Decrease shadowMap res to 1024

This commit is contained in:
Zach Pomerantz 2016-01-15 16:12:37 -08:00
parent 562c909ad8
commit f3a5be9ec0

View file

@ -24,7 +24,7 @@ public:
class Shadow {
public:
using UniformBufferView = gpu::BufferView;
static const int MAP_SIZE = 2048;
static const int MAP_SIZE = 1024;
Shadow(model::LightPointer light);