Merge branch 'master' into move_to_qqc2

This commit is contained in:
vladest 2018-02-13 22:01:16 +01:00
commit e8959b4cc0
319 changed files with 9114 additions and 6675 deletions

5
.gitignore vendored
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@ -85,4 +85,7 @@ npm-debug.log
android/app/src/main/assets
# Resource binary file
interface/compiledResources
interface/compiledResources
# GPUCache
interface/resources/GPUCache/*

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@ -13,6 +13,11 @@ include("cmake/init.cmake")
include("cmake/compiler.cmake")
if (BUILD_SCRIBE_ONLY)
add_subdirectory(tools/scribe)
return()
endif()
if (NOT DEFINED SERVER_ONLY)
set(SERVER_ONLY 0)
endif()

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@ -1,6 +1,6 @@
set(TARGET_NAME native-lib)
setup_hifi_library()
link_hifi_libraries(shared networking gl gpu image fbx render-utils physics entities octree ${PLATFORM_GL_BACKEND})
link_hifi_libraries(shared networking gl gpu qml image fbx render-utils physics entities octree ${PLATFORM_GL_BACKEND})
target_opengl()
target_bullet()

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@ -18,7 +18,7 @@ android {
'-DANDROID_TOOLCHAIN=clang',
'-DANDROID_STL=c++_shared',
'-DQT_CMAKE_PREFIX_PATH=' + HIFI_ANDROID_PRECOMPILED + '/qt/lib/cmake',
'-DNATIVE_SCRIBE=' + HIFI_ANDROID_PRECOMPILED + '/scribe',
'-DNATIVE_SCRIBE=' + HIFI_ANDROID_PRECOMPILED + '/scribe' + EXEC_SUFFIX,
'-DHIFI_ANDROID_PRECOMPILED=' + HIFI_ANDROID_PRECOMPILED,
'-DRELEASE_NUMBER=' + RELEASE_NUMBER,
'-DRELEASE_TYPE=' + RELEASE_TYPE,

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@ -137,13 +137,16 @@ def packages = [
def scribeLocalFile='scribe' + EXEC_SUFFIX
def scribeFile='scribe_linux_x86_64'
def scribeChecksum='c98678d9726bd8bbf1bab792acf3ff6c'
def scribeChecksum='ca4b904f52f4f993c29175ba96798fa6'
def scribeVersion='wgpf4dB2Ltzg4Lb2jJ4nPFsHoDkmK_OO'
if (Os.isFamily(Os.FAMILY_MAC)) {
scribeFile = 'scribe_osx_x86_64'
scribeChecksum='a137ad62c1bf7cca739da219544a9a16'
scribeChecksum='72db9d32d4e1e50add755570ac5eb749'
scribeVersion='o_NbPrktzEYtBkQf3Tn7zc1nZWzM52w6'
} else if (Os.isFamily(Os.FAMILY_WINDOWS)) {
scribeFile = 'scribe_win32_x86_64.exe'
scribeChecksum='75c2ce9ed45d17de375e3988bfaba816'
scribeChecksum='678e43d290c90fda670c6fefe038a06d'
scribeVersion='GCCJxlmd2irvNOFWfZR0U1UCLHndHQrC'
}
def options = [
@ -398,7 +401,7 @@ task copyDependencies(dependsOn: [ extractDependencies ]) {
}
task downloadScribe(type: Download) {
src baseUrl + scribeFile
src baseUrl + scribeFile + '?versionId=' + scribeVersion
dest new File(baseFolder, scribeLocalFile)
onlyIfNewer true
}

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@ -1,6 +1,6 @@
set(TARGET_NAME assignment-client)
setup_hifi_project(Core Gui Network Script Quick Widgets WebSockets)
setup_hifi_project(Core Gui Network Script Quick WebSockets)
# Fix up the rpath so macdeployqt works
if (APPLE)

View file

@ -129,6 +129,12 @@ bool AudioMixerSlave::prepareMix(const SharedNodePointer& listener) {
AvatarAudioStream* listenerAudioStream = static_cast<AudioMixerClientData*>(listener->getLinkedData())->getAvatarAudioStream();
AudioMixerClientData* listenerData = static_cast<AudioMixerClientData*>(listener->getLinkedData());
// if we received an invalid position from this listener, then refuse to make them a mix
// because we don't know how to do it properly
if (!listenerAudioStream->hasValidPosition()) {
return false;
}
// zero out the mix for this listener
memset(_mixSamples, 0, sizeof(_mixSamples));
@ -170,7 +176,7 @@ bool AudioMixerSlave::prepareMix(const SharedNodePointer& listener) {
auto nodeID = node->getUUID();
// compute the node's max relative volume
float nodeVolume;
float nodeVolume = 0.0f;
for (auto& streamPair : nodeData->getAudioStreams()) {
auto nodeStream = streamPair.second;
@ -187,10 +193,8 @@ bool AudioMixerSlave::prepareMix(const SharedNodePointer& listener) {
}
// max-heapify the nodes by relative volume
throttledNodes.push_back(std::make_pair(nodeVolume, node));
if (!throttledNodes.empty()) {
std::push_heap(throttledNodes.begin(), throttledNodes.end());
}
throttledNodes.push_back({ nodeVolume, node });
std::push_heap(throttledNodes.begin(), throttledNodes.end());
}
}
});
@ -244,12 +248,18 @@ bool AudioMixerSlave::prepareMix(const SharedNodePointer& listener) {
void AudioMixerSlave::throttleStream(AudioMixerClientData& listenerNodeData, const QUuid& sourceNodeID,
const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd) {
addStream(listenerNodeData, sourceNodeID, listeningNodeStream, streamToAdd, true);
// only throttle this stream to the mix if it has a valid position, we won't know how to mix it otherwise
if (streamToAdd.hasValidPosition()) {
addStream(listenerNodeData, sourceNodeID, listeningNodeStream, streamToAdd, true);
}
}
void AudioMixerSlave::mixStream(AudioMixerClientData& listenerNodeData, const QUuid& sourceNodeID,
const AvatarAudioStream& listeningNodeStream, const PositionalAudioStream& streamToAdd) {
addStream(listenerNodeData, sourceNodeID, listeningNodeStream, streamToAdd, false);
// only add the stream to the mix if it has a valid position, we won't know how to mix it otherwise
if (streamToAdd.hasValidPosition()) {
addStream(listenerNodeData, sourceNodeID, listeningNodeStream, streamToAdd, false);
}
}
void AudioMixerSlave::addStream(AudioMixerClientData& listenerNodeData, const QUuid& sourceNodeID,

View file

@ -39,56 +39,41 @@ function(AUTOSCRIBE_SHADER SHADER_FILE)
get_filename_component(SHADER_TARGET ${SHADER_FILE} NAME_WE)
get_filename_component(SHADER_EXT ${SHADER_FILE} EXT)
if(SHADER_EXT STREQUAL .slv)
set(SHADER_TARGET ${SHADER_TARGET}_vert.h)
set(SHADER_TYPE vert)
elseif(${SHADER_EXT} STREQUAL .slf)
set(SHADER_TARGET ${SHADER_TARGET}_frag.h)
set(SHADER_TYPE frag)
elseif(${SHADER_EXT} STREQUAL .slg)
set(SHADER_TARGET ${SHADER_TARGET}_geom.h)
set(SHADER_TYPE geom)
endif()
set(SHADER_TARGET ${SHADER_TARGET}_${SHADER_TYPE})
set(SHADER_TARGET "${SHADERS_DIR}/${SHADER_TARGET}")
set(SHADER_TARGET_HEADER ${SHADER_TARGET}.h)
set(SHADER_TARGET_SOURCE ${SHADER_TARGET}.cpp)
set(SCRIBE_COMMAND scribe)
# Target dependant Custom rule on the SHADER_FILE
if (APPLE)
set(GLPROFILE MAC_GL)
set(SCRIBE_ARGS -c++ -D GLPROFILE ${GLPROFILE} ${SCRIBE_INCLUDES} -o ${SHADER_TARGET} ${SHADER_FILE})
add_custom_command(OUTPUT ${SHADER_TARGET} COMMAND scribe ${SCRIBE_ARGS} DEPENDS scribe ${SHADER_INCLUDE_FILES} ${SHADER_FILE})
elseif (ANDROID)
set(GLPROFILE LINUX_GL)
set(SCRIBE_ARGS -c++ -D GLPROFILE ${GLPROFILE} ${SCRIBE_INCLUDES} -o ${SHADER_TARGET} ${SHADER_FILE})
# for an android build, we can't use the scribe that cmake would normally produce as a target,
# since it's unrunnable by the cross-compiling build machine
# so, we require the compiling user to point us at a compiled executable version for their native toolchain
if (NOT NATIVE_SCRIBE)
find_program(NATIVE_SCRIBE scribe PATHS ${SCRIBE_PATH} ENV SCRIBE_PATH)
endif()
if (NOT NATIVE_SCRIBE)
message(FATAL_ERROR "The High Fidelity scribe tool is required for shader pre-processing. \
Please compile scribe using your native toolchain and set SCRIBE_PATH to the path containing the scribe executable in your ENV.\
")
endif ()
add_custom_command(OUTPUT ${SHADER_TARGET} COMMAND ${NATIVE_SCRIBE} ${SCRIBE_ARGS} DEPENDS ${SHADER_INCLUDE_FILES} ${SHADER_FILE})
set(SCRIBE_COMMAND ${NATIVE_SCRIBE})
elseif (UNIX)
set(GLPROFILE LINUX_GL)
set(SCRIBE_ARGS -c++ -D GLPROFILE ${GLPROFILE} ${SCRIBE_INCLUDES} -o ${SHADER_TARGET} ${SHADER_FILE})
add_custom_command(OUTPUT ${SHADER_TARGET} COMMAND scribe ${SCRIBE_ARGS} DEPENDS scribe ${SHADER_INCLUDE_FILES} ${SHADER_FILE})
else ()
set(GLPROFILE PC_GL)
set(SCRIBE_ARGS -c++ -D GLPROFILE ${GLPROFILE} ${SCRIBE_INCLUDES} -o ${SHADER_TARGET} ${SHADER_FILE})
add_custom_command(OUTPUT ${SHADER_TARGET} COMMAND scribe ${SCRIBE_ARGS} DEPENDS scribe ${SHADER_INCLUDE_FILES} ${SHADER_FILE})
endif()
set(SCRIBE_ARGS -c++ -T ${SHADER_TYPE} -D GLPROFILE ${GLPROFILE} ${SCRIBE_INCLUDES} -o ${SHADER_TARGET} ${SHADER_FILE})
add_custom_command(
OUTPUT ${SHADER_TARGET_HEADER} ${SHADER_TARGET_SOURCE}
COMMAND ${SCRIBE_COMMAND} ${SCRIBE_ARGS}
DEPENDS ${SCRIBE_COMMAND} ${SHADER_INCLUDE_FILES} ${SHADER_FILE}
)
#output the generated file name
set(AUTOSCRIBE_SHADER_RETURN ${SHADER_TARGET} PARENT_SCOPE)
set(AUTOSCRIBE_SHADER_RETURN ${SHADER_TARGET_HEADER} ${SHADER_TARGET_SOURCE} PARENT_SCOPE)
file(GLOB INCLUDE_FILES ${SHADER_TARGET})
file(GLOB INCLUDE_FILES ${SHADER_TARGET_HEADER})
endfunction()
@ -126,7 +111,7 @@ macro(AUTOSCRIBE_SHADER_LIB)
if (WIN32)
source_group("Shaders" FILES ${SHADER_INCLUDE_FILES})
source_group("Shaders" FILES ${SHADER_SOURCE_FILES})
source_group("Shaders" FILES ${AUTOSCRIBE_SHADER_SRC})
source_group("Shaders\\generated" FILES ${AUTOSCRIBE_SHADER_SRC})
endif()
list(APPEND AUTOSCRIBE_SHADER_LIB_SRC ${SHADER_INCLUDE_FILES})
@ -136,4 +121,7 @@ macro(AUTOSCRIBE_SHADER_LIB)
# Link library shaders, if they exist
include_directories("${SHADERS_DIR}")
# Add search directory to find gpu/Shader.h
include_directories("${HIFI_LIBRARY_DIR}/gpu/src")
endmacro()

View file

@ -161,7 +161,7 @@ NodePermissions DomainGatekeeper::setPermissionsForUser(bool isLocalUser, QStrin
} else if (_server->_settingsManager.hasPermissionsForMachineFingerprint(machineFingerprint)) {
userPerms = _server->_settingsManager.getPermissionsForMachineFingerprint(machineFingerprint);
#ifdef WANT_DEBUG
qDebug(() << "| user-permissions: specific Machine Fingerprint matches, so: " << userPerms;
qDebug() << "| user-permissions: specific Machine Fingerprint matches, so: " << userPerms;
#endif
} else if (_server->_settingsManager.hasPermissionsForIP(senderAddress)) {
// this user comes from an IP we have in our permissions table, apply those permissions
@ -187,7 +187,7 @@ NodePermissions DomainGatekeeper::setPermissionsForUser(bool isLocalUser, QStrin
} else if (_server->_settingsManager.hasPermissionsForMachineFingerprint(machineFingerprint)) {
userPerms = _server->_settingsManager.getPermissionsForMachineFingerprint(machineFingerprint);
#ifdef WANT_DEBUG
qDebug(() << "| user-permissions: specific Machine Fingerprint matches, so: " << userPerms;
qDebug() << "| user-permissions: specific Machine Fingerprint matches, so: " << userPerms;
#endif
} else if (_server->_settingsManager.hasPermissionsForIP(senderAddress)) {
// this user comes from an IP we have in our permissions table, apply those permissions
@ -393,9 +393,12 @@ SharedNodePointer DomainGatekeeper::processAgentConnectRequest(const NodeConnect
QString verifiedUsername; // if this remains empty, consider this an anonymous connection attempt
if (!username.isEmpty()) {
if (usernameSignature.isEmpty()) {
const QUuid& connectionToken = _connectionTokenHash.value(username.toLower());
if (usernameSignature.isEmpty() || connectionToken.isNull()) {
// user is attempting to prove their identity to us, but we don't have enough information
sendConnectionTokenPacket(username, nodeConnection.senderSockAddr);
// ask for their public key right now to make sure we have it
requestUserPublicKey(username, true);
getGroupMemberships(username); // optimistically get started on group memberships

View file

@ -17,9 +17,9 @@ if (ANDROID)
set(BUILD_SHARED_LIBS ON)
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY "${ANDROID_APK_OUTPUT_DIR}/libs/${ANDROID_ABI}")
setup_hifi_library(Gui Widgets AndroidExtras)
setup_hifi_library(Gui AndroidExtras)
else ()
setup_hifi_project(Gui Widgets)
setup_hifi_project(Gui)
endif ()
include_directories(${Qt5Gui_PRIVATE_INCLUDE_DIRS})

View file

@ -2,7 +2,7 @@ set(TARGET_NAME interface)
project(${TARGET_NAME})
file(GLOB_RECURSE QML_SRC resources/qml/*.qml resources/qml/*.js)
add_custom_target(qml SOURCES ${QML_SRC})
add_custom_target(qmls SOURCES ${QML_SRC})
GroupSources("resources/qml")
function(JOIN VALUES GLUE OUTPUT)
@ -78,7 +78,7 @@ endif ()
find_package(
Qt5 COMPONENTS
Gui Multimedia Network OpenGL Qml Quick Script Svg
Gui Widgets Multimedia Network Qml Quick Script Svg
${PLATFORM_QT_COMPONENTS}
WebChannel WebSockets
)
@ -208,7 +208,7 @@ link_hifi_libraries(
pointers
recording fbx networking model-networking entities avatars trackers
audio audio-client animation script-engine physics
render-utils entities-renderer avatars-renderer ui auto-updater midi
render-utils entities-renderer avatars-renderer ui qml auto-updater midi
controllers plugins image trackers
ui-plugins display-plugins input-plugins
${PLATFORM_GL_BACKEND}
@ -269,7 +269,7 @@ endif ()
target_link_libraries(
${TARGET_NAME}
Qt5::Gui Qt5::Network Qt5::Multimedia Qt5::OpenGL
Qt5::Gui Qt5::Network Qt5::Multimedia Qt5::Widgets
Qt5::Qml Qt5::Quick Qt5::Script Qt5::Svg
Qt5::WebChannel
${PLATFORM_QT_LIBRARIES}

View file

@ -0,0 +1,148 @@
<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg xmlns="http://www.w3.org/2000/svg">
<metadata>Generated by Fontastic.me</metadata>
<defs>
<font id="hifi-glyphs" horiz-adv-x="512">
<font-face font-family="hifi-glyphs" units-per-em="512" ascent="480" descent="-32"/>
<missing-glyph horiz-adv-x="512" />
<glyph glyph-name="hmd" unicode="&#98;" d="M381 139l-70 0c-18 0-30 17-40 33-4 6-11 16-15 18-4-2-10-12-15-18-11-15-23-33-43-33l-67 0c-53 0-97 42-97 95l0 45c0 53 44 96 97 96l250 0c53 0 96-43 96-96l0-45c0-52-43-95-96-95z m-125 77c16 0 26-15 36-30 5-7 15-22 19-22l70 0c39 0 71 32 71 70l0 45c0 39-32 70-71 70l-250 0c-39 0-71-31-71-70l0-45c0-38 32-70 71-70l67 0c6 0 16 14 22 23 10 14 20 29 35 29 1 0 1 0 1 0z"/>
<glyph glyph-name="2d-screen" unicode="&#99;" d="M395 386l-276 0c-33 0-60-28-60-61l0-116c0-33 27-62 60-62l127 0 0-27-80 0c-8 0-14-5-14-13 0-8 7-13 14-13l186 0c7 0 13 5 13 13 0 8-6 13-13 13l-81 0 0 27 124 0c33 0 60 29 60 62l0 116c0 33-27 61-60 61z m32-177c0-18-14-33-32-33l-134 0c-1 0-1 0-2 0-1 0-2 0-2 0l-138 0c-18 0-32 15-32 33l0 116c0 18 14 33 32 33l276 0c18 0 32-15 32-33z"/>
<glyph glyph-name="keyboard" unicode="&#100;" d="M375 250l-26 0 0 25 26 0z m-35 0l-27 0 0 25 27 0z m-36 0l-26 0 0 25 26 0z m-36 0l-26 0 0 25 26 0z m-35 0l-27 0 0 25 27 0z m-36 0l-26 0 0 25 26 0z m-36 0l-26 0 0 25 26 0z m225-1l17 0c7 0 13 6 13 13 0 8-6 14-13 14l-18 0m-262 0l-17 0c-7 0-13-6-13-14 0-7 6-13 13-13l18 0m251 39l-31 0 0 25 31 0z m-41 0l-32 0 0 25 32 0z m-42 0l-32 0 0 25 32 0z m-42 0l-32 0 0 25 32 0z m-42 0l-31 0 0 25 31 0z m-41 0l-32 0 0 25 32 0z m219 0l17 0c7 0 13 6 13 13 0 7-6 13-13 13l-18 0m-262 0l-17 0c-7 0-13-6-13-13 0-7 6-13 13-13l18 0m287-124l-315 0c-32 0-59 27-59 60l0 77c0 33 27 60 59 60l315 0c33 0 60-27 60-60l0-77c0-33-27-60-60-60z m-315 171c-18 0-33-15-33-34l0-77c0-19 15-34 33-34l315 0c19 0 34 16 34 34l0 77c0 19-15 34-34 34z m249-99l32 0 0-25-32 0z m-42 0l32 0 0-25-32 0z m-42 0l32 0 0-25-32 0z m-42 0l32 0 0-25-32 0z m-42 0l32 0 0-25-32 0z m-42 0l32 0 0-25-32 0z m251-25l17 0c7 0 13 6 13 13 0 7-6 13-13 13l-18 0m-262 0l-17 0c-7 0-13-6-13-13 0-7 6-13 13-13l18 0"/>
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<glyph glyph-name="polyline" unicode="&#57371;" d="M150 90c1 0 3 0 5-1 4-1 8 0 12 2 3 1 6 5 7 9 1 3 0 8-2 11-2 3-5 6-9 7-2 1-4 1-5 1-4 1-8 1-12-1-3-2-6-6-7-9-1-4-1-8 2-12 2-3 5-6 9-7z m-55 36c1-2 2-3 3-5 1 0 1-1 2-1 0-1 1-2 2-2 3-3 6-5 10-5 2 0 4 1 6 2 2 0 4 1 5 3 2 3 4 6 4 10 0 4-1 8-4 11-1 1-3 2-4 4 1-1 2-2 3-3-1 0-1 1-1 1-2 3-6 6-9 7-2 1-4 1-6 0-2 0-4 0-6-2-3-2-6-5-7-9-1-4 0-7 2-11z m-15 64c0-3 0-6 0-8 0-4 1-8 4-11 3-3 7-5 11-4 8 0 15 6 15 15 0 2 0 5 0 8 0 4-2 8-5 10-2 3-6 5-10 5-9-1-15-7-15-15z m22 87c-5-10-9-21-12-32-2-8 3-17 10-19 9-1 16 3 19 11 2 8 5 17 9 25 3 7 2 16-6 20-6 4-17 2-20-5z m59 82c-12-12-23-24-33-38-5-6-2-16 5-20 8-5 16-1 20 5 8 11 19 22 29 32 6 5 6 15 0 21-6 6-15 5-21 0z m104-63c-19-8-25-31-20-50 4-21 23-33 43-34 21-2 40 10 52 26 12 18 14 41 8 62-7 20-21 37-40 47-19 9-42 11-63 4-39-12-65-49-69-89-3-38 15-77 45-100 33-27 78-34 119-23 80 23 131 113 109 193-10 37-37 66-72 81-40 16-88 11-128-3-10-3-21-8-31-13-7-3-9-13-5-20 4-7 13-9 20-5 32 15 68 24 104 20 15-1 30-6 42-14 3-1 6-3 9-6 2-1-2 2 0 0 1 0 2-1 2-2 2-1 4-2 5-4 3-2 5-5 7-7 0 0 4-5 2-3 1-1 2-3 3-4 2-3 4-6 6-9 1-2 2-4 2-6 1 0 1-1 1-2-1 3 1-1 1-1 3-8 5-16 6-25 0 2 0-1 0-1 1-1 1-2 1-3 0-2 0-4 0-6 0-5 0-10 0-15-1-7-2-14-4-23-4-16-10-29-20-43-1-2-2-4-4-5 0-1-1-3 0-1-1-1-1-2-2-2-2-3-5-7-8-9-2-3-5-5-8-8-1-1-3-2-4-4 0 0-2-2-1 0-1-1-2-2-3-3-14-10-26-15-41-19-9-2-14-3-23-3-9-1-17 0-23 1-16 3-31 9-43 19-1 1-5 4-7 7-3 2-6 5-8 8 0 1-2 3-1 1 0 0 0 1-1 2-1 1-2 3-3 5-2 3-4 6-6 10 0 1-2 5-1 3-1 1-2 3-2 5-2 4-3 8-3 12-1 1-1 3-1 5-1 2 0-2 0 0 0 1 0 2-1 3 0 4 0 8 0 12 0 2 1 4 1 6 0 3 0 1 0 0 0 1 0 2 0 3 1 4 2 8 3 11 1 2 1 4 2 5 0 0 1 3 0 2 0-2 1 1 1 1 2 4 4 7 6 11 1 1 2 2 3 4-1-2 0 0 0 0 1 1 2 2 2 2 3 3 6 6 9 9 0 0 2 1 0 0 1 1 2 1 3 2 1 1 3 2 5 3 3 2 7 4 10 5 8 3 14 4 22 4 2 0 5 0 7-1-2 1 2 0 3 0 2-1 4-1 5-2 1 0 2-1 3-1-2 1 1 0 1-1 4-1 7-3 10-5-1 1 2-2 3-2 1-2 3-4 4-5 1-1 2-2 2-3 0 1-1 2 1 0 1-2 2-3 3-5 1-2 2-3 3-5 1-3 0-2 0-1 0-1 1-3 1-4 1-2 1-4 2-5 0-1 0-2 0-4 0 2 1 0 1 0 0-3 0-5 0-7 0-1 0-2 0-2 0-1 0-1 0 0 0-1 0-2-1-2 0-2 0-4-1-6 0-1-1-2-1-3-1-2 1 2 0 0-1-2-2-3-3-5 0-1-1-1-1-2-3-4 1 1-1-1-1-1-2-3-3-4-1 0-5-4-3-2-2-1-3-2-5-3 0 0-1-1-2-1-1-1 2 0-1-1-2 0-4-1-6-1 3 1-1 0-2 0-1 0-3 0-4 0 3 0 0 0 0 0-1 1-3 1-4 1 0 0-3 1-1 1 2-1 0 0 0 0-2 1-4 2-5 3 2-2-1 1-2 2 2-2-1 1-1 2-2 2 0 1 0 0 0 1-1 2-1 2 0 1 0 2 0 2-1 2 0-2 0 0 0 1-1 3-1 4 0 1 1 2 1 3 0-3 0-1 0 0 0 1 0 2 1 3 0 0 1 3 0 1-1-2 1 2 2 2-2-2 0 1 1 2-2-2 2 0 3 1 7 3 9 14 5 20-5 8-13 10-21 6z"/>
<glyph glyph-name="source" unicode="&#57372;" d="M397 222c-40 0-73-28-76-67-41 9-57 54-59 60-16 47-46 69-90 69-4 0-7 0-10-1l-3 0c-1 0-1 0-2 0l-2-2c-7-4-27-13-42-13-27 0-49 22-49 49 0 26 22 48 49 48 27 0 49-22 49-48 0-3 0-8 0-8 0-1 0-1 0-2 1-1 2-1 2-1l181-1c1 0 2 1 2 1 1 1 1 2 1 2 0 0 0 6 0 9 0 26 22 48 49 48 27 0 49-22 49-48 0-27-22-49-49-49-11 0-21 4-30 10 0 1-1 1-1 1-1 0-1 0-1 0-1 0-1-1-2-1l-14-19c0-1-1-1-1-2 1-1 1-1 1-2 14-10 31-16 48-16 43 0 78 35 78 77 0 43-35 77-78 77-41 0-74-26-77-65l-131 0c-3 39-36 66-76 66-43 0-78-35-78-77 0-43 35-77 78-77 21 0 45 9 54 15 2 0 3 0 4 0 31 0 51-14 63-49 1-3 26-79 101-79l0 0 12 0c1 0 2 1 2 1 1 1 1 1 1 2 0 0-1 16-1 18 0 26 21 45 48 45 27 0 49-21 49-48 0-26-22-48-49-48-11 0-21 3-30 10 0 0-1 0-1 0 0 0-1 0-1 0 0 0-1 0-2-1l-14-18c0-1-1-2 0-2 0-1 0-2 1-2 13-10 30-16 47-16 43 0 78 35 78 77 0 43-35 77-78 77z"/>
<glyph glyph-name="playback-play" unicode="&#57373;" d="M128 416l256-160-256-160z"/>
<glyph glyph-name="stop-square" unicode="&#57374;" d="M384 128l-256 0 0 256 256 0z"/>
<glyph glyph-name="avatar-t-pose" unicode="&#57375;" d="M274 70c-1 0-1 0-1 0-12-1-14 2-14 12 0 0 0 133 0 135-3 0-6 0-9 0-2-10 1-140 1-140-1-7-2-8-9-8-2 0-5 0-7 0-8 109-16 188-16 188 0 24 0 46 0 66-1-1-33 0-44 1-15 0-62 1-79 1-8 0-14 3-18 10-1 2-2 4-4 6 8 1 15 1 22 1 35 2 99 9 100 13 14 10 23 10 36 10 15 0 31 0 46-1 11-1 24 3 37-10 20-10 81-11 123-11 0 0 1 0 1-1-4-11-12-17-25-16-29-1-77-3-127-1 1-20 1-42 2-66 0 0-6-59-15-189z m-13 372c16-6 14-20 13-32 0-5-1-10-1-14-2-11-10-18-20-18-11 0-19 8-20 18-1 6-1 13-2 20-1 7 3 13 11 15 10 3 10 3 19 11z"/>
<glyph glyph-name="check-1" unicode="&#57376;" d="M233 234c-2 3-3 5-4 6-13 13-26 26-39 39-10 11-26 12-36 2-10-10-10-25 1-36 20-21 40-41 60-61 11-10 26-10 36 0 36 35 71 71 106 107 4 3 7 9 8 14 2 10-3 21-13 26-10 4-21 3-29-5-28-29-57-57-85-86-2-1-3-3-5-6z"/>
<glyph glyph-name="exchange" unicode="&#57377;" d="M315 344c0 8 0 15 0 22 0 7 0 13 1 20 0 2 2 5 3 6 3 1 6 0 8-1 1 0 2-1 2-1 21-21 41-42 62-62 5-5 5-8 0-13-21-21-42-42-62-63-5-4-11-4-13 1-1 1-1 3-1 5 0 11 0 22 0 33 0 2 0 3 0 6-2 0-4 0-5 0-61 0-122 0-183 0-9 0-10 1-10 10 0 10 0 19 0 29 0 6 2 8 8 9 1 0 2 0 4 0 60 0 120 0 180 0 2-1 4-1 6-1z m-116-121c2 0 4 0 6 0 61 0 122 0 182 0 9 0 11-1 11-10 0-10 0-19 0-29 0-6-3-8-9-9-1 0-3 0-4 0-60 0-120 0-180 0-2 0-4 0-6 0 0-2 0-3 0-5 0-11 0-23 0-34 0-4-1-6-4-8-4-1-6 0-9 2-21 22-42 43-64 64-4 4-4 7 1 12 21 21 42 42 63 63 3 3 6 4 9 2 3-1 4-4 4-7 0-12 0-24 0-35 0-2 0-3 0-6z"/>
<glyph glyph-name="hfc" unicode="&#57378;" d="M370 142c-12-23-30-42-51-55-12-8-25-14-39-18-38-12-79-7-115 12-35 19-61 51-72 90-12 38-7 79 12 114 12 23 29 42 50 55 7 5 14 8 22 12l1-229c10-6 22-11 34-14l-1 251c13 2 31 2 50 2l1-254c12 2 24 6 34 11l0 244c37 0 72-1 84-1l7 33c-15 0-52 1-91 1l0 57 166 1 0 34-201-1 1-91c-19 0-37-1-51-2l-1 93-34-1 1-98c-44-15-80-45-102-86-24-44-29-94-15-141 14-47 46-86 89-110 44-23 94-29 141-15 17 6 33 13 48 22 26 17 47 40 62 68 8 14 13 28 17 44-11 2-22 4-33 7-3-12-8-24-14-35z"/>
<glyph glyph-name="home-1" unicode="&#57379;" d="M155 273c-5 0-10 2-14 7-5 7-3 17 5 23l29 19 84 59 109-79c8-5 9-15 4-22-5-8-16-9-23-4l-90 65-65-46-30-19c-3-2-6-3-9-3z m84-78c0 12 10 21 21 21 11 0 21-10 21-21l0-60 75 0 0 89-32 24-64 46-68-46-33-21 0-92 80 0 0 60z"/>
<glyph glyph-name="private-key" unicode="&#57380;" d="M238 263c-30 43-16 96 20 121 34 25 82 21 112-8 30-31 33-79 8-114-25-34-77-48-120-18-21-21-41-41-61-61 2-3 5-6 7-8 6-6 12-12 18-18 3-3 3-5 0-7-3-3-6-6-9-9-3-3-5-3-7 0-5 5-9 9-14 14-5-5-9-10-14-15 4-4 9-9 14-14 2-2 2-4 0-6-4-3-7-7-10-10-3-2-4-2-6 0-14 14-28 28-42 42-4 3-2 5 0 7 33 33 67 66 100 99 1 2 3 3 4 5z m131 51c0 34-26 61-61 61-33 0-60-27-61-60 0-35 27-61 62-62 33 0 60 28 60 61z"/>
<glyph glyph-name="security-pic" unicode="&#57382;" d="M365 406l-212 0c-18 0-33-14-33-32l0-91c9 5 18 11 27 15l0 76c0 3 3 5 6 5l212 0c3 0 5-2 5-5l0-212c0-3-2-6-5-6l-106 0 0-27 106 0c18 0 32 15 32 33l0 212c0 18-14 32-32 32z m-153-209l0 16c0 28-23 51-51 51-28 0-51-23-51-51l0-16c-10-2-18-11-18-22l0-39c0-12 9-22 21-22l95 0c12 0 21 10 21 22l0 39c1 11-7 20-17 22z m-51 44c15 0 27-12 27-28l0-16-55 0 0 16c0 16 13 28 28 28z m183 49l-66 49-83-50c7-4 14-10 19-17l62 37 68-50 0 31z m-114-44l114 0 0-26-114 0z"/>
<glyph glyph-name="wallet" unicode="&#57383;" d="M400 400c-3 10-8 19-15 24-7 5-15 8-24 7l-227 0c-19 0-35-15-35-34l0-58c-19-2-34-18-34-37l0-95c0-19 15-35 34-37l0-53c0-19 16-34 35-34l228 0c20 0 30 16 38 31l0 1c1 2 21 53 21 139 0 83-19 140-21 146z m-309-193l0 95c0 6 5 11 11 11l86 0c6 0 11-5 11-11l0-95c0-6-5-11-11-11l-86 0c-6 0-11 5-11 11z m285-82c-8-16-11-16-14-16l-228 0c-5 0-9 4-9 8l0 53 63 0c21 0 37 17 37 37l0 95c0 20-16 37-37 37l-63 0 0 58c0 4 4 8 9 8l228 0c3 0 10 1 13-13l0 0 0-1c1 0 20-55 20-137 0-77-17-124-19-129z"/>
<glyph glyph-name="send" unicode="&#57384;" d="M391 376c4-4 4-10 2-16-7-21-14-42-22-63-21-63-43-125-65-188-1-4-4-7-6-10-8-6-17-4-22 5-15 28-30 56-44 85-1 1 0 3 0 4 18 21 35 43 53 64 5 6 10 12 15 18 4 6 5 10 1 14-4 4-8 3-14-1-18-15-36-30-54-44-9-8-19-16-28-24-1-1-3-1-4 0-29 14-57 29-85 44-6 3-8 8-8 14 1 7 5 11 11 13 36 13 72 25 107 37 49 17 97 34 145 51 7 2 13 2 18-3z"/>
<glyph glyph-name="password" unicode="&#57385;" d="M104 267l0 41 22 0 0-41 35 20 11-19-35-20 35-20-11-20-35 20 0-40-22 0 0 40-35-20-11 20 35 20-35 20 11 19z m136 0l0 41 23 0 0-41 35 20 11-19-35-20 35-20-11-20-35 20 0-40-23 0 0 40-35-20-11 20 35 20-35 20 11 19z m137 0l0 41 23 0 0-41 34 20 12-19-35-20 35-20-12-20-35 20 0-40-22 0 0 40-35-20-11 20 35 20-35 20 11 19z"/>
<glyph glyph-name="rez" unicode="&#57381;" d="M373 321c-2 5-6 8-11 8l-49 8 55 61c4 4 5 9 3 14-2 5-7 8-12 8 0 0 0 0 0 0l-114-1c-5-1-10-4-12-9l-54-136c-1-4-1-8 1-11 2-4 6-6 9-7l38-5-54-136c-2-6 0-13 6-16 2-1 4-2 7-2 3 0 7 2 10 5l175 206c3 4 3 9 2 13z"/>
<glyph glyph-name="keyboard-collapse" unicode="&#57387;" d="M373 249l-26 0 0 25 26 0z m-35 0l-27 0 0 25 27 0z m-36 0l-27 0 0 25 27 0z m-36 0l-26 0 0 25 26 0z m-35 0l-27 0 0 25 27 0z m-36 0l-27 0 0 25 27 0z m-36 0l-26 0 0 25 26 0z m224-1l18 0c7 0 13 6 13 13 0 7-6 13-13 13l-18 0m-262 0l-17 0c-7 0-13-6-13-13 0-7 6-13 13-13l17 0m252 39l-31 0 0 25 31 0z m-42 0l-31 0 0 25 31 0z m-41 0l-32 0 0 25 32 0z m-42 0l-32 0 0 25 32 0z m-42 0l-32 0 0 25 32 0z m-41 0l-32 0 0 25 32 0z m218-1l18 0c7 0 13 6 13 13 0 8-6 14-13 14l-18 0m-262 0l-17 0c-7 0-13-6-13-14 0-7 6-13 13-13l17 0m288-124l-315 0c-33 0-59 28-59 61l0 76c0 34 26 61 59 61l315 0c33 0 59-27 59-61l0-76c1-33-26-61-59-61z m-315 172c-18 0-33-16-33-34l0-77c0-19 15-34 33-34l315 0c18 0 33 15 33 34l0 77c0 19-15 34-33 34z m248-99l32 0 0-25-32 0z m-41 0l31 0 0-25-31 0z m-42 0l31 0 0-25-31 0z m-43 0l32 0 0-25-32 0z m-42 0l32 0 0-25-32 0z m-41 0l31 0 0-25-31 0z m250-26l18 0c7 0 13 6 13 14 0 7-6 13-13 13l-18 0m-262 0l-17 0c-7 0-13-6-13-13 0-8 6-13 13-13l17 0m81-82l50-50 53 54-107 0"/>
<glyph glyph-name="image" unicode="&#57386;" d="M257 428c52 0 104 0 156 0 24 0 37-13 37-37 1-90 1-179 0-269 0-25-13-38-39-38-103 0-207 0-311 0-26 0-39 13-39 40 0 88 0 176 0 263 0 28 13 41 41 41 51 0 103 0 155 0z m167-263c0 7 0 10 0 14 0 69 0 138 0 206 0 17 0 17-17 17-101 0-202 0-303 0-16 0-17-1-17-17 0-58 0-115 0-173 0-3 0-7 0-12 8 3 14 6 19 9 17 8 30 7 44-6 5-5 10-10 15-15 5-7 11-8 19-4 40 21 81 41 121 61 19 10 31 8 46-7 9-9 18-18 27-27 15-15 29-29 46-46z m-328-54c7 0 11-1 15-1 98 0 197 0 296 0 6 0 14 2 16 6 5 7 0 14-6 20-27 26-54 53-80 80-8 9-15 9-26 4-67-35-135-68-203-102-3-2-6-4-12-7z m-8 26c21 10 40 20 63 31-8 7-14 12-20 17-2 2-7 3-10 3-30-9-36-17-34-48 0 0 0-1 1-3z m134 169c1-25-21-46-46-46-25-1-46 20-47 46 0 25 21 46 47 47 25 0 46-21 46-47z m-46 22c-12 0-22-9-22-21 0-13 9-22 21-23 13 0 23 9 23 22 0 13-10 22-22 22z"/>
</font></defs></svg>

After

Width:  |  Height:  |  Size: 78 KiB

View file

@ -12,7 +12,7 @@
<body>
<div class="container">
<h1>HiFi Glyphs</h1>
<p class="small">This font was created in<a href="http://highfidelity.com/">High Fidelity</a></p>
<p class="small">This font was created for use in<a href="http://highfidelity.io/">High Fidelity</a></p>
<h2>CSS mapping</h2>
<ul class="glyphs css-mapping">
<li>
@ -520,8 +520,52 @@
<input type="text" readonly="readonly" value="avatar-t-pose">
</li>
<li>
<div class="icon icon-check-2-01"></div>
<input type="text" readonly="readonly" value="check-2-01">
<div class="icon icon-check-1"></div>
<input type="text" readonly="readonly" value="check-1">
</li>
<li>
<div class="icon icon-exchange"></div>
<input type="text" readonly="readonly" value="exchange">
</li>
<li>
<div class="icon icon-hfc"></div>
<input type="text" readonly="readonly" value="hfc">
</li>
<li>
<div class="icon icon-home-1"></div>
<input type="text" readonly="readonly" value="home-1">
</li>
<li>
<div class="icon icon-private-key"></div>
<input type="text" readonly="readonly" value="private-key">
</li>
<li>
<div class="icon icon-security-pic"></div>
<input type="text" readonly="readonly" value="security-pic">
</li>
<li>
<div class="icon icon-wallet"></div>
<input type="text" readonly="readonly" value="wallet">
</li>
<li>
<div class="icon icon-send"></div>
<input type="text" readonly="readonly" value="send">
</li>
<li>
<div class="icon icon-password"></div>
<input type="text" readonly="readonly" value="password">
</li>
<li>
<div class="icon icon-rez"></div>
<input type="text" readonly="readonly" value="rez">
</li>
<li>
<div class="icon icon-keyboard-collapse"></div>
<input type="text" readonly="readonly" value="keyboard-collapse">
</li>
<li>
<div class="icon icon-image"></div>
<input type="text" readonly="readonly" value="image">
</li>
</ul>
<h2>Character mapping</h2>
@ -1034,6 +1078,50 @@
<div data-icon="&#xe020;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe020;">
</li>
<li>
<div data-icon="&#xe021;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe021;">
</li>
<li>
<div data-icon="&#xe022;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe022;">
</li>
<li>
<div data-icon="&#xe023;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe023;">
</li>
<li>
<div data-icon="&#xe024;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe024;">
</li>
<li>
<div data-icon="&#xe026;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe026;">
</li>
<li>
<div data-icon="&#xe027;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe027;">
</li>
<li>
<div data-icon="&#xe028;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe028;">
</li>
<li>
<div data-icon="&#xe029;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe029;">
</li>
<li>
<div data-icon="&#xe025;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe025;">
</li>
<li>
<div data-icon="&#xe02b;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe02b;">
</li>
<li>
<div data-icon="&#xe02a;" class="icon"></div>
<input type="text" readonly="readonly" value="&amp;#xe02a;">
</li>
</ul>
</div>
<script>(function() {

View file

@ -416,6 +416,39 @@
.icon-avatar-t-pose:before {
content: "\e01f";
}
.icon-check-2-01:before {
.icon-check-1:before {
content: "\e020";
}
.icon-exchange:before {
content: "\e021";
}
.icon-hfc:before {
content: "\e022";
}
.icon-home-1:before {
content: "\e023";
}
.icon-private-key:before {
content: "\e024";
}
.icon-security-pic:before {
content: "\e026";
}
.icon-wallet:before {
content: "\e027";
}
.icon-send:before {
content: "\e028";
}
.icon-password:before {
content: "\e029";
}
.icon-rez:before {
content: "\e025";
}
.icon-keyboard-collapse:before {
content: "\e02b";
}
.icon-image:before {
content: "\e02a";
}

View file

@ -0,0 +1,23 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Generator: Adobe Illustrator 22.0.1, SVG Export Plug-In . SVG Version: 6.00 Build 0) -->
<svg version="1.1" id="Layer_1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" x="0px" y="0px"
viewBox="0 0 512 512" style="enable-background:new 0 0 512 512;" xml:space="preserve">
<style type="text/css">
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<ellipse class="st0" cx="26.1" cy="18.8" rx="4.6" ry="4.5"/>
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@ -143,7 +143,7 @@ Windows.ScrollingWindow {
}
function canAddToWorld(path) {
var supportedExtensions = [/\.fbx\b/i, /\.obj\b/i];
var supportedExtensions = [/\.fbx\b/i, /\.obj\b/i, /\.jpg\b/i, /\.png\b/i];
if (selectedItems > 1) {
return false;
@ -181,92 +181,103 @@ Windows.ScrollingWindow {
return;
}
var SHAPE_TYPE_NONE = 0;
var SHAPE_TYPE_SIMPLE_HULL = 1;
var SHAPE_TYPE_SIMPLE_COMPOUND = 2;
var SHAPE_TYPE_STATIC_MESH = 3;
var SHAPE_TYPE_BOX = 4;
var SHAPE_TYPE_SPHERE = 5;
if (defaultURL.endsWith(".jpg") || defaultURL.endsWith(".png")) {
var name = assetProxyModel.data(treeView.selection.currentIndex);
var modelURL = "https://hifi-content.s3.amazonaws.com/DomainContent/production/default-image-model.fbx";
var textures = JSON.stringify({ "tex.picture": defaultURL});
var shapeType = "box";
var dynamic = false;
var position = Vec3.sum(MyAvatar.position, Vec3.multiply(2, Quat.getForward(MyAvatar.orientation)));
var gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 0);
Entities.addModelEntity(name, modelURL, textures, shapeType, dynamic, position, gravity);
} else {
var SHAPE_TYPE_NONE = 0;
var SHAPE_TYPE_SIMPLE_HULL = 1;
var SHAPE_TYPE_SIMPLE_COMPOUND = 2;
var SHAPE_TYPE_STATIC_MESH = 3;
var SHAPE_TYPE_BOX = 4;
var SHAPE_TYPE_SPHERE = 5;
var SHAPE_TYPES = [];
SHAPE_TYPES[SHAPE_TYPE_NONE] = "No Collision";
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_HULL] = "Basic - Whole model";
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_COMPOUND] = "Good - Sub-meshes";
SHAPE_TYPES[SHAPE_TYPE_STATIC_MESH] = "Exact - All polygons";
SHAPE_TYPES[SHAPE_TYPE_BOX] = "Box";
SHAPE_TYPES[SHAPE_TYPE_SPHERE] = "Sphere";
var SHAPE_TYPES = [];
SHAPE_TYPES[SHAPE_TYPE_NONE] = "No Collision";
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_HULL] = "Basic - Whole model";
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_COMPOUND] = "Good - Sub-meshes";
SHAPE_TYPES[SHAPE_TYPE_STATIC_MESH] = "Exact - All polygons";
SHAPE_TYPES[SHAPE_TYPE_BOX] = "Box";
SHAPE_TYPES[SHAPE_TYPE_SPHERE] = "Sphere";
var SHAPE_TYPE_DEFAULT = SHAPE_TYPE_STATIC_MESH;
var DYNAMIC_DEFAULT = false;
var prompt = desktop.customInputDialog({
textInput: {
label: "Model URL",
text: defaultURL
},
comboBox: {
label: "Automatic Collisions",
index: SHAPE_TYPE_DEFAULT,
items: SHAPE_TYPES
},
checkBox: {
label: "Dynamic",
checked: DYNAMIC_DEFAULT,
disableForItems: [
SHAPE_TYPE_STATIC_MESH
],
checkStateOnDisable: false,
warningOnDisable: "Models with 'Exact' automatic collisions cannot be dynamic, and should not be used as floors"
}
});
prompt.selected.connect(function (jsonResult) {
if (jsonResult) {
var result = JSON.parse(jsonResult);
var url = result.textInput.trim();
var shapeType;
switch (result.comboBox) {
case SHAPE_TYPE_SIMPLE_HULL:
shapeType = "simple-hull";
break;
case SHAPE_TYPE_SIMPLE_COMPOUND:
shapeType = "simple-compound";
break;
case SHAPE_TYPE_STATIC_MESH:
shapeType = "static-mesh";
break;
case SHAPE_TYPE_BOX:
shapeType = "box";
break;
case SHAPE_TYPE_SPHERE:
shapeType = "sphere";
break;
default:
shapeType = "none";
var SHAPE_TYPE_DEFAULT = SHAPE_TYPE_STATIC_MESH;
var DYNAMIC_DEFAULT = false;
var prompt = desktop.customInputDialog({
textInput: {
label: "Model URL",
text: defaultURL
},
comboBox: {
label: "Automatic Collisions",
index: SHAPE_TYPE_DEFAULT,
items: SHAPE_TYPES
},
checkBox: {
label: "Dynamic",
checked: DYNAMIC_DEFAULT,
disableForItems: [
SHAPE_TYPE_STATIC_MESH
],
checkStateOnDisable: false,
warningOnDisable: "Models with 'Exact' automatic collisions cannot be dynamic, and should not be used as floors"
}
});
var dynamic = result.checkBox !== null ? result.checkBox : DYNAMIC_DEFAULT;
if (shapeType === "static-mesh" && dynamic) {
// The prompt should prevent this case
print("Error: model cannot be both static mesh and dynamic. This should never happen.");
} else if (url) {
var name = assetProxyModel.data(treeView.selection.currentIndex);
var addPosition = Vec3.sum(MyAvatar.position, Vec3.multiply(2, Quat.getForward(MyAvatar.orientation)));
var gravity;
if (dynamic) {
// Create a vector <0, -10, 0>. { x: 0, y: -10, z: 0 } won't work because Qt is dumb and this is a
// different scripting engine from QTScript.
gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 10);
} else {
gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 0);
prompt.selected.connect(function (jsonResult) {
if (jsonResult) {
var result = JSON.parse(jsonResult);
var url = result.textInput.trim();
var shapeType;
switch (result.comboBox) {
case SHAPE_TYPE_SIMPLE_HULL:
shapeType = "simple-hull";
break;
case SHAPE_TYPE_SIMPLE_COMPOUND:
shapeType = "simple-compound";
break;
case SHAPE_TYPE_STATIC_MESH:
shapeType = "static-mesh";
break;
case SHAPE_TYPE_BOX:
shapeType = "box";
break;
case SHAPE_TYPE_SPHERE:
shapeType = "sphere";
break;
default:
shapeType = "none";
}
print("Asset browser - adding asset " + url + " (" + name + ") to world.");
var dynamic = result.checkBox !== null ? result.checkBox : DYNAMIC_DEFAULT;
if (shapeType === "static-mesh" && dynamic) {
// The prompt should prevent this case
print("Error: model cannot be both static mesh and dynamic. This should never happen.");
} else if (url) {
var name = assetProxyModel.data(treeView.selection.currentIndex);
var addPosition = Vec3.sum(MyAvatar.position, Vec3.multiply(2, Quat.getForward(MyAvatar.orientation)));
var gravity;
if (dynamic) {
// Create a vector <0, -10, 0>. { x: 0, y: -10, z: 0 } won't work because Qt is dumb and this is a
// different scripting engine from QTScript.
gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 10);
} else {
gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 0);
}
// Entities.addEntity doesn't work from QML, so we use this.
Entities.addModelEntity(name, url, shapeType, dynamic, addPosition, gravity);
print("Asset browser - adding asset " + url + " (" + name + ") to world.");
// Entities.addEntity doesn't work from QML, so we use this.
Entities.addModelEntity(name, url, "", shapeType, dynamic, addPosition, gravity);
}
}
}
});
});
}
}
function copyURLToClipboard(index) {

View file

@ -571,6 +571,7 @@ Rectangle {
MouseArea {
anchors.fill: parent;
propagateComposedEvents: false;
hoverEnabled: true;
}
RalewayBold {

View file

@ -44,6 +44,7 @@ Rectangle {
MouseArea {
anchors.fill: parent;
propagateComposedEvents: false;
hoverEnabled: true;
}
Rectangle {

View file

@ -43,6 +43,7 @@ Rectangle {
MouseArea {
anchors.fill: parent;
propagateComposedEvents: false;
hoverEnabled: true;
}
Item {

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@ -18,21 +18,31 @@ import "../../../controls-uit" as HifiControlsUit
import "../../../controls" as HifiControls
import "../wallet" as HifiWallet
// references XXX from root context
Rectangle {
HifiConstants { id: hifi; }
id: root;
property string marketplaceUrl;
property string certificateId;
property string marketplaceUrl: "";
property string entityId: "";
property string certificateId: "";
property string itemName: "--";
property string itemOwner: "--";
property string itemEdition: "--";
property string dateOfPurchase: "--";
property string itemCost: "--";
property string certTitleTextColor: hifi.colors.darkGray;
property string certTextColor: hifi.colors.white;
property string infoTextColor: hifi.colors.blueAccent;
// 0 means replace none
// 4 means replace all but "Item Edition"
// 5 means replace all 5 replaceable fields
property int certInfoReplaceMode: 5;
property bool isLightbox: false;
property bool isMyCert: false;
property bool isCertificateInvalid: false;
property bool useGoldCert: true;
property bool certificateInfoPending: true;
property int certificateStatus: 0;
property bool certificateStatusPending: true;
// Style
color: hifi.colors.faintGray;
Connections {
@ -44,72 +54,135 @@ Rectangle {
} else {
root.marketplaceUrl = result.data.marketplace_item_url;
root.isMyCert = result.isMyCert ? result.isMyCert : false;
root.itemOwner = root.isCertificateInvalid ? "--" : (root.isMyCert ? Account.username :
"\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022");
root.itemEdition = root.isCertificateInvalid ? "Uncertified Copy" :
(result.data.edition_number + "/" + (result.data.limited_run === -1 ? "\u221e" : result.data.limited_run));
root.dateOfPurchase = root.isCertificateInvalid ? "" : getFormattedDate(result.data.transfer_created_at * 1000);
root.itemName = result.data.marketplace_item_name;
if (root.certInfoReplaceMode > 3) {
root.itemName = result.data.marketplace_item_name;
// "\u2022" is the Unicode character 'BULLET' - it's what's used in password fields on the web, etc
root.itemOwner = root.isMyCert ? Account.username :
"\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022\u2022";
root.dateOfPurchase = root.isMyCert ? getFormattedDate(result.data.transfer_created_at * 1000) : "Undisclosed";
root.itemCost = (root.isMyCert && result.data.cost !== undefined) ? result.data.cost : "Undisclosed";
}
if (root.certInfoReplaceMode > 4) {
root.itemEdition = result.data.edition_number + "/" + (result.data.limited_run === -1 ? "\u221e" : result.data.limited_run);
}
if (root.certificateStatus === 4) { // CERTIFICATE_STATUS_OWNER_VERIFICATION_FAILED
if (root.isMyCert) {
errorText.text = "This item is an uncertified copy of an item you purchased.";
} else {
errorText.text = "The person who placed this item doesn't own it.";
}
}
if (result.data.invalid_reason || result.data.transfer_status[0] === "failed") {
titleBarText.text = "Invalid Certificate";
titleBarText.color = hifi.colors.redHighlight;
root.useGoldCert = false;
root.certTitleTextColor = hifi.colors.redHighlight;
root.certTextColor = hifi.colors.redHighlight;
root.infoTextColor = hifi.colors.redHighlight;
titleBarText.text = "Certificate\nNo Longer Valid";
popText.text = "";
showInMarketplaceButton.visible = false;
// "Edition" text previously set above in this function
// "Owner" text previously set above in this function
// "Purchase Date" text previously set above in this function
// "Purchase Price" text previously set above in this function
if (result.data.invalid_reason) {
errorText.text = result.data.invalid_reason;
}
} else if (result.data.transfer_status[0] === "pending") {
root.useGoldCert = false;
root.certTitleTextColor = hifi.colors.redHighlight;
root.certTextColor = hifi.colors.redHighlight;
root.infoTextColor = hifi.colors.redHighlight;
titleBarText.text = "Certificate Pending";
popText.text = "";
showInMarketplaceButton.visible = true;
// "Edition" text previously set above in this function
// "Owner" text previously set above in this function
// "Purchase Date" text previously set above in this function
// "Purchase Price" text previously set above in this function
errorText.text = "The status of this item is still pending confirmation. If the purchase is not confirmed, " +
"this entity will be cleaned up by the domain.";
errorText.color = hifi.colors.baseGray;
}
}
root.certificateInfoPending = false;
}
onUpdateCertificateStatus: {
if (certStatus === 1) { // CERTIFICATE_STATUS_VERIFICATION_SUCCESS
// NOP
} else if (certStatus === 2) { // CERTIFICATE_STATUS_VERIFICATION_TIMEOUT
root.isCertificateInvalid = true;
errorText.text = "Verification of this certificate timed out.";
errorText.color = hifi.colors.redHighlight;
} else if (certStatus === 3) { // CERTIFICATE_STATUS_STATIC_VERIFICATION_FAILED
root.isCertificateInvalid = true;
titleBarText.text = "Invalid Certificate";
titleBarText.color = hifi.colors.redHighlight;
popText.text = "";
root.itemOwner = "";
dateOfPurchaseHeader.text = "";
root.dateOfPurchase = "";
root.itemEdition = "Uncertified Copy";
errorText.text = "The information associated with this item has been modified and it no longer matches the original certified item.";
errorText.color = hifi.colors.baseGray;
} else if (certStatus === 4) { // CERTIFICATE_STATUS_OWNER_VERIFICATION_FAILED
root.isCertificateInvalid = true;
titleBarText.text = "Invalid Certificate";
titleBarText.color = hifi.colors.redHighlight;
popText.text = "";
root.itemOwner = "";
dateOfPurchaseHeader.text = "";
root.dateOfPurchase = "";
root.itemEdition = "Uncertified Copy";
errorText.text = "The avatar who rezzed this item doesn't own it.";
errorText.color = hifi.colors.baseGray;
} else {
console.log("Unknown certificate status received from ledger signal!");
}
updateCertificateStatus(certStatus);
}
}
onCertificateIdChanged: {
if (certificateId !== "") {
Commerce.certificateInfo(certificateId);
function updateCertificateStatus(status) {
root.certificateStatus = status;
if (root.certificateStatus === 1) { // CERTIFICATE_STATUS_VERIFICATION_SUCCESS
root.useGoldCert = true;
root.certTitleTextColor = hifi.colors.darkGray;
root.certTextColor = hifi.colors.white;
root.infoTextColor = hifi.colors.blueAccent;
titleBarText.text = "Certificate";
popText.text = "PROOF OF PROVENANCE";
showInMarketplaceButton.visible = true;
root.certInfoReplaceMode = 5;
// "Item Name" text will be set in "onCertificateInfoResult()"
// "Edition" text will be set in "onCertificateInfoResult()"
// "Owner" text will be set in "onCertificateInfoResult()"
// "Purchase Date" text will be set in "onCertificateInfoResult()"
// "Purchase Price" text will be set in "onCertificateInfoResult()"
errorText.text = "";
} else if (root.certificateStatus === 2) { // CERTIFICATE_STATUS_VERIFICATION_TIMEOUT
root.useGoldCert = false;
root.certTitleTextColor = hifi.colors.redHighlight;
root.certTextColor = hifi.colors.redHighlight;
root.infoTextColor = hifi.colors.redHighlight;
titleBarText.text = "Request Timed Out";
popText.text = "";
showInMarketplaceButton.visible = false;
root.certInfoReplaceMode = 0;
root.itemName = "";
root.itemEdition = "";
root.itemOwner = "";
root.dateOfPurchase = "";
root.itemCost = "";
errorText.text = "Your request to inspect this item timed out. Please try again later.";
} else if (root.certificateStatus === 3) { // CERTIFICATE_STATUS_STATIC_VERIFICATION_FAILED
root.useGoldCert = false;
root.certTitleTextColor = hifi.colors.redHighlight;
root.certTextColor = hifi.colors.redHighlight;
root.infoTextColor = hifi.colors.redHighlight;
titleBarText.text = "Certificate\nNo Longer Valid";
popText.text = "";
showInMarketplaceButton.visible = true;
root.certInfoReplaceMode = 5;
// "Item Name" text will be set in "onCertificateInfoResult()"
// "Edition" text will be set in "onCertificateInfoResult()"
// "Owner" text will be set in "onCertificateInfoResult()"
// "Purchase Date" text will be set in "onCertificateInfoResult()"
// "Purchase Price" text will be set in "onCertificateInfoResult()"
errorText.text = "The information associated with this item has been modified and it no longer matches the original certified item.";
} else if (root.certificateStatus === 4) { // CERTIFICATE_STATUS_OWNER_VERIFICATION_FAILED
root.useGoldCert = false;
root.certTitleTextColor = hifi.colors.redHighlight;
root.certTextColor = hifi.colors.redHighlight;
root.infoTextColor = hifi.colors.redHighlight;
titleBarText.text = "Invalid Certificate";
popText.text = "";
showInMarketplaceButton.visible = true;
root.certInfoReplaceMode = 4;
// "Item Name" text will be set in "onCertificateInfoResult()"
root.itemEdition = "Uncertified Copy"
// "Owner" text will be set in "onCertificateInfoResult()"
// "Purchase Date" text will be set in "onCertificateInfoResult()"
// "Purchase Price" text will be set in "onCertificateInfoResult()"
// "Error Text" text will be set in "onCertificateInfoResult()"
} else {
console.log("Unknown certificate status received from ledger signal!");
}
root.certificateStatusPending = false;
// We've gotten cert status - we are GO on getting the cert info
Commerce.certificateInfo(root.certificateId);
}
// This object is always used in a popup.
@ -118,11 +191,38 @@ Rectangle {
MouseArea {
anchors.fill: parent;
propagateComposedEvents: false;
hoverEnabled: true;
}
Rectangle {
id: loadingOverlay;
z: 998;
visible: root.certificateInfoPending || root.certificateStatusPending;
anchors.fill: parent;
color: Qt.rgba(0.0, 0.0, 0.0, 0.7);
// This object is always used in a popup or full-screen Wallet section.
// This MouseArea is used to prevent a user from being
// able to click on a button/mouseArea underneath the popup/section.
MouseArea {
anchors.fill: parent;
propagateComposedEvents: false;
}
AnimatedImage {
source: "../common/images/loader.gif"
width: 96;
height: width;
anchors.verticalCenter: parent.verticalCenter;
anchors.horizontalCenter: parent.horizontalCenter;
}
}
Image {
id: backgroundImage;
anchors.fill: parent;
source: "images/cert-bg.jpg";
source: root.useGoldCert ? "images/cert-bg-gold-split.png" : "images/nocert-bg-split.png";
}
// Title text
@ -135,16 +235,17 @@ Rectangle {
anchors.top: parent.top;
anchors.topMargin: 40;
anchors.left: parent.left;
anchors.leftMargin: 45;
anchors.leftMargin: 36;
anchors.right: parent.right;
anchors.rightMargin: 8;
height: paintedHeight;
// Style
color: hifi.colors.darkGray;
color: root.certTitleTextColor;
wrapMode: Text.WordWrap;
}
// Title text
RalewayRegular {
id: popText;
text: "Proof of Provenance";
// Text size
size: 16;
// Anchors
@ -152,9 +253,39 @@ Rectangle {
anchors.topMargin: 4;
anchors.left: titleBarText.left;
anchors.right: titleBarText.right;
height: paintedHeight;
height: text === "" ? 0 : paintedHeight;
// Style
color: hifi.colors.darkGray;
color: root.certTitleTextColor;
}
// "Close" button
HiFiGlyphs {
z: 999;
id: closeGlyphButton;
text: hifi.glyphs.close;
color: hifi.colors.white;
size: 26;
anchors.top: parent.top;
anchors.topMargin: 10;
anchors.right: parent.right;
anchors.rightMargin: 10;
MouseArea {
anchors.fill: parent;
hoverEnabled: true;
onEntered: {
parent.text = hifi.glyphs.closeInverted;
}
onExited: {
parent.text = hifi.glyphs.close;
}
onClicked: {
if (root.isLightbox) {
root.visible = false;
} else {
sendToScript({method: 'inspectionCertificate_closeClicked', closeGoesToPurchases: root.closeGoesToPurchases});
}
}
}
}
//
@ -162,11 +293,13 @@ Rectangle {
//
Item {
id: certificateContainer;
anchors.top: popText.bottom;
anchors.topMargin: 30;
anchors.bottom: buttonsContainer.top;
anchors.top: titleBarText.top;
anchors.topMargin: 110;
anchors.bottom: infoContainer.top;
anchors.left: parent.left;
anchors.leftMargin: titleBarText.anchors.leftMargin;
anchors.right: parent.right;
anchors.rightMargin: 24;
RalewayRegular {
id: itemNameHeader;
@ -176,9 +309,7 @@ Rectangle {
// Anchors
anchors.top: parent.top;
anchors.left: parent.left;
anchors.leftMargin: 45;
anchors.right: parent.right;
anchors.rightMargin: 16;
height: paintedHeight;
// Style
color: hifi.colors.darkGray;
@ -195,79 +326,30 @@ Rectangle {
anchors.right: itemNameHeader.right;
height: paintedHeight;
// Style
color: hifi.colors.white;
color: root.certTextColor;
elide: Text.ElideRight;
MouseArea {
enabled: showInMarketplaceButton.visible;
anchors.fill: parent;
hoverEnabled: enabled;
onClicked: {
sendToScript({method: 'inspectionCertificate_showInMarketplaceClicked', marketplaceUrl: root.marketplaceUrl});
}
onEntered: itemName.color = hifi.colors.blueHighlight;
onExited: itemName.color = hifi.colors.white;
onExited: itemName.color = root.certTextColor;
}
}
RalewayRegular {
id: ownedByHeader;
text: "OWNER";
// Text size
size: 16;
// Anchors
anchors.top: itemName.bottom;
anchors.topMargin: 28;
anchors.left: parent.left;
anchors.leftMargin: 45;
anchors.right: parent.right;
anchors.rightMargin: 16;
height: paintedHeight;
// Style
color: hifi.colors.darkGray;
}
RalewayRegular {
id: ownedBy;
text: root.itemOwner;
// Text size
size: 22;
// Anchors
anchors.top: ownedByHeader.bottom;
anchors.topMargin: 8;
anchors.left: ownedByHeader.left;
height: paintedHeight;
// Style
color: hifi.colors.white;
elide: Text.ElideRight;
}
AnonymousProRegular {
id: isMyCertText;
visible: root.isMyCert && !root.isCertificateInvalid;
text: "(Private)";
size: 18;
// Anchors
anchors.top: ownedBy.top;
anchors.topMargin: 4;
anchors.bottom: ownedBy.bottom;
anchors.left: ownedBy.right;
anchors.leftMargin: 6;
anchors.right: ownedByHeader.right;
// Style
color: hifi.colors.white;
elide: Text.ElideRight;
verticalAlignment: Text.AlignVCenter;
}
RalewayRegular {
id: editionHeader;
text: "EDITION";
// Text size
size: 16;
// Anchors
anchors.top: ownedBy.bottom;
anchors.top: itemName.bottom;
anchors.topMargin: 28;
anchors.left: parent.left;
anchors.leftMargin: 45;
anchors.right: parent.right;
anchors.rightMargin: 16;
height: paintedHeight;
// Style
color: hifi.colors.darkGray;
@ -284,21 +366,117 @@ Rectangle {
anchors.right: editionHeader.right;
height: paintedHeight;
// Style
color: hifi.colors.white;
color: root.certTextColor;
}
// "Show In Marketplace" button
HifiControlsUit.Button {
id: showInMarketplaceButton;
enabled: root.marketplaceUrl;
color: hifi.buttons.blue;
colorScheme: hifi.colorSchemes.light;
anchors.bottom: parent.bottom;
anchors.bottomMargin: 48;
anchors.right: parent.right;
width: 200;
height: 40;
text: "View In Market"
onClicked: {
sendToScript({method: 'inspectionCertificate_showInMarketplaceClicked', marketplaceUrl: root.marketplaceUrl});
}
}
}
//
// "CERTIFICATE" END
//
//
// "INFO CONTAINER" START
//
Item {
id: infoContainer;
anchors.bottom: parent.bottom;
anchors.left: parent.left;
anchors.leftMargin: titleBarText.anchors.leftMargin;
anchors.right: parent.right;
anchors.rightMargin: 24;
height: root.useGoldCert ? 220 : 372;
RalewayRegular {
id: errorText;
visible: !root.useGoldCert;
// Text size
size: 20;
// Anchors
anchors.top: parent.top;
anchors.topMargin: 36;
anchors.left: parent.left;
anchors.right: parent.right;
height: 116;
// Style
wrapMode: Text.WordWrap;
color: hifi.colors.baseGray;
verticalAlignment: Text.AlignTop;
}
RalewayRegular {
id: ownedByHeader;
text: "OWNER";
// Text size
size: 16;
// Anchors
anchors.top: errorText.visible ? errorText.bottom : parent.top;
anchors.topMargin: 28;
anchors.left: parent.left;
anchors.right: parent.right;
height: paintedHeight;
// Style
color: hifi.colors.darkGray;
}
RalewayRegular {
id: ownedBy;
text: root.itemOwner;
// Text size
size: 22;
// Anchors
anchors.top: ownedByHeader.bottom;
anchors.topMargin: 8;
anchors.left: ownedByHeader.left;
height: paintedHeight;
// Style
color: root.infoTextColor;
elide: Text.ElideRight;
}
AnonymousProRegular {
id: isMyCertText;
visible: root.isMyCert && ownedBy.text !== "--" && ownedBy.text !== "";
text: "(Private)";
size: 18;
// Anchors
anchors.top: ownedBy.top;
anchors.topMargin: 4;
anchors.bottom: ownedBy.bottom;
anchors.left: ownedBy.right;
anchors.leftMargin: 6;
anchors.right: ownedByHeader.right;
// Style
color: root.infoTextColor;
elide: Text.ElideRight;
verticalAlignment: Text.AlignVCenter;
}
RalewayRegular {
id: dateOfPurchaseHeader;
text: "DATE OF PURCHASE";
text: "PURCHASE DATE";
// Text size
size: 16;
// Anchors
anchors.top: edition.bottom;
anchors.top: ownedBy.bottom;
anchors.topMargin: 28;
anchors.left: parent.left;
anchors.leftMargin: 45;
anchors.right: parent.right;
anchors.rightMargin: 16;
anchors.right: parent.horizontalCenter;
anchors.rightMargin: 8;
height: paintedHeight;
// Style
color: hifi.colors.darkGray;
@ -315,73 +493,58 @@ Rectangle {
anchors.right: dateOfPurchaseHeader.right;
height: paintedHeight;
// Style
color: hifi.colors.white;
color: root.infoTextColor;
}
RalewayRegular {
id: errorText;
id: priceHeader;
text: "PURCHASE PRICE";
// Text size
size: 20;
size: 16;
// Anchors
anchors.top: dateOfPurchase.bottom;
anchors.topMargin: 36;
anchors.left: dateOfPurchase.left;
anchors.right: dateOfPurchase.right;
anchors.bottom: parent.bottom;
// Style
wrapMode: Text.WordWrap;
color: hifi.colors.redHighlight;
verticalAlignment: Text.AlignTop;
}
}
//
// "CERTIFICATE" END
//
Item {
id: buttonsContainer;
anchors.bottom: parent.bottom;
anchors.bottomMargin: 30;
anchors.left: parent.left;
anchors.right: parent.right;
height: 50;
// "Cancel" button
HifiControlsUit.Button {
color: hifi.buttons.noneBorderlessWhite;
colorScheme: hifi.colorSchemes.light;
anchors.top: parent.top;
anchors.left: parent.left;
anchors.leftMargin: 30;
width: parent.width/2 - 50;
height: 50;
text: "close";
onClicked: {
if (root.isLightbox) {
root.visible = false;
} else {
sendToScript({method: 'inspectionCertificate_closeClicked', closeGoesToPurchases: root.closeGoesToPurchases});
}
}
}
// "Show In Marketplace" button
HifiControlsUit.Button {
id: showInMarketplaceButton;
enabled: root.marketplaceUrl;
color: hifi.buttons.blue;
colorScheme: hifi.colorSchemes.light;
anchors.top: parent.top;
anchors.top: ownedBy.bottom;
anchors.topMargin: 28;
anchors.left: parent.horizontalCenter;
anchors.right: parent.right;
anchors.rightMargin: 30;
width: parent.width/2 - 50;
height: 50;
text: "View In Market"
onClicked: {
sendToScript({method: 'inspectionCertificate_showInMarketplaceClicked', marketplaceUrl: root.marketplaceUrl});
}
height: paintedHeight;
// Style
color: hifi.colors.darkGray;
}
HiFiGlyphs {
id: hfcGlyph;
visible: priceText.text !== "Undisclosed" && priceText.text !== "";
text: hifi.glyphs.hfc;
// Size
size: 24;
// Anchors
anchors.top: priceHeader.bottom;
anchors.topMargin: 8;
anchors.left: priceHeader.left;
width: visible ? paintedWidth + 6 : 0;
height: 40;
// Style
color: root.infoTextColor;
verticalAlignment: Text.AlignTop;
horizontalAlignment: Text.AlignLeft;
}
AnonymousProRegular {
id: priceText;
text: root.itemCost;
// Text size
size: 18;
// Anchors
anchors.top: priceHeader.bottom;
anchors.topMargin: 8;
anchors.left: hfcGlyph.right;
anchors.right: priceHeader.right;
height: paintedHeight;
// Style
color: root.infoTextColor;
}
}
//
// "INFO CONTAINER" END
//
//
// FUNCTION DEFINITIONS START
@ -402,19 +565,17 @@ Rectangle {
function fromScript(message) {
switch (message.method) {
case 'inspectionCertificate_setCertificateId':
resetCert(false);
root.certificateId = message.certificateId;
if (message.entityId === "") {
updateCertificateStatus(1); // CERTIFICATE_STATUS_VERIFICATION_SUCCESS
} else {
root.entityId = message.entityId;
sendToScript({method: 'inspectionCertificate_requestOwnershipVerification', entity: root.entityId});
}
break;
case 'inspectionCertificate_resetCert':
titleBarText.text = "Certificate";
popText.text = "PROOF OF PURCHASE";
root.certificateId = "";
root.itemName = "--";
root.itemOwner = "--";
root.itemEdition = "--";
root.dateOfPurchase = "--";
root.marketplaceUrl = "";
root.isMyCert = false;
errorText.text = "";
resetCert(true);
break;
default:
console.log('Unrecognized message from marketplaces.js:', JSON.stringify(message));
@ -422,7 +583,34 @@ Rectangle {
}
signal sendToScript(var message);
function resetCert(alsoResetCertID) {
if (alsoResetCertID) {
root.entityId = "";
root.certificateId = "";
}
root.certInfoReplaceMode = 5;
root.certificateInfoPending = true;
root.certificateStatusPending = true;
root.useGoldCert = true;
root.certTitleTextColor = hifi.colors.darkGray;
root.certTextColor = hifi.colors.white;
root.infoTextColor = hifi.colors.blueAccent;
titleBarText.text = "Certificate";
popText.text = "";
root.itemName = "--";
root.itemOwner = "--";
root.itemEdition = "--";
root.dateOfPurchase = "--";
root.marketplaceUrl = "";
root.itemCost = "--";
root.isMyCert = false;
errorText.text = "";
}
function getFormattedDate(timestamp) {
if (timestamp === "--") {
return "--";
}
function addLeadingZero(n) {
return n < 10 ? '0' + n : '' + n;
}
@ -447,7 +635,7 @@ Rectangle {
var min = addLeadingZero(a.getMinutes());
var sec = addLeadingZero(a.getSeconds());
return year + '-' + month + '-' + day + '<br>' + drawnHour + ':' + min + amOrPm;
return year + '-' + month + '-' + day + ' ' + drawnHour + ':' + min + amOrPm;
}
//
// FUNCTION DEFINITIONS END

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@ -316,6 +316,7 @@ Item {
MouseArea {
anchors.fill: parent;
propagateComposedEvents: false;
hoverEnabled: true;
}
RalewayBold {

View file

@ -65,6 +65,7 @@ Item {
MouseArea {
anchors.fill: parent;
propagateComposedEvents: false;
hoverEnabled: true;
}
// This will cause a bug -- if you bring up passphrase selection in HUD mode while

View file

@ -33,6 +33,7 @@ Item {
MouseArea {
anchors.fill: parent;
propagateComposedEvents: false;
hoverEnabled: true;
}
Connections {

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@ -305,6 +305,7 @@ Item {
MouseArea {
anchors.fill: parent;
propagateComposedEvents: false;
hoverEnabled: true;
}
RalewayBold {

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@ -393,6 +393,7 @@ Item {
MouseArea {
anchors.fill: parent;
propagateComposedEvents: false;
hoverEnabled: true;
}
Image {

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@ -43,6 +43,7 @@ Item {
width: parent.width;
height: (root.shouldShowTopAndBottomOfWallet || root.shouldShowTopOfWallet) ? parent.height : parent.height - root.parentAppTitleBarHeight - root.parentAppNavBarHeight;
propagateComposedEvents: false;
hoverEnabled: true;
}
Connections {
@ -57,6 +58,9 @@ Item {
if (result.status === 'success') {
root.nextActiveView = 'paymentSuccess';
if (sendPubliclyCheckbox.checked && sendMoneyStep.referrer === "nearby") {
sendSignalToWallet({method: 'sendMoney_sendPublicly', recipient: sendMoneyStep.selectedRecipientNodeID, amount: parseInt(amountTextField.text)});
}
} else {
root.nextActiveView = 'paymentFailure';
}
@ -103,6 +107,12 @@ Item {
}
}
HifiCommerceCommon.CommerceLightbox {
id: lightboxPopup;
visible: false;
anchors.fill: parent;
}
// Send Money Home BEGIN
Item {
id: sendMoneyHome;
@ -326,6 +336,7 @@ Item {
MouseArea {
anchors.fill: parent;
propagateComposedEvents: false;
hoverEnabled: true;
}
ListModel {
@ -477,6 +488,7 @@ Item {
enabled: connectionsList.currentIndex !== index;
anchors.fill: parent;
propagateComposedEvents: false;
hoverEnabled: true;
onClicked: {
connectionsList.currentIndex = index;
}
@ -505,6 +517,7 @@ Item {
MouseArea {
anchors.fill: parent;
propagateComposedEvents: false;
hoverEnabled: true;
}
Rectangle {
@ -917,7 +930,7 @@ Item {
id: optionalMessage;
property int maximumLength: 72;
property string previousText: text;
placeholderText: "<i>Optional Message (" + maximumLength + " character limit)</i>";
placeholderText: "<i>Optional Public Message (" + maximumLength + " character limit)</i>";
font.family: firaSansSemiBold.name;
font.pixelSize: 20;
// Anchors
@ -967,16 +980,54 @@ Item {
HifiControlsUit.CheckBox {
id: sendPubliclyCheckbox;
visible: false; // FIXME ONCE PARTICLE EFFECTS ARE IN
text: "Send Publicly"
visible: sendMoneyStep.referrer === "nearby";
checked: Settings.getValue("sendMoneyNearbyPublicly", true);
text: "Show Effect"
// Anchors
anchors.top: messageContainer.bottom;
anchors.topMargin: 16;
anchors.left: parent.left;
anchors.leftMargin: 20;
anchors.right: parent.right;
anchors.rightMargin: 16;
boxSize: 24;
width: 110;
boxSize: 28;
onCheckedChanged: {
Settings.setValue("sendMoneyNearbyPublicly", checked);
}
}
RalewaySemiBold {
id: sendPubliclyCheckboxHelp;
visible: sendPubliclyCheckbox.visible;
text: "[?]";
// Anchors
anchors.left: sendPubliclyCheckbox.right;
anchors.leftMargin: 8;
anchors.verticalCenter: sendPubliclyCheckbox.verticalCenter;
height: 30;
width: paintedWidth;
// Text size
size: 18;
// Style
color: hifi.colors.blueAccent;
MouseArea {
enabled: sendPubliclyCheckboxHelp.visible;
anchors.fill: parent;
hoverEnabled: true;
onEntered: {
parent.color = hifi.colors.blueHighlight;
}
onExited: {
parent.color = hifi.colors.blueAccent;
}
onClicked: {
lightboxPopup.titleText = "Send Money Effect";
lightboxPopup.bodyImageSource = "../wallet/sendMoney/images/send-money-effect-sm.jpg"; // Path relative to CommerceLightbox.qml
lightboxPopup.bodyText = "Enabling this option will create a particle effect between you and " +
"your recipient that is visible to everyone nearby.";
lightboxPopup.button1text = "CLOSE";
lightboxPopup.button1method = "root.visible = false;"
lightboxPopup.visible = true;
}
}
}
Item {
@ -1059,11 +1110,12 @@ Item {
MouseArea {
anchors.fill: parent;
propagateComposedEvents: false;
hoverEnabled: true;
}
AnimatedImage {
id: sendingMoneyImage;
source: "./images/loader.gif"
source: "../../common/images/loader.gif"
width: 96;
height: width;
anchors.verticalCenter: parent.verticalCenter;
@ -1533,6 +1585,8 @@ Item {
sendMoneyStep.selectedRecipientProfilePic = "";
amountTextField.text = "";
optionalMessage.text = "";
sendPubliclyCheckbox.checked = Settings.getValue("sendMoneyNearbyPublicly", true);
sendMoneyStep.referrer = "";
}
//

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@ -182,92 +182,103 @@ Rectangle {
return;
}
var SHAPE_TYPE_NONE = 0;
var SHAPE_TYPE_SIMPLE_HULL = 1;
var SHAPE_TYPE_SIMPLE_COMPOUND = 2;
var SHAPE_TYPE_STATIC_MESH = 3;
var SHAPE_TYPE_BOX = 4;
var SHAPE_TYPE_SPHERE = 5;
if (defaultURL.endsWith(".jpg") || defaultURL.endsWith(".png")) {
var name = assetProxyModel.data(treeView.selection.currentIndex);
var modelURL = "https://hifi-content.s3.amazonaws.com/DomainContent/production/default-image-model.fbx";
var textures = JSON.stringify({ "tex.picture": defaultURL});
var shapeType = "box";
var dynamic = false;
var position = Vec3.sum(MyAvatar.position, Vec3.multiply(2, Quat.getForward(MyAvatar.orientation)));
var gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 0);
Entities.addModelEntity(name, modelURL, textures, shapeType, dynamic, position, gravity);
} else {
var SHAPE_TYPE_NONE = 0;
var SHAPE_TYPE_SIMPLE_HULL = 1;
var SHAPE_TYPE_SIMPLE_COMPOUND = 2;
var SHAPE_TYPE_STATIC_MESH = 3;
var SHAPE_TYPE_BOX = 4;
var SHAPE_TYPE_SPHERE = 5;
var SHAPE_TYPES = [];
SHAPE_TYPES[SHAPE_TYPE_NONE] = "No Collision";
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_HULL] = "Basic - Whole model";
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_COMPOUND] = "Good - Sub-meshes";
SHAPE_TYPES[SHAPE_TYPE_STATIC_MESH] = "Exact - All polygons";
SHAPE_TYPES[SHAPE_TYPE_BOX] = "Box";
SHAPE_TYPES[SHAPE_TYPE_SPHERE] = "Sphere";
var SHAPE_TYPES = [];ww
SHAPE_TYPES[SHAPE_TYPE_NONE] = "No Collision";
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_HULL] = "Basic - Whole model";
SHAPE_TYPES[SHAPE_TYPE_SIMPLE_COMPOUND] = "Good - Sub-meshes";
SHAPE_TYPES[SHAPE_TYPE_STATIC_MESH] = "Exact - All polygons";
SHAPE_TYPES[SHAPE_TYPE_BOX] = "Box";
SHAPE_TYPES[SHAPE_TYPE_SPHERE] = "Sphere";
var SHAPE_TYPE_DEFAULT = SHAPE_TYPE_STATIC_MESH;
var DYNAMIC_DEFAULT = false;
var prompt = tabletRoot.customInputDialog({
textInput: {
label: "Model URL",
text: defaultURL
},
comboBox: {
label: "Automatic Collisions",
index: SHAPE_TYPE_DEFAULT,
items: SHAPE_TYPES
},
checkBox: {
label: "Dynamic",
checked: DYNAMIC_DEFAULT,
disableForItems: [
SHAPE_TYPE_STATIC_MESH
],
checkStateOnDisable: false,
warningOnDisable: "Models with 'Exact' automatic collisions cannot be dynamic, and should not be used as floors"
}
});
prompt.selected.connect(function (jsonResult) {
if (jsonResult) {
var result = JSON.parse(jsonResult);
var url = result.textInput.trim();
var shapeType;
switch (result.comboBox) {
case SHAPE_TYPE_SIMPLE_HULL:
shapeType = "simple-hull";
break;
case SHAPE_TYPE_SIMPLE_COMPOUND:
shapeType = "simple-compound";
break;
case SHAPE_TYPE_STATIC_MESH:
shapeType = "static-mesh";
break;
case SHAPE_TYPE_BOX:
shapeType = "box";
break;
case SHAPE_TYPE_SPHERE:
shapeType = "sphere";
break;
default:
shapeType = "none";
var SHAPE_TYPE_DEFAULT = SHAPE_TYPE_STATIC_MESH;
var DYNAMIC_DEFAULT = false;
var prompt = tabletRoot.customInputDialog({
textInput: {
label: "Model URL",
text: defaultURL
},
comboBox: {
label: "Automatic Collisions",
index: SHAPE_TYPE_DEFAULT,
items: SHAPE_TYPES
},
checkBox: {
label: "Dynamic",
checked: DYNAMIC_DEFAULT,
disableForItems: [
SHAPE_TYPE_STATIC_MESH
],
checkStateOnDisable: false,
warningOnDisable: "Models with 'Exact' automatic collisions cannot be dynamic, and should not be used as floors"
}
});
var dynamic = result.checkBox !== null ? result.checkBox : DYNAMIC_DEFAULT;
if (shapeType === "static-mesh" && dynamic) {
// The prompt should prevent this case
print("Error: model cannot be both static mesh and dynamic. This should never happen.");
} else if (url) {
var name = assetProxyModel.data(treeView.selection.currentIndex);
var addPosition = Vec3.sum(MyAvatar.position, Vec3.multiply(2, Quat.getForward(MyAvatar.orientation)));
var gravity;
if (dynamic) {
// Create a vector <0, -10, 0>. { x: 0, y: -10, z: 0 } won't work because Qt is dumb and this is a
// different scripting engine from QTScript.
gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 10);
} else {
gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 0);
prompt.selected.connect(function (jsonResult) {
if (jsonResult) {
var result = JSON.parse(jsonResult);
var url = result.textInput.trim();
var shapeType;
switch (result.comboBox) {
case SHAPE_TYPE_SIMPLE_HULL:
shapeType = "simple-hull";
break;
case SHAPE_TYPE_SIMPLE_COMPOUND:
shapeType = "simple-compound";
break;
case SHAPE_TYPE_STATIC_MESH:
shapeType = "static-mesh";
break;
case SHAPE_TYPE_BOX:
shapeType = "box";
break;
case SHAPE_TYPE_SPHERE:
shapeType = "sphere";
break;
default:
shapeType = "none";
}
print("Asset browser - adding asset " + url + " (" + name + ") to world.");
var dynamic = result.checkBox !== null ? result.checkBox : DYNAMIC_DEFAULT;
if (shapeType === "static-mesh" && dynamic) {
// The prompt should prevent this case
print("Error: model cannot be both static mesh and dynamic. This should never happen.");
} else if (url) {
var name = assetProxyModel.data(treeView.selection.currentIndex);
var addPosition = Vec3.sum(MyAvatar.position, Vec3.multiply(2, Quat.getForward(MyAvatar.orientation)));
var gravity;
if (dynamic) {
// Create a vector <0, -10, 0>. { x: 0, y: -10, z: 0 } won't work because Qt is dumb and this is a
// different scripting engine from QTScript.
gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 10);
} else {
gravity = Vec3.multiply(Vec3.fromPolar(Math.PI / 2, 0), 0);
}
// Entities.addEntity doesn't work from QML, so we use this.
Entities.addModelEntity(name, url, shapeType, dynamic, addPosition, gravity);
print("Asset browser - adding asset " + url + " (" + name + ") to world.");
// Entities.addEntity doesn't work from QML, so we use this.
Entities.addModelEntity(name, url, "", shapeType, dynamic, addPosition, gravity);
}
}
}
});
});
}
}
function copyURLToClipboard(index) {

View file

@ -101,6 +101,17 @@ TabView {
}
}
NewEntityButton {
icon: "icons/create-icons/image.svg"
text: "IMAGE"
onClicked: {
editRoot.sendToScript({
method: "newEntityButtonClicked", params: { buttonName: "newImageButton" }
});
editTabView.currentIndex = 2
}
}
NewEntityButton {
icon: "icons/create-icons/25-web-1-01.svg"
text: "WEB"

Binary file not shown.

View file

@ -67,7 +67,7 @@ QPushButton#revealLogButton {
font-size: 11px;
}
QPushButton#showAllButton {
QPushButton#allLogsButton {
font-family: Helvetica, Arial, sans-serif;
background-color: #333333;
color: #BBBBBB;
@ -112,4 +112,11 @@ QComboBox::drop-down {
QComboBox::down-arrow {
image: url(:/styles/filter.png);
border-width: 0px;
}
QLabel#messageCount {
font-family: Helvetica, Arial, sans-serif;
text-align: center;
color: #3d3d3d;
font-size: 11px;
}

View file

@ -318,7 +318,7 @@ static QTimer pingTimer;
static bool DISABLE_WATCHDOG = true;
#else
static const QString DISABLE_WATCHDOG_FLAG{ "HIFI_DISABLE_WATCHDOG" };
static bool DISABLE_WATCHDOG = QProcessEnvironment::systemEnvironment().contains(DISABLE_WATCHDOG_FLAG);
static bool DISABLE_WATCHDOG = nsightActive() || QProcessEnvironment::systemEnvironment().contains(DISABLE_WATCHDOG_FLAG);
#endif
#if defined(USE_GLES)
@ -335,15 +335,17 @@ static const int MAX_CONCURRENT_RESOURCE_DOWNLOADS = 16;
// we will never drop below the 'min' value
static const int MIN_PROCESSING_THREAD_POOL_SIZE = 1;
static const QString SNAPSHOT_EXTENSION = ".jpg";
static const QString SVO_EXTENSION = ".svo";
static const QString SNAPSHOT_EXTENSION = ".jpg";
static const QString JPG_EXTENSION = ".jpg";
static const QString PNG_EXTENSION = ".png";
static const QString SVO_EXTENSION = ".svo";
static const QString SVO_JSON_EXTENSION = ".svo.json";
static const QString JSON_GZ_EXTENSION = ".json.gz";
static const QString JSON_EXTENSION = ".json";
static const QString JS_EXTENSION = ".js";
static const QString FST_EXTENSION = ".fst";
static const QString FBX_EXTENSION = ".fbx";
static const QString OBJ_EXTENSION = ".obj";
static const QString JS_EXTENSION = ".js";
static const QString FST_EXTENSION = ".fst";
static const QString FBX_EXTENSION = ".fbx";
static const QString OBJ_EXTENSION = ".obj";
static const QString AVA_JSON_EXTENSION = ".ava.json";
static const QString WEB_VIEW_TAG = "noDownload=true";
static const QString ZIP_EXTENSION = ".zip";
@ -382,7 +384,9 @@ const QHash<QString, Application::AcceptURLMethod> Application::_acceptedExtensi
{ JS_EXTENSION, &Application::askToLoadScript },
{ FST_EXTENSION, &Application::askToSetAvatarUrl },
{ JSON_GZ_EXTENSION, &Application::askToReplaceDomainContent },
{ ZIP_EXTENSION, &Application::importFromZIP }
{ ZIP_EXTENSION, &Application::importFromZIP },
{ JPG_EXTENSION, &Application::importImage },
{ PNG_EXTENSION, &Application::importImage }
};
class DeadlockWatchdogThread : public QThread {
@ -415,20 +419,26 @@ public:
*crashTrigger = 0xDEAD10CC;
}
static void withPause(const std::function<void()>& lambda) {
pause();
lambda();
resume();
}
static void pause() {
_paused = true;
}
static void resume() {
_paused = false;
// Update the heartbeat BEFORE resuming the checks
updateHeartbeat();
_paused = false;
}
void run() override {
while (!_quit) {
QThread::sleep(HEARTBEAT_UPDATE_INTERVAL_SECS);
// Don't do heartbeat detection under nsight
if (nsightActive() || _paused) {
if (_paused) {
continue;
}
uint64_t lastHeartbeat = _heartbeat; // sample atomic _heartbeat, because we could context switch away and have it updated on us
@ -797,6 +807,8 @@ std::shared_ptr<Cube3DOverlay> _keyboardFocusHighlight{ nullptr };
OverlayID _keyboardFocusHighlightID{ UNKNOWN_OVERLAY_ID };
OffscreenGLCanvas* _qmlShareContext { nullptr };
// FIXME hack access to the internal share context for the Chromium helper
// Normally we'd want to use QWebEngine::initialize(), but we can't because
// our primary context is a QGLWidget, which can't easily be initialized to share
@ -1046,7 +1058,8 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
connect(nodeList.data(), &NodeList::packetVersionMismatch, this, &Application::notifyPacketVersionMismatch);
// you might think we could just do this in NodeList but we only want this connection for Interface
connect(nodeList.data(), &NodeList::limitOfSilentDomainCheckInsReached, nodeList.data(), &NodeList::reset);
connect(&nodeList->getDomainHandler(), SIGNAL(limitOfSilentDomainCheckInsReached()),
nodeList.data(), SLOT(reset()));
auto dialogsManager = DependencyManager::get<DialogsManager>();
connect(accountManager.data(), &AccountManager::authRequired, dialogsManager.data(), &DialogsManager::showLoginDialog);
@ -2258,18 +2271,37 @@ void Application::initializeGL() {
_isGLInitialized = true;
}
// Build a shared canvas / context for the Chromium processes
_glWidget->makeCurrent();
#if !defined(DISABLE_QML)
// Chromium rendering uses some GL functions that prevent nSight from capturing
// frames, so we only create the shared context if nsight is NOT active.
if (!nsightActive()) {
_chromiumShareContext = new OffscreenGLCanvas();
_chromiumShareContext->setObjectName("ChromiumShareContext");
_chromiumShareContext->create(_glWidget->qglContext());
_chromiumShareContext->makeCurrent();
if (!_chromiumShareContext->makeCurrent()) {
qCWarning(interfaceapp, "Unable to make chromium shared context current");
}
qt_gl_set_global_share_context(_chromiumShareContext->getContext());
} else {
qCWarning(interfaceapp) << "nSIGHT detected, disabling chrome rendering";
}
#endif
// Build a shared canvas / context for the QML rendering
_glWidget->makeCurrent();
_qmlShareContext = new OffscreenGLCanvas();
_qmlShareContext->setObjectName("QmlShareContext");
_qmlShareContext->create(_glWidget->qglContext());
if (!_qmlShareContext->makeCurrent()) {
qCWarning(interfaceapp, "Unable to make QML shared context current");
}
OffscreenQmlSurface::setSharedContext(_qmlShareContext->getContext());
_qmlShareContext->doneCurrent();
_glWidget->makeCurrent();
gpu::Context::init<gpu::gl::GLBackend>();
qApp->setProperty(hifi::properties::gl::MAKE_PROGRAM_CALLBACK,
@ -2282,29 +2314,22 @@ void Application::initializeGL() {
initDisplay();
qCDebug(interfaceapp, "Initialized Display.");
#ifdef Q_OS_OSX
// FIXME: on mac os the shaders take up to 1 minute to compile, so we pause the deadlock watchdog thread.
DeadlockWatchdogThread::pause();
#endif
// Set up the render engine
render::CullFunctor cullFunctor = LODManager::shouldRender;
static const QString RENDER_FORWARD = "HIFI_RENDER_FORWARD";
_renderEngine->addJob<UpdateSceneTask>("UpdateScene");
// FIXME: on low end systems os the shaders take up to 1 minute to compile, so we pause the deadlock watchdog thread.
DeadlockWatchdogThread::withPause([&] {
// Set up the render engine
render::CullFunctor cullFunctor = LODManager::shouldRender;
static const QString RENDER_FORWARD = "HIFI_RENDER_FORWARD";
_renderEngine->addJob<UpdateSceneTask>("UpdateScene");
#ifndef Q_OS_ANDROID
_renderEngine->addJob<SecondaryCameraRenderTask>("SecondaryCameraJob", cullFunctor, !DISABLE_DEFERRED);
_renderEngine->addJob<SecondaryCameraRenderTask>("SecondaryCameraJob", cullFunctor, !DISABLE_DEFERRED);
#endif
_renderEngine->addJob<RenderViewTask>("RenderMainView", cullFunctor, !DISABLE_DEFERRED);
_renderEngine->addJob<RenderViewTask>("RenderMainView", cullFunctor, !DISABLE_DEFERRED, render::ItemKey::TAG_BITS_0, render::ItemKey::TAG_BITS_0);
_renderEngine->load();
_renderEngine->registerScene(_main3DScene);
#ifdef Q_OS_OSX
DeadlockWatchdogThread::resume();
#endif
_renderEngine->load();
_renderEngine->registerScene(_main3DScene);
// Now that OpenGL is initialized, we are sure we have a valid context and can create the various pipeline shaders with success.
DependencyManager::get<GeometryCache>()->initializeShapePipelines();
// Now that OpenGL is initialized, we are sure we have a valid context and can create the various pipeline shaders with success.
DependencyManager::get<GeometryCache>()->initializeShapePipelines();
});
_offscreenContext = new OffscreenGLCanvas();
_offscreenContext->setObjectName("MainThreadContext");
@ -2312,20 +2337,23 @@ void Application::initializeGL() {
if (!_offscreenContext->makeCurrent()) {
qFatal("Unable to make offscreen context current");
}
_offscreenContext->doneCurrent();
_renderEventHandler = new RenderEventHandler(_glWidget->qglContext());
// The UI can't be created until the primary OpenGL
// context is created, because it needs to share
// texture resources
// Needs to happen AFTER the render engine initialization to access its configuration
if (!_offscreenContext->makeCurrent()) {
qFatal("Unable to make offscreen context current");
}
initializeUi();
qCDebug(interfaceapp, "Initialized Offscreen UI.");
_glWidget->makeCurrent();
// call Menu getInstance static method to set up the menu
// Needs to happen AFTER the QML UI initialization
_window->setMenuBar(Menu::getInstance());
if (!_offscreenContext->makeCurrent()) {
qFatal("Unable to make offscreen context current");
}
init();
qCDebug(interfaceapp, "init() complete.");
@ -2336,7 +2364,6 @@ void Application::initializeGL() {
_idleLoopStdev.reset();
_renderEventHandler = new RenderEventHandler(_glWidget->qglContext());
// Restore the primary GL content for the main thread
if (!_offscreenContext->makeCurrent()) {
@ -2402,27 +2429,70 @@ void Application::initializeUi() {
auto tabletScriptingInterface = DependencyManager::get<TabletScriptingInterface>();
tabletScriptingInterface->getTablet(SYSTEM_TABLET);
}
auto offscreenUi = DependencyManager::get<OffscreenUi>();
offscreenUi->create();
auto surfaceContext = offscreenUi->getSurfaceContext();
auto offscreenUi = DependencyManager::get<OffscreenUi>();
connect(offscreenUi.data(), &hifi::qml::OffscreenSurface::rootContextCreated,
this, &Application::onDesktopRootContextCreated);
connect(offscreenUi.data(), &hifi::qml::OffscreenSurface::rootItemCreated,
this, &Application::onDesktopRootItemCreated);
offscreenUi->setProxyWindow(_window->windowHandle());
// OffscreenUi is a subclass of OffscreenQmlSurface specifically designed to
// support the window management and scripting proxies for VR use
offscreenUi->createDesktop(PathUtils::qmlUrl("hifi/Desktop.qml"));
DeadlockWatchdogThread::withPause([&] {
offscreenUi->createDesktop(PathUtils::qmlUrl("hifi/Desktop.qml"));
});
// FIXME either expose so that dialogs can set this themselves or
// do better detection in the offscreen UI of what has focus
offscreenUi->setNavigationFocused(false);
auto engine = surfaceContext->engine();
connect(engine, &QQmlEngine::quit, [] {
qApp->quit();
});
setupPreferences();
_glWidget->installEventFilter(offscreenUi.data());
offscreenUi->setMouseTranslator([=](const QPointF& pt) {
QPointF result = pt;
auto displayPlugin = getActiveDisplayPlugin();
if (displayPlugin->isHmd()) {
getApplicationCompositor().handleRealMouseMoveEvent(false);
auto resultVec = getApplicationCompositor().getReticlePosition();
result = QPointF(resultVec.x, resultVec.y);
}
return result.toPoint();
});
offscreenUi->resume();
connect(_window, &MainWindow::windowGeometryChanged, [this](const QRect& r){
resizeGL();
});
// This will set up the input plugins UI
_activeInputPlugins.clear();
foreach(auto inputPlugin, PluginManager::getInstance()->getInputPlugins()) {
if (KeyboardMouseDevice::NAME == inputPlugin->getName()) {
_keyboardMouseDevice = std::dynamic_pointer_cast<KeyboardMouseDevice>(inputPlugin);
}
if (TouchscreenDevice::NAME == inputPlugin->getName()) {
_touchscreenDevice = std::dynamic_pointer_cast<TouchscreenDevice>(inputPlugin);
}
}
auto compositorHelper = DependencyManager::get<CompositorHelper>();
connect(compositorHelper.data(), &CompositorHelper::allowMouseCaptureChanged, this, [=] {
if (isHMDMode()) {
showCursor(compositorHelper->getAllowMouseCapture() ?
Cursor::Manager::lookupIcon(_preferredCursor.get()) :
Cursor::Icon::SYSTEM);
}
});
// Pre-create a couple of Web3D overlays to speed up tablet UI
auto offscreenSurfaceCache = DependencyManager::get<OffscreenQmlSurfaceCache>();
offscreenSurfaceCache->reserve(TabletScriptingInterface::QML, 1);
offscreenSurfaceCache->reserve(Web3DOverlay::QML, 2);
}
void Application::onDesktopRootContextCreated(QQmlContext* surfaceContext) {
auto engine = surfaceContext->engine();
// in Qt 5.10.0 there is already an "Audio" object in the QML context
// though I failed to find it (from QtMultimedia??). So.. let it be "AudioScriptingInterface"
surfaceContext->setContextProperty("AudioScriptingInterface", DependencyManager::get<AudioScriptingInterface>().data());
@ -2504,48 +2574,12 @@ void Application::initializeUi() {
surfaceContext->setContextProperty("Steam", new SteamScriptingInterface(engine, steamClient.get()));
}
_glWidget->installEventFilter(offscreenUi.data());
offscreenUi->setMouseTranslator([=](const QPointF& pt) {
QPointF result = pt;
auto displayPlugin = getActiveDisplayPlugin();
if (displayPlugin->isHmd()) {
getApplicationCompositor().handleRealMouseMoveEvent(false);
auto resultVec = getApplicationCompositor().getReticlePosition();
result = QPointF(resultVec.x, resultVec.y);
}
return result.toPoint();
});
offscreenUi->resume();
connect(_window, &MainWindow::windowGeometryChanged, [this](const QRect& r){
resizeGL();
});
// This will set up the input plugins UI
_activeInputPlugins.clear();
foreach(auto inputPlugin, PluginManager::getInstance()->getInputPlugins()) {
if (KeyboardMouseDevice::NAME == inputPlugin->getName()) {
_keyboardMouseDevice = std::dynamic_pointer_cast<KeyboardMouseDevice>(inputPlugin);
}
if (TouchscreenDevice::NAME == inputPlugin->getName()) {
_touchscreenDevice = std::dynamic_pointer_cast<TouchscreenDevice>(inputPlugin);
}
}
_window->setMenuBar(new Menu());
}
auto compositorHelper = DependencyManager::get<CompositorHelper>();
connect(compositorHelper.data(), &CompositorHelper::allowMouseCaptureChanged, this, [=] {
if (isHMDMode()) {
showCursor(compositorHelper->getAllowMouseCapture() ?
Cursor::Manager::lookupIcon(_preferredCursor.get()) :
Cursor::Icon::SYSTEM);
}
});
// Pre-create a couple of Web3D overlays to speed up tablet UI
auto offscreenSurfaceCache = DependencyManager::get<OffscreenQmlSurfaceCache>();
offscreenSurfaceCache->reserve(TabletScriptingInterface::QML, 1);
offscreenSurfaceCache->reserve(Web3DOverlay::QML, 2);
void Application::onDesktopRootItemCreated(QQuickItem* rootItem) {
Stats::show();
AvatarInputs::show();
}
void Application::updateCamera(RenderArgs& renderArgs, float deltaTime) {
@ -2784,6 +2818,8 @@ void Application::resizeGL() {
QMutexLocker viewLocker(&_viewMutex);
_myCamera.loadViewFrustum(_viewFrustum);
}
DependencyManager::get<OffscreenUi>()->resize(fromGlm(displayPlugin->getRecommendedUiSize()));
}
void Application::handleSandboxStatus(QNetworkReply* reply) {
@ -2899,6 +2935,14 @@ bool Application::importFromZIP(const QString& filePath) {
return true;
}
bool Application::importImage(const QString& urlString) {
qCDebug(interfaceapp) << "An image file has been dropped in";
QString filepath(urlString);
filepath.remove("file:///");
addAssetToWorld(filepath, "", false, false);
return true;
}
// thread-safe
void Application::onPresent(quint32 frameCount) {
bool expected = false;
@ -3992,7 +4036,7 @@ void Application::idle() {
// Bit of a hack since there's no device pixel ratio change event I can find.
if (offscreenUi->size() != fromGlm(uiSize)) {
qCDebug(interfaceapp) << "Device pixel ratio changed, triggering resize to " << uiSize;
offscreenUi->resize(fromGlm(uiSize), true);
offscreenUi->resize(fromGlm(uiSize));
_offscreenContext->makeCurrent();
}
}
@ -6491,7 +6535,8 @@ void Application::addAssetToWorldSetMapping(QString filePath, QString mapping, Q
addAssetToWorldError(filenameFromPath(filePath), errorInfo);
} else {
// to prevent files that aren't models from being loaded into world automatically
if (filePath.endsWith(".obj") || filePath.endsWith(".fbx")) {
if (filePath.endsWith(OBJ_EXTENSION) || filePath.endsWith(FBX_EXTENSION) ||
filePath.endsWith(JPG_EXTENSION) || filePath.endsWith(PNG_EXTENSION)) {
addAssetToWorldAddEntity(filePath, mapping);
} else {
qCDebug(interfaceapp) << "Zipped contents are not supported entity files";
@ -6508,8 +6553,17 @@ void Application::addAssetToWorldAddEntity(QString filePath, QString mapping) {
EntityItemProperties properties;
properties.setType(EntityTypes::Model);
properties.setName(mapping.right(mapping.length() - 1));
properties.setModelURL("atp:" + mapping);
properties.setShapeType(SHAPE_TYPE_SIMPLE_COMPOUND);
if (filePath.endsWith(PNG_EXTENSION) || filePath.endsWith(JPG_EXTENSION)) {
QJsonObject textures {
{"tex.picture", QString("atp:" + mapping) }
};
properties.setModelURL("https://hifi-content.s3.amazonaws.com/DomainContent/production/default-image-model.fbx");
properties.setTextures(QJsonDocument(textures).toJson(QJsonDocument::Compact));
properties.setShapeType(SHAPE_TYPE_BOX);
} else {
properties.setModelURL("atp:" + mapping);
properties.setShapeType(SHAPE_TYPE_SIMPLE_COMPOUND);
}
properties.setCollisionless(true); // Temporarily set so that doesn't collide with avatar.
properties.setVisible(false); // Temporarily set so that don't see at large unresized dimensions.
glm::vec3 positionOffset = getMyAvatar()->getWorldOrientation() * (getMyAvatar()->getSensorToWorldScale() * glm::vec3(0.0f, 0.0f, -2.0f));
@ -6933,10 +6987,10 @@ void Application::loadAvatarBrowser() const {
DependencyManager::get<HMDScriptingInterface>()->openTablet();
}
void Application::takeSnapshot(bool notify, bool includeAnimated, float aspectRatio) {
postLambdaEvent([notify, includeAnimated, aspectRatio, this] {
void Application::takeSnapshot(bool notify, bool includeAnimated, float aspectRatio, const QString& filename) {
postLambdaEvent([notify, includeAnimated, aspectRatio, filename, this] {
// Get a screenshot and save it
QString path = Snapshot::saveSnapshot(getActiveDisplayPlugin()->getScreenshot(aspectRatio));
QString path = Snapshot::saveSnapshot(getActiveDisplayPlugin()->getScreenshot(aspectRatio), filename);
// If we're not doing an animated snapshot as well...
if (!includeAnimated) {
// Tell the dependency manager that the capture of the still snapshot has taken place.
@ -6948,9 +7002,9 @@ void Application::takeSnapshot(bool notify, bool includeAnimated, float aspectRa
});
}
void Application::takeSecondaryCameraSnapshot() {
postLambdaEvent([this] {
QString snapshotPath = Snapshot::saveSnapshot(getActiveDisplayPlugin()->getSecondaryCameraScreenshot());
void Application::takeSecondaryCameraSnapshot(const QString& filename) {
postLambdaEvent([filename, this] {
QString snapshotPath = Snapshot::saveSnapshot(getActiveDisplayPlugin()->getSecondaryCameraScreenshot(), filename);
emit DependencyManager::get<WindowScriptingInterface>()->stillSnapshotTaken(snapshotPath, true);
});
}
@ -7324,9 +7378,7 @@ void Application::updateDisplayMode() {
action->setChecked(true);
}
_offscreenContext->makeCurrent();
offscreenUi->resize(fromGlm(newDisplayPlugin->getRecommendedUiSize()));
_offscreenContext->makeCurrent();
getApplicationCompositor().setDisplayPlugin(newDisplayPlugin);
_displayPlugin = newDisplayPlugin;
connect(_displayPlugin.get(), &DisplayPlugin::presented, this, &Application::onPresent, Qt::DirectConnection);

View file

@ -266,8 +266,10 @@ public:
float getGameLoopRate() const { return _gameLoopCounter.rate(); }
void takeSnapshot(bool notify, bool includeAnimated = false, float aspectRatio = 0.0f);
void takeSecondaryCameraSnapshot();
// Note that takeSnapshot has a default value, as this method is used internally.
void takeSnapshot(bool notify, bool includeAnimated = false, float aspectRatio = 0.0f, const QString& filename = QString());
void takeSecondaryCameraSnapshot(const QString& filename);
void shareSnapshot(const QString& filename, const QUrl& href = QUrl(""));
graphics::SkyboxPointer getDefaultSkybox() const { return _defaultSkybox; }
@ -389,6 +391,8 @@ public slots:
void setPreferredCursor(const QString& cursor);
private slots:
void onDesktopRootItemCreated(QQuickItem* qmlContext);
void onDesktopRootContextCreated(QQmlContext* qmlContext);
void showDesktop();
void clearDomainOctreeDetails();
void clearDomainAvatars();
@ -469,6 +473,7 @@ private:
bool importJSONFromURL(const QString& urlString);
bool importSVOFromURL(const QString& urlString);
bool importFromZIP(const QString& filePath);
bool importImage(const QString& urlString);
bool nearbyEntitiesAreReadyForPhysics();
int processOctreeStats(ReceivedMessage& message, SharedNodePointer sendingNode);

View file

@ -55,7 +55,7 @@ void Application::paintGL() {
// If a display plugin loses it's underlying support, it
// needs to be able to signal us to not use it
if (!displayPlugin->beginFrameRender(_renderFrameCount)) {
updateDisplayMode();
QMetaObject::invokeMethod(this, "updateDisplayMode");
return;
}
}
@ -178,7 +178,7 @@ public:
render::ItemID WorldBoxRenderData::_item{ render::Item::INVALID_ITEM_ID };
namespace render {
template <> const ItemKey payloadGetKey(const WorldBoxRenderData::Pointer& stuff) { return ItemKey::Builder::opaqueShape(); }
template <> const ItemKey payloadGetKey(const WorldBoxRenderData::Pointer& stuff) { return ItemKey::Builder::opaqueShape().withTagBits(ItemKey::TAG_BITS_0 | ItemKey::TAG_BITS_1); }
template <> const Item::Bound payloadGetBound(const WorldBoxRenderData::Pointer& stuff) { return Item::Bound(); }
template <> void payloadRender(const WorldBoxRenderData::Pointer& stuff, RenderArgs* args) {
if (Menu::getInstance()->isOptionChecked(MenuOption::WorldAxes)) {

View file

@ -121,13 +121,13 @@ void AvatarBookmarks::addBookmark() {
const QVariant& avatarScale = myAvatar->getAvatarScale();
// If Avatar attachments ever change, this is where to update them, when saving remember to also append to AVATAR_BOOKMARK_VERSION
QVariantMap *bookmark = new QVariantMap;
bookmark->insert(ENTRY_VERSION, AVATAR_BOOKMARK_VERSION);
bookmark->insert(ENTRY_AVATAR_URL, avatarUrl);
bookmark->insert(ENTRY_AVATAR_SCALE, avatarScale);
bookmark->insert(ENTRY_AVATAR_ATTACHMENTS, myAvatar->getAttachmentsVariant());
QVariantMap bookmark;
bookmark.insert(ENTRY_VERSION, AVATAR_BOOKMARK_VERSION);
bookmark.insert(ENTRY_AVATAR_URL, avatarUrl);
bookmark.insert(ENTRY_AVATAR_SCALE, avatarScale);
bookmark.insert(ENTRY_AVATAR_ATTACHMENTS, myAvatar->getAttachmentsVariant());
Bookmarks::addBookmarkToFile(bookmarkName, *bookmark);
Bookmarks::addBookmarkToFile(bookmarkName, bookmark);
});
}

View file

@ -144,13 +144,13 @@ void AvatarEntitiesBookmarks::addBookmark() {
const QString& avatarUrl = myAvatar->getSkeletonModelURL().toString();
const QVariant& avatarScale = myAvatar->getAvatarScale();
QVariantMap *bookmark = new QVariantMap;
bookmark->insert(ENTRY_VERSION, AVATAR_ENTITIES_BOOKMARK_VERSION);
bookmark->insert(ENTRY_AVATAR_URL, avatarUrl);
bookmark->insert(ENTRY_AVATAR_SCALE, avatarScale);
bookmark->insert(ENTRY_AVATAR_ENTITIES, myAvatar->getAvatarEntitiesVariant());
QVariantMap bookmark;
bookmark.insert(ENTRY_VERSION, AVATAR_ENTITIES_BOOKMARK_VERSION);
bookmark.insert(ENTRY_AVATAR_URL, avatarUrl);
bookmark.insert(ENTRY_AVATAR_SCALE, avatarScale);
bookmark.insert(ENTRY_AVATAR_ENTITIES, myAvatar->getAvatarEntitiesVariant());
Bookmarks::addBookmarkToFile(bookmarkName, *bookmark);
Bookmarks::addBookmarkToFile(bookmarkName, bookmark);
});
}

View file

@ -168,7 +168,7 @@ float LODManager::getDesktopLODDecreaseFPS() const {
}
float LODManager::getDesktopLODIncreaseFPS() const {
return glm::max(((float)MSECS_PER_SECOND / _desktopMaxRenderTime) + INCREASE_LOD_GAP_FPS, MAX_LIKELY_DESKTOP_FPS);
return glm::min(((float)MSECS_PER_SECOND / _desktopMaxRenderTime) + INCREASE_LOD_GAP_FPS, MAX_LIKELY_DESKTOP_FPS);
}
void LODManager::setHMDLODDecreaseFPS(float fps) {
@ -184,7 +184,7 @@ float LODManager::getHMDLODDecreaseFPS() const {
}
float LODManager::getHMDLODIncreaseFPS() const {
return glm::max(((float)MSECS_PER_SECOND / _hmdMaxRenderTime) + INCREASE_LOD_GAP_FPS, MAX_LIKELY_HMD_FPS);
return glm::min(((float)MSECS_PER_SECOND / _hmdMaxRenderTime) + INCREASE_LOD_GAP_FPS, MAX_LIKELY_HMD_FPS);
}
QString LODManager::getLODFeedbackText() {

View file

@ -25,7 +25,7 @@ const float DEFAULT_DESKTOP_MAX_RENDER_TIME = (float)MSECS_PER_SECOND / DEFAULT_
const float DEFAULT_HMD_MAX_RENDER_TIME = (float)MSECS_PER_SECOND / DEFAULT_HMD_LOD_DOWN_FPS; // msec
const float MAX_LIKELY_DESKTOP_FPS = 59.0f; // this is essentially, V-synch - 1 fps
const float MAX_LIKELY_HMD_FPS = 74.0f; // this is essentially, V-synch - 1 fps
const float INCREASE_LOD_GAP_FPS = 15.0f; // fps
const float INCREASE_LOD_GAP_FPS = 10.0f; // fps
// The default value DEFAULT_OCTREE_SIZE_SCALE means you can be 400 meters away from a 1 meter object in order to see it (which is ~20:20 vision).
const float ADJUST_LOD_MAX_SIZE_SCALE = DEFAULT_OCTREE_SIZE_SCALE;

View file

@ -18,9 +18,9 @@
using RenderArgsPointer = std::shared_ptr<RenderArgs>;
void MainRenderTask::build(JobModel& task, const render::Varying& inputs, render::Varying& outputs, render::CullFunctor cullFunctor, bool isDeferred) {
task.addJob<RenderShadowTask>("RenderShadowTask", cullFunctor);
const auto items = task.addJob<RenderFetchCullSortTask>("FetchCullSort", cullFunctor);
void MainRenderTask::build(JobModel& task, const render::Varying& inputs, render::Varying& outputs, render::CullFunctor cullFunctor, bool isDeferred) {
task.addJob<RenderShadowTask>("RenderShadowTask", cullFunctor, render::ItemKey::TAG_BITS_1, render::ItemKey::TAG_BITS_1);
const auto items = task.addJob<RenderFetchCullSortTask>("FetchCullSort", cullFunctor, render::ItemKey::TAG_BITS_1, render::ItemKey::TAG_BITS_1);
assert(items.canCast<RenderFetchCullSortTask::Output>());
if (!isDeferred) {
task.addJob<RenderForwardTask>("Forward", items);
@ -205,7 +205,7 @@ public:
void SecondaryCameraRenderTask::build(JobModel& task, const render::Varying& inputs, render::Varying& outputs, render::CullFunctor cullFunctor, bool isDeferred) {
const auto cachedArg = task.addJob<SecondaryCameraJob>("SecondaryCamera");
const auto items = task.addJob<RenderFetchCullSortTask>("FetchCullSort", cullFunctor);
const auto items = task.addJob<RenderFetchCullSortTask>("FetchCullSort", cullFunctor, render::ItemKey::TAG_BITS_1, render::ItemKey::TAG_BITS_1);
assert(items.canCast<RenderFetchCullSortTask::Output>());
if (!isDeferred) {
task.addJob<RenderForwardTask>("Forward", items);

View file

@ -31,6 +31,9 @@ AvatarActionHold::AvatarActionHold(const QUuid& id, EntityItemPointer ownerEntit
myAvatar->addHoldAction(this);
}
_positionalTargetSet = true;
_rotationalTargetSet = true;
#if WANT_DEBUG
qDebug() << "AvatarActionHold::AvatarActionHold" << (void*)this;
#endif

View file

@ -48,6 +48,7 @@
#include <recording/Frame.h>
#include <RecordingScriptingInterface.h>
#include <trackers/FaceTracker.h>
#include <RenderableModelEntityItem.h>
#include "MyHead.h"
#include "MySkeletonModel.h"
@ -503,11 +504,42 @@ void MyAvatar::updateEyeContactTarget(float deltaTime) {
extern QByteArray avatarStateToFrame(const AvatarData* _avatar);
extern void avatarStateFromFrame(const QByteArray& frameData, AvatarData* _avatar);
void MyAvatar::beParentOfChild(SpatiallyNestablePointer newChild) const {
_cauterizationNeedsUpdate = true;
SpatiallyNestable::beParentOfChild(newChild);
}
void MyAvatar::forgetChild(SpatiallyNestablePointer newChild) const {
_cauterizationNeedsUpdate = true;
SpatiallyNestable::forgetChild(newChild);
}
void MyAvatar::updateChildCauterization(SpatiallyNestablePointer object) {
if (object->getNestableType() == NestableType::Entity) {
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(object);
entity->setCauterized(!_prevShouldDrawHead);
}
}
void MyAvatar::simulate(float deltaTime) {
PerformanceTimer perfTimer("simulate");
animateScaleChanges(deltaTime);
if (_cauterizationNeedsUpdate) {
const std::unordered_set<int>& headBoneSet = _skeletonModel->getCauterizeBoneSet();
forEachChild([&](SpatiallyNestablePointer object) {
bool isChildOfHead = headBoneSet.find(object->getParentJointIndex()) != headBoneSet.end();
if (isChildOfHead) {
updateChildCauterization(object);
object->forEachDescendant([&](SpatiallyNestablePointer descendant) {
updateChildCauterization(descendant);
});
}
});
_cauterizationNeedsUpdate = false;
}
{
PerformanceTimer perfTimer("transform");
bool stepAction = false;
@ -927,6 +959,18 @@ void MyAvatar::restoreRoleAnimation(const QString& role) {
_skeletonModel->getRig().restoreRoleAnimation(role);
}
void MyAvatar::saveAvatarUrl() {
Settings settings;
settings.beginGroup("Avatar");
if (qApp->getSaveAvatarOverrideUrl() || !qApp->getAvatarOverrideUrl().isValid() ) {
settings.setValue("fullAvatarURL",
_fullAvatarURLFromPreferences == AvatarData::defaultFullAvatarModelUrl() ?
"" :
_fullAvatarURLFromPreferences.toString());
}
settings.endGroup();
}
void MyAvatar::saveData() {
Settings settings;
settings.beginGroup("Avatar");
@ -1067,7 +1111,7 @@ void MyAvatar::setEnableDebugDrawIKChains(bool isEnabled) {
}
void MyAvatar::setEnableMeshVisible(bool isEnabled) {
_skeletonModel->setVisibleInScene(isEnabled, qApp->getMain3DScene());
_skeletonModel->setVisibleInScene(isEnabled, qApp->getMain3DScene(), render::ItemKey::TAG_BITS_NONE);
}
void MyAvatar::setEnableInverseKinematics(bool isEnabled) {
@ -1417,8 +1461,10 @@ void MyAvatar::clearJointsData() {
void MyAvatar::setSkeletonModelURL(const QUrl& skeletonModelURL) {
Avatar::setSkeletonModelURL(skeletonModelURL);
_skeletonModel->setVisibleInScene(true, qApp->getMain3DScene());
_skeletonModel->setVisibleInScene(true, qApp->getMain3DScene(), render::ItemKey::TAG_BITS_NONE);
_headBoneSet.clear();
_cauterizationNeedsUpdate = true;
saveAvatarUrl();
emit skeletonChanged();
}
@ -1762,7 +1808,7 @@ void MyAvatar::attach(const QString& modelURL, const QString& jointName,
void MyAvatar::setVisibleInSceneIfReady(Model* model, const render::ScenePointer& scene, bool visible) {
if (model->isActive() && model->isRenderable()) {
model->setVisibleInScene(visible, scene);
model->setVisibleInScene(visible, scene, render::ItemKey::TAG_BITS_NONE);
}
}
@ -1790,6 +1836,8 @@ void MyAvatar::initHeadBones() {
}
q.pop();
}
_cauterizationNeedsUpdate = true;
}
QUrl MyAvatar::getAnimGraphOverrideUrl() const {
@ -1860,6 +1908,7 @@ void MyAvatar::postUpdate(float deltaTime, const render::ScenePointer& scene) {
_fstAnimGraphOverrideUrl = _skeletonModel->getGeometry()->getAnimGraphOverrideUrl();
initAnimGraph();
_isAnimatingScale = true;
_cauterizationNeedsUpdate = true;
}
if (_enableDebugDrawDefaultPose || _enableDebugDrawAnimPose) {
@ -1948,6 +1997,7 @@ void MyAvatar::preDisplaySide(RenderArgs* renderArgs) {
// toggle using the cauterizedBones depending on where the camera is and the rendering pass type.
const bool shouldDrawHead = shouldRenderHead(renderArgs);
if (shouldDrawHead != _prevShouldDrawHead) {
_cauterizationNeedsUpdate = true;
_skeletonModel->setEnableCauterization(!shouldDrawHead);
for (int i = 0; i < _attachmentData.size(); i++) {
@ -1957,7 +2007,8 @@ void MyAvatar::preDisplaySide(RenderArgs* renderArgs) {
_attachmentData[i].jointName.compare("RightEye", Qt::CaseInsensitive) == 0 ||
_attachmentData[i].jointName.compare("HeadTop_End", Qt::CaseInsensitive) == 0 ||
_attachmentData[i].jointName.compare("Face", Qt::CaseInsensitive) == 0) {
_attachmentModels[i]->setVisibleInScene(shouldDrawHead, qApp->getMain3DScene());
_attachmentModels[i]->setVisibleInScene(shouldDrawHead, qApp->getMain3DScene(),
render::ItemKey::TAG_BITS_NONE);
}
}
}
@ -3238,8 +3289,6 @@ bool MyAvatar::pinJoint(int index, const glm::vec3& position, const glm::quat& o
slamPosition(position);
setWorldOrientation(orientation);
_skeletonModel->getRig().setMaxHipsOffsetLength(0.05f);
auto it = std::find(_pinnedJoints.begin(), _pinnedJoints.end(), index);
if (it == _pinnedJoints.end()) {
_pinnedJoints.push_back(index);
@ -3259,12 +3308,6 @@ bool MyAvatar::clearPinOnJoint(int index) {
auto it = std::find(_pinnedJoints.begin(), _pinnedJoints.end(), index);
if (it != _pinnedJoints.end()) {
_pinnedJoints.erase(it);
auto hipsIndex = getJointIndex("Hips");
if (index == hipsIndex) {
_skeletonModel->getRig().setMaxHipsOffsetLength(FLT_MAX);
}
return true;
}
return false;

View file

@ -633,6 +633,11 @@ signals:
private slots:
void leaveDomain();
protected:
virtual void beParentOfChild(SpatiallyNestablePointer newChild) const override;
virtual void forgetChild(SpatiallyNestablePointer newChild) const override;
private:
bool requiresSafeLanding(const glm::vec3& positionIn, glm::vec3& positionOut);
@ -641,6 +646,7 @@ private:
void simulate(float deltaTime);
void updateFromTrackers(float deltaTime);
void saveAvatarUrl();
virtual void render(RenderArgs* renderArgs) override;
virtual bool shouldRenderHead(const RenderArgs* renderArgs) const override;
void setShouldRenderLocally(bool shouldRender) { _shouldRender = shouldRender; setEnableMeshVisible(shouldRender); }
@ -812,6 +818,8 @@ private:
bool _enableDebugDrawIKChains { false };
bool _enableDebugDrawDetailedCollision { false };
mutable bool _cauterizationNeedsUpdate; // do we need to scan children and update their "cauterized" state?
AudioListenerMode _audioListenerMode;
glm::vec3 _customListenPosition;
glm::quat _customListenOrientation;
@ -849,6 +857,8 @@ private:
// height of user in sensor space, when standing erect.
ThreadSafeValueCache<float> _userHeight { DEFAULT_AVATAR_HEIGHT };
void updateChildCauterization(SpatiallyNestablePointer object);
// max unscaled forward movement speed
ThreadSafeValueCache<float> _walkSpeed { DEFAULT_AVATAR_MAX_WALKING_SPEED };
};

View file

@ -43,8 +43,6 @@ static AnimPose computeHipsInSensorFrame(MyAvatar* myAvatar, bool isFlying) {
AnimPose result = AnimPose(worldToSensorMat * avatarTransform.getMatrix() * Matrices::Y_180);
result.scale() = glm::vec3(1.0f, 1.0f, 1.0f);
return result;
} else {
DebugDraw::getInstance().removeMarker("pinnedHips");
}
glm::mat4 hipsMat = myAvatar->deriveBodyFromHMDSensor();

View file

@ -1,8 +1,10 @@
#include "LimitlessConnection.h"
#include <QJsonObject>
#include <QJsonDocument>
#include <QJsonArray>
#include <src/InterfaceLogging.h>
#include <src/ui/AvatarInputs.h>
#include "LimitlessConnection.h"
#include "LimitlessVoiceRecognitionScriptingInterface.h"
LimitlessConnection::LimitlessConnection() :

View file

@ -396,11 +396,11 @@ QString WindowScriptingInterface::protocolSignature() {
}
int WindowScriptingInterface::getInnerWidth() {
return qApp->getDeviceSize().x;
return qApp->getWindow()->geometry().width();
}
int WindowScriptingInterface::getInnerHeight() {
return qApp->getDeviceSize().y;
return qApp->getWindow()->geometry().height() - qApp->getPrimaryMenu()->geometry().height();
}
glm::vec2 WindowScriptingInterface::getDeviceSize() const {
@ -430,12 +430,12 @@ bool WindowScriptingInterface::setDisplayTexture(const QString& name) {
return qApp->getActiveDisplayPlugin()->setDisplayTexture(name); // Plugins that don't know how, answer false.
}
void WindowScriptingInterface::takeSnapshot(bool notify, bool includeAnimated, float aspectRatio) {
qApp->takeSnapshot(notify, includeAnimated, aspectRatio);
void WindowScriptingInterface::takeSnapshot(bool notify, bool includeAnimated, float aspectRatio, const QString& filename) {
qApp->takeSnapshot(notify, includeAnimated, aspectRatio, filename);
}
void WindowScriptingInterface::takeSecondaryCameraSnapshot() {
qApp->takeSecondaryCameraSnapshot();
void WindowScriptingInterface::takeSecondaryCameraSnapshot(const QString& filename) {
qApp->takeSecondaryCameraSnapshot(filename);
}
void WindowScriptingInterface::shareSnapshot(const QString& path, const QUrl& href) {

View file

@ -334,6 +334,8 @@ public slots:
* @param {number} aspectRatio=0 - The width/height ratio of the snapshot required. If the value is <code>0</code> the
* full resolution is used (window dimensions in desktop mode; HMD display dimensions in HMD mode), otherwise one of the
* dimensions is adjusted in order to match the aspect ratio.
* @param {string} filename=QString() - If this value is not null then the image will be saved to this filename, with an appended ",jpg".
* otherwise, the image will be saved as 'hifi-snap-by-<user name>-YYYY-MM-DD_HH-MM-SS'
* @example <caption>Using the snapshot function and signals.</caption>
* function onStillSnapshotTaken(path, notify) {
* print("Still snapshot taken: " + path);
@ -355,15 +357,19 @@ public slots:
* var notify = true;
* var animated = true;
* var aspect = 1920 / 1080;
* Window.takeSnapshot(notify, animated, aspect);
* var filename = QString();
* Window.takeSnapshot(notify, animated, aspect, filename);
*/
void takeSnapshot(bool notify = true, bool includeAnimated = false, float aspectRatio = 0.0f);
void takeSnapshot(bool notify = true, bool includeAnimated = false, float aspectRatio = 0.0f, const QString& filename = QString());
/**jsdoc
* Takes a still snapshot of the current view from the secondary camera that can be set up through the {@link Render} API.
* @function Window.takeSecondaryCameraSnapshot
* @param {string} filename=QString() - If this value is not null then the image will be saved to this filename, with an appended ".jpg"
*
* var filename = QString();
*/
void takeSecondaryCameraSnapshot();
void takeSecondaryCameraSnapshot(const QString& filename = QString());
/**jsdoc
* Emit a {@link Window.connectionAdded|connectionAdded} or a {@link Window.connectionError|connectionError} signal that

View file

@ -25,7 +25,6 @@ Setting::Handle<bool> showAudioToolsSetting { QStringList { "AvatarInputs", "sho
AvatarInputs* AvatarInputs::getInstance() {
if (!INSTANCE) {
AvatarInputs::registerType();
AvatarInputs::show();
Q_ASSERT(INSTANCE);
}
return INSTANCE;

View file

@ -29,8 +29,8 @@ const int SEARCH_TOGGLE_BUTTON_WIDTH = 50;
const int SEARCH_TEXT_WIDTH = 240;
const int TIME_STAMP_LENGTH = 16;
const int FONT_WEIGHT = 75;
const QColor HIGHLIGHT_COLOR = QColor("#3366CC");
const QColor BOLD_COLOR = QColor("#445c8c");
const QColor HIGHLIGHT_COLOR = QColor("#00B4EF");
const QColor BOLD_COLOR = QColor("#1080B8");
const QString BOLD_PATTERN = "\\[\\d*\\/.*:\\d*:\\d*\\]";
BaseLogDialog::BaseLogDialog(QWidget* parent) : QDialog(parent, Qt::Window) {
@ -182,6 +182,7 @@ void BaseLogDialog::updateSelection() {
Highlighter::Highlighter(QTextDocument* parent) : QSyntaxHighlighter(parent) {
boldFormat.setFontWeight(FONT_WEIGHT);
boldFormat.setForeground(BOLD_COLOR);
keywordFormat.setFontWeight(FONT_WEIGHT);
keywordFormat.setForeground(HIGHLIGHT_COLOR);
}

View file

@ -15,11 +15,12 @@
#include <QPushButton>
#include <QComboBox>
#include <QPlainTextEdit>
#include <QLabel>
#include <shared/AbstractLoggerInterface.h>
const int REVEAL_BUTTON_WIDTH = 122;
const int CLEAR_FILTER_BUTTON_WIDTH = 80;
const int ALL_LOGS_BUTTON_WIDTH = 90;
const int MARGIN_LEFT = 25;
const int DEBUG_CHECKBOX_WIDTH = 70;
const int INFO_CHECKBOX_WIDTH = 65;
@ -38,7 +39,7 @@ const QString FATAL_TEXT = "[FATAL]";
const QString SUPPRESS_TEXT = "[SUPPRESS]";
const QString UNKNOWN_TEXT = "[UNKNOWN]";
LogDialog::LogDialog(QWidget* parent, AbstractLoggerInterface* logger) : BaseLogDialog(parent) {
LogDialog::LogDialog(QWidget* parent, AbstractLoggerInterface* logger) : BaseLogDialog(parent), _windowGeometry("logDialogGeometry", QRect()) {
_logger = logger;
setWindowTitle("Log");
@ -142,6 +143,11 @@ LogDialog::LogDialog(QWidget* parent, AbstractLoggerInterface* logger) : BaseLog
_filterDropdown->addItem("qml");
connect(_filterDropdown, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this, &LogDialog::handleFilterDropdownChanged);
_leftPad += COMBOBOX_WIDTH + MARGIN_LEFT + MARGIN_LEFT;
_messageCount = new QLabel("", this);
_messageCount->setObjectName("messageCount");
_messageCount->show();
_extraDebuggingBox = new QCheckBox("Extra debugging", this);
if (_logger->extraDebugging()) {
_extraDebuggingBox->setCheckState(Qt::Checked);
@ -149,12 +155,18 @@ LogDialog::LogDialog(QWidget* parent, AbstractLoggerInterface* logger) : BaseLog
_extraDebuggingBox->show();
connect(_extraDebuggingBox, &QCheckBox::stateChanged, this, &LogDialog::handleExtraDebuggingCheckbox);
_clearFilterButton = new QPushButton("Clear Filters", this);
_allLogsButton = new QPushButton("All Messages", this);
// set object name for css styling
_clearFilterButton->setObjectName("showAllButton");
_clearFilterButton->show();
connect(_clearFilterButton, &QPushButton::clicked, this, &LogDialog::handleClearFilterButton);
handleClearFilterButton();
_allLogsButton->setObjectName("allLogsButton");
_allLogsButton->show();
connect(_allLogsButton, &QPushButton::clicked, this, &LogDialog::handleAllLogsButton);
handleAllLogsButton();
auto windowGeometry = _windowGeometry.get();
if (windowGeometry.isValid()) {
setGeometry(windowGeometry);
}
}
void LogDialog::resizeEvent(QResizeEvent* event) {
@ -163,27 +175,36 @@ void LogDialog::resizeEvent(QResizeEvent* event) {
ELEMENT_MARGIN,
REVEAL_BUTTON_WIDTH,
ELEMENT_HEIGHT);
_clearFilterButton->setGeometry(width() - ELEMENT_MARGIN - CLEAR_FILTER_BUTTON_WIDTH,
_allLogsButton->setGeometry(width() - ELEMENT_MARGIN - ALL_LOGS_BUTTON_WIDTH,
THIRD_ROW,
CLEAR_FILTER_BUTTON_WIDTH,
ALL_LOGS_BUTTON_WIDTH,
ELEMENT_HEIGHT);
_extraDebuggingBox->setGeometry(width() - ELEMENT_MARGIN - COMBOBOX_WIDTH - ELEMENT_MARGIN - CLEAR_FILTER_BUTTON_WIDTH,
_extraDebuggingBox->setGeometry(width() - ELEMENT_MARGIN - COMBOBOX_WIDTH - ELEMENT_MARGIN - ALL_LOGS_BUTTON_WIDTH,
THIRD_ROW,
COMBOBOX_WIDTH,
ELEMENT_HEIGHT);
_messageCount->setGeometry(_leftPad,
THIRD_ROW,
COMBOBOX_WIDTH,
ELEMENT_HEIGHT);
}
void LogDialog::closeEvent(QCloseEvent* event) {
BaseLogDialog::closeEvent(event);
_windowGeometry.set(geometry());
}
void LogDialog::handleRevealButton() {
_logger->locateLog();
}
void LogDialog::handleClearFilterButton() {
void LogDialog::handleAllLogsButton() {
_logger->setExtraDebugging(false);
_extraDebuggingBox->setCheckState(Qt::Unchecked);
_logger->setDebugPrint(false);
_debugPrintBox->setCheckState(Qt::Unchecked);
_logger->setInfoPrint(false);
_infoPrintBox->setCheckState(Qt::Unchecked);
_logger->setDebugPrint(true);
_debugPrintBox->setCheckState(Qt::Checked);
_logger->setInfoPrint(true);
_infoPrintBox->setCheckState(Qt::Checked);
_logger->setCriticalPrint(true);
_criticalPrintBox->setCheckState(Qt::Checked);
_logger->setWarningPrint(true);
@ -260,40 +281,67 @@ void LogDialog::appendLogLine(QString logLine) {
if (logLine.contains(DEBUG_TEXT, Qt::CaseSensitive)) {
if (_logger->debugPrint()) {
_logTextBox->appendPlainText(logLine.trimmed());
_count++;
updateMessageCount();
}
} else if (logLine.contains(INFO_TEXT, Qt::CaseSensitive)) {
if (_logger->infoPrint()) {
_logTextBox->appendPlainText(logLine.trimmed());
_count++;
updateMessageCount();
}
} else if (logLine.contains(CRITICAL_TEXT, Qt::CaseSensitive)) {
if (_logger->criticalPrint()) {
_logTextBox->appendPlainText(logLine.trimmed());
_count++;
updateMessageCount();
}
} else if (logLine.contains(WARNING_TEXT, Qt::CaseSensitive)) {
if (_logger->warningPrint()) {
_logTextBox->appendPlainText(logLine.trimmed());
_count++;
updateMessageCount();
}
} else if (logLine.contains(SUPPRESS_TEXT, Qt::CaseSensitive)) {
if (_logger->suppressPrint()) {
_logTextBox->appendPlainText(logLine.trimmed());
_count++;
updateMessageCount();
}
} else if (logLine.contains(FATAL_TEXT, Qt::CaseSensitive)) {
if (_logger->fatalPrint()) {
_logTextBox->appendPlainText(logLine.trimmed());
_count++;
updateMessageCount();
}
} else {
if (_logger->unknownPrint()) {
if (_logger->unknownPrint() && logLine.trimmed() != "") {
_logTextBox->appendPlainText(logLine.trimmed());
_count++;
updateMessageCount();
}
}
}
}
void LogDialog::printLogFile() {
_count = 0;
_logTextBox->clear();
QString log = getCurrentLog();
QStringList logList = log.split('\n');
for (const auto& message : logList) {
appendLogLine(message);
}
updateMessageCount();
}
void LogDialog::updateMessageCount() {
_countLabel = QString::number(_count);
if (_count != 1) {
_countLabel.append(" log messages");
}
else {
_countLabel.append(" log message");
}
_messageCount->setText(_countLabel);
}

View file

@ -13,10 +13,12 @@
#define hifi_LogDialog_h
#include "BaseLogDialog.h"
#include <SettingHandle.h>
class QCheckBox;
class QPushButton;
class QComboBox;
class QLabel;
class QResizeEvent;
class AbstractLoggerInterface;
@ -40,17 +42,21 @@ private slots:
void handleFatalPrintBox(int);
void handleUnknownPrintBox(int);
void handleFilterDropdownChanged(int);
void handleClearFilterButton();
void handleAllLogsButton();
void printLogFile();
protected:
void resizeEvent(QResizeEvent* event) override;
void closeEvent(QCloseEvent* event) override;
QString getCurrentLog() override;
void printLogFile();
void updateMessageCount();
private:
QCheckBox* _extraDebuggingBox;
QPushButton* _revealLogButton;
QPushButton* _clearFilterButton;
QPushButton* _allLogsButton;
QCheckBox* _debugPrintBox;
QCheckBox* _infoPrintBox;
QCheckBox* _criticalPrintBox;
@ -59,9 +65,12 @@ private:
QCheckBox* _fatalPrintBox;
QCheckBox* _unknownPrintBox;
QComboBox* _filterDropdown;
QLabel* _messageCount;
QString _filterSelection;
QString _countLabel;
AbstractLoggerInterface* _logger;
Setting::Handle<QRect> _windowGeometry;
int _count = 0;
};
#endif // hifi_LogDialog_h

View file

@ -73,9 +73,9 @@ SnapshotMetaData* Snapshot::parseSnapshotData(QString snapshotPath) {
return data;
}
QString Snapshot::saveSnapshot(QImage image) {
QString Snapshot::saveSnapshot(QImage image, const QString& filename) {
QFile* snapshotFile = savedFileForSnapshot(image, false);
QFile* snapshotFile = savedFileForSnapshot(image, false, filename);
// we don't need the snapshot file, so close it, grab its filename and delete it
snapshotFile->close();
@ -92,7 +92,7 @@ QTemporaryFile* Snapshot::saveTempSnapshot(QImage image) {
return static_cast<QTemporaryFile*>(savedFileForSnapshot(image, true));
}
QFile* Snapshot::savedFileForSnapshot(QImage & shot, bool isTemporary) {
QFile* Snapshot::savedFileForSnapshot(QImage & shot, bool isTemporary, const QString& userSelectedFilename) {
// adding URL to snapshot
QUrl currentURL = DependencyManager::get<AddressManager>()->currentShareableAddress();
@ -104,7 +104,15 @@ QFile* Snapshot::savedFileForSnapshot(QImage & shot, bool isTemporary) {
QDateTime now = QDateTime::currentDateTime();
QString filename = FILENAME_PATH_FORMAT.arg(username, now.toString(DATETIME_FORMAT));
// If user has requested specific filename then use it, else create the filename
// 'jpg" is appended, as the image is saved in jpg format. This is the case for all snapshots
// (see definition of FILENAME_PATH_FORMAT)
QString filename;
if (!userSelectedFilename.isNull()) {
filename = userSelectedFilename + ".jpg";
} else {
filename = FILENAME_PATH_FORMAT.arg(username, now.toString(DATETIME_FORMAT));
}
const int IMAGE_QUALITY = 100;

View file

@ -37,7 +37,7 @@ class Snapshot : public QObject, public Dependency {
Q_OBJECT
SINGLETON_DEPENDENCY
public:
static QString saveSnapshot(QImage image);
static QString saveSnapshot(QImage image, const QString& filename);
static QTemporaryFile* saveTempSnapshot(QImage image);
static SnapshotMetaData* parseSnapshotData(QString snapshotPath);
@ -51,7 +51,7 @@ public slots:
Q_INVOKABLE QString getSnapshotsLocation();
Q_INVOKABLE void setSnapshotsLocation(const QString& location);
private:
static QFile* savedFileForSnapshot(QImage & image, bool isTemporary);
static QFile* savedFileForSnapshot(QImage & image, bool isTemporary, const QString& userSelectedFilename = QString());
};
#endif // hifi_Snapshot_h

View file

@ -48,7 +48,6 @@ QString getTextureMemoryPressureModeString();
Stats* Stats::getInstance() {
if (!INSTANCE) {
Stats::registerType();
Stats::show();
Q_ASSERT(INSTANCE);
}
return INSTANCE;

View file

@ -181,6 +181,8 @@ void Base3DOverlay::setProperties(const QVariantMap& originalProperties) {
if (properties["parentID"].isValid()) {
setParentID(QUuid(properties["parentID"].toString()));
bool success;
getParentPointer(success); // call this to hook-up the parent's back-pointers to its child overlays
needRenderItemUpdate = true;
}
if (properties["parentJointIndex"].isValid()) {

View file

@ -274,82 +274,88 @@ void ContextOverlayInterface::requestOwnershipVerification(const QUuid& entityID
auto nodeList = DependencyManager::get<NodeList>();
if (entityProperties.getClientOnly()) {
if (entityProperties.verifyStaticCertificateProperties()) {
SharedNodePointer entityServer = nodeList->soloNodeOfType(NodeType::EntityServer);
if (entityProperties.verifyStaticCertificateProperties()) {
if (entityProperties.getClientOnly()) {
SharedNodePointer entityServer = nodeList->soloNodeOfType(NodeType::EntityServer);
if (entityServer) {
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkRequest networkRequest;
networkRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true);
networkRequest.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
QUrl requestURL = NetworkingConstants::METAVERSE_SERVER_URL();
requestURL.setPath("/api/v1/commerce/proof_of_purchase_status/transfer");
QJsonObject request;
request["certificate_id"] = entityProperties.getCertificateID();
networkRequest.setUrl(requestURL);
if (entityServer) {
QNetworkAccessManager& networkAccessManager = NetworkAccessManager::getInstance();
QNetworkRequest networkRequest;
networkRequest.setAttribute(QNetworkRequest::FollowRedirectsAttribute, true);
networkRequest.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
QUrl requestURL = NetworkingConstants::METAVERSE_SERVER_URL();
requestURL.setPath("/api/v1/commerce/proof_of_purchase_status/transfer");
QJsonObject request;
request["certificate_id"] = entityProperties.getCertificateID();
networkRequest.setUrl(requestURL);
QNetworkReply* networkReply = NULL;
networkReply = networkAccessManager.put(networkRequest, QJsonDocument(request).toJson());
QNetworkReply* networkReply = NULL;
networkReply = networkAccessManager.put(networkRequest, QJsonDocument(request).toJson());
connect(networkReply, &QNetworkReply::finished, [=]() {
QJsonObject jsonObject = QJsonDocument::fromJson(networkReply->readAll()).object();
jsonObject = jsonObject["data"].toObject();
connect(networkReply, &QNetworkReply::finished, [=]() {
QJsonObject jsonObject = QJsonDocument::fromJson(networkReply->readAll()).object();
jsonObject = jsonObject["data"].toObject();
if (networkReply->error() == QNetworkReply::NoError) {
if (!jsonObject["invalid_reason"].toString().isEmpty()) {
qCDebug(entities) << "invalid_reason not empty";
} else if (jsonObject["transfer_status"].toArray().first().toString() == "failed") {
qCDebug(entities) << "'transfer_status' is 'failed'";
} else if (jsonObject["transfer_status"].toArray().first().toString() == "pending") {
qCDebug(entities) << "'transfer_status' is 'pending'";
} else {
QString ownerKey = jsonObject["transfer_recipient_key"].toString();
QByteArray certID = entityProperties.getCertificateID().toUtf8();
QByteArray text = DependencyManager::get<EntityTreeRenderer>()->getTree()->computeNonce(certID, ownerKey);
QByteArray nodeToChallengeByteArray = entityProperties.getOwningAvatarID().toRfc4122();
int certIDByteArraySize = certID.length();
int textByteArraySize = text.length();
int nodeToChallengeByteArraySize = nodeToChallengeByteArray.length();
auto challengeOwnershipPacket = NLPacket::create(PacketType::ChallengeOwnershipRequest,
certIDByteArraySize + textByteArraySize + nodeToChallengeByteArraySize + 3 * sizeof(int),
true);
challengeOwnershipPacket->writePrimitive(certIDByteArraySize);
challengeOwnershipPacket->writePrimitive(textByteArraySize);
challengeOwnershipPacket->writePrimitive(nodeToChallengeByteArraySize);
challengeOwnershipPacket->write(certID);
challengeOwnershipPacket->write(text);
challengeOwnershipPacket->write(nodeToChallengeByteArray);
nodeList->sendPacket(std::move(challengeOwnershipPacket), *entityServer);
// Kickoff a 10-second timeout timer that marks the cert if we don't get an ownership response in time
if (thread() != QThread::currentThread()) {
QMetaObject::invokeMethod(this, "startChallengeOwnershipTimer");
return;
if (networkReply->error() == QNetworkReply::NoError) {
if (!jsonObject["invalid_reason"].toString().isEmpty()) {
qCDebug(entities) << "invalid_reason not empty";
} else if (jsonObject["transfer_status"].toArray().first().toString() == "failed") {
qCDebug(entities) << "'transfer_status' is 'failed'";
} else if (jsonObject["transfer_status"].toArray().first().toString() == "pending") {
qCDebug(entities) << "'transfer_status' is 'pending'";
} else {
startChallengeOwnershipTimer();
}
}
} else {
qCDebug(entities) << "Call to" << networkReply->url() << "failed with error" << networkReply->error() <<
"More info:" << networkReply->readAll();
}
QString ownerKey = jsonObject["transfer_recipient_key"].toString();
networkReply->deleteLater();
});
} else {
qCWarning(context_overlay) << "Couldn't get Entity Server!";
}
QByteArray certID = entityProperties.getCertificateID().toUtf8();
QByteArray text = DependencyManager::get<EntityTreeRenderer>()->getTree()->computeNonce(certID, ownerKey);
QByteArray nodeToChallengeByteArray = entityProperties.getOwningAvatarID().toRfc4122();
int certIDByteArraySize = certID.length();
int textByteArraySize = text.length();
int nodeToChallengeByteArraySize = nodeToChallengeByteArray.length();
auto challengeOwnershipPacket = NLPacket::create(PacketType::ChallengeOwnershipRequest,
certIDByteArraySize + textByteArraySize + nodeToChallengeByteArraySize + 3 * sizeof(int),
true);
challengeOwnershipPacket->writePrimitive(certIDByteArraySize);
challengeOwnershipPacket->writePrimitive(textByteArraySize);
challengeOwnershipPacket->writePrimitive(nodeToChallengeByteArraySize);
challengeOwnershipPacket->write(certID);
challengeOwnershipPacket->write(text);
challengeOwnershipPacket->write(nodeToChallengeByteArray);
nodeList->sendPacket(std::move(challengeOwnershipPacket), *entityServer);
// Kickoff a 10-second timeout timer that marks the cert if we don't get an ownership response in time
if (thread() != QThread::currentThread()) {
QMetaObject::invokeMethod(this, "startChallengeOwnershipTimer");
return;
} else {
startChallengeOwnershipTimer();
}
}
} else {
qCDebug(entities) << "Call to" << networkReply->url() << "failed with error" << networkReply->error() <<
"More info:" << networkReply->readAll();
}
networkReply->deleteLater();
});
} else {
qCWarning(context_overlay) << "Couldn't get Entity Server!";
}
} else {
// We don't currently verify ownership of entities that aren't Avatar Entities,
// so they always pass Ownership Verification. It's necessary to emit this signal
// so that the Inspection Certificate can continue its information-grabbing process.
auto ledger = DependencyManager::get<Ledger>();
_challengeOwnershipTimeoutTimer.stop();
emit ledger->updateCertificateStatus(entityProperties.getCertificateID(), (uint)(ledger->CERTIFICATE_STATUS_STATIC_VERIFICATION_FAILED));
emit DependencyManager::get<WalletScriptingInterface>()->ownershipVerificationFailed(_lastInspectedEntity);
qCDebug(context_overlay) << "Entity" << _lastInspectedEntity << "failed static certificate verification!";
emit ledger->updateCertificateStatus(entityProperties.getCertificateID(), (uint)(ledger->CERTIFICATE_STATUS_VERIFICATION_SUCCESS));
}
} else {
auto ledger = DependencyManager::get<Ledger>();
_challengeOwnershipTimeoutTimer.stop();
emit ledger->updateCertificateStatus(entityProperties.getCertificateID(), (uint)(ledger->CERTIFICATE_STATUS_STATIC_VERIFICATION_FAILED));
emit DependencyManager::get<WalletScriptingInterface>()->ownershipVerificationFailed(_lastInspectedEntity);
qCDebug(context_overlay) << "Entity" << _lastInspectedEntity << "failed static certificate verification!";
}
}
@ -357,12 +363,10 @@ static const QString INSPECTION_CERTIFICATE_QML_PATH = "hifi/commerce/inspection
void ContextOverlayInterface::openInspectionCertificate() {
// lets open the tablet to the inspection certificate QML
if (!_currentEntityWithContextOverlay.isNull() && _entityMarketplaceID.length() > 0) {
setLastInspectedEntity(_currentEntityWithContextOverlay);
auto tablet = dynamic_cast<TabletProxy*>(_tabletScriptingInterface->getTablet("com.highfidelity.interface.tablet.system"));
tablet->loadQMLSource(INSPECTION_CERTIFICATE_QML_PATH);
_hmdScriptingInterface->openTablet();
setLastInspectedEntity(_currentEntityWithContextOverlay);
requestOwnershipVerification(_lastInspectedEntity);
}
}

View file

@ -57,7 +57,7 @@ public:
bool getEnabled() { return _enabled; }
bool getIsInMarketplaceInspectionMode() { return _isInMarketplaceInspectionMode; }
void setIsInMarketplaceInspectionMode(bool mode) { _isInMarketplaceInspectionMode = mode; }
void requestOwnershipVerification(const QUuid& entityID);
Q_INVOKABLE void requestOwnershipVerification(const QUuid& entityID);
EntityPropertyFlags getEntityPropertyFlags() { return _entityPropertyFlags; }
signals:

View file

@ -63,7 +63,7 @@ glm::vec3 Line3DOverlay::getEnd() const {
localEnd = getLocalEnd();
worldEnd = localToWorld(localEnd, getParentID(), getParentJointIndex(), getScalesWithParent(), success);
if (!success) {
qDebug() << "Line3DOverlay::getEnd failed";
qDebug() << "Line3DOverlay::getEnd failed, parentID = " << getParentID();
}
return worldEnd;
}

View file

@ -86,7 +86,8 @@ void ModelOverlay::update(float deltatime) {
}
if (_visibleDirty) {
_visibleDirty = false;
_model->setVisibleInScene(getVisible(), scene);
// don't show overlays in mirrors
_model->setVisibleInScene(getVisible(), scene, render::ItemKey::TAG_BITS_0);
}
if (_drawInFrontDirty) {
_drawInFrontDirty = false;
@ -120,8 +121,10 @@ void ModelOverlay::removeFromScene(Overlay::Pointer overlay, const render::Scene
}
void ModelOverlay::setVisible(bool visible) {
Overlay::setVisible(visible);
_visibleDirty = true;
if (visible != getVisible()) {
Overlay::setVisible(visible);
_visibleDirty = true;
}
}
void ModelOverlay::setDrawInFront(bool drawInFront) {

View file

@ -106,7 +106,7 @@ private:
bool _jointMappingCompleted { false };
QVector<int> _jointMapping; // domain is index into model-joints, range is index into animation-joints
bool _visibleDirty { false };
bool _visibleDirty { true };
bool _drawInFrontDirty { false };
bool _drawInHUDDirty { false };

View file

@ -44,6 +44,13 @@ namespace render {
} else {
builder.withViewSpace();
}
if (!overlay->getVisible()) {
builder.withInvisible();
}
builder.withTagBits(render::ItemKey::TAG_BITS_0); // Only draw overlays in main view
return builder.build();
}
template <> const Item::Bound payloadGetBound(const Overlay::Pointer& overlay) {

View file

@ -80,7 +80,6 @@ Web3DOverlay::Web3DOverlay() {
_webSurface->getSurfaceContext()->setContextProperty("GlobalServices", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED
_webSurface->getSurfaceContext()->setContextProperty("AccountServices", AccountServicesScriptingInterface::getInstance());
_webSurface->getSurfaceContext()->setContextProperty("AddressManager", DependencyManager::get<AddressManager>().data());
}
Web3DOverlay::Web3DOverlay(const Web3DOverlay* Web3DOverlay) :
@ -135,7 +134,11 @@ void Web3DOverlay::destroyWebSurface() {
QObject::disconnect(this, &Web3DOverlay::scriptEventReceived, _webSurface.data(), &OffscreenQmlSurface::emitScriptEvent);
QObject::disconnect(_webSurface.data(), &OffscreenQmlSurface::webEventReceived, this, &Web3DOverlay::webEventReceived);
DependencyManager::get<OffscreenQmlSurfaceCache>()->release(QML, _webSurface);
auto offscreenCache = DependencyManager::get<OffscreenQmlSurfaceCache>();
// FIXME prevents crash on shutdown, but we shoudln't have to do this check
if (offscreenCache) {
offscreenCache->release(QML, _webSurface);
}
_webSurface.reset();
}
@ -201,6 +204,11 @@ void Web3DOverlay::setupQmlSurface() {
_webSurface->getSurfaceContext()->setContextProperty("offscreenFlags", flags);
_webSurface->getSurfaceContext()->setContextProperty("AddressManager", DependencyManager::get<AddressManager>().data());
_webSurface->getSurfaceContext()->setContextProperty("Account", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED
_webSurface->getSurfaceContext()->setContextProperty("GlobalServices", AccountServicesScriptingInterface::getInstance()); // DEPRECATED - TO BE REMOVED
_webSurface->getSurfaceContext()->setContextProperty("AccountServices", AccountServicesScriptingInterface::getInstance());
// in Qt 5.10.0 there is already an "Audio" object in the QML context
// though I failed to find it (from QtMultimedia??). So.. let it be "AudioScriptingInterface"
_webSurface->getSurfaceContext()->setContextProperty("AudioScriptingInterface", DependencyManager::get<AudioScriptingInterface>().data());

View file

@ -880,25 +880,6 @@ const AnimPoseVec& AnimInverseKinematics::evaluate(const AnimVariantMap& animVar
return _relativePoses;
}
AnimPose AnimInverseKinematics::applyHipsOffset() const {
glm::vec3 hipsOffset = _hipsOffset;
AnimPose relHipsPose = _relativePoses[_hipsIndex];
float offsetLength = glm::length(hipsOffset);
const float MIN_HIPS_OFFSET_LENGTH = 0.03f;
if (offsetLength > MIN_HIPS_OFFSET_LENGTH) {
float scaleFactor = ((offsetLength - MIN_HIPS_OFFSET_LENGTH) / offsetLength);
glm::vec3 scaledHipsOffset = scaleFactor * hipsOffset;
if (_hipsParentIndex == -1) {
relHipsPose.trans() = _relativePoses[_hipsIndex].trans() + scaledHipsOffset;
} else {
AnimPose absHipsPose = _skeleton->getAbsolutePose(_hipsIndex, _relativePoses);
absHipsPose.trans() += scaledHipsOffset;
relHipsPose = _skeleton->getAbsolutePose(_hipsParentIndex, _relativePoses).inverse() * absHipsPose;
}
}
return relHipsPose;
}
//virtual
const AnimPoseVec& AnimInverseKinematics::overlay(const AnimVariantMap& animVars, const AnimContext& context, float dt, Triggers& triggersOut, const AnimPoseVec& underPoses) {
// allows solutionSource to be overridden by an animVar
@ -996,27 +977,6 @@ const AnimPoseVec& AnimInverseKinematics::overlay(const AnimVariantMap& animVars
_relativePoses[_hipsIndex] = parentAbsPose.inverse() * absPose;
_relativePoses[_hipsIndex].scale() = glm::vec3(1.0f);
_hipsOffset = Vectors::ZERO;
} else if (_hipsIndex >= 0) {
// if there is no hips target, shift hips according to the _hipsOffset from the previous frame
AnimPose relHipsPose = applyHipsOffset();
// determine if we should begin interpolating the hips.
for (size_t i = 0; i < targets.size(); i++) {
if (_prevJointChainInfoVec[i].target.getIndex() == _hipsIndex) {
if (_prevJointChainInfoVec[i].timer > 0.0f) {
// smoothly lerp in hipsOffset
float alpha = (JOINT_CHAIN_INTERP_TIME - _prevJointChainInfoVec[i].timer) / JOINT_CHAIN_INTERP_TIME;
AnimPose prevRelHipsPose(_prevJointChainInfoVec[i].jointInfoVec[0].rot, _prevJointChainInfoVec[i].jointInfoVec[0].trans);
::blend(1, &prevRelHipsPose, &relHipsPose, alpha, &relHipsPose);
}
break;
}
}
_relativePoses[_hipsIndex] = relHipsPose;
}
// if there is an active jointChainInfo for the hips store the post shifted hips into it.
@ -1084,11 +1044,6 @@ const AnimPoseVec& AnimInverseKinematics::overlay(const AnimVariantMap& animVars
solve(context, targets, dt, jointChainInfoVec);
}
if (_hipsTargetIndex < 0) {
PROFILE_RANGE_EX(simulation_animation, "ik/measureHipsOffset", 0xffff00ff, 0);
_hipsOffset = computeHipsOffset(targets, underPoses, dt, _hipsOffset);
}
}
if (context.getEnableDebugDrawIKConstraints()) {
@ -1099,69 +1054,6 @@ const AnimPoseVec& AnimInverseKinematics::overlay(const AnimVariantMap& animVars
return _relativePoses;
}
glm::vec3 AnimInverseKinematics::computeHipsOffset(const std::vector<IKTarget>& targets, const AnimPoseVec& underPoses, float dt, glm::vec3 prevHipsOffset) const {
// measure new _hipsOffset for next frame
// by looking for discrepancies between where a targeted endEffector is
// and where it wants to be (after IK solutions are done)
glm::vec3 hipsOffset = prevHipsOffset;
glm::vec3 newHipsOffset = Vectors::ZERO;
for (auto& target: targets) {
int targetIndex = target.getIndex();
if (targetIndex == _headIndex && _headIndex != -1) {
// special handling for headTarget
if (target.getType() == IKTarget::Type::RotationOnly) {
// we want to shift the hips to bring the underPose closer
// to where the head happens to be (overpose)
glm::vec3 under = _skeleton->getAbsolutePose(_headIndex, underPoses).trans();
glm::vec3 actual = _skeleton->getAbsolutePose(_headIndex, _relativePoses).trans();
const float HEAD_OFFSET_SLAVE_FACTOR = 0.65f;
newHipsOffset += HEAD_OFFSET_SLAVE_FACTOR * (actual - under);
} else if (target.getType() == IKTarget::Type::HmdHead) {
// we want to shift the hips to bring the head to its designated position
glm::vec3 actual = _skeleton->getAbsolutePose(_headIndex, _relativePoses).trans();
hipsOffset += target.getTranslation() - actual;
// and ignore all other targets
newHipsOffset = hipsOffset;
break;
} else if (target.getType() == IKTarget::Type::RotationAndPosition) {
glm::vec3 actualPosition = _skeleton->getAbsolutePose(targetIndex, _relativePoses).trans();
glm::vec3 targetPosition = target.getTranslation();
newHipsOffset += targetPosition - actualPosition;
// Add downward pressure on the hips
const float PRESSURE_SCALE_FACTOR = 0.95f;
const float PRESSURE_TRANSLATION_OFFSET = 1.0f;
newHipsOffset *= PRESSURE_SCALE_FACTOR;
newHipsOffset -= PRESSURE_TRANSLATION_OFFSET;
}
} else if (target.getType() == IKTarget::Type::RotationAndPosition) {
glm::vec3 actualPosition = _skeleton->getAbsolutePose(targetIndex, _relativePoses).trans();
glm::vec3 targetPosition = target.getTranslation();
newHipsOffset += targetPosition - actualPosition;
}
}
// smooth transitions by relaxing hipsOffset toward the new value
const float HIPS_OFFSET_SLAVE_TIMESCALE = 0.10f;
float tau = dt < HIPS_OFFSET_SLAVE_TIMESCALE ? dt / HIPS_OFFSET_SLAVE_TIMESCALE : 1.0f;
hipsOffset += (newHipsOffset - hipsOffset) * tau;
// clamp the hips offset
float hipsOffsetLength = glm::length(hipsOffset);
if (hipsOffsetLength > _maxHipsOffsetLength) {
hipsOffset *= _maxHipsOffsetLength / hipsOffsetLength;
}
return hipsOffset;
}
void AnimInverseKinematics::setMaxHipsOffsetLength(float maxLength) {
// manually adjust scale here
const float METERS_TO_CENTIMETERS = 100.0f;
_maxHipsOffsetLength = METERS_TO_CENTIMETERS * maxLength;
}
void AnimInverseKinematics::clearIKJointLimitHistory() {
for (auto& pair : _constraints) {
pair.second->clearHistory();

View file

@ -57,8 +57,6 @@ public:
void clearIKJointLimitHistory();
void setMaxHipsOffsetLength(float maxLength);
float getMaxErrorOnLastSolve() { return _maxErrorOnLastSolve; }
enum class SolutionSource {
@ -92,7 +90,6 @@ protected:
void blendToPoses(const AnimPoseVec& targetPoses, const AnimPoseVec& underPose, float blendFactor);
void preconditionRelativePosesToAvoidLimbLock(const AnimContext& context, const std::vector<IKTarget>& targets);
void setSecondaryTargets(const AnimContext& context);
AnimPose applyHipsOffset() const;
// used to pre-compute information about each joint influeced by a spline IK target.
struct SplineJointInfo {
@ -111,7 +108,6 @@ protected:
void clearConstraints();
void initConstraints();
void initLimitCenterPoses();
glm::vec3 computeHipsOffset(const std::vector<IKTarget>& targets, const AnimPoseVec& underPoses, float dt, glm::vec3 prevHipsOffset) const;
// no copies
AnimInverseKinematics(const AnimInverseKinematics&) = delete;
@ -150,9 +146,6 @@ protected:
mutable std::map<int, std::vector<SplineJointInfo>> _splineJointInfoMap;
// experimental data for moving hips during IK
glm::vec3 _hipsOffset { Vectors::ZERO };
float _maxHipsOffsetLength{ FLT_MAX };
int _headIndex { -1 };
int _hipsIndex { -1 };
int _hipsParentIndex { -1 };

View file

@ -372,18 +372,6 @@ void Rig::clearIKJointLimitHistory() {
}
}
void Rig::setMaxHipsOffsetLength(float maxLength) {
_maxHipsOffsetLength = maxLength;
auto ikNode = getAnimInverseKinematicsNode();
if (ikNode) {
ikNode->setMaxHipsOffsetLength(_maxHipsOffsetLength);
}
}
float Rig::getMaxHipsOffsetLength() const {
return _maxHipsOffsetLength;
}
float Rig::getIKErrorOnLastSolve() const {
float result = 0.0f;
@ -1256,7 +1244,7 @@ void Rig::updateHands(bool leftHandEnabled, bool rightHandEnabled, bool hipsEnab
int handJointIndex = _animSkeleton->nameToJointIndex("LeftHand");
int armJointIndex = _animSkeleton->nameToJointIndex("LeftArm");
int elbowJointIndex = _animSkeleton->nameToJointIndex("LeftForeArm");
if (!leftArmEnabled && elbowJointIndex >= 0 && armJointIndex >= 0 && elbowJointIndex >= 0) {
if (!leftArmEnabled && handJointIndex >= 0 && armJointIndex >= 0 && elbowJointIndex >= 0) {
glm::vec3 poleVector = calculateElbowPoleVector(handJointIndex, elbowJointIndex, armJointIndex, hipsIndex, true);
// smooth toward desired pole vector from previous pole vector... to reduce jitter
@ -1303,7 +1291,7 @@ void Rig::updateHands(bool leftHandEnabled, bool rightHandEnabled, bool hipsEnab
int handJointIndex = _animSkeleton->nameToJointIndex("RightHand");
int armJointIndex = _animSkeleton->nameToJointIndex("RightArm");
int elbowJointIndex = _animSkeleton->nameToJointIndex("RightForeArm");
if (!rightArmEnabled && elbowJointIndex >= 0 && armJointIndex >= 0 && elbowJointIndex >= 0) {
if (!rightArmEnabled && handJointIndex >= 0 && armJointIndex >= 0 && elbowJointIndex >= 0) {
glm::vec3 poleVector = calculateElbowPoleVector(handJointIndex, elbowJointIndex, armJointIndex, hipsIndex, false);
// smooth toward desired pole vector from previous pole vector... to reduce jitter
@ -1766,7 +1754,6 @@ void Rig::copyJointsFromJointData(const QVector<JointData>& jointDataVec) {
const AnimPoseVec& relativeDefaultPoses = _animSkeleton->getRelativeDefaultPoses();
for (int i = 0; i < numJoints; i++) {
const JointData& data = jointDataVec.at(i);
_internalPoseSet._relativePoses[i].scale() = Vectors::ONE;
_internalPoseSet._relativePoses[i].rot() = rotations[i];
if (data.translationIsDefaultPose) {
_internalPoseSet._relativePoses[i].trans() = relativeDefaultPoses[i].trans();

View file

@ -346,7 +346,6 @@ protected:
bool _enabledAnimations { true };
mutable uint32_t _jointNameWarningCount { 0 };
float _maxHipsOffsetLength { 1.0f };
bool _enableDebugDrawIKTargets { false };
bool _enableDebugDrawIKConstraints { false };

View file

@ -49,6 +49,9 @@ void AbstractAudioInterface::emitAudioPacket(const void* audioData, size_t bytes
audioPacket->writePrimitive(channelFlag);
}
// at this point we'd better be sending the mixer a valid position, or it won't consider us for mixing
assert(!isNaN(transform.getTranslation()));
// pack the three float positions
audioPacket->writePrimitive(transform.getTranslation());
// pack the orientation

View file

@ -17,6 +17,7 @@
#include <glm/detail/func_common.hpp>
#include <QtCore/QDataStream>
#include <LogHandler.h>
#include <Node.h>
#include <udt/PacketHeaders.h>
#include <UUID.h>
@ -76,6 +77,19 @@ int PositionalAudioStream::parsePositionalData(const QByteArray& positionalByteA
QDataStream packetStream(positionalByteArray);
packetStream.readRawData(reinterpret_cast<char*>(&_position), sizeof(_position));
// if the client sends us a bad position, flag it so that we don't consider this stream for mixing
if (glm::isnan(_position.x) || glm::isnan(_position.y) || glm::isnan(_position.z)) {
static const QString INVALID_POSITION_REGEX = "PositionalAudioStream unpacked invalid position for node";
static QString repeatedMessage = LogHandler::getInstance().addRepeatedMessageRegex(INVALID_POSITION_REGEX);
qDebug() << "PositionalAudioStream unpacked invalid position for node" << uuidStringWithoutCurlyBraces(getNodeID());
_hasValidPosition = false;
} else {
_hasValidPosition = true;
}
packetStream.readRawData(reinterpret_cast<char*>(&_orientation), sizeof(_orientation));
packetStream.readRawData(reinterpret_cast<char*>(&_avatarBoundingBoxCorner), sizeof(_avatarBoundingBoxCorner));
packetStream.readRawData(reinterpret_cast<char*>(&_avatarBoundingBoxScale), sizeof(_avatarBoundingBoxScale));

View file

@ -43,12 +43,15 @@ public:
bool shouldLoopbackForNode() const { return _shouldLoopbackForNode; }
bool isStereo() const { return _isStereo; }
PositionalAudioStream::Type getType() const { return _type; }
const glm::vec3& getPosition() const { return _position; }
const glm::quat& getOrientation() const { return _orientation; }
const glm::vec3& getAvatarBoundingBoxCorner() const { return _avatarBoundingBoxCorner; }
const glm::vec3& getAvatarBoundingBoxScale() const { return _avatarBoundingBoxScale; }
bool hasValidPosition() const { return _hasValidPosition; }
protected:
// disallow copying of PositionalAudioStream objects
@ -75,6 +78,8 @@ protected:
float _quietestTrailingFrameLoudness;
float _quietestFrameLoudness;
int _frameCounter;
bool _hasValidPosition { false };
};
#endif // hifi_PositionalAudioStream_h

View file

@ -1,6 +1,6 @@
set(TARGET_NAME avatars-renderer)
AUTOSCRIBE_SHADER_LIB(gpu graphics render render-utils)
setup_hifi_library(Widgets Network Script)
setup_hifi_library(Network Script)
link_hifi_libraries(shared gpu graphics animation model-networking script-engine render render-utils image trackers entities-renderer)
include_hifi_library_headers(avatars)
include_hifi_library_headers(networking)

View file

@ -50,7 +50,7 @@ const glm::vec3 HAND_TO_PALM_OFFSET(0.0f, 0.12f, 0.08f);
namespace render {
template <> const ItemKey payloadGetKey(const AvatarSharedPointer& avatar) {
return ItemKey::Builder::opaqueShape().withTypeMeta();
return ItemKey::Builder::opaqueShape().withTypeMeta().withTagBits(ItemKey::TAG_BITS_0 | ItemKey::TAG_BITS_1);
}
template <> const Item::Bound payloadGetBound(const AvatarSharedPointer& avatar) {
return static_pointer_cast<Avatar>(avatar)->getBounds();

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@ -707,7 +707,11 @@ public slots:
void setJointMappingsFromNetworkReply();
void setSessionUUID(const QUuid& sessionUUID) {
if (sessionUUID != getID()) {
setID(sessionUUID);
if (sessionUUID == QUuid()) {
setID(AVATAR_SELF_ID);
} else {
setID(sessionUUID);
}
emit sessionUUIDChanged();
}
}

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@ -1,6 +1,6 @@
set(TARGET_NAME display-plugins)
AUTOSCRIBE_SHADER_LIB(gpu display-plugins)
setup_hifi_library(OpenGL)
setup_hifi_library(Gui)
link_hifi_libraries(shared plugins ui-plugins gl ui render-utils ${PLATFORM_GL_BACKEND})
include_hifi_library_headers(gpu)
include_hifi_library_headers(model-networking)

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@ -395,10 +395,10 @@ void HmdDisplayPlugin::HUDRenderer::build() {
void HmdDisplayPlugin::HUDRenderer::updatePipeline() {
if (!pipeline) {
auto vs = gpu::Shader::createVertex(std::string(hmd_ui_vert));
auto ps = gpu::Shader::createPixel(std::string(hmd_ui_frag));
auto vs = hmd_ui_vert::getShader();
auto ps = hmd_ui_frag::getShader();
auto program = gpu::Shader::createProgram(vs, ps);
gpu::gl::GLBackend::makeProgram(*program, gpu::Shader::BindingSet());
gpu::Shader::makeProgram(*program, gpu::Shader::BindingSet());
uniformsLocation = program->getUniformBuffers().findLocation("hudBuffer");
gpu::StatePointer state = gpu::StatePointer(new gpu::State());

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@ -1,7 +1,7 @@
set(TARGET_NAME entities-renderer)
AUTOSCRIBE_SHADER_LIB(gpu graphics procedural render render-utils)
setup_hifi_library(Widgets Network Script)
link_hifi_libraries(shared gpu procedural graphics model-networking script-engine render render-utils image ui pointers)
setup_hifi_library(Network Script)
link_hifi_libraries(shared gpu procedural graphics model-networking script-engine render render-utils image qml ui pointers)
include_hifi_library_headers(networking)
include_hifi_library_headers(gl)
include_hifi_library_headers(ktx)

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@ -159,10 +159,10 @@ Item::Bound EntityRenderer::getBound() {
ItemKey EntityRenderer::getKey() {
if (isTransparent()) {
return ItemKey::Builder::transparentShape().withTypeMeta();
return ItemKey::Builder::transparentShape().withTypeMeta().withTagBits(render::ItemKey::TAG_BITS_0 | render::ItemKey::TAG_BITS_1);
}
return ItemKey::Builder::opaqueShape().withTypeMeta();
return ItemKey::Builder::opaqueShape().withTypeMeta().withTagBits(render::ItemKey::TAG_BITS_0 | render::ItemKey::TAG_BITS_1);
}
uint32_t EntityRenderer::metaFetchMetaSubItems(ItemIDs& subItems) {
@ -185,7 +185,12 @@ void EntityRenderer::render(RenderArgs* args) {
emit requestRenderUpdate();
}
if (_visible) {
auto& renderMode = args->_renderMode;
bool cauterized = (renderMode != RenderArgs::RenderMode::SHADOW_RENDER_MODE &&
renderMode != RenderArgs::RenderMode::SECONDARY_CAMERA_RENDER_MODE &&
_cauterized);
if (_visible && !cauterized) {
doRender(args);
}
}
@ -366,6 +371,7 @@ void EntityRenderer::doRenderUpdateSynchronous(const ScenePointer& scene, Transa
_moving = entity->isMovingRelativeToParent();
_visible = entity->getVisible();
_cauterized = entity->getCauterized();
_needsRenderUpdate = false;
});
}

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@ -124,6 +124,7 @@ protected:
bool _isFading{ _entitiesShouldFadeFunction() };
bool _prevIsTransparent { false };
bool _visible { false };
bool _cauterized { false };
bool _moving { false };
bool _needsRenderUpdate { false };
// Only touched on the rendering thread

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@ -1013,9 +1013,9 @@ ModelEntityRenderer::ModelEntityRenderer(const EntityItemPointer& entity) : Pare
void ModelEntityRenderer::setKey(bool didVisualGeometryRequestSucceed) {
if (didVisualGeometryRequestSucceed) {
_itemKey = ItemKey::Builder().withTypeMeta();
_itemKey = ItemKey::Builder().withTypeMeta().withTagBits(render::ItemKey::TAG_BITS_0 | render::ItemKey::TAG_BITS_1);
} else {
_itemKey = ItemKey::Builder().withTypeMeta().withTypeShape();
_itemKey = ItemKey::Builder().withTypeMeta().withTypeShape().withTagBits(render::ItemKey::TAG_BITS_0 | render::ItemKey::TAG_BITS_1);
}
}
@ -1334,11 +1334,16 @@ void ModelEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& sce
entity->updateModelBounds();
entity->stopModelOverrideIfNoParent();
if (model->isVisible() != _visible) {
// Default behavior for model is to not be visible in main view if cauterized (aka parented to the avatar's neck joint)
uint32_t viewTaskBits = _cauterized ?
render::ItemKey::TAG_BITS_1 : // draw in every view except the main one (view zero)
render::ItemKey::TAG_BITS_ALL; // draw in all views
if (model->isVisible() != _visible || model->getViewTagBits() != viewTaskBits) {
// FIXME: this seems like it could be optimized if we tracked our last known visible state in
// the renderable item. As it stands now the model checks it's visible/invisible state
// so most of the time we don't do anything in this function.
model->setVisibleInScene(_visible, scene);
model->setVisibleInScene(_visible, scene, viewTaskBits);
}
// TODO? early exit here when not visible?

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@ -36,8 +36,8 @@ static ShapePipelinePointer shapePipelineFactory(const ShapePlumber& plumber, co
gpu::State::FACTOR_ALPHA, gpu::State::BLEND_OP_ADD, gpu::State::ONE);
PrepareStencil::testMask(*state);
auto vertShader = gpu::Shader::createVertex(std::string(textured_particle_vert));
auto fragShader = gpu::Shader::createPixel(std::string(textured_particle_frag));
auto vertShader = textured_particle_vert::getShader();
auto fragShader = textured_particle_frag::getShader();
auto program = gpu::Shader::createProgram(vertShader, fragShader);
_texturedPipeline = texturedPipeline = gpu::Pipeline::create(program, state);
@ -147,9 +147,9 @@ void ParticleEffectEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEn
ItemKey ParticleEffectEntityRenderer::getKey() {
if (_visible) {
return ItemKey::Builder::transparentShape();
return ItemKey::Builder::transparentShape().withTagBits(render::ItemKey::TAG_BITS_0 | render::ItemKey::TAG_BITS_1);
} else {
return ItemKey::Builder().withInvisible().build();
return ItemKey::Builder().withInvisible().withTagBits(render::ItemKey::TAG_BITS_0 | render::ItemKey::TAG_BITS_1).build();
}
}

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@ -48,8 +48,8 @@ struct PolyLineUniforms {
static render::ShapePipelinePointer shapePipelineFactory(const render::ShapePlumber& plumber, const render::ShapeKey& key, gpu::Batch& batch) {
if (!polylinePipeline) {
auto VS = gpu::Shader::createVertex(std::string(paintStroke_vert));
auto PS = gpu::Shader::createPixel(std::string(paintStroke_frag));
auto VS = paintStroke_vert::getShader();
auto PS = paintStroke_frag::getShader();
gpu::ShaderPointer program = gpu::Shader::createProgram(VS, PS);
#ifdef POLYLINE_ENTITY_USE_FADE_EFFECT
auto fadeVS = gpu::Shader::createVertex(std::string(paintStroke_fade_vert));
@ -112,7 +112,7 @@ PolyLineEntityRenderer::PolyLineEntityRenderer(const EntityItemPointer& entity)
}
ItemKey PolyLineEntityRenderer::getKey() {
return ItemKey::Builder::transparentShape().withTypeMeta();
return ItemKey::Builder::transparentShape().withTypeMeta().withTagBits(render::ItemKey::TAG_BITS_0 | render::ItemKey::TAG_BITS_1);
}
ShapeKey PolyLineEntityRenderer::getShapeKey() {

View file

@ -27,6 +27,7 @@
#include <StencilMaskPass.h>
#include "EntityTreeRenderer.h"
#include "polyvox_vert.h"
#include "polyvox_frag.h"
#include "polyvox_fade_vert.h"
@ -70,6 +71,7 @@
#include "StencilMaskPass.h"
#include "EntityTreeRenderer.h"
#include "polyvox_vert.h"
#include "polyvox_frag.h"
#include "polyvox_fade_vert.h"
@ -99,7 +101,7 @@ const float MARCHING_CUBE_COLLISION_HULL_OFFSET = 0.5;
In RenderablePolyVoxEntityItem::render, these flags are checked and changes are propagated along the chain.
decompressVolumeData() is called to decompress _voxelData into _volData. recomputeMesh() is called to invoke the
polyVox surface extractor to create _mesh (as well as set Simulation _dirtyFlags). Because Simulation::DIRTY_SHAPE
polyVox surface extractor to create _mesh (as well as set Simulation _flags). Because Simulation::DIRTY_SHAPE
is set, isReadyToComputeShape() gets called and _shape is created either from _volData or _shape, depending on
the surface style.
@ -1138,7 +1140,7 @@ void RenderablePolyVoxEntityItem::setMesh(graphics::MeshPointer mesh) {
bool neighborsNeedUpdate;
withWriteLock([&] {
if (!_collisionless) {
_dirtyFlags |= Simulation::DIRTY_SHAPE | Simulation::DIRTY_MASS;
_flags |= Simulation::DIRTY_SHAPE | Simulation::DIRTY_MASS;
}
_mesh = mesh;
_meshDirty = true;
@ -1459,8 +1461,8 @@ static gpu::Stream::FormatPointer _vertexFormat;
ShapePipelinePointer shapePipelineFactory(const ShapePlumber& plumber, const ShapeKey& key, gpu::Batch& batch) {
if (!_pipelines[0]) {
gpu::ShaderPointer vertexShaders[2] = { gpu::Shader::createVertex(std::string(polyvox_vert)), gpu::Shader::createVertex(std::string(polyvox_fade_vert)) };
gpu::ShaderPointer pixelShaders[2] = { gpu::Shader::createPixel(std::string(polyvox_frag)), gpu::Shader::createPixel(std::string(polyvox_fade_frag)) };
gpu::ShaderPointer vertexShaders[2] = { polyvox_vert::getShader(), polyvox_fade_vert::getShader() };
gpu::ShaderPointer pixelShaders[2] = { polyvox_frag::getShader(), polyvox_fade_frag::getShader() };
gpu::Shader::BindingSet slotBindings;
slotBindings.insert(gpu::Shader::Binding(std::string("materialBuffer"), MATERIAL_GPU_SLOT));

View file

@ -165,7 +165,7 @@ public:
PolyVoxEntityRenderer(const EntityItemPointer& entity);
protected:
virtual ItemKey getKey() override { return ItemKey::Builder::opaqueShape(); }
virtual ItemKey getKey() override { return ItemKey::Builder::opaqueShape().withTagBits(render::ItemKey::TAG_BITS_0 | render::ItemKey::TAG_BITS_1); }
virtual ShapeKey getShapeKey() override;
virtual bool needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const override;
virtual void doRenderUpdateSynchronousTyped(const ScenePointer& scene, Transaction& transaction, const TypedEntityPointer& entity) override;

View file

@ -16,8 +16,8 @@
#include <GeometryCache.h>
#include <PerfStat.h>
#include <render-utils/simple_vert.h>
#include <render-utils/simple_frag.h>
#include "render-utils/simple_vert.h"
#include "render-utils/simple_frag.h"
//#define SHAPE_ENTITY_USE_FADE_EFFECT
#ifdef SHAPE_ENTITY_USE_FADE_EFFECT
@ -32,8 +32,8 @@ static const float SPHERE_ENTITY_SCALE = 0.5f;
ShapeEntityRenderer::ShapeEntityRenderer(const EntityItemPointer& entity) : Parent(entity) {
_procedural._vertexSource = simple_vert;
_procedural._fragmentSource = simple_frag;
_procedural._vertexSource = simple_vert::getSource();
_procedural._fragmentSource = simple_frag::getSource();
_procedural._opaqueState->setCullMode(gpu::State::CULL_NONE);
_procedural._opaqueState->setDepthTest(true, true, gpu::LESS_EQUAL);
PrepareStencil::testMaskDrawShape(*_procedural._opaqueState);

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@ -221,19 +221,17 @@ bool WebEntityRenderer::buildWebSurface(const TypedEntityPointer& entity) {
});
};
{
// FIXME use the surface cache instead of explicit creation
_webSurface = QSharedPointer<OffscreenQmlSurface>(new OffscreenQmlSurface(), deleter);
_webSurface->create();
}
// FIXME use the surface cache instead of explicit creation
_webSurface = QSharedPointer<OffscreenQmlSurface>(new OffscreenQmlSurface(), deleter);
// FIXME, the max FPS could be better managed by being dynamic (based on the number of current surfaces
// and the current rendering load)
_webSurface->setMaxFps(DEFAULT_MAX_FPS);
// FIXME - Keyboard HMD only: Possibly add "HMDinfo" object to context for WebView.qml.
_webSurface->getSurfaceContext()->setContextProperty("desktop", QVariant());
// Let us interact with the keyboard
_webSurface->getSurfaceContext()->setContextProperty("tabletInterface", DependencyManager::get<TabletScriptingInterface>().data());
QObject::connect(_webSurface.data(), &OffscreenQmlSurface::rootContextCreated, [this](QQmlContext* surfaceContext) {
// FIXME - Keyboard HMD only: Possibly add "HMDinfo" object to context for WebView.qml.
surfaceContext->setContextProperty("desktop", QVariant());
// Let us interact with the keyboard
surfaceContext->setContextProperty("tabletInterface", DependencyManager::get<TabletScriptingInterface>().data());
});
_fadeStartTime = usecTimestampNow();
loadSourceURL();
_webSurface->resume();

View file

@ -241,7 +241,7 @@ void ZoneEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& scen
}
#endif
updateKeyZoneItemFromEntity();
updateKeyZoneItemFromEntity(entity);
if (keyLightChanged) {
updateKeySunFromEntity(entity);
@ -269,7 +269,7 @@ void ZoneEntityRenderer::doRenderUpdateAsynchronousTyped(const TypedEntityPointe
ItemKey ZoneEntityRenderer::getKey() {
return ItemKey::Builder().withTypeMeta().build();
return ItemKey::Builder().withTypeMeta().withTagBits(render::ItemKey::TAG_BITS_0 | render::ItemKey::TAG_BITS_1).build();
}
bool ZoneEntityRenderer::needsRenderUpdateFromTypedEntity(const TypedEntityPointer& entity) const {
@ -329,7 +329,7 @@ void ZoneEntityRenderer::updateKeySunFromEntity(const TypedEntityPointer& entity
// Set the keylight
sunLight->setColor(ColorUtils::toVec3(_keyLightProperties.getColor()));
sunLight->setIntensity(_keyLightProperties.getIntensity());
sunLight->setDirection(_keyLightProperties.getDirection());
sunLight->setDirection(entity->getTransform().getRotation() * _keyLightProperties.getDirection());
}
void ZoneEntityRenderer::updateAmbientLightFromEntity(const TypedEntityPointer& entity) {
@ -349,6 +349,8 @@ void ZoneEntityRenderer::updateAmbientLightFromEntity(const TypedEntityPointer&
} else {
setAmbientURL(_ambientLightProperties.getAmbientURL());
}
ambientLight->setTransform(entity->getTransform().getInverseMatrix());
}
void ZoneEntityRenderer::updateHazeFromEntity(const TypedEntityPointer& entity) {
@ -378,7 +380,7 @@ void ZoneEntityRenderer::updateHazeFromEntity(const TypedEntityPointer& entity)
haze->setHazeKeyLightRangeFactor(graphics::Haze::convertHazeRangeToHazeRangeFactor(_hazeProperties.getHazeKeyLightRange()));
haze->setHazeKeyLightAltitudeFactor(graphics::Haze::convertHazeAltitudeToHazeAltitudeFactor(_hazeProperties.getHazeKeyLightAltitude()));
haze->setZoneTransform(entity->getTransform().getMatrix());
haze->setTransform(entity->getTransform().getMatrix());
}
void ZoneEntityRenderer::updateKeyBackgroundFromEntity(const TypedEntityPointer& entity) {
@ -390,7 +392,10 @@ void ZoneEntityRenderer::updateKeyBackgroundFromEntity(const TypedEntityPointer&
setSkyboxURL(_skyboxProperties.getURL());
}
void ZoneEntityRenderer::updateKeyZoneItemFromEntity() {
void ZoneEntityRenderer::updateKeyZoneItemFromEntity(const TypedEntityPointer& entity) {
// Update rotation values
editSkybox()->setOrientation(entity->getTransform().getRotation());
/* TODO: Implement the sun model behavior / Keep this code here for reference, this is how we
{
// Set the stage

View file

@ -45,7 +45,7 @@ protected:
virtual void doRenderUpdateAsynchronousTyped(const TypedEntityPointer& entity) override;
private:
void updateKeyZoneItemFromEntity();
void updateKeyZoneItemFromEntity(const TypedEntityPointer& entity);
void updateKeySunFromEntity(const TypedEntityPointer& entity);
void updateAmbientLightFromEntity(const TypedEntityPointer& entity);
void updateHazeFromEntity(const TypedEntityPointer& entity);

View file

@ -933,7 +933,7 @@ void EntityItem::setDensity(float density) {
withWriteLock([&] {
if (_density != clampedDensity) {
_density = clampedDensity;
_dirtyFlags |= Simulation::DIRTY_MASS;
_flags |= Simulation::DIRTY_MASS;
}
});
}
@ -958,7 +958,7 @@ void EntityItem::setMass(float mass) {
withWriteLock([&] {
if (_density != newDensity) {
_density = newDensity;
_dirtyFlags |= Simulation::DIRTY_MASS;
_flags |= Simulation::DIRTY_MASS;
}
});
}
@ -1623,41 +1623,42 @@ void EntityItem::setParentID(const QUuid& value) {
if (!value.isNull() && tree) {
EntityItemPointer entity = tree->findEntityByEntityItemID(value);
if (entity) {
newParentNoBootstrapping = entity->getDirtyFlags() & Simulation::NO_BOOTSTRAPPING;
newParentNoBootstrapping = entity->getSpecialFlags() & Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING;
}
}
if (!oldParentID.isNull() && tree) {
EntityItemPointer entity = tree->findEntityByEntityItemID(oldParentID);
if (entity) {
oldParentNoBootstrapping = entity->getDirtyFlags() & Simulation::NO_BOOTSTRAPPING;
oldParentNoBootstrapping = entity->getDirtyFlags() & Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING;
}
}
if (!value.isNull() && (value == Physics::getSessionUUID() || value == AVATAR_SELF_ID)) {
newParentNoBootstrapping |= Simulation::NO_BOOTSTRAPPING;
newParentNoBootstrapping |= Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING;
}
if (!oldParentID.isNull() && (oldParentID == Physics::getSessionUUID() || oldParentID == AVATAR_SELF_ID)) {
oldParentNoBootstrapping |= Simulation::NO_BOOTSTRAPPING;
oldParentNoBootstrapping |= Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING;
}
if ((bool)(oldParentNoBootstrapping ^ newParentNoBootstrapping)) {
if ((bool)(newParentNoBootstrapping & Simulation::NO_BOOTSTRAPPING)) {
markDirtyFlags(Simulation::NO_BOOTSTRAPPING);
forEachDescendant([&](SpatiallyNestablePointer object) {
if (object->getNestableType() == NestableType::Entity) {
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(object);
entity->markDirtyFlags(Simulation::DIRTY_COLLISION_GROUP | Simulation::NO_BOOTSTRAPPING);
}
});
} else {
clearDirtyFlags(Simulation::NO_BOOTSTRAPPING);
if ((bool)(newParentNoBootstrapping & Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING)) {
markSpecialFlags(Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING);
forEachDescendant([&](SpatiallyNestablePointer object) {
if (object->getNestableType() == NestableType::Entity) {
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(object);
entity->markDirtyFlags(Simulation::DIRTY_COLLISION_GROUP);
entity->clearDirtyFlags(Simulation::NO_BOOTSTRAPPING);
entity->markSpecialFlags(Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING);
}
});
} else {
clearSpecialFlags(Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING);
forEachDescendant([&](SpatiallyNestablePointer object) {
if (object->getNestableType() == NestableType::Entity) {
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(object);
entity->markDirtyFlags(Simulation::DIRTY_COLLISION_GROUP);
entity->clearSpecialFlags(Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING);
}
});
}
@ -1694,7 +1695,7 @@ void EntityItem::setUnscaledDimensions(const glm::vec3& value) {
locationChanged();
dimensionsChanged();
withWriteLock([&] {
_dirtyFlags |= (Simulation::DIRTY_SHAPE | Simulation::DIRTY_MASS);
_flags |= (Simulation::DIRTY_SHAPE | Simulation::DIRTY_MASS);
_queryAACubeSet = false;
});
}
@ -1703,7 +1704,7 @@ void EntityItem::setUnscaledDimensions(const glm::vec3& value) {
void EntityItem::setRotation(glm::quat rotation) {
if (getLocalOrientation() != rotation) {
setLocalOrientation(rotation);
_dirtyFlags |= Simulation::DIRTY_ROTATION;
_flags |= Simulation::DIRTY_ROTATION;
forEachDescendant([&](SpatiallyNestablePointer object) {
if (object->getNestableType() == NestableType::Entity) {
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(object);
@ -1733,7 +1734,7 @@ void EntityItem::setVelocity(const glm::vec3& value) {
velocity = value;
}
setLocalVelocity(velocity);
_dirtyFlags |= Simulation::DIRTY_LINEAR_VELOCITY;
_flags |= Simulation::DIRTY_LINEAR_VELOCITY;
}
}
}
@ -1744,7 +1745,7 @@ void EntityItem::setDamping(float value) {
withWriteLock([&] {
if (_damping != clampedDamping) {
_damping = clampedDamping;
_dirtyFlags |= Simulation::DIRTY_MATERIAL;
_flags |= Simulation::DIRTY_MATERIAL;
}
});
}
@ -1763,7 +1764,7 @@ void EntityItem::setGravity(const glm::vec3& value) {
} else {
_gravity = value;
}
_dirtyFlags |= Simulation::DIRTY_LINEAR_VELOCITY;
_flags |= Simulation::DIRTY_LINEAR_VELOCITY;
}
}
}
@ -1788,7 +1789,7 @@ void EntityItem::setAngularVelocity(const glm::vec3& value) {
angularVelocity = value;
}
setLocalAngularVelocity(angularVelocity);
_dirtyFlags |= Simulation::DIRTY_ANGULAR_VELOCITY;
_flags |= Simulation::DIRTY_ANGULAR_VELOCITY;
}
}
}
@ -1799,7 +1800,7 @@ void EntityItem::setAngularDamping(float value) {
withWriteLock([&] {
if (_angularDamping != clampedDamping) {
_angularDamping = clampedDamping;
_dirtyFlags |= Simulation::DIRTY_MATERIAL;
_flags |= Simulation::DIRTY_MATERIAL;
}
});
}
@ -1808,7 +1809,7 @@ void EntityItem::setCollisionless(bool value) {
withWriteLock([&] {
if (_collisionless != value) {
_collisionless = value;
_dirtyFlags |= Simulation::DIRTY_COLLISION_GROUP;
_flags |= Simulation::DIRTY_COLLISION_GROUP;
}
});
}
@ -1817,7 +1818,7 @@ void EntityItem::setCollisionMask(uint8_t value) {
withWriteLock([&] {
if ((_collisionMask & ENTITY_COLLISION_MASK_DEFAULT) != (value & ENTITY_COLLISION_MASK_DEFAULT)) {
_collisionMask = (value & ENTITY_COLLISION_MASK_DEFAULT);
_dirtyFlags |= Simulation::DIRTY_COLLISION_GROUP;
_flags |= Simulation::DIRTY_COLLISION_GROUP;
}
});
}
@ -1829,11 +1830,11 @@ void EntityItem::setDynamic(bool value) {
if (value && getShapeType() == SHAPE_TYPE_STATIC_MESH) {
if (_dynamic) {
_dynamic = false;
_dirtyFlags |= Simulation::DIRTY_MOTION_TYPE;
_flags |= Simulation::DIRTY_MOTION_TYPE;
}
} else {
_dynamic = value;
_dirtyFlags |= Simulation::DIRTY_MOTION_TYPE;
_flags |= Simulation::DIRTY_MOTION_TYPE;
}
});
}
@ -1844,7 +1845,7 @@ void EntityItem::setRestitution(float value) {
withWriteLock([&] {
if (_restitution != clampedValue) {
_restitution = clampedValue;
_dirtyFlags |= Simulation::DIRTY_MATERIAL;
_flags |= Simulation::DIRTY_MATERIAL;
}
});
@ -1855,7 +1856,7 @@ void EntityItem::setFriction(float value) {
withWriteLock([&] {
if (_friction != clampedValue) {
_friction = clampedValue;
_dirtyFlags |= Simulation::DIRTY_MATERIAL;
_flags |= Simulation::DIRTY_MATERIAL;
}
});
}
@ -1864,7 +1865,7 @@ void EntityItem::setLifetime(float value) {
withWriteLock([&] {
if (_lifetime != value) {
_lifetime = value;
_dirtyFlags |= Simulation::DIRTY_LIFETIME;
_flags |= Simulation::DIRTY_LIFETIME;
}
});
}
@ -1873,7 +1874,7 @@ void EntityItem::setCreated(quint64 value) {
withWriteLock([&] {
if (_created != value) {
_created = value;
_dirtyFlags |= Simulation::DIRTY_LIFETIME;
_flags |= Simulation::DIRTY_LIFETIME;
}
});
}
@ -1902,7 +1903,7 @@ void EntityItem::computeCollisionGroupAndFinalMask(int16_t& group, int16_t& mask
}
}
if ((bool)(_dirtyFlags & Simulation::NO_BOOTSTRAPPING)) {
if ((bool)(_flags & Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING)) {
userMask &= ~USER_COLLISION_GROUP_MY_AVATAR;
}
mask = Physics::getDefaultCollisionMask(group) & (int16_t)(userMask);
@ -1997,17 +1998,18 @@ bool EntityItem::addActionInternal(EntitySimulationPointer simulation, EntityDyn
serializeActions(success, newDataCache);
if (success) {
_allActionsDataCache = newDataCache;
_dirtyFlags |= Simulation::DIRTY_PHYSICS_ACTIVATION;
_flags |= Simulation::DIRTY_PHYSICS_ACTIVATION;
auto actionType = action->getType();
if (actionType == DYNAMIC_TYPE_HOLD || actionType == DYNAMIC_TYPE_FAR_GRAB) {
if (!(bool)(_dirtyFlags & Simulation::NO_BOOTSTRAPPING)) {
_dirtyFlags |= Simulation::NO_BOOTSTRAPPING;
_dirtyFlags |= Simulation::DIRTY_COLLISION_GROUP; // may need to not collide with own avatar
if (!(bool)(_flags & Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING)) {
_flags |= Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING;
_flags |= Simulation::DIRTY_COLLISION_GROUP; // may need to not collide with own avatar
forEachDescendant([&](SpatiallyNestablePointer child) {
if (child->getNestableType() == NestableType::Entity) {
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(child);
entity->markDirtyFlags(Simulation::NO_BOOTSTRAPPING | Simulation::DIRTY_COLLISION_GROUP);
entity->markDirtyFlags(Simulation::DIRTY_COLLISION_GROUP);
entity->markSpecialFlags(Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING);
}
});
}
@ -2033,7 +2035,7 @@ bool EntityItem::updateAction(EntitySimulationPointer simulation, const QUuid& a
if (success) {
action->setIsMine(true);
serializeActions(success, _allActionsDataCache);
_dirtyFlags |= Simulation::DIRTY_PHYSICS_ACTIVATION;
_flags |= Simulation::DIRTY_PHYSICS_ACTIVATION;
} else {
qCDebug(entities) << "EntityItem::updateAction failed";
}
@ -2091,17 +2093,17 @@ bool EntityItem::removeActionInternal(const QUuid& actionID, EntitySimulationPoi
_objectActions.remove(actionID);
if ((removedActionType == DYNAMIC_TYPE_HOLD || removedActionType == DYNAMIC_TYPE_FAR_GRAB) && !stillHasGrabActions()) {
_dirtyFlags &= ~Simulation::NO_BOOTSTRAPPING;
_dirtyFlags |= Simulation::DIRTY_COLLISION_GROUP; // may need to not collide with own avatar
_flags &= ~Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING;
_flags |= Simulation::DIRTY_COLLISION_GROUP; // may need to not collide with own avatar
forEachDescendant([&](SpatiallyNestablePointer child) {
if (child->getNestableType() == NestableType::Entity) {
EntityItemPointer entity = std::static_pointer_cast<EntityItem>(child);
entity->markDirtyFlags(Simulation::DIRTY_COLLISION_GROUP);
entity->clearDirtyFlags(Simulation::NO_BOOTSTRAPPING);
entity->clearSpecialFlags(Simulation::SPECIAL_FLAGS_NO_BOOTSTRAPPING);
}
});
} else {
// NO-OP: we assume NO_BOOTSTRAPPING bits and collision group are correct
// NO-OP: we assume SPECIAL_FLAGS_NO_BOOTSTRAPPING bits and collision group are correct
// because they should have been set correctly when the action was added
// and/or when children were linked
}
@ -2112,7 +2114,7 @@ bool EntityItem::removeActionInternal(const QUuid& actionID, EntitySimulationPoi
bool success = true;
serializeActions(success, _allActionsDataCache);
_dirtyFlags |= Simulation::DIRTY_PHYSICS_ACTIVATION;
_flags |= Simulation::DIRTY_PHYSICS_ACTIVATION;
setDynamicDataNeedsTransmit(true);
return success;
}
@ -2132,8 +2134,8 @@ bool EntityItem::clearActions(EntitySimulationPointer simulation) {
// empty _serializedActions means no actions for the EntityItem
_actionsToRemove.clear();
_allActionsDataCache.clear();
_dirtyFlags |= Simulation::DIRTY_PHYSICS_ACTIVATION;
_dirtyFlags |= Simulation::DIRTY_COLLISION_GROUP; // may need to not collide with own avatar
_flags |= Simulation::DIRTY_PHYSICS_ACTIVATION;
_flags |= Simulation::DIRTY_COLLISION_GROUP; // may need to not collide with own avatar
});
return true;
}
@ -2364,7 +2366,7 @@ QList<EntityDynamicPointer> EntityItem::getActionsOfType(EntityDynamicType typeT
void EntityItem::locationChanged(bool tellPhysics) {
requiresRecalcBoxes();
if (tellPhysics) {
_dirtyFlags |= Simulation::DIRTY_TRANSFORM;
_flags |= Simulation::DIRTY_TRANSFORM;
EntityTreePointer tree = getTree();
if (tree) {
tree->entityChanged(getThisPointer());
@ -2832,7 +2834,7 @@ DEFINE_PROPERTY_ACCESSOR(quint32, StaticCertificateVersion, staticCertificateVer
uint32_t EntityItem::getDirtyFlags() const {
uint32_t result;
withReadLock([&] {
result = _dirtyFlags;
result = _flags & Simulation::DIRTY_FLAGS;
});
return result;
}
@ -2840,13 +2842,37 @@ uint32_t EntityItem::getDirtyFlags() const {
void EntityItem::markDirtyFlags(uint32_t mask) {
withWriteLock([&] {
_dirtyFlags |= mask;
mask &= Simulation::DIRTY_FLAGS;
_flags |= mask;
});
}
void EntityItem::clearDirtyFlags(uint32_t mask) {
withWriteLock([&] {
_dirtyFlags &= ~mask;
mask &= Simulation::DIRTY_FLAGS;
_flags &= ~mask;
});
}
uint32_t EntityItem::getSpecialFlags() const {
uint32_t result;
withReadLock([&] {
result = _flags & Simulation::SPECIAL_FLAGS;
});
return result;
}
void EntityItem::markSpecialFlags(uint32_t mask) {
withWriteLock([&] {
mask &= Simulation::SPECIAL_FLAGS;
_flags |= mask;
});
}
void EntityItem::clearSpecialFlags(uint32_t mask) {
withWriteLock([&] {
mask &= Simulation::SPECIAL_FLAGS;
_flags &= ~mask;
});
}

View file

@ -358,7 +358,11 @@ public:
uint32_t getDirtyFlags() const;
void markDirtyFlags(uint32_t mask);
void clearDirtyFlags(uint32_t mask = 0xffffffff);
void clearDirtyFlags(uint32_t mask = 0x0000ffff);
uint32_t getSpecialFlags() const;
void markSpecialFlags(uint32_t mask);
void clearSpecialFlags(uint32_t mask = 0xffff0000);
bool isMoving() const;
bool isMovingRelativeToParent() const;
@ -385,7 +389,7 @@ public:
void getAllTerseUpdateProperties(EntityItemProperties& properties) const;
void flagForOwnershipBid(uint8_t priority);
void flagForMotionStateChange() { _dirtyFlags |= Simulation::DIRTY_MOTION_TYPE; }
void flagForMotionStateChange() { _flags |= Simulation::DIRTY_MOTION_TYPE; }
QString actionsToDebugString();
bool addAction(EntitySimulationPointer simulation, EntityDynamicPointer action);
@ -470,6 +474,9 @@ public:
static QString _marketplacePublicKey;
static void retrieveMarketplacePublicKey();
void setCauterized(bool value) { _cauterized = value; }
bool getCauterized() const { return _cauterized; }
signals:
void requestRenderUpdate();
@ -572,7 +579,7 @@ protected:
//
// DirtyFlags are set whenever a property changes that the EntitySimulation needs to know about.
uint32_t _dirtyFlags { 0 }; // things that have changed from EXTERNAL changes (via script or packet) but NOT from simulation
uint32_t _flags { 0 }; // things that have changed from EXTERNAL changes (via script or packet) but NOT from simulation
// these backpointers are only ever set/cleared by friends:
EntityTreeElementPointer _element; // set by EntityTreeElement
@ -623,6 +630,7 @@ protected:
quint64 _lastUpdatedAccelerationTimestamp { 0 };
quint64 _lastUpdatedQueryAACubeTimestamp { 0 };
bool _cauterized { false }; // if true, don't draw because it would obscure 1st-person camera
};
#endif // hifi_EntityItem_h

View file

@ -299,7 +299,7 @@ QUuid EntityScriptingInterface::addEntity(const EntityItemProperties& properties
}
}
QUuid EntityScriptingInterface::addModelEntity(const QString& name, const QString& modelUrl, const QString& shapeType,
QUuid EntityScriptingInterface::addModelEntity(const QString& name, const QString& modelUrl, const QString& textures, const QString& shapeType,
bool dynamic, const glm::vec3& position, const glm::vec3& gravity) {
_activityTracking.addedEntityCount++;
@ -311,6 +311,9 @@ QUuid EntityScriptingInterface::addModelEntity(const QString& name, const QStrin
properties.setDynamic(dynamic);
properties.setPosition(position);
properties.setGravity(gravity);
if (!textures.isEmpty()) {
properties.setTextures(textures);
}
return addEntity(properties);
}

View file

@ -158,7 +158,7 @@ public slots:
/// temporary method until addEntity can be used from QJSEngine
/// Deliberately not adding jsdoc, only used internally.
Q_INVOKABLE QUuid addModelEntity(const QString& name, const QString& modelUrl, const QString& shapeType, bool dynamic,
Q_INVOKABLE QUuid addModelEntity(const QString& name, const QString& modelUrl, const QString& textures, const QString& shapeType, bool dynamic,
const glm::vec3& position, const glm::vec3& gravity);
/**jsdoc

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