made UNIT_SCALE const

This commit is contained in:
Anthony J. Thibault 2017-03-28 17:34:15 -07:00
parent ecc31802b8
commit e100e3d19b

View file

@ -100,7 +100,7 @@ void ScriptableAvatar::update(float deltatime) {
const float frameFraction = glm::fract(currentFrame);
std::vector<AnimPose> poses = _animSkeleton->getRelativeDefaultPoses();
float UNIT_SCALE = 0.01f;
const float UNIT_SCALE = 0.01f;
for (int i = 0; i < animationJointNames.size(); i++) {
const QString& name = animationJointNames[i];