diff --git a/libraries/render-utils/src/Model.cpp b/libraries/render-utils/src/Model.cpp index 8d59d5f736..078a64405c 100644 --- a/libraries/render-utils/src/Model.cpp +++ b/libraries/render-utils/src/Model.cpp @@ -131,6 +131,8 @@ void Model::setOffset(const glm::vec3& offset) { void Model::enqueueLocationChange() { + _needsUpdateClusterMatrices = true; + // queue up this work for later processing, at the end of update and just before rendering. // the application will ensure only the last lambda is actually invoked. void* key = (void*)this;