Commit graph

2433 commits

Author SHA1 Message Date
David Rowe
1bffaa262d Reference camera object rather than copy it 2014-09-29 15:46:22 -07:00
Stephen Birarda
7c738edbd8 Merge pull request #3488 from PhilipRosedale/master
Correct eye contact for Oculus users
2014-09-26 15:42:03 -07:00
Stephen Birarda
5b2b0c47c0 Merge pull request #3483 from stojce/20061
Code Review for Job #20061
2014-09-26 14:24:44 -07:00
AndrewMeadows
7f7861671e Merge pull request #3471 from ctrlaltdavid/20055
Code Review for Job #20055
2014-09-26 14:00:33 -07:00
David Rowe
aa9511c263 Position Rift camera at avatar model's mid-eye location 2014-09-25 22:49:12 -07:00
Philip Rosedale
1d4b86d85b Blink first with one eye and at slightly different speeds, look back and forth exactly at eyes when receiving gaze in Oculus 2014-09-25 16:00:56 -07:00
stojce
6a3bc8f255 Merge branch 'master' of https://github.com/highfidelity/hifi into 20061 2014-09-25 23:57:19 +02:00
Philip Rosedale
693bc11868 Merge branch 'master' of https://github.com/worklist/hifi 2014-09-25 11:59:14 -07:00
Philip Rosedale
7836fd8a85 Add world space eye locations (for making eye contact) to the oculus manager 2014-09-25 11:58:41 -07:00
AndrewMeadows
697c7f6a61 Merge pull request #3481 from ZappoMan/collidingEntities
First cut at colliding entities
2014-09-25 09:38:50 -07:00
Brad Hefta-Gaub
0775e9dde4 Merge pull request #3479 from PhilipRosedale/master
Improved eye contact, audio driven mouth and brows, linear audio scope
2014-09-25 09:32:37 -07:00
Brad Hefta-Gaub
712f88baa3 Merge pull request #3476 from birarda/xbox-controller
add script support for general SDL controllers
2014-09-25 09:25:08 -07:00
ZappoMan
f43ba4a68b first cut at getting entities to collide 2014-09-24 15:28:04 -07:00
Philip Rosedale
75e536235c Avatars look at your camera, not your avatar. Improvements to lookAt code 2014-09-24 14:38:44 -07:00
stojce
92cb17cbbe Merge branch 'master' of https://github.com/highfidelity/hifi into 20061
Conflicts:
	interface/src/Menu.h
2014-09-24 09:25:04 +02:00
Stephen Birarda
13d3eb02e3 report the 360 axis values in xbox.js 2014-09-23 17:19:57 -07:00
Stephen Birarda
00b0806c4d move JoystickManager to JoystickScriptingInterface, add Joystick class for SDL Joystick 2014-09-23 17:09:46 -07:00
stojce
8031454f61 use backslash to activate chat 2014-09-24 00:22:51 +02:00
Philip Rosedale
729d3cf9bc Merge branch 'master' of https://github.com/worklist/hifi 2014-09-23 12:50:52 -07:00
Philip Rosedale
21a15cff2a Avatar can look at corrected position when looking at me 2014-09-23 12:50:47 -07:00
Brad Hefta-Gaub
b7245f8259 Merge pull request #3469 from ctrlaltdavid/20054
Code Review for Job #20054
2014-09-23 09:57:31 -07:00
Stephen Birarda
1007f528f0 Merge branch 'master' of https://github.com/highfidelity/hifi into move-locations 2014-09-22 17:42:59 -07:00
Stephen Birarda
5be045d612 remove LocationManager and NamedLocation, replace with DataWebDialog 2014-09-22 16:55:44 -07:00
Stephen Birarda
eb0f7da517 cleanup to snapshot class to reduce passing of variables 2014-09-22 16:14:06 -07:00
Andrzej Kapolka
e6b0dc592b Don't save the billboard. 2014-09-22 15:03:25 -07:00
Andrzej Kapolka
aeb424cd71 Fix for billboards. 2014-09-22 15:01:39 -07:00
stojce
cc83c2b2e0 Merge branch 'master' of https://github.com/highfidelity/hifi into 20061 2014-09-22 20:52:17 +02:00
stojce
466dbdcee5 added address bar dialog 2014-09-22 20:51:19 +02:00
David Rowe
a11bf7f15b Decouple Rift head tracking from avatar's head position
This makes the Rift's view reflect the user's physical movements exactly
while the avatar follows the movements as best it can.
2014-09-22 11:02:12 -07:00
Andrzej Kapolka
8d3eef708a Move various avatar render bits to post-lighting section. 2014-09-19 13:13:05 -07:00
Andrzej Kapolka
08fda3bbef Merge branch 'master' of https://github.com/highfidelity/hifi into deference 2014-09-19 10:30:40 -07:00
Andrzej Kapolka
c6aad42f21 Move LocalLight to AvatarManager, apply it at the avatar level. 2014-09-18 17:09:53 -07:00
Andrzej Kapolka
c54e1c937c Merge branch 'master' of https://github.com/highfidelity/hifi into deference
Conflicts:
	interface/src/avatar/Head.cpp
2014-09-18 13:08:55 -07:00
David Rowe
ff8ea46e26 Hide menu bar when fullscreen in Rift VR display mode 2014-09-18 11:34:48 -07:00
Stephen Birarda
533a60c35e make sure OAuthWebViewHandler is ready before the NodeList is 2014-09-18 10:34:17 -07:00
Philip Rosedale
929e463e40 Merge pull request #3447 from birarda/webkit-dialogs
add a DataWebDialog class to display auth'ed pages from data-web
2014-09-18 09:48:22 -07:00
Stephen Birarda
d860b8e8db remove test DataWebDialog from Application 2014-09-18 09:22:14 -07:00
Stephen Birarda
e2c3b626b3 add a DataWebDialog for authenticated access to data-web html 2014-09-18 09:05:25 -07:00
Andrew Meadows
8359e672bb merge upstream/master into andrew/ragdoll 2014-09-17 17:56:35 -07:00
Stephen Birarda
7848c63fae handle name location shortcut explicitly to work around bug 2014-09-17 14:43:48 -07:00
Andrew Meadows
489871d0d6 added MyAvatar.setMotorVelocity() & friends for JS 2014-09-16 17:09:32 -07:00
Andrzej Kapolka
bfaac9eae1 Deferred lighting tweaks. 2014-09-15 18:38:10 -07:00
Andrzej Kapolka
580d591dc4 Working on getting glow to work with deferred lighting. 2014-09-15 17:11:36 -07:00
Andrzej Kapolka
0f3a020b5d Working on getting particles/entities to work with deferred lighting;
normalize normals from buffer.
2014-09-15 16:07:48 -07:00
Andrzej Kapolka
467a9582c7 Somehow my reverting the ambient occlusion effect didn't take. 2014-09-15 13:29:03 -07:00
Andrzej Kapolka
4475759461 Revert the normal-based ambient occlusion; I wasn't crazy about the look of
it.  Will perhaps revisit later.
2014-09-15 11:52:44 -07:00
Andrzej Kapolka
af546e6b05 Fix for shadows in rear view mirror. 2014-09-12 19:18:31 -07:00
Andrzej Kapolka
e36ff0d238 Fix deferred lighting for rear view mirror. 2014-09-12 18:56:07 -07:00
Andrzej Kapolka
53933fc9c6 Working on deferred lighting for models. 2014-09-12 17:09:07 -07:00
Andrzej Kapolka
3d48a5b872 Merge branch 'master' of https://github.com/highfidelity/hifi into deference 2014-09-12 15:39:52 -07:00