diff --git a/BUILD.md b/BUILD.md index 3fa36e3d57..e9eb97b324 100644 --- a/BUILD.md +++ b/BUILD.md @@ -111,10 +111,7 @@ CMAKE_BACKTRACE_TOKEN // The release version, e.g., 2021.3.2. RELEASE_NUMBER -// The release name, e.g., Eos. -RELEASE_NAME // The build commit, e.g., use a Git hash for the most recent commit in the branch - fd6973b. - BUILD_NUMBER // The type of release. diff --git a/INSTALLER.md b/INSTALLER.md index 19614c1abe..1c69611a97 100644 --- a/INSTALLER.md +++ b/INSTALLER.md @@ -106,7 +106,7 @@ For code signing to work, you will need to set the `HF_PFX_FILE` and `HF_PFX_PAS 1. Ensure you have all the prerequisites fulfilled from the [MacOS Build Guide](BUILD_OSX.md). 2. Perform a clean CMake in your build folder. e.g. ```bash - BUILD_GLOBAL_SERVICES=STABLE USE_STABLE_GLOBAL_SERVICES=1 RELEASE_BUILD=PRODUCTION BUILD_NUMBER="Insert Build Identifier here e.g. short hash of your last Git commit" RELEASE_NAME="Insert Release Name Here" STABLE_BUILD=1 PRODUCTION_BUILD=1 RELEASE_NUMBER="Insert Release Version Here e.g. 1.1.0" RELEASE_TYPE=PRODUCTION cmake -DCMAKE_OSX_SYSROOT="/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk" -DCLIENT_ONLY=1 -DCMAKE_OSX_DEPLOYMENT_TARGET=10.12 -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -DOSX_SDK=10.12 .. + BUILD_GLOBAL_SERVICES=STABLE USE_STABLE_GLOBAL_SERVICES=1 RELEASE_BUILD=PRODUCTION BUILD_NUMBER="Insert Build Identifier here e.g. short hash of your last Git commit" STABLE_BUILD=1 PRODUCTION_BUILD=1 RELEASE_NUMBER="Insert Release Version Here e.g. 1.1.0" RELEASE_TYPE=PRODUCTION cmake -DCMAKE_OSX_SYSROOT="/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk" -DCLIENT_ONLY=1 -DCMAKE_OSX_DEPLOYMENT_TARGET=10.12 -DOPENSSL_ROOT_DIR=/usr/local/opt/openssl -DOSX_SDK=10.12 .. ``` 3. Pick a method to build and package your release.