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REfine the gpu/Context.slh to get gpu_shader4 and gl_VertexID
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@ -20,7 +20,6 @@
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<@def GPU_TRANSFORM_PROFILE GPU_LEGACY@>
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<@def VERSION_HEADER #version 120
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#extension GL_EXT_gpu_shader4 : enable@>
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gpu_shader4
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<@else@>
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<@def GPU_FEATURE_PROFILE GPU_LEGACY@>
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<@def GPU_TRANSFORM_PROFILE GPU_LEGACY@>
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