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651d87dc2a
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move Qt-related stuff out of model and into model-networking
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2017-03-28 07:53:25 -07:00 |
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Seth Alves
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2682586c38
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some clean-ups and a bug fix in PolyVox to mesh code
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2017-03-27 06:50:06 -07:00 |
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Seth Alves
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6e40f03c8e
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cleanups
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2017-03-24 15:08:13 -07:00 |
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Seth Alves
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8f7f5efade
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new javascript call: Model.newMesh()
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2017-03-24 12:51:00 -07:00 |
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Seth Alves
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bb1c556c91
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forgot a file
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2017-03-23 11:04:50 -07:00 |
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Seth Alves
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f5680def55
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Merge branch 'master' of github.com:highfidelity/hifi into model-scripting-2
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2017-03-23 09:55:41 -07:00 |
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Seth Alves
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ce9bb439b3
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change Model api in anticipation of more than just PolyVox being able to give meshes to javascript
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2017-03-23 09:55:30 -07:00 |
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Brad Davis
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85c80f3be8
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Merge remote-tracking branch 'upstream/master' into smarter_textures
Conflicts:
libraries/gpu/src/gpu/Texture.cpp
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2017-03-22 14:25:23 -07:00 |
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