mirror of
https://github.com/Armored-Dragon/overte.git
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Merge pull request #16475 from highfidelity/master
Merge master into instancing
This commit is contained in:
commit
eebb9ad51f
39 changed files with 152 additions and 218 deletions
assignment-client/src
cmake
interface
resources
avatar/animations
sitting_idle04.fbxsitting_idle05.fbxsitting_idle_once_leanforward.fbxsitting_idle_once_lookfidget.fbxsitting_idle_once_shakelegs.fbxsitting_idle_once_shiftweight.fbx
controllers
qml/hifi/simplifiedUI
src
launchers/qt/src
libraries
animation/src
audio-client/src
controllers/src/controllers
fbx/src
render-utils/src
shared/src
scripts/system/create
entityList
entityProperties/html/js
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@ -399,6 +399,7 @@ void Agent::executeScript() {
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}
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// these procedural movements are included in the recordings
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scriptedAvatar->setHasScriptedBlendshapes(true);
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scriptedAvatar->setHasProceduralEyeFaceMovement(false);
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scriptedAvatar->setHasProceduralBlinkFaceMovement(false);
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scriptedAvatar->setHasAudioEnabledFaceMovement(false);
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@ -406,6 +407,7 @@ void Agent::executeScript() {
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scriptedAvatar->clearRecordingBasis();
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// restore procedural blendshape movement
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scriptedAvatar->setHasScriptedBlendshapes(false);
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scriptedAvatar->setHasProceduralEyeFaceMovement(true);
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scriptedAvatar->setHasProceduralBlinkFaceMovement(true);
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scriptedAvatar->setHasAudioEnabledFaceMovement(true);
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@ -58,3 +58,7 @@ if (ANDROID)
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list(APPEND EXTERNAL_ARGS -DANDROID_TOOLCHAIN=${ANDROID_TOOLCHAIN})
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list(APPEND EXTERNAL_ARGS -DANDROID_STL=${ANDROID_STL})
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endif ()
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if (APPLE)
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set(CMAKE_XCODE_ATTRIBUTE_OTHER_CODE_SIGN_FLAGS "--deep")
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endif()
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@ -201,8 +201,6 @@
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{ "from": "Standard.LipsStretch_R", "to": "Actions.LipsStretch_R" },
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{ "from": "Standard.LipsUpperClose", "to": "Actions.LipsUpperClose" },
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{ "from": "Standard.LipsLowerClose", "to": "Actions.LipsLowerClose" },
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{ "from": "Standard.LipsUpperOpen", "to": "Actions.LipsUpperOpen" },
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{ "from": "Standard.LipsLowerOpen", "to": "Actions.LipsLowerOpen" },
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{ "from": "Standard.LipsFunnel", "to": "Actions.LipsFunnel" },
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{ "from": "Standard.LipsPucker", "to": "Actions.LipsPucker" },
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{ "from": "Standard.Puff", "to": "Actions.Puff" },
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|
|
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@ -96,8 +96,6 @@
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{ "from": "Standard.LipsStretch_R", "to": "Actions.LipsStretch_R" },
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{ "from": "Standard.LipsUpperClose", "to": "Actions.LipsUpperClose" },
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{ "from": "Standard.LipsLowerClose", "to": "Actions.LipsLowerClose" },
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{ "from": "Standard.LipsUpperOpen", "to": "Actions.LipsUpperOpen" },
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{ "from": "Standard.LipsLowerOpen", "to": "Actions.LipsLowerOpen" },
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{ "from": "Standard.LipsFunnel", "to": "Actions.LipsFunnel" },
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{ "from": "Standard.LipsPucker", "to": "Actions.LipsPucker" },
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{ "from": "Standard.Puff", "to": "Actions.Puff" },
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@ -106,33 +106,6 @@ Rectangle {
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}
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}
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Image {
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id: homeButton
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source: "images/homeIcon.svg"
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opacity: homeButtonMouseArea.containsMouse ? 1.0 : 0.7
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anchors.top: parent.top
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anchors.topMargin: 15
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anchors.right: parent.right
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anchors.rightMargin: 24
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width: 14
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height: 13
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MouseArea {
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id: homeButtonMouseArea
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anchors.fill: parent
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hoverEnabled: true
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onEntered: {
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Tablet.playSound(TabletEnums.ButtonHover);
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}
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onClicked: {
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Tablet.playSound(TabletEnums.ButtonClick);
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// Can't use `Window.location` in QML, so just use what setting `Window.location` actually calls under the hood:
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// AddressManager.handleLookupString().
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AddressManager.handleLookupString(LocationBookmarks.getAddress("hqhome"));
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}
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}
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}
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AvatarAppComponents.DisplayNameHeader {
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id: displayNameHeader
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previewUrl: root.avatarPreviewUrl
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|
|
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@ -288,6 +288,7 @@ Rectangle {
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Item {
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id: outputDeviceButtonContainer
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visible: false // An experiment. Will you notice?
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anchors.verticalCenter: parent.verticalCenter
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anchors.left: inputDeviceButton.right
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anchors.leftMargin: 7
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|
@ -343,6 +344,7 @@ Rectangle {
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|||
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Item {
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id: statusButtonContainer
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visible: false // An experiment. Will you notice?
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anchors.verticalCenter: parent.verticalCenter
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anchors.left: outputDeviceButtonContainer.right
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anchors.leftMargin: 8
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|
|
|
@ -232,12 +232,6 @@ void AvatarBookmarks::loadBookmark(const QString& bookmarkName) {
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emit bookmarkLoaded(bookmarkName);
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});
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std::shared_ptr<QMetaObject::Connection> connection2 = std::make_shared<QMetaObject::Connection>();
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*connection2 = connect(myAvatar.get(), &MyAvatar::onLoadFailed, [this, bookmarkName, connection2]() {
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qCDebug(interfaceapp) << "Failed to load avatar bookmark" << bookmarkName;
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QObject::disconnect(*connection2);
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});
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qCDebug(interfaceapp) << "Start loading avatar bookmark" << bookmarkName;
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const QString& avatarUrl = bookmark.value(ENTRY_AVATAR_URL, "").toString();
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|
|
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@ -3452,7 +3452,7 @@ void MyAvatar::updateOrientation(float deltaTime) {
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bool isCameraYawing = getDriveKey(DELTA_YAW) + getDriveKey(STEP_YAW) + getDriveKey(YAW) != 0.0f;
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bool isRotatingWhileSeated = !isCameraYawing && isMovingSideways && _characterController.getSeated();
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glm::quat previousOrientation = getWorldOrientation();
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glm::quat previousYaw = _lookAtYaw;
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if (!computeLookAt) {
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setWorldOrientation(getWorldOrientation() * glm::quat(glm::radians(glm::vec3(0.0f, totalBodyYaw, 0.0f))));
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_lookAtCameraTarget = eyesPosition + getWorldOrientation() * Vectors::FRONT;
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@ -3462,6 +3462,7 @@ void MyAvatar::updateOrientation(float deltaTime) {
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// Compute new look at vectors
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if (totalBodyYaw != 0.0f) {
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_lookAtYaw = _lookAtYaw * glm::quat(glm::radians(glm::vec3(0.0f, totalBodyYaw, 0.0f)));
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_lookAtYawSpeed = glm::degrees(glm::angle(_lookAtYaw * glm::inverse(previousYaw))) / deltaTime;
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}
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float pitchIncrement = getDriveKey(PITCH) * _pitchSpeed * deltaTime
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+ getDriveKey(DELTA_PITCH) * _pitchSpeed / PITCH_SPEED_DEFAULT;
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@ -3482,7 +3483,19 @@ void MyAvatar::updateOrientation(float deltaTime) {
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const float REORIENT_FORWARD_BLEND = 0.25f;
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const float REORIENT_TURN_BLEND = 0.03f;
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const float DIAGONAL_TURN_BLEND = 0.1f;
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const float AVATAR_TURNS_TO_CAM_IN_SPEED = 130.0f; // Degrees per second
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const float AVATAR_TURNS_TO_CAM_OUT_SPEED = 720.0f; // Degrees per second
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float blend = (_shouldTurnToFaceCamera ? REORIENT_TURN_BLEND : REORIENT_FORWARD_BLEND) * timeScale;
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if (mode == CAMERA_MODE_FIRST_PERSON_LOOK_AT && _lookAtYawSpeed > AVATAR_TURNS_TO_CAM_IN_SPEED) {
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// When the camera is rotating fast we should accelerate the avatar's face forward speed
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// to avoid showing the cauterized head;
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float cameraYawSpeed = glm::min(_lookAtYawSpeed, AVATAR_TURNS_TO_CAM_OUT_SPEED);
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float blendFactor = REORIENT_TURN_BLEND + REORIENT_FORWARD_BLEND * ((cameraYawSpeed - AVATAR_TURNS_TO_CAM_IN_SPEED) /
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(AVATAR_TURNS_TO_CAM_OUT_SPEED - AVATAR_TURNS_TO_CAM_IN_SPEED));
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blend = glm::min(1.0f, blendFactor * timeScale);
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}
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if (blend > 1.0f) {
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blend = 1.0f;
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}
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@ -3573,7 +3586,6 @@ void MyAvatar::updateOrientation(float deltaTime) {
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if (frontBackDot < limitAngle) {
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if (frontBackDot < 0.0f) {
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ajustedYawVector = (leftRightDot < 0.0f ? -avatarVectorRight : avatarVectorRight);
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cameraVector = (ajustedYawVector * _lookAtPitch) * Vectors::FRONT;
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}
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if (!isRotatingWhileSeated) {
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if (frontBackDot < triggerAngle) {
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@ -6762,19 +6774,18 @@ glm::vec3 MyAvatar::getLookAtPivotPoint() {
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glm::vec3 MyAvatar::getCameraEyesPosition(float deltaTime) {
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glm::vec3 defaultEyesPosition = getLookAtPivotPoint();
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if (isFlying()) {
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return defaultEyesPosition;
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}
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glm::vec3 avatarFrontVector = getWorldOrientation() * Vectors::FRONT;
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glm::vec3 avatarUpVector = getWorldOrientation() * Vectors::UP;
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// Compute the offset between the default and real eye positions.
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glm::vec3 defaultEyesToEyesVector = getHead()->getEyePosition() - defaultEyesPosition;
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float FRONT_OFFSET_IDLE_MULTIPLIER = 2.5f;
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float FRONT_OFFSET_JUMP_MULTIPLIER = 1.5f;
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const float FRONT_OFFSET_IDLE_MULTIPLIER = 3.5f;
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const float FRONT_OFFSET_JUMP_MULTIPLIER = 1.5f;
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float frontOffset = FRONT_OFFSET_IDLE_MULTIPLIER * glm::length(defaultEyesPosition - getDefaultEyePosition());
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// Looking down will aproximate move the camera forward to meet the real eye position
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// Looking down will move the camera forward to meet the real eye position
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float mixAlpha = glm::dot(_lookAtPitch * Vectors::FRONT, -avatarUpVector);
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bool isLanding = false;
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// When jumping the camera should follow the real eye on the Y coordenate
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float upOffset = 0.0f;
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|
|
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@ -2693,6 +2693,7 @@ private:
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const float MAX_LOOK_AT_TIME_SCRIPT_CONTROL = 2.0f;
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glm::quat _lookAtPitch;
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glm::quat _lookAtYaw;
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float _lookAtYawSpeed { 0.0f };
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glm::vec3 _lookAtCameraTarget;
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glm::vec3 _lookAtScriptTarget;
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bool _headLookAtActive { false };
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|
|
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@ -57,8 +57,6 @@ static controller::Action blendshapeActions[] = {
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controller::Action::LIPSSTRETCH_R,
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controller::Action::LIPSUPPERCLOSE,
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controller::Action::LIPSLOWERCLOSE,
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controller::Action::LIPSUPPEROPEN,
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controller::Action::LIPSLOWEROPEN,
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controller::Action::LIPSFUNNEL,
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controller::Action::LIPSPUCKER,
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controller::Action::PUFF,
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|
|
|
@ -287,18 +287,19 @@ void AudioDeviceList::onDevicesChanged(QAudio::Mode mode, const QList<HifiAudioD
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bool desktopIsSelected = false;
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checkHmdDefaultsChange(mode);
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if (!_backupSelectedDesktopDeviceName.isEmpty() && !_backupSelectedHMDDeviceName.isEmpty()) {
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foreach(const HifiAudioDeviceInfo& deviceInfo, devices) {
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for (bool isHMD : {false, true}) {
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auto& backupSelectedDeviceName = isHMD ? _backupSelectedHMDDeviceName : _backupSelectedDesktopDeviceName;
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if (deviceInfo.deviceName() == backupSelectedDeviceName) {
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if (isHMD && deviceInfo.getDeviceType() != HifiAudioDeviceInfo::desktop) {
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_selectedHMDDevice= deviceInfo;
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backupSelectedDeviceName.clear();
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} else if (!isHMD && deviceInfo.getDeviceType() != HifiAudioDeviceInfo::hmd) {
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_selectedDesktopDevice = deviceInfo;
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backupSelectedDeviceName.clear();
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}
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HifiAudioDeviceInfo oldHmdDevice = HifiAudioDeviceInfo(_selectedHMDDevice);
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HifiAudioDeviceInfo oldDesktopDevice = HifiAudioDeviceInfo(_selectedDesktopDevice);
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foreach(const HifiAudioDeviceInfo& deviceInfo, devices) {
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for (bool isHMD : {false, true}) {
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auto& backupSelectedDeviceName = isHMD ? _backupSelectedHMDDeviceName : _backupSelectedDesktopDeviceName;
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if (deviceInfo.deviceName() == backupSelectedDeviceName) {
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if (isHMD && deviceInfo.getDeviceType() != HifiAudioDeviceInfo::desktop) {
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_selectedHMDDevice = deviceInfo;
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backupSelectedDeviceName.clear();
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} else if (!isHMD && deviceInfo.getDeviceType() != HifiAudioDeviceInfo::hmd) {
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_selectedDesktopDevice = deviceInfo;
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backupSelectedDeviceName.clear();
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}
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}
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}
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|
@ -345,17 +346,13 @@ void AudioDeviceList::onDevicesChanged(QAudio::Mode mode, const QList<HifiAudioD
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for (bool isHMD : {false, true}) {
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HifiAudioDeviceInfo& selectedDevice = isHMD ? _selectedHMDDevice : _selectedDesktopDevice;
|
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bool& isSelected = isHMD ? device.selectedHMD : device.selectedDesktop;
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isSelected = !selectedDevice.getDevice().isNull() && (device.info == selectedDevice);
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|
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if (!selectedDevice.getDevice().isNull()) {
|
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isSelected = (device.info == selectedDevice);
|
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}
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else {
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//no selected device for context. fallback to saved
|
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QString& savedDeviceName = isHMD ? _hmdSavedDeviceName : _desktopSavedDeviceName;
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||||
|
||||
if (device.info.deviceName() == savedDeviceName) {
|
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if ((isHMD && device.info.getDeviceType() != HifiAudioDeviceInfo::desktop) ||
|
||||
if (!isSelected) {
|
||||
if (selectedDevice.isDefault() && device.info.isDefault()) {
|
||||
if ((isHMD && device.info.getDeviceType() != HifiAudioDeviceInfo::desktop) ||
|
||||
(!isHMD && device.info.getDeviceType() != HifiAudioDeviceInfo::hmd)) {
|
||||
selectedDevice = device.info;
|
||||
isSelected = true;
|
||||
}
|
||||
}
|
||||
|
@ -367,19 +364,6 @@ void AudioDeviceList::onDevicesChanged(QAudio::Mode mode, const QList<HifiAudioD
|
|||
} else {
|
||||
desktopIsSelected = isSelected;
|
||||
}
|
||||
|
||||
// check if this device *is not* in old devices list - it means it was just re-plugged so needs to be selected explicitly
|
||||
bool isNewDevice = true;
|
||||
for (auto& oldDevice : _devices) {
|
||||
if (oldDevice->info.deviceName() == device.info.deviceName()) {
|
||||
isNewDevice = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (isNewDevice) {
|
||||
emit selectedDevicePlugged(device.info, isHMD);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -403,6 +387,14 @@ void AudioDeviceList::onDevicesChanged(QAudio::Mode mode, const QList<HifiAudioD
|
|||
|
||||
_devices.swap(newDevices);
|
||||
endResetModel();
|
||||
|
||||
if (_selectedHMDDevice.isDefault() && _selectedHMDDevice != oldHmdDevice) {
|
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emit selectedDevicePlugged(_selectedHMDDevice, true);
|
||||
}
|
||||
|
||||
if (_selectedDesktopDevice.isDefault() && _selectedDesktopDevice != oldDesktopDevice) {
|
||||
emit selectedDevicePlugged(_selectedDesktopDevice, false);
|
||||
}
|
||||
}
|
||||
|
||||
bool AudioInputDeviceList::peakValuesAvailable() {
|
||||
|
@ -443,19 +435,6 @@ AudioDevices::AudioDevices(bool& contextIsHMD) : _contextIsHMD(contextIsHMD) {
|
|||
|
||||
checkHmdDefaultsChange(QAudio::AudioInput);
|
||||
checkHmdDefaultsChange(QAudio::AudioOutput);
|
||||
|
||||
_inputs.onDeviceChanged(client->getActiveAudioDevice(QAudio::AudioInput), contextIsHMD);
|
||||
_outputs.onDeviceChanged(client->getActiveAudioDevice(QAudio::AudioOutput), contextIsHMD);
|
||||
|
||||
// connections are made after client is initialized, so we must also fetch the devices
|
||||
const QList<HifiAudioDeviceInfo>& devicesInput = client->getAudioDevices(QAudio::AudioInput);
|
||||
const QList<HifiAudioDeviceInfo>& devicesOutput = client->getAudioDevices(QAudio::AudioOutput);
|
||||
|
||||
if (devicesInput.size() > 0 && devicesOutput.size() > 0) {
|
||||
//setup devices
|
||||
_inputs.onDevicesChanged(QAudio::AudioInput, devicesInput);
|
||||
_outputs.onDevicesChanged(QAudio::AudioOutput, devicesOutput);
|
||||
}
|
||||
}
|
||||
|
||||
AudioDevices::~AudioDevices() {}
|
||||
|
@ -526,29 +505,12 @@ void AudioDevices::onDevicesChanged(QAudio::Mode mode, const QList<HifiAudioDevi
|
|||
static std::once_flag once;
|
||||
std::call_once(once, [&] {
|
||||
//readout settings
|
||||
auto client = DependencyManager::get<AudioClient>().data();
|
||||
|
||||
_inputs._hmdSavedDeviceName = getTargetDevice(true, QAudio::AudioInput);
|
||||
_inputs._desktopSavedDeviceName = getTargetDevice(false, QAudio::AudioInput);
|
||||
|
||||
//fallback to default device
|
||||
if (_inputs._desktopSavedDeviceName.isEmpty()) {
|
||||
_inputs._desktopSavedDeviceName = client->getActiveAudioDevice(QAudio::AudioInput).deviceName();
|
||||
}
|
||||
//fallback to desktop device
|
||||
if (_inputs._hmdSavedDeviceName.isEmpty()) {
|
||||
_inputs._hmdSavedDeviceName = _inputs._desktopSavedDeviceName;
|
||||
}
|
||||
|
||||
_outputs._hmdSavedDeviceName = getTargetDevice(true, QAudio::AudioOutput);
|
||||
_outputs._desktopSavedDeviceName = getTargetDevice(false, QAudio::AudioOutput);
|
||||
|
||||
if (_outputs._desktopSavedDeviceName.isEmpty()) {
|
||||
_outputs._desktopSavedDeviceName = client->getActiveAudioDevice(QAudio::AudioOutput).deviceName();
|
||||
}
|
||||
if (_outputs._hmdSavedDeviceName.isEmpty()) {
|
||||
_outputs._hmdSavedDeviceName = _outputs._desktopSavedDeviceName;
|
||||
}
|
||||
onContextChanged(QString());
|
||||
});
|
||||
|
||||
|
|
|
@ -14,7 +14,16 @@
|
|||
#include <QFileInfo>
|
||||
#include <QFile>
|
||||
#include <QDebug>
|
||||
#include <QTime>
|
||||
|
||||
|
||||
void timeDelay() {
|
||||
static const int ONE_SECOND = 1;
|
||||
QTime delayTime = QTime::currentTime().addSecs(ONE_SECOND);
|
||||
while (QTime::currentTime() < delayTime) {
|
||||
qDebug() << "Delaying time";
|
||||
}
|
||||
}
|
||||
LauncherInstaller::LauncherInstaller() {
|
||||
_launcherInstallDir = PathUtils::getLauncherDirectory();
|
||||
_launcherApplicationsDir = PathUtils::getApplicationsDirectory();
|
||||
|
@ -56,8 +65,8 @@ void LauncherInstaller::install() {
|
|||
}
|
||||
|
||||
deleteShortcuts();
|
||||
createShortcuts();
|
||||
deleteApplicationRegistryKeys();
|
||||
createShortcuts();
|
||||
createApplicationRegistryKeys();
|
||||
} else {
|
||||
qDebug() << "Failed to install HQ Launcher";
|
||||
|
@ -67,26 +76,26 @@ void LauncherInstaller::install() {
|
|||
void LauncherInstaller::createShortcuts() {
|
||||
QString launcherPath = PathUtils::getLauncherFilePath();
|
||||
|
||||
QString uninstallLinkPath = _launcherInstallDir.absoluteFilePath("Uninstall HQ.lnk");
|
||||
QString uninstallLinkPath = _launcherInstallDir.absoluteFilePath("Uninstall HQ Launcher.lnk");
|
||||
|
||||
QDir desktopDir = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation);
|
||||
|
||||
QString appStartLinkPath = _launcherApplicationsDir.absoluteFilePath("HQ Launcher.lnk");
|
||||
QString uninstallAppStartLinkPath = _launcherApplicationsDir.absoluteFilePath("Uninstall HQ.lnk");
|
||||
QString uninstallAppStartLinkPath = _launcherApplicationsDir.absoluteFilePath("Uninstall HQ Launcher.lnk");
|
||||
QString desktopAppLinkPath = desktopDir.absoluteFilePath("HQ Launcher.lnk");
|
||||
|
||||
|
||||
createSymbolicLink((LPCSTR)launcherPath.toStdString().c_str(), (LPCSTR)uninstallLinkPath.toStdString().c_str(),
|
||||
(LPCSTR)("Click to Uninstall HQ"), (LPCSTR)("--uninstall"));
|
||||
(LPCSTR)("Click to Uninstall HQ Launcher"), (LPCSTR)("--uninstall"));
|
||||
|
||||
createSymbolicLink((LPCSTR)launcherPath.toStdString().c_str(), (LPCSTR)uninstallAppStartLinkPath.toStdString().c_str(),
|
||||
(LPCSTR)("Click to Uninstall HQ"), (LPCSTR)("--uninstall"));
|
||||
(LPCSTR)("Click to Uninstall HQ Launcher"), (LPCSTR)("--uninstall"));
|
||||
|
||||
createSymbolicLink((LPCSTR)launcherPath.toStdString().c_str(), (LPCSTR)desktopAppLinkPath.toStdString().c_str(),
|
||||
(LPCSTR)("Click to Setup and Launch HQ"));
|
||||
(LPCSTR)("Click to Setup and Launch HQ Launcher"));
|
||||
|
||||
createSymbolicLink((LPCSTR)launcherPath.toStdString().c_str(), (LPCSTR)appStartLinkPath.toStdString().c_str(),
|
||||
(LPCSTR)("Click to Setup and Launch HQ"));
|
||||
(LPCSTR)("Click to Setup and Launch HQ Launcher"));
|
||||
}
|
||||
|
||||
QString randomQtString() {
|
||||
|
@ -141,20 +150,42 @@ void LauncherInstaller::uninstall() {
|
|||
qDebug() << "Failed to complete uninstall launcher";
|
||||
}
|
||||
return;
|
||||
} else {
|
||||
|
||||
bool deletedHQLauncherExe = deleteHQLauncherExecutable();
|
||||
if (deletedHQLauncherExe) {
|
||||
qDebug() << "Deleteing registry keys";
|
||||
deleteApplicationRegistryKeys();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool LauncherInstaller::deleteHQLauncherExecutable() {
|
||||
static const int MAX_DELETE_ATTEMPTS = 3;
|
||||
|
||||
int deleteAttempts = 0;
|
||||
bool fileRemoved = false;
|
||||
QString launcherPath = _launcherInstallDir.absoluteFilePath("HQ Launcher.exe");
|
||||
if (QFile::exists(launcherPath)) {
|
||||
bool removed = QFile::remove(launcherPath);
|
||||
qDebug() << "Successfully removed " << launcherPath << ": " << removed;
|
||||
while (deleteAttempts < MAX_DELETE_ATTEMPTS) {
|
||||
fileRemoved = QFile::remove(launcherPath);
|
||||
if (fileRemoved) {
|
||||
break;
|
||||
}
|
||||
|
||||
timeDelay();
|
||||
deleteAttempts++;
|
||||
}
|
||||
deleteApplicationRegistryKeys();
|
||||
|
||||
qDebug() << "Successfully removed " << launcherPath << ": " << fileRemoved;
|
||||
|
||||
return fileRemoved;
|
||||
}
|
||||
|
||||
void LauncherInstaller::deleteShortcuts() {
|
||||
QDir desktopDir = QStandardPaths::writableLocation(QStandardPaths::DesktopLocation);
|
||||
QString applicationPath = _launcherApplicationsDir.absolutePath();
|
||||
|
||||
QString uninstallLinkPath = _launcherInstallDir.absoluteFilePath("Uninstall HQ.lnk");
|
||||
QString uninstallLinkPath = _launcherInstallDir.absoluteFilePath("Uninstall HQ Launcher.lnk");
|
||||
if (QFile::exists(uninstallLinkPath)) {
|
||||
QFile::remove(uninstallLinkPath);
|
||||
}
|
||||
|
@ -164,7 +195,7 @@ void LauncherInstaller::deleteShortcuts() {
|
|||
QFile::remove(appStartLinkPath);
|
||||
}
|
||||
|
||||
QString uninstallAppStartLinkPath = _launcherApplicationsDir.absoluteFilePath("Uninstall HQ.lnk");
|
||||
QString uninstallAppStartLinkPath = _launcherApplicationsDir.absoluteFilePath("Uninstall HQ Launcher.lnk");
|
||||
if (QFile::exists(uninstallAppStartLinkPath)) {
|
||||
QFile::remove(uninstallAppStartLinkPath);
|
||||
}
|
||||
|
@ -212,7 +243,7 @@ void LauncherInstaller::uninstallOldLauncher() {
|
|||
|
||||
void LauncherInstaller::createApplicationRegistryKeys() {
|
||||
const std::string REGISTRY_PATH = "Software\\Microsoft\\Windows\\CurrentVersion\\Uninstall\\HQ";
|
||||
bool success = insertRegistryKey(REGISTRY_PATH, "DisplayName", "HQ");
|
||||
bool success = insertRegistryKey(REGISTRY_PATH, "DisplayName", "HQ Launcher");
|
||||
std::string installPath = _launcherInstallDir.absolutePath().replace("/", "\\").toStdString();
|
||||
success = insertRegistryKey(REGISTRY_PATH, "InstallLocation", installPath);
|
||||
std::string applicationExe = installPath + "\\HQ Launcher.exe";
|
||||
|
|
|
@ -15,6 +15,7 @@ private:
|
|||
void createApplicationRegistryKeys();
|
||||
void deleteShortcuts();
|
||||
void deleteApplicationRegistryKeys();
|
||||
bool deleteHQLauncherExecutable();
|
||||
|
||||
QDir _launcherInstallDir;
|
||||
QDir _launcherApplicationsDir;
|
||||
|
|
|
@ -28,7 +28,7 @@ QDir PathUtils::getLauncherDirectory() {
|
|||
}
|
||||
|
||||
QDir PathUtils::getApplicationsDirectory() {
|
||||
return QDir(QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation)).absoluteFilePath("Launcher");
|
||||
return QDir(QStandardPaths::writableLocation(QStandardPaths::ApplicationsLocation)).absoluteFilePath("HQ");
|
||||
}
|
||||
|
||||
// The client directory is where interface is installed to.
|
||||
|
|
|
@ -32,7 +32,7 @@ bool hasSuffix(const std::string& path, const std::string& suffix) {
|
|||
int main(int argc, char *argv[]) {
|
||||
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
|
||||
QCoreApplication::setOrganizationName("High Fidelity");
|
||||
QCoreApplication::setApplicationName("Launcher");
|
||||
QCoreApplication::setApplicationName("HQ Launcher");
|
||||
|
||||
Q_INIT_RESOURCE(resources);
|
||||
cleanLogFile();
|
||||
|
|
|
@ -96,7 +96,9 @@ const AnimPoseVec& AnimBlendDirectional::evaluate(const AnimVariantMap& animVars
|
|||
}
|
||||
}
|
||||
_poses.resize(minSize);
|
||||
blend4(minSize, &poseVecs[0][0], &poseVecs[1][0], &poseVecs[2][0], &poseVecs[3][0], &alphas[0], &_poses[0]);
|
||||
if (minSize > 0) {
|
||||
blend4(minSize, &poseVecs[0][0], &poseVecs[1][0], &poseVecs[2][0], &poseVecs[3][0], &alphas[0], &_poses[0]);
|
||||
}
|
||||
|
||||
// animation stack debug stats
|
||||
for (int i = 0; i < 9; i++) {
|
||||
|
|
|
@ -153,9 +153,6 @@ void AudioClient::checkDevices() {
|
|||
auto inputDevices = getAvailableDevices(QAudio::AudioInput, hmdInputName);
|
||||
auto outputDevices = getAvailableDevices(QAudio::AudioOutput, hmdOutputName);
|
||||
|
||||
checkDefaultChanges(inputDevices);
|
||||
checkDefaultChanges(outputDevices);
|
||||
|
||||
Lock lock(_deviceMutex);
|
||||
if (inputDevices != _inputDevices) {
|
||||
_inputDevices.swap(inputDevices);
|
||||
|
@ -168,14 +165,6 @@ void AudioClient::checkDevices() {
|
|||
}
|
||||
}
|
||||
|
||||
void AudioClient::checkDefaultChanges(QList<HifiAudioDeviceInfo>& devices) {
|
||||
foreach(auto device, devices) {
|
||||
if (device.isDefault()) {
|
||||
QMetaObject::invokeMethod(this, "changeDefault", Q_ARG(HifiAudioDeviceInfo, device), Q_ARG(QAudio::Mode, device.getMode()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
HifiAudioDeviceInfo AudioClient::getActiveAudioDevice(QAudio::Mode mode) const {
|
||||
Lock lock(_deviceMutex);
|
||||
|
||||
|
@ -335,12 +324,10 @@ AudioClient::AudioClient() {
|
|||
|
||||
connect(&_receivedAudioStream, &InboundAudioStream::mismatchedAudioCodec, this, &AudioClient::handleMismatchAudioFormat);
|
||||
|
||||
{
|
||||
QReadLocker readLock(&_hmdNameLock);
|
||||
// initialize wasapi; if getAvailableDevices is called from the CheckDevicesThread before this, it will crash
|
||||
getAvailableDevices(QAudio::AudioInput, _hmdInputName);
|
||||
getAvailableDevices(QAudio::AudioOutput, _hmdOutputName);
|
||||
}
|
||||
// initialize wasapi; if getAvailableDevices is called from the CheckDevicesThread before this, it will crash
|
||||
getAvailableDevices(QAudio::AudioInput, QString());
|
||||
getAvailableDevices(QAudio::AudioOutput, QString());
|
||||
|
||||
// start a thread to detect any device changes
|
||||
_checkDevicesTimer = new QTimer(this);
|
||||
const unsigned long DEVICE_CHECK_INTERVAL_MSECS = 2 * 1000;
|
||||
|
@ -996,13 +983,6 @@ void AudioClient::selectAudioFormat(const QString& selectedCodecName) {
|
|||
|
||||
}
|
||||
|
||||
void AudioClient::changeDefault(HifiAudioDeviceInfo newDefault, QAudio::Mode mode) {
|
||||
HifiAudioDeviceInfo currentDevice = mode == QAudio::AudioInput ? _inputDeviceInfo : _outputDeviceInfo;
|
||||
if (currentDevice.isDefault() && currentDevice.getDeviceType() == newDefault.getDeviceType() && currentDevice.getDevice() != newDefault.getDevice()) {
|
||||
switchAudioDevice(mode, newDefault);
|
||||
}
|
||||
}
|
||||
|
||||
bool AudioClient::switchAudioDevice(QAudio::Mode mode, const HifiAudioDeviceInfo& deviceInfo) {
|
||||
auto device = deviceInfo;
|
||||
if (deviceInfo.getDevice().isNull()) {
|
||||
|
@ -1883,11 +1863,8 @@ bool AudioClient::switchInputToAudioDevice(const HifiAudioDeviceInfo inputDevice
|
|||
qCDebug(audioclient) << "The audio input device" << inputDeviceInfo.deviceName() << ":" << inputDeviceInfo.getDevice().deviceName() << "is available.";
|
||||
|
||||
//do not update UI that we're changing devices if default or same device
|
||||
bool doEmit = _inputDeviceInfo.deviceName() != inputDeviceInfo.deviceName();
|
||||
_inputDeviceInfo = inputDeviceInfo;
|
||||
if (doEmit) {
|
||||
emit deviceChanged(QAudio::AudioInput, _inputDeviceInfo);
|
||||
}
|
||||
emit deviceChanged(QAudio::AudioInput, _inputDeviceInfo);
|
||||
|
||||
if (adjustedFormatForAudioDevice(_inputDeviceInfo.getDevice(), _desiredInputFormat, _inputFormat)) {
|
||||
qCDebug(audioclient) << "The format to be used for audio input is" << _inputFormat;
|
||||
|
@ -2125,11 +2102,8 @@ bool AudioClient::switchOutputToAudioDevice(const HifiAudioDeviceInfo outputDevi
|
|||
qCDebug(audioclient) << "The audio output device" << outputDeviceInfo.deviceName() << ":" << outputDeviceInfo.getDevice().deviceName() << "is available.";
|
||||
|
||||
//do not update UI that we're changing devices if default or same device
|
||||
bool doEmit = _outputDeviceInfo.deviceName() != outputDeviceInfo.deviceName();
|
||||
_outputDeviceInfo = outputDeviceInfo;
|
||||
if (doEmit) {
|
||||
emit deviceChanged(QAudio::AudioOutput, _outputDeviceInfo);
|
||||
}
|
||||
emit deviceChanged(QAudio::AudioOutput, _outputDeviceInfo);
|
||||
|
||||
if (adjustedFormatForAudioDevice(_outputDeviceInfo.getDevice(), _desiredOutputFormat, _outputFormat)) {
|
||||
qCDebug(audioclient) << "The format to be used for audio output is" << _outputFormat;
|
||||
|
|
|
@ -237,8 +237,6 @@ public slots:
|
|||
int setOutputBufferSize(int numFrames, bool persist = true);
|
||||
|
||||
bool shouldLoopbackInjectors() override { return _shouldEchoToServer; }
|
||||
Q_INVOKABLE void changeDefault(HifiAudioDeviceInfo newDefault, QAudio::Mode mode);
|
||||
void checkDefaultChanges(QList<HifiAudioDeviceInfo>& devices);
|
||||
|
||||
// calling with a null QAudioDevice will use the system default
|
||||
bool switchAudioDevice(QAudio::Mode mode, const HifiAudioDeviceInfo& deviceInfo = HifiAudioDeviceInfo());
|
||||
|
|
|
@ -23,6 +23,7 @@ HifiAudioDeviceInfo& HifiAudioDeviceInfo::operator=(const HifiAudioDeviceInfo& o
|
|||
_mode = other.getMode();
|
||||
_isDefault = other.isDefault();
|
||||
_deviceType = other.getDeviceType();
|
||||
_debugName = other.getDevice().deviceName();
|
||||
return *this;
|
||||
}
|
||||
|
||||
|
|
|
@ -35,13 +35,15 @@ public:
|
|||
_mode = deviceInfo.getMode();
|
||||
_isDefault = deviceInfo.isDefault();
|
||||
_deviceType = deviceInfo.getDeviceType();
|
||||
_debugName = deviceInfo.getDevice().deviceName();
|
||||
}
|
||||
|
||||
HifiAudioDeviceInfo(QAudioDeviceInfo deviceInfo, bool isDefault, QAudio::Mode mode, DeviceType devType=both) :
|
||||
_audioDeviceInfo(deviceInfo),
|
||||
_isDefault(isDefault),
|
||||
_mode(mode),
|
||||
_deviceType(devType){
|
||||
_deviceType(devType),
|
||||
_debugName(deviceInfo.deviceName()) {
|
||||
}
|
||||
|
||||
void setMode(QAudio::Mode mode) { _mode = mode; }
|
||||
|
@ -70,6 +72,7 @@ private:
|
|||
bool _isDefault { false };
|
||||
QAudio::Mode _mode { QAudio::AudioInput };
|
||||
DeviceType _deviceType{ both };
|
||||
QString _debugName;
|
||||
|
||||
public:
|
||||
static const QString DEFAULT_DEVICE_NAME;
|
||||
|
|
|
@ -386,8 +386,6 @@ namespace controller {
|
|||
makeAxisPair(Action::LIPSSTRETCH_R, "LipsStretch_R"),
|
||||
makeAxisPair(Action::LIPSUPPERCLOSE, "LipsUpperClose"),
|
||||
makeAxisPair(Action::LIPSLOWERCLOSE, "LipsLowerClose"),
|
||||
makeAxisPair(Action::LIPSUPPEROPEN, "LipsUpperOpen"),
|
||||
makeAxisPair(Action::LIPSLOWEROPEN, "LipsLowerOpen"),
|
||||
makeAxisPair(Action::LIPSFUNNEL, "LipsFunnel"),
|
||||
makeAxisPair(Action::LIPSPUCKER, "LipsPucker"),
|
||||
makeAxisPair(Action::PUFF, "Puff"),
|
||||
|
|
|
@ -220,8 +220,6 @@ enum class Action {
|
|||
LIPSSTRETCH_R,
|
||||
LIPSUPPERCLOSE,
|
||||
LIPSLOWERCLOSE,
|
||||
LIPSUPPEROPEN,
|
||||
LIPSLOWEROPEN,
|
||||
LIPSFUNNEL,
|
||||
LIPSPUCKER,
|
||||
PUFF,
|
||||
|
|
|
@ -392,8 +392,6 @@ Input::NamedVector StandardController::getAvailableInputs() const {
|
|||
makePair(LIPSSTRETCH_R, "LipsStretch_R"),
|
||||
makePair(LIPSUPPERCLOSE, "LipsUpperClose"),
|
||||
makePair(LIPSLOWERCLOSE, "LipsLowerClose"),
|
||||
makePair(LIPSUPPEROPEN, "LipsUpperOpen"),
|
||||
makePair(LIPSLOWEROPEN, "LipsLowerOpen"),
|
||||
makePair(LIPSFUNNEL, "LipsFunnel"),
|
||||
makePair(LIPSPUCKER, "LipsPucker"),
|
||||
makePair(PUFF, "Puff"),
|
||||
|
|
|
@ -127,8 +127,6 @@ namespace controller {
|
|||
LIPSSTRETCH_R,
|
||||
LIPSUPPERCLOSE,
|
||||
LIPSLOWERCLOSE,
|
||||
LIPSUPPEROPEN,
|
||||
LIPSLOWEROPEN,
|
||||
LIPSFUNNEL,
|
||||
LIPSPUCKER,
|
||||
PUFF,
|
||||
|
|
|
@ -82,6 +82,8 @@ static void fixUpLegacyBlendshapes(QVariantHash& properties) {
|
|||
removeBlendshape(bs, "JawChew");
|
||||
removeBlendshape(bs, "ChinLowerRaise");
|
||||
removeBlendshape(bs, "ChinUpperRaise");
|
||||
removeBlendshape(bs, "LipsUpperOpen");
|
||||
removeBlendshape(bs, "LipsLowerOpen");
|
||||
|
||||
// These blendshapes are split in ARKit, we replace them with their left and right sides with a weight of 1/2.
|
||||
splitBlendshapes(bs, "LipsUpperUp", "MouthUpperUp_L", "MouthUpperUp_R");
|
||||
|
|
|
@ -257,7 +257,9 @@ void RenderShadowMap::run(const render::RenderContextPointer& renderContext, con
|
|||
ShapeKey::Builder(), ShapeKey::Builder().withFade(),
|
||||
ShapeKey::Builder().withDeformed(), ShapeKey::Builder().withDeformed().withFade(),
|
||||
ShapeKey::Builder().withDeformed().withDualQuatSkinned(), ShapeKey::Builder().withDeformed().withDualQuatSkinned().withFade(),
|
||||
ShapeKey::Builder().withOwnPipeline(), ShapeKey::Builder().withOwnPipeline().withFade()
|
||||
ShapeKey::Builder().withOwnPipeline(), ShapeKey::Builder().withOwnPipeline().withFade(),
|
||||
ShapeKey::Builder().withDeformed().withOwnPipeline(), ShapeKey::Builder().withDeformed().withOwnPipeline().withFade(),
|
||||
ShapeKey::Builder().withDeformed().withDualQuatSkinned().withOwnPipeline(), ShapeKey::Builder().withDeformed().withDualQuatSkinned().withOwnPipeline().withFade(),
|
||||
};
|
||||
std::vector<std::vector<ShapeKey>> sortedShapeKeys(keys.size());
|
||||
|
||||
|
|
|
@ -47,8 +47,6 @@ const char* FACESHIFT_BLENDSHAPES[] = {
|
|||
"LipsStretch_R",
|
||||
"LipsUpperClose",
|
||||
"LipsLowerClose",
|
||||
"LipsUpperOpen",
|
||||
"LipsLowerOpen",
|
||||
"LipsFunnel",
|
||||
"LipsPucker",
|
||||
"Puff",
|
||||
|
|
|
@ -51,8 +51,6 @@ enum class Blendshapes : int {
|
|||
LipsStretch_R,
|
||||
LipsUpperClose,
|
||||
LipsLowerClose,
|
||||
LipsUpperOpen,
|
||||
LipsLowerOpen,
|
||||
LipsFunnel,
|
||||
LipsPucker,
|
||||
Puff,
|
||||
|
@ -114,5 +112,8 @@ enum class LegacyBlendshpaes : int {
|
|||
// * Sneer (split in ARKit)
|
||||
// * ChinLowerRaise (not in ARKit)
|
||||
// * ChinUpperRaise (not in ARKit)
|
||||
// * LipsUpperOpen (not in ARKit)
|
||||
// * LipsLowerOpen (not in ARKit)
|
||||
|
||||
|
||||
#endif // hifi_BlendshapeConstants_h
|
||||
|
|
|
@ -25,38 +25,46 @@
|
|||
* <tr>
|
||||
* <td><strong>First Person</strong></td>
|
||||
* <td><code>"first person"</code></td>
|
||||
* <td>Legacy first person camera mode. The camera is positioned such that you have the same view as your avatar.
|
||||
* The camera moves and rotates with your avatar.</td>
|
||||
* <td><p>The camera is positioned such that you have the same view as your avatar. The camera moves and rotates with
|
||||
* your avatar.</p>
|
||||
* <p><em>Legacy first person camera mode.</em></p></td>
|
||||
* </tr>
|
||||
* <tr>
|
||||
* <td><strong>First Person Look At</strong></td>
|
||||
* <td><code>"first person look at"</code></td>
|
||||
* <td>Default first person camera mode. The camera is positioned such that you have the same view as your avatar.
|
||||
* The camera moves and rotates with your avatar's head.</td>
|
||||
* <td><p>The camera is positioned such that you have the same view as your avatar. The camera moves and rotates with
|
||||
* your avatar's head.</p>
|
||||
* <p><em>Default first person camera mode.</em></p></td>
|
||||
* </tr>
|
||||
* <tr>
|
||||
* <td><strong>Third Person</strong></td>
|
||||
* <td><code>"third person"</code></td>
|
||||
* <td>The camera is positioned such that you have a view from just behind your avatar. The camera moves and rotates with
|
||||
* your avatar.</td>
|
||||
* <td><p>The camera is positioned such that you have a view from just behind your avatar. The camera moves and rotates
|
||||
* with your avatar.</p>
|
||||
* <p><em>Legacy third person camera camera mode.</em></p>
|
||||
* <pre class="prettyprint"><code>Camera.mode = "third person";</code></pre></td>
|
||||
* </tr>
|
||||
* <tr>
|
||||
* <td><strong>Look At</strong></td>
|
||||
* <td><code>"look at"</code></td>
|
||||
* <td>The camera is positioned behind your avatar. The camera moves and rotates independently from your avatar.
|
||||
* The avatar's head always faces the camera look at point.</td>
|
||||
* <td><p>The camera is positioned behind your avatar. The camera moves and rotates independently from your avatar. The
|
||||
* avatar's head always faces the camera look at point.</p>
|
||||
* <p><em>Default third person camera mode.</em></td>
|
||||
* </tr>
|
||||
* <tr>
|
||||
* <td><strong>Selfie</strong></td>
|
||||
* <td><code>"selfie"</code></td>
|
||||
* <td>The camera is positioned in front of your avatar. The camera moves and rotates independently from your avatar.
|
||||
* Your avatar's head is always facing the camera.</td>
|
||||
* <td><p>The camera is positioned in front of your avatar. The camera moves and rotates independently from your avatar.
|
||||
* Your avatar's head is always facing the camera.</p>
|
||||
* <p><em>Default "look at myself" camera mode.</em></p></td>
|
||||
* </tr>
|
||||
* <tr>
|
||||
* <td><strong>Mirror</strong></td>
|
||||
* <td><code>"mirror"</code></td>
|
||||
* <td>The camera is positioned such that you are looking directly at your avatar. The camera moves and rotates with your
|
||||
* avatar.</td>
|
||||
* <td><p>The camera is positioned such that you are looking directly at your avatar. The camera is fixed and does not
|
||||
* move with your avatar.</p>
|
||||
* <p><em>Legacy "look at myself" behavior.</em></p>
|
||||
* <pre class="prettyprint"><code>Camera.mode = "mirror";</code></pre></td>
|
||||
* </tr>
|
||||
* <tr>
|
||||
* <td><strong>Independent</strong></td>
|
||||
|
|
|
@ -275,23 +275,6 @@ EntityListTool = function(shouldUseEditTabletApp) {
|
|||
Window.saveFileChanged.connect(onFileSaveChanged);
|
||||
Window.saveAsync("Select Where to Save", "", "*.json");
|
||||
}
|
||||
} else if (data.type === "pal") {
|
||||
var sessionIds = {}; // Collect the sessionsIds of all selected entities, w/o duplicates.
|
||||
selectionManager.selections.forEach(function (id) {
|
||||
var lastEditedBy = Entities.getEntityProperties(id, 'lastEditedBy').lastEditedBy;
|
||||
if (lastEditedBy) {
|
||||
sessionIds[lastEditedBy] = true;
|
||||
}
|
||||
});
|
||||
var dedupped = Object.keys(sessionIds);
|
||||
if (!selectionManager.selections.length) {
|
||||
Window.alert('No objects selected.');
|
||||
} else if (!dedupped.length) {
|
||||
Window.alert('There were no recent users of the ' + selectionManager.selections.length + ' selected objects.');
|
||||
} else {
|
||||
// No need to subscribe if we're just sending.
|
||||
Messages.sendMessage('com.highfidelity.pal', JSON.stringify({method: 'select', params: [dedupped, true, false]}), 'local');
|
||||
}
|
||||
} else if (data.type === "delete") {
|
||||
deleteSelectedEntities();
|
||||
} else if (data.type === "toggleLocked") {
|
||||
|
|
|
@ -29,7 +29,6 @@
|
|||
<input type="button" id="locked" class="glyph" value="" />
|
||||
<input type="button" id="visible" class="glyph" value="" />
|
||||
</div>
|
||||
<input type="button" id="pal" class="glyph" value="" />
|
||||
<button id="toggle-space-mode" class="hifi-edit-button space-mode-local">Local</button>
|
||||
<input type="button" class="red glyph" id="delete" value="{" />
|
||||
</div>
|
||||
|
|
|
@ -209,7 +209,6 @@ let elEntityTable,
|
|||
elFilterInView,
|
||||
elFilterRadius,
|
||||
elExport,
|
||||
elPal,
|
||||
elSelectedEntitiesCount,
|
||||
elVisibleEntitiesCount,
|
||||
elNoEntitiesMessage,
|
||||
|
@ -254,7 +253,6 @@ function loaded() {
|
|||
elFilterInView = document.getElementById("filter-in-view");
|
||||
elFilterRadius = document.getElementById("filter-radius");
|
||||
elExport = document.getElementById("export");
|
||||
elPal = document.getElementById("pal");
|
||||
elSelectedEntitiesCount = document.getElementById("selected-entities-count");
|
||||
elVisibleEntitiesCount = document.getElementById("visible-entities-count");
|
||||
elNoEntitiesMessage = document.getElementById("no-entities");
|
||||
|
@ -272,9 +270,6 @@ function loaded() {
|
|||
elExport.onclick = function() {
|
||||
EventBridge.emitWebEvent(JSON.stringify({ type: 'export'}));
|
||||
};
|
||||
elPal.onclick = function() {
|
||||
EventBridge.emitWebEvent(JSON.stringify({ type: 'pal' }));
|
||||
};
|
||||
elDelete.onclick = function() {
|
||||
EventBridge.emitWebEvent(JSON.stringify({ type: 'delete' }));
|
||||
};
|
||||
|
@ -541,8 +536,9 @@ function loaded() {
|
|||
function onRowClicked(clickEvent) {
|
||||
let entityID = this.dataset.entityID;
|
||||
let selection = [entityID];
|
||||
let controlKey = window.navigator.platform.startsWith("Mac") ? clickEvent.metaKey : clickEvent.ctrlKey;
|
||||
|
||||
if (clickEvent.ctrlKey) {
|
||||
if (controlKey) {
|
||||
let selectedIndex = selectedEntities.indexOf(entityID);
|
||||
if (selectedIndex >= 0) {
|
||||
selection = [];
|
||||
|
@ -573,7 +569,7 @@ function loaded() {
|
|||
selection.reverse();
|
||||
}
|
||||
}
|
||||
} else if (!clickEvent.ctrlKey && !clickEvent.shiftKey && selectedEntities.length === 1) {
|
||||
} else if (!controlKey && !clickEvent.shiftKey && selectedEntities.length === 1) {
|
||||
// if reselecting the same entity then start renaming it
|
||||
if (selectedEntities[0] === entityID) {
|
||||
if (renameLastBlur && renameLastEntityID === entityID && (Date.now() - renameLastBlur) < RENAME_COOLDOWN) {
|
||||
|
|
|
@ -398,8 +398,8 @@ const GROUPS = [
|
|||
{
|
||||
label: "Base",
|
||||
type: "number-draggable",
|
||||
min: -1000,
|
||||
max: 1000,
|
||||
min: -16000,
|
||||
max: 16000,
|
||||
step: 1,
|
||||
decimals: 0,
|
||||
unit: "m",
|
||||
|
@ -409,8 +409,8 @@ const GROUPS = [
|
|||
{
|
||||
label: "Ceiling",
|
||||
type: "number-draggable",
|
||||
min: -1000,
|
||||
max: 5000,
|
||||
min: -16000,
|
||||
max: 16000,
|
||||
step: 1,
|
||||
decimals: 0,
|
||||
unit: "m",
|
||||
|
|
Loading…
Reference in a new issue