Commit graph

483 commits

Author SHA1 Message Date
Bradley Austin Davis
3962487ee3 Fix depth state caching / resetting 2016-07-26 11:55:25 -07:00
samcake
ab26f54c91 Trying to separate the vertex format and vertex buffer assignment for GL45Backend 2016-07-22 10:58:09 -07:00
samcake
a31c76f4e1 INtroducing the GPUObject for INputFOrmat for GLBackend 2016-07-21 17:59:46 -07:00
samcake
2618741505 Merging with upstream master and updating my old PR 2016-07-21 17:59:00 -07:00
samcake
3638a3b9c3 Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-18 23:15:21 -07:00
Brad Davis
0f240d39b6 Actually delete textures we're not using 2016-07-18 11:21:09 -07:00
samcake
cfa51ae1f5 REmoving problematic timers for mac 2016-07-17 18:32:43 -07:00
samcake
076b8cd297 Instrumenting the GPU git status 2016-07-15 17:47:54 -07:00
samcake
22ac95d463 REvisiting the RangeTimer to measure the real gpu duration 2016-07-15 09:12:16 -07:00
samcake
89ec547161 Trying to get the gpu timer to work correctly 2016-07-14 18:20:20 -07:00
samcake
3ab56062d4 Address some warnings and syntax issues 2016-07-14 12:06:02 -07:00
samcake
f6671b34fa Fix the transformation problem for rendering the mini mirror (scattering is still screwed though) 2016-07-13 18:26:53 -07:00
samcake
0e99a4ac97 Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-11 10:49:28 -07:00
samcake
37f7596183 Trying to unify the shaders with/without scattering eve more but found a scribe bug. REnder emissive and lightmap during forward pass 2016-07-08 09:04:10 -07:00
Brad Davis
790f74da1d Support geometry shaders 2016-07-07 13:36:47 -07:00
samcake
b37df393e2 Merging with the new GL45Backend 2016-06-29 10:40:28 -07:00
Brad Davis
f93a91a97f Abandon seperate vertex formats for now 2016-06-28 19:18:16 -07:00
Brad Davis
542601fd9d Fix invalid GL 4.5 calls 2016-06-28 18:56:25 -07:00
Brad Davis
ab7fed1af8 Switch back to disable GL 4.5 by default, add support for logging when enabled 2016-06-28 18:56:25 -07:00
Brad Davis
a41de3a60d Making GL 4.5 enabled by default, adding logging 2016-06-28 18:55:26 -07:00
Brad Davis
8b56444dde Fix crash in GL45 buffer re-allocation 2016-06-28 18:55:25 -07:00
Brad Davis
b16812aa4d Adding GL 4.5 backend 2016-06-28 18:55:24 -07:00
samcake
3ec14fd746 MErging and still trying to understand the curvature isssue 2016-06-22 18:06:55 -07:00
SamGondelman
c30c2b64b2 first pass at preventing repeated compileShader error prints 2016-06-17 17:49:27 -07:00
SamGondelman
8a682450a9 still trying to fix cmake errors 2016-06-10 17:01:22 -07:00
SamGondelman
24e5000aeb exposed orientation and eye position to procedural entity shaders 2016-06-08 18:26:54 -07:00
Seth Alves
40e862cf9e quiet gcc 5 warnings 2016-05-21 16:53:01 -07:00
Zach Pomerantz
fff260c2b9 Guard against zero-sized gl buffer copy 2016-05-20 09:27:50 -07:00
Brad Davis
7efcad38d2 PR feedback 2016-05-18 23:11:36 -07:00
samcake
2cc425e256 Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2016-05-18 15:34:05 -07:00
Brad Davis
3cc08cdcfc Breaking up GL agnostic code from 4.1 specific code 2016-05-18 14:35:53 -07:00
Brad Davis
0d6b0eef59 PR feedback 2016-05-16 15:27:14 -07:00
Brad Davis
5ba8372c21 Moving GL backend out of GPU 2016-05-16 12:54:17 -07:00