Commit graph

28 commits

Author SHA1 Message Date
Dale Glass
a79cd1e6ce Re-enable building Oculus plugin on VS 2022 2023-12-08 06:27:33 -08:00
e578fe2ab8
Merge pull request #185 from overte-org/feature/v8
V8 scripting engine
2023-05-27 22:22:05 +02:00
34efd75d3a Disable libOVR on MSVC 2022 for now 2023-05-24 23:03:17 +02:00
ae7d229d0e Fix copyright headers 2023-05-19 00:17:38 +02:00
Heather Anderson
8581022a53 rework ScriptValue to act like a stack variable rather than a pointer 2023-05-19 00:17:34 +02:00
SamGondelman
c730e51d1e wip redo stencil work 2019-04-11 13:22:51 -07:00
Sam Gondelman
660818aded
Revert "Case 20060: Grab correct stencil masks from display plugins" 2019-04-05 11:59:46 -07:00
SamGondelman
4ed7c09016 grab correct stencil masks from display plugins 2019-03-26 13:42:18 -07:00
Brad Davis
8c4f0ec774 Vcpkg migration 2018-11-08 12:28:06 -08:00
Brad Davis
c8e664a0a1 New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
SamGondelman
21381a7295 fix building with gles on desktop (still crashes) 2018-03-14 11:44:00 -07:00
Andrew Meadows
342ba5f8aa add 'task' lib dependency to HMD plugins 2018-02-13 08:57:20 -08:00
Brad Davis
7d5502eb92 Migrating QML rendering off the main thread 2018-02-06 11:53:09 -08:00
Brad Davis
c924cbf2a7 Remove explicit gpu-gl dependencies 2018-01-13 12:20:41 -08:00
Brad Davis
22d133c71f Allow GLES client on desktop builds 2018-01-11 23:31:34 -08:00
Stephen Birarda
2ec9b81aa6 fix passing of OCULUS_APP_ID to platform SDK initialization 2017-01-05 11:38:57 -08:00
Stephen Birarda
b87a1b2b2b only fire the entitlement check if OCULUS_APP_ID is set 2017-01-05 11:38:32 -08:00
Stephen Birarda
4278d7b20d download and link oculus platform for oculus plugin 2017-01-05 11:20:44 -08:00
Brad Davis
901e2da828 Hand lasers 2016-08-12 22:28:29 -07:00
Bradley Austin Davis
d0912c6063 Threaded Oculus support 2016-08-12 22:18:38 -07:00
Bradley Austin Davis
274321de8a First pass at threaded rendering 2016-08-12 22:18:36 -07:00
Brad Hefta-Gaub
c322317878 rework plugins to not depend on PluginContainer unless they want to 2016-06-21 12:07:05 -07:00
Brad Davis
b53968fd64 Add automatic switching the Oculus headphones and mic when activating the plugin 2016-03-31 10:33:11 -07:00
Brad Davis
d428f3b96f Working on crash bugs 2016-03-09 14:00:05 -08:00
Brad Davis
166a419e90 Oculus update 2016-03-08 11:20:53 -08:00
Brad Davis
28103cf5ef Migrate composition of the overlay and pointer to the present thread 2016-03-07 17:14:41 -08:00
Brad Hefta-Gaub
92bcd9ca9e make oculus plugin use static glew 2015-11-01 15:48:01 -08:00
Brad Davis
cfb2fd1523 Support for runtime plugins (DLLs) 2015-11-01 11:12:12 -08:00