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Decrease shadowMap res to 1024
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1 changed files with 1 additions and 1 deletions
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@ -24,7 +24,7 @@ public:
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class Shadow {
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public:
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using UniformBufferView = gpu::BufferView;
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static const int MAP_SIZE = 2048;
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static const int MAP_SIZE = 1024;
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Shadow(model::LightPointer light);
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