Merge branch 'master' into hfm_serializer

This commit is contained in:
sabrina-shanman 2018-11-20 13:42:24 -08:00
commit be511378cd
204 changed files with 5604 additions and 2813 deletions

View file

@ -754,13 +754,13 @@ void Agent::processAgentAvatarAudio() {
const int16_t* nextSoundOutput = NULL;
if (_avatarSound) {
const QByteArray& soundByteArray = _avatarSound->getByteArray();
nextSoundOutput = reinterpret_cast<const int16_t*>(soundByteArray.data()
auto audioData = _avatarSound->getAudioData();
nextSoundOutput = reinterpret_cast<const int16_t*>(audioData->rawData()
+ _numAvatarSoundSentBytes);
int numAvailableBytes = (soundByteArray.size() - _numAvatarSoundSentBytes) > AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL
int numAvailableBytes = (audioData->getNumBytes() - _numAvatarSoundSentBytes) > AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL
? AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL
: soundByteArray.size() - _numAvatarSoundSentBytes;
: audioData->getNumBytes() - _numAvatarSoundSentBytes;
numAvailableSamples = (int16_t)numAvailableBytes / sizeof(int16_t);
@ -773,7 +773,7 @@ void Agent::processAgentAvatarAudio() {
}
_numAvatarSoundSentBytes += numAvailableBytes;
if (_numAvatarSoundSentBytes == soundByteArray.size()) {
if (_numAvatarSoundSentBytes == (int)audioData->getNumBytes()) {
// we're done with this sound object - so set our pointer back to NULL
// and our sent bytes back to zero
_avatarSound.clear();

View file

@ -435,7 +435,11 @@ void AudioMixer::start() {
QCoreApplication::processEvents();
}
int numToRetain = nodeList->size() * (1 - _throttlingRatio);
int numToRetain = -1;
assert(_throttlingRatio >= 0.0f && _throttlingRatio <= 1.0f);
if (_throttlingRatio > EPSILON) {
numToRetain = nodeList->size() * (1.0f - _throttlingRatio);
}
nodeList->nestedEach([&](NodeList::const_iterator cbegin, NodeList::const_iterator cend) {
// mix across slave threads
auto mixTimer = _mixTiming.timer();
@ -488,11 +492,8 @@ void AudioMixer::throttle(chrono::microseconds duration, int frame) {
// target different mix and backoff ratios (they also have different backoff rates)
// this is to prevent oscillation, and encourage throttling to find a steady state
const float TARGET = 0.9f;
// on a "regular" machine with 100 avatars, this is the largest value where
// - overthrottling can be recovered
// - oscillations will not occur after the recovery
const float BACKOFF_TARGET = 0.44f;
const float TARGET = _throttleStartTarget;
const float BACKOFF_TARGET = _throttleBackoffTarget;
// the mixer is known to struggle at about 80 on a "regular" machine
// so throttle 2/80 the streams to ensure smooth audio (throttling is linear)
@ -551,6 +552,24 @@ void AudioMixer::parseSettingsObject(const QJsonObject& settingsObject) {
_slavePool.setNumThreads(numThreads);
}
}
const QString THROTTLE_START_KEY = "throttle_start";
const QString THROTTLE_BACKOFF_KEY = "throttle_backoff";
float settingsThrottleStart = audioThreadingGroupObject[THROTTLE_START_KEY].toDouble(_throttleStartTarget);
float settingsThrottleBackoff = audioThreadingGroupObject[THROTTLE_BACKOFF_KEY].toDouble(_throttleBackoffTarget);
if (settingsThrottleBackoff > settingsThrottleStart) {
qCWarning(audio) << "Throttle backoff target cannot be higher than throttle start target. Using default values.";
} else if (settingsThrottleBackoff < 0.0f || settingsThrottleStart > 1.0f) {
qCWarning(audio) << "Throttle start and backoff targets must be greater than or equal to 0.0"
<< "and lesser than or equal to 1.0. Using default values.";
} else {
_throttleStartTarget = settingsThrottleStart;
_throttleBackoffTarget = settingsThrottleBackoff;
}
qCDebug(audio) << "Throttle Start:" << _throttleStartTarget << "Throttle Backoff:" << _throttleBackoffTarget;
}
if (settingsObject.contains(AUDIO_BUFFER_GROUP_KEY)) {

View file

@ -144,11 +144,13 @@ private:
static std::map<QString, CodecPluginPointer> _availableCodecs;
static QStringList _codecPreferenceOrder;
static std::vector<ZoneDescription> _audioZones;
static std::vector<ZoneSettings> _zoneSettings;
static std::vector<ReverbSettings> _zoneReverbSettings;
float _throttleStartTarget = 0.9f;
float _throttleBackoffTarget = 0.44f;
AudioMixerSlave::SharedData _workerSharedData;
};

View file

@ -416,7 +416,8 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
// NOTE: Here's where we determine if we are over budget and drop remaining avatars,
// or send minimal avatar data in uncommon case of PALIsOpen.
int minimRemainingAvatarBytes = minimumBytesPerAvatar * remainingAvatars;
bool overBudget = (identityBytesSent + numAvatarDataBytes + minimRemainingAvatarBytes) > maxAvatarBytesPerFrame;
auto frameByteEstimate = identityBytesSent + traitBytesSent + numAvatarDataBytes + minimRemainingAvatarBytes;
bool overBudget = frameByteEstimate > maxAvatarBytesPerFrame;
if (overBudget) {
if (PALIsOpen) {
_stats.overBudgetAvatars++;
@ -497,8 +498,11 @@ void AvatarMixerSlave::broadcastAvatarDataToAgent(const SharedNodePointer& node)
_stats.avatarDataPackingElapsedTime +=
(quint64) chrono::duration_cast<chrono::microseconds>(endAvatarDataPacking - startAvatarDataPacking).count();
// use helper to add any changed traits to our packet list
traitBytesSent += addChangedTraitsToBulkPacket(nodeData, otherNodeData, *traitsPacketList);
if (!overBudget) {
// use helper to add any changed traits to our packet list
traitBytesSent += addChangedTraitsToBulkPacket(nodeData, otherNodeData, *traitsPacketList);
}
remainingAvatars--;
}

View file

@ -1012,6 +1012,24 @@
"placeholder": "1",
"default": "1",
"advanced": true
},
{
"name": "throttle_start",
"type": "double",
"label": "Throttle Start Target",
"help": "Target percentage of frame time to start throttling",
"placeholder": "0.9",
"default": 0.9,
"advanced": true
},
{
"name": "throttle_backoff",
"type": "double",
"label": "Throttle Backoff Target",
"help": "Target percentage of frame time to backoff throttling",
"placeholder": "0.44",
"default": 0.44,
"advanced": true
}
]
},

View file

@ -10,10 +10,85 @@ $(document).ready(function(){
function progressBarHTML(extraClass, label) {
var html = "<div class='progress'>";
html += "<div class='" + extraClass + " progress-bar progress-bar-success progress-bar-striped active' role='progressbar' aria-valuemin='0' aria-valuemax='100'>";
html += label + "<span class='sr-only'></span></div></div>";
html += "<span class='ongoing-msg'></span></div></div>";
return html;
}
function showUploadProgress(title) {
swal({
title: title,
text: progressBarHTML('upload-content-progress', 'Upload'),
html: true,
showConfirmButton: false,
allowEscapeKey: false
});
}
function uploadNextChunk(file, offset, id) {
if (offset == undefined) {
offset = 0;
}
if (id == undefined) {
// Identify this upload session
id = Math.round(Math.random() * 2147483647);
}
var fileSize = file.size;
var filename = file.name;
var CHUNK_SIZE = 1048576; // 1 MiB
var isFinal = Boolean(fileSize - offset <= CHUNK_SIZE);
var nextChunkSize = Math.min(fileSize - offset, CHUNK_SIZE);
var chunk = file.slice(offset, offset + nextChunkSize, file.type);
var chunkFormData = new FormData();
var formItemName = 'restore-file-chunk';
if (offset == 0) {
formItemName = isFinal ? 'restore-file-chunk-only' : 'restore-file-chunk-initial';
} else if (isFinal) {
formItemName = 'restore-file-chunk-final';
}
chunkFormData.append(formItemName, chunk, filename);
var ajaxParams = {
url: '/content/upload',
type: 'POST',
timeout: 30000, // 30 s
headers: {"X-Session-Id": id},
cache: false,
processData: false,
contentType: false,
data: chunkFormData
};
var ajaxObject = $.ajax(ajaxParams);
ajaxObject.fail(function (jqXHR, textStatus, errorThrown) {
showErrorMessage(
"Error",
"There was a problem restoring domain content.\n"
+ "Please ensure that the content archive or entity file is valid and try again."
);
});
updateProgressBars($('.upload-content-progress'), (offset + nextChunkSize) * 100 / fileSize);
if (!isFinal) {
ajaxObject.done(function (data, textStatus, jqXHR)
{ uploadNextChunk(file, offset + CHUNK_SIZE, id); });
} else {
ajaxObject.done(function(data, textStatus, jqXHR) {
isRestoring = true;
// immediately reload backup information since one should be restoring now
reloadBackupInformation();
swal.close();
});
}
}
function setupBackupUpload() {
// construct the HTML needed for the settings backup panel
var html = "<div class='form-group'><div id='" + UPLOAD_CONTENT_ALLOWED_DIV_ID + "'>";
@ -50,34 +125,10 @@ $(document).ready(function(){
"Restore content",
function() {
var files = $('#' + RESTORE_SETTINGS_FILE_ID).prop('files');
var file = files[0];
var fileFormData = new FormData();
fileFormData.append('restore-file', files[0]);
showSpinnerAlert("Uploading content to restore");
$.ajax({
url: '/content/upload',
type: 'POST',
timeout: 3600000, // Set timeout to 1h
cache: false,
processData: false,
contentType: false,
data: fileFormData
}).done(function(data, textStatus, jqXHR) {
isRestoring = true;
// immediately reload backup information since one should be restoring now
reloadBackupInformation();
swal.close();
}).fail(function(jqXHR, textStatus, errorThrown) {
showErrorMessage(
"Error",
"There was a problem restoring domain content.\n"
+ "Please ensure that the content archive or entity file is valid and try again."
);
});
showUploadProgress("Uploading " + file.name);
uploadNextChunk(file);
}
);
});
@ -168,6 +219,11 @@ $(document).ready(function(){
checkBackupStatus();
});
function updateProgressBars($progressBar, value) {
$progressBar.attr('aria-valuenow', value).attr('style', 'width: ' + value + '%');
$progressBar.find('.ongoing-msg').html(" " + Math.round(value) + "%");
}
function reloadBackupInformation() {
// make a GET request to get backup information to populate the table
$.ajax({
@ -204,11 +260,6 @@ $(document).ready(function(){
+ "<li><a class='" + BACKUP_DELETE_LINK_CLASS + "' href='#' target='_blank'>Delete</a></li></ul></div></td>";
}
function updateProgressBars($progressBar, value) {
$progressBar.attr('aria-valuenow', value).attr('style', 'width: ' + value + '%');
$progressBar.find('.sr-only').html(value + "% Complete");
}
// before we add any new rows and update existing ones
// remove our flag for active rows
$('.' + ACTIVE_BACKUP_ROW_CLASS).removeClass(ACTIVE_BACKUP_ROW_CLASS);

View file

@ -348,6 +348,27 @@ void DomainContentBackupManager::recoverFromUploadedBackup(MiniPromise::Promise
});
}
void DomainContentBackupManager::recoverFromUploadedFile(MiniPromise::Promise promise, QString uploadedFilename) {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "recoverFromUploadedFile", Q_ARG(MiniPromise::Promise, promise),
Q_ARG(QString, uploadedFilename));
return;
}
qDebug() << "Recovering from uploaded file -" << uploadedFilename;
QFile uploadedFile(uploadedFilename);
QuaZip uploadedZip { &uploadedFile };
QString backupName = MANUAL_BACKUP_PREFIX + "uploaded.zip";
bool success = recoverFromBackupZip(backupName, uploadedZip);
promise->resolve({
{ "success", success }
});
}
std::vector<BackupItemInfo> DomainContentBackupManager::getAllBackups() {
QDir backupDir { _backupDirectory };

View file

@ -86,6 +86,7 @@ public slots:
void createManualBackup(MiniPromise::Promise promise, const QString& name);
void recoverFromBackup(MiniPromise::Promise promise, const QString& backupName);
void recoverFromUploadedBackup(MiniPromise::Promise promise, QByteArray uploadedBackup);
void recoverFromUploadedFile(MiniPromise::Promise promise, QString uploadedFilename);
void deleteBackup(MiniPromise::Promise promise, const QString& backupName);
signals:

View file

@ -2258,46 +2258,18 @@ bool DomainServer::handleHTTPRequest(HTTPConnection* connection, const QUrl& url
// check the file extension to see what kind of file this is
// to make sure we handle this filetype for a content restore
auto dispositionValue = QString(firstFormData.first.value("Content-Disposition"));
auto formDataFilenameRegex = QRegExp("filename=\"(.+)\"");
auto matchIndex = formDataFilenameRegex.indexIn(dispositionValue);
QRegExp formDataFieldsRegex(R":(name="(restore-file.*)".*filename="(.+)"):");
auto matchIndex = formDataFieldsRegex.indexIn(dispositionValue);
QString formItemName = "";
QString uploadedFilename = "";
if (matchIndex != -1) {
uploadedFilename = formDataFilenameRegex.cap(1);
}
if (uploadedFilename.endsWith(".json", Qt::CaseInsensitive)
|| uploadedFilename.endsWith(".json.gz", Qt::CaseInsensitive)) {
// invoke our method to hand the new octree file off to the octree server
QMetaObject::invokeMethod(this, "handleOctreeFileReplacement",
Qt::QueuedConnection, Q_ARG(QByteArray, firstFormData.second));
// respond with a 200 for success
connection->respond(HTTPConnection::StatusCode200);
} else if (uploadedFilename.endsWith(".zip", Qt::CaseInsensitive)) {
auto deferred = makePromise("recoverFromUploadedBackup");
deferred->then([connectionPtr, JSON_MIME_TYPE](QString error, QVariantMap result) {
if (!connectionPtr) {
return;
}
QJsonObject rootJSON;
auto success = result["success"].toBool();
rootJSON["success"] = success;
QJsonDocument docJSON(rootJSON);
connectionPtr->respond(success ? HTTPConnection::StatusCode200 : HTTPConnection::StatusCode400, docJSON.toJson(),
JSON_MIME_TYPE.toUtf8());
});
_contentManager->recoverFromUploadedBackup(deferred, firstFormData.second);
return true;
} else {
// we don't have handling for this filetype, send back a 400 for failure
connection->respond(HTTPConnection::StatusCode400);
formItemName = formDataFieldsRegex.cap(1);
uploadedFilename = formDataFieldsRegex.cap(2);
}
// Received a chunk
processPendingContent(connection, formItemName, uploadedFilename, firstFormData.second);
} else {
// respond with a 400 for failure
connection->respond(HTTPConnection::StatusCode400);
@ -2546,6 +2518,72 @@ bool DomainServer::handleHTTPSRequest(HTTPSConnection* connection, const QUrl &u
}
}
bool DomainServer::processPendingContent(HTTPConnection* connection, QString itemName, QString filename, QByteArray dataChunk) {
static const QString UPLOAD_SESSION_KEY { "X-Session-Id" };
QByteArray sessionIdBytes = connection->requestHeader(UPLOAD_SESSION_KEY);
int sessionId = sessionIdBytes.toInt();
bool newUpload = itemName == "restore-file" || itemName == "restore-file-chunk-initial" || itemName == "restore-file-chunk-only";
if (filename.endsWith(".zip", Qt::CaseInsensitive)) {
static const QString TEMPORARY_CONTENT_FILEPATH { QDir::tempPath() + "/hifiUploadContent_XXXXXX.zip" };
if (_pendingContentFiles.find(sessionId) == _pendingContentFiles.end()) {
if (!newUpload) {
return false;
}
std::unique_ptr<QTemporaryFile> newTemp(new QTemporaryFile(TEMPORARY_CONTENT_FILEPATH));
_pendingContentFiles[sessionId] = std::move(newTemp);
} else if (newUpload) {
qCDebug(domain_server) << "New upload received using existing session ID";
_pendingContentFiles[sessionId]->resize(0);
}
QTemporaryFile& _pendingFileContent = *_pendingContentFiles[sessionId];
if (!_pendingFileContent.open()) {
_pendingContentFiles.erase(sessionId);
connection->respond(HTTPConnection::StatusCode400);
return false;
}
_pendingFileContent.seek(_pendingFileContent.size());
_pendingFileContent.write(dataChunk);
_pendingFileContent.close();
// Respond immediately - will timeout if we wait for restore.
connection->respond(HTTPConnection::StatusCode200);
if (itemName == "restore-file" || itemName == "restore-file-chunk-final" || itemName == "restore-file-chunk-only") {
auto deferred = makePromise("recoverFromUploadedBackup");
deferred->then([this, sessionId](QString error, QVariantMap result) {
_pendingContentFiles.erase(sessionId);
});
_contentManager->recoverFromUploadedFile(deferred, _pendingFileContent.fileName());
}
} else if (filename.endsWith(".json", Qt::CaseInsensitive)
|| filename.endsWith(".json.gz", Qt::CaseInsensitive)) {
if (_pendingUploadedContents.find(sessionId) == _pendingUploadedContents.end() && !newUpload) {
qCDebug(domain_server) << "Json upload with invalid session ID received";
return false;
}
QByteArray& _pendingUploadedContent = _pendingUploadedContents[sessionId];
_pendingUploadedContent += dataChunk;
connection->respond(HTTPConnection::StatusCode200);
if (itemName == "restore-file" || itemName == "restore-file-chunk-final" || itemName == "restore-file-chunk-only") {
// invoke our method to hand the new octree file off to the octree server
QMetaObject::invokeMethod(this, "handleOctreeFileReplacement",
Qt::QueuedConnection, Q_ARG(QByteArray, _pendingUploadedContent));
_pendingUploadedContents.erase(sessionId);
}
} else {
connection->respond(HTTPConnection::StatusCode400);
return false;
}
return true;
}
HTTPSConnection* DomainServer::connectionFromReplyWithState(QNetworkReply* reply) {
// grab the UUID state property from the reply
QUuid stateUUID = reply->property(STATE_QUERY_KEY.toLocal8Bit()).toUuid();
@ -3411,20 +3449,11 @@ void DomainServer::maybeHandleReplacementEntityFile() {
}
void DomainServer::handleOctreeFileReplacement(QByteArray octreeFile) {
//Assume we have compressed data
auto compressedOctree = octreeFile;
QByteArray jsonOctree;
bool wasCompressed = gunzip(compressedOctree, jsonOctree);
if (!wasCompressed) {
// the source was not compressed, assume we were sent regular JSON data
jsonOctree = compressedOctree;
}
OctreeUtils::RawEntityData data;
if (data.readOctreeDataInfoFromData(jsonOctree)) {
if (data.readOctreeDataInfoFromData(octreeFile)) {
data.resetIdAndVersion();
QByteArray compressedOctree;
gzip(data.toByteArray(), compressedOctree);
// write the compressed octree data to a special file

View file

@ -20,6 +20,7 @@
#include <QtCore/QStringList>
#include <QtCore/QThread>
#include <QtCore/QUrl>
#include <QHostAddress>
#include <QAbstractNativeEventFilter>
#include <Assignment.h>
@ -209,6 +210,8 @@ private:
HTTPSConnection* connectionFromReplyWithState(QNetworkReply* reply);
bool processPendingContent(HTTPConnection* connection, QString itemName, QString filename, QByteArray dataChunk);
bool forwardMetaverseAPIRequest(HTTPConnection* connection,
const QString& metaversePath,
const QString& requestSubobject,
@ -281,6 +284,9 @@ private:
QHash<QUuid, QPointer<HTTPSConnection>> _pendingOAuthConnections;
std::unordered_map<int, QByteArray> _pendingUploadedContents;
std::unordered_map<int, std::unique_ptr<QTemporaryFile>> _pendingContentFiles;
QThread _assetClientThread;
};

View file

@ -701,9 +701,9 @@
"y": 0.04787999764084816
},
"position": {
"x": -0.53203323516845703,
"x": -0.59333323516845703,
"y": 0.019300000742077827,
"z": -0.07286686894893646
"z": 0.037454843521118164
},
"modelURL": "meshes/keyboard/SM_key.fbx",
"texture": {
@ -752,7 +752,7 @@
"y": 0.04787999764084816
},
"position": {
"x": -0.59333323516845703,
"x": -0.65333323516845703,
"y": 0.019300000742077827,
"z": 0.037454843521118164
},
@ -777,9 +777,9 @@
"y": 0.04787999764084816
},
"position": {
"x": -0.5103323516845703,
"y": 0.019300000742077827,
"z": -0.127054843521118164
"x": -0.5503323516845703,
"y": 0.019300000742077827,
"z": -0.07282185554504395
},
"modelURL": "meshes/keyboard/SM_enter.fbx",
"texture": {
@ -1479,9 +1479,9 @@
"y": 0.04787999764084816
},
"position": {
"x": -0.53203323516845703,
"x": -0.59333323516845703,
"y": 0.019300000742077827,
"z": -0.07286686894893646
"z": 0.037454843521118164
},
"modelURL": "meshes/keyboard/SM_key.fbx",
"texture": {
@ -1530,7 +1530,7 @@
"y": 0.04787999764084816
},
"position": {
"x": -0.59333323516845703,
"x": -0.65333323516845703,
"y": 0.019300000742077827,
"z": 0.037454843521118164
},
@ -1555,9 +1555,9 @@
"y": 0.04787999764084816
},
"position": {
"x": -0.5103323516845703,
"y": 0.019300000742077827,
"z": -0.127054843521118164
"x": -0.5503323516845703,
"y": 0.019300000742077827,
"z": -0.07282185554504395
},
"modelURL": "meshes/keyboard/SM_enter.fbx",
"texture": {
@ -2305,9 +2305,9 @@
"y": 0.04787999764084816
},
"position": {
"x": -0.53203323516845703,
"x": -0.59333323516845703,
"y": 0.019300000742077827,
"z": -0.07286686894893646
"z": 0.037454843521118164
},
"modelURL": "meshes/keyboard/SM_key.fbx",
"texture": {
@ -2356,7 +2356,7 @@
"y": 0.04787999764084816
},
"position": {
"x": -0.59333323516845703,
"x": -0.65333323516845703,
"y": 0.019300000742077827,
"z": 0.037454843521118164
},
@ -2381,9 +2381,9 @@
"y": 0.04787999764084816
},
"position": {
"x": -0.5103323516845703,
"y": 0.019300000742077827,
"z": -0.127054843521118164
"x": -0.5503323516845703,
"y": 0.019300000742077827,
"z": -0.07282185554504395
},
"modelURL": "meshes/keyboard/SM_enter.fbx",
"texture": {

View file

@ -18,7 +18,7 @@
window.isKeyboardRaised = false;
window.isNumericKeyboard = false;
window.isPasswordField = false;
window.lastActiveElement = null;
window.lastActiveInputElement = null;
function getActiveElement() {
return document.activeElement;
@ -70,11 +70,15 @@
var keyboardRaised = shouldRaiseKeyboard();
var numericKeyboard = shouldSetNumeric();
var passwordField = shouldSetPasswordField();
var activeElement = getActiveElement();
var activeInputElement = null;
// Only set the active input element when there is an input element focussed, otherwise it will scroll on body focus as well.
if (keyboardRaised) {
activeInputElement = getActiveElement();
}
if (isWindowFocused &&
(keyboardRaised !== window.isKeyboardRaised || numericKeyboard !== window.isNumericKeyboard
|| passwordField !== window.isPasswordField || activeElement !== window.lastActiveElement)) {
|| passwordField !== window.isPasswordField || activeInputElement !== window.lastActiveInputElement)) {
if (typeof EventBridge !== "undefined" && EventBridge !== null) {
EventBridge.emitWebEvent(
@ -96,7 +100,7 @@
window.isKeyboardRaised = keyboardRaised;
window.isNumericKeyboard = numericKeyboard;
window.isPasswordField = passwordField;
window.lastActiveElement = activeElement;
window.lastActiveInputElement = activeInputElement;
}
}, POLL_FREQUENCY);

View file

@ -66,7 +66,7 @@
<script>
var handControllerImageURL = null;
var index = 0;
var count = 5;
var count = 3;
function showKbm() {
document.getElementById("main_image").setAttribute("src", "img/tablet-help-keyboard.jpg");
@ -94,24 +94,14 @@
switch (index)
{
case 0:
handControllerImageURL = "img/tablet-help-oculus.jpg";
showHandControllers();
break;
case 1:
handControllerImageURL = "img/tablet-help-vive.jpg";
showHandControllers();
break;
case 2:
handControllerImageURL = "img/tablet-help-windowsMR.jpg";
showHandControllers();
break;
case 3:
showGamepad();
break;
case 4:
case 1:
showKbm();
break;
case 2:
showHandControllers();
break;
default:
}
}
@ -144,34 +134,33 @@
}
switch (params.handControllerName) {
case "oculus":
handControllerImageURL = "img/tablet-help-oculus.jpg";
index = 0;
break;
case "windowsMR":
handControllerImageURL = "img/tablet-help-windowsMR.jpg";
index = 2;
break;
case "vive":
default:
handControllerImageURL = "img/tablet-help-vive.jpg";
index = 1;
break;
case "oculus":
handControllerImageURL = "img/tablet-help-oculus.jpg";
break;
default:
handControllerImageURL = "";
count = 2;
}
switch (params.defaultTab) {
case "gamepad":
showGamepad();
index = 3;
break;
case "handControllers":
showHandControllers();
index = 2;
break;
case "gamepad":
showGamepad();
index = 0;
break;
case "kbm":
default:
showKbm();
index = 4;
index = 1;
}
}
</script>

View file

@ -26,6 +26,8 @@ Item {
property bool interactive: false
property bool blurOnCtrlShift: true
StylesUIt.HifiConstants {
id: hifi
}
@ -180,8 +182,8 @@ Item {
}
Keys.onPressed: {
if ((event.modifiers & Qt.ShiftModifier) && (event.modifiers & Qt.ControlModifier)) {
webViewCore.focus = false;
if (blurOnCtrlShift && (event.modifiers & Qt.ShiftModifier) && (event.modifiers & Qt.ControlModifier)) {
webViewCore.focus = false;
}
}
}

View file

@ -22,6 +22,7 @@ Item {
property bool punctuationMode: false
property bool passwordField: false
property alias flickable: webroot.interactive
property alias blurOnCtrlShift: webroot.blurOnCtrlShift
function stop() {
webroot.stop();

View file

@ -83,8 +83,10 @@ SpinBox {
}
validator: DoubleValidator {
bottom: Math.min(spinBox.from, spinBox.to)
top: Math.max(spinBox.from, spinBox.to)
decimals: spinBox.decimals
bottom: Math.min(spinBox.realFrom, spinBox.realTo)
top: Math.max(spinBox.realFrom, spinBox.realTo)
notation: DoubleValidator.StandardNotation
}
textFromValue: function(value, locale) {
@ -97,20 +99,37 @@ SpinBox {
contentItem: TextInput {
id: spinboxText
z: 2
color: isLightColorScheme
? (spinBox.activeFocus ? hifi.colors.black : hifi.colors.lightGray)
: (spinBox.activeFocus ? hifi.colors.white : hifi.colors.lightGrayText)
selectedTextColor: hifi.colors.black
selectionColor: hifi.colors.primaryHighlight
text: spinBox.textFromValue(spinBox.value, spinBox.locale) + suffix
text: spinBox.textFromValue(spinBox.value, spinBox.locale)
inputMethodHints: spinBox.inputMethodHints
validator: spinBox.validator
verticalAlignment: Qt.AlignVCenter
leftPadding: spinBoxLabelInside.visible ? 30 : hifi.dimensions.textPadding
//rightPadding: hifi.dimensions.spinnerSize
width: spinBox.width - hifi.dimensions.spinnerSize
onEditingFinished: spinBox.editingFinished()
Text {
id: suffixText
x: metrics.advanceWidth(spinboxText.text + '*')
height: spinboxText.height
FontMetrics {
id: metrics
font: spinboxText.font
}
color: isLightColorScheme
? (spinBox.activeFocus ? hifi.colors.black : hifi.colors.lightGray)
: (spinBox.activeFocus ? hifi.colors.white : hifi.colors.lightGrayText)
text: suffix
verticalAlignment: Qt.AlignVCenter
}
}
up.indicator: Item {

View file

@ -141,6 +141,7 @@ TabletModalWindow {
Component.onDestruction: {
loginKeyboard.raised = false;
KeyboardScriptingInterface.raised = false;
}
Component.onCompleted: {

View file

@ -49,7 +49,6 @@ Item {
property string defaultThumbnail: Qt.resolvedUrl("../../images/default-domain.gif");
property int shadowHeight: 10;
property bool hovered: false
property bool scrolling: false
HifiConstants { id: hifi }
@ -238,31 +237,38 @@ Item {
property var unhoverThunk: function () { };
Rectangle {
anchors.fill: parent
visible: root.hovered && !root.scrolling
visible: root.hovered
color: "transparent"
border.width: 4
border.color: hifiStyleConstants.colors.primaryHighlight
z: 1
}
MouseArea {
anchors.fill: parent;
acceptedButtons: Qt.LeftButton;
anchors.fill: parent
acceptedButtons: Qt.LeftButton
hoverEnabled: true
onContainsMouseChanged: {
// Use onContainsMouseChanged rather than onEntered and onExited because the latter aren't always
// triggered correctly - e.g., if drag rightwards from right hand side of a card to the next card
// onExited doesn't fire, in which case can end up with two cards highlighted.
if (containsMouse) {
Tablet.playSound(TabletEnums.ButtonHover);
hoverThunk();
} else {
unhoverThunk();
}
}
}
MouseArea {
// Separate MouseArea for click handling so that it doesn't interfere with hovering and interaction
// with containing ListView.
anchors.fill: parent
acceptedButtons: Qt.LeftButton
hoverEnabled: false
onClicked: {
Tablet.playSound(TabletEnums.ButtonClick);
goFunction("hifi://" + hifiUrl);
}
hoverEnabled: true;
onEntered: {
Tablet.playSound(TabletEnums.ButtonHover);
hoverThunk();
}
onExited: unhoverThunk();
onCanceled: unhoverThunk();
}
MouseArea {
// This second mouse area causes onEntered to fire on the first if you scroll just a little and the cursor stays on
// the original card. I.e., the original card is re-highlighted if the cursor is on it after scrolling finishes.
anchors.fill: parent
}
StateImage {
id: actionIcon;

View file

@ -70,8 +70,8 @@ OriginalDesktop.Desktop {
anchors.horizontalCenter: settings.constrainToolbarToCenterX ? desktop.horizontalCenter : undefined;
// Literal 50 is overwritten by settings from previous session, and sysToolbar.x comes from settings when not constrained.
x: sysToolbar.x
buttonModel: tablet ? tablet.buttons : null;
shown: tablet ? tablet.toolbarMode : false;
buttonModel: tablet.buttons;
shown: tablet.toolbarMode;
}
Settings {

View file

@ -141,7 +141,6 @@ Column {
textSizeSmall: root.textSizeSmall;
stackShadowNarrowing: root.stackShadowNarrowing;
shadowHeight: root.stackedCardShadowHeight;
scrolling: scroll.moving
hoverThunk: function () {
hovered = true;

View file

@ -256,7 +256,7 @@ Rectangle {
color: hifi.colors.baseGrayHighlight;
HifiStylesUit.RalewaySemiBold {
text: "Wallet";
text: "Secure Transactions";
anchors.fill: parent;
anchors.leftMargin: 20;
color: hifi.colors.white;
@ -287,7 +287,7 @@ Rectangle {
HifiStylesUit.RalewaySemiBold {
id: securityPictureText;
text: "Wallet Security Picture";
text: "Security Picture";
// Anchors
anchors.top: parent.top;
anchors.bottom: parent.bottom;

View file

@ -9,6 +9,7 @@
import QtQuick 2.7
import QtQuick.Controls 2.2
import QtQuick.Layouts 1.3
import QtQuick.Window 2.2
import QtGraphicalEffects 1.0
import Qt.labs.settings 1.0
import stylesUit 1.0
@ -72,6 +73,11 @@ Item {
initialItem: inputConfiguration
property alias messageVisible: imageMessageBox.visible
property string selectedPlugin: ""
property bool keyboardEnabled: false
property bool keyboardRaised: false
property bool punctuationMode: false
Rectangle {
id: inputConfiguration
anchors {
@ -227,6 +233,8 @@ Item {
anchors.right: parent.right
anchors.top: inputConfiguration.bottom
anchors.bottom: parent.bottom
anchors.bottomMargin: keyboard.height
Loader {
id: loader
asynchronous: false
@ -248,6 +256,29 @@ Item {
}
}
HifiControls.Keyboard {
id: keyboard
raised: parent.keyboardEnabled && parent.keyboardRaised
onRaisedChanged: {
if (raised) {
// delayed execution to allow loader and its content to adjust size
Qt.callLater(function() {
loader.item.bringToView(Window.activeFocusItem);
})
}
}
numeric: parent.punctuationMode
anchors {
bottom: parent.bottom
left: parent.left
right: parent.right
}
Component.onCompleted: {
parent.keyboardEnabled = HMD.active;
}
}
function inputPlugins() {
if (checkBox.checked) {

View file

@ -12,4 +12,5 @@ WebView {
id: entityListToolWebView
url: Paths.defaultScripts + "/system/html/entityList.html"
enabled: true
blurOnCtrlShift: false
}

View file

@ -245,6 +245,7 @@ TabBar {
id: entityListToolWebView
url: Paths.defaultScripts + "/system/html/entityList.html"
enabled: true
blurOnCtrlShift: false
}
}
}
@ -260,6 +261,7 @@ TabBar {
id: entityPropertiesWebView
url: Paths.defaultScripts + "/system/html/entityProperties.html"
enabled: true
blurOnCtrlShift: false
}
}
}
@ -275,6 +277,7 @@ TabBar {
id: gridControlsWebView
url: Paths.defaultScripts + "/system/html/gridControls.html"
enabled: true
blurOnCtrlShift: false
}
}
}

View file

@ -251,6 +251,7 @@ TabBar {
id: entityPropertiesWebView
url: Paths.defaultScripts + "/system/html/entityProperties.html"
enabled: true
blurOnCtrlShift: false
}
}
}
@ -266,6 +267,7 @@ TabBar {
id: gridControlsWebView
url: Paths.defaultScripts + "/system/html/gridControls.html"
enabled: true
blurOnCtrlShift: false
}
}
}

View file

@ -2,4 +2,5 @@ WebView {
id: entityListToolWebView
url: Paths.defaultScripts + "/system/html/entityList.html"
enabled: true
blurOnCtrlShift: false
}

View file

@ -32,6 +32,18 @@ Flickable {
}
}
function bringToView(item) {
var yTop = item.mapToItem(contentItem, 0, 0).y;
var yBottom = yTop + item.height;
var surfaceTop = contentY;
var surfaceBottom = contentY + height;
if(yTop < surfaceTop || yBottom > surfaceBottom) {
contentY = yTop - height / 2 + item.height
}
}
Component.onCompleted: {
page = config.createObject(flick.contentItem);
}
@ -39,6 +51,8 @@ Flickable {
id: config
Rectangle {
id: openVrConfiguration
anchors.fill: parent
property int leftMargin: 75
property int countDown: 0
property string pluginName: ""
@ -200,6 +214,7 @@ Flickable {
onEditingFinished: {
sendConfigurationSettings();
openVrConfiguration.forceActiveFocus();
}
}
@ -217,6 +232,7 @@ Flickable {
onEditingFinished: {
sendConfigurationSettings();
openVrConfiguration.forceActiveFocus();
}
}
}
@ -309,6 +325,7 @@ Flickable {
onEditingFinished: {
sendConfigurationSettings();
openVrConfiguration.forceActiveFocus();
}
}
@ -325,6 +342,7 @@ Flickable {
onEditingFinished: {
sendConfigurationSettings();
openVrConfiguration.forceActiveFocus();
}
}
}
@ -550,13 +568,15 @@ Flickable {
width: 160
suffix: " cm"
label: "Arm Circumference"
minimumValue: 0
minimumValue: 10.0
maximumValue: 50.0
realStepSize: 1.0
colorScheme: hifi.colorSchemes.dark
realValue: 33.0
onEditingFinished: {
sendConfigurationSettings();
openVrConfiguration.forceActiveFocus();
}
}
@ -565,7 +585,8 @@ Flickable {
width: 160
label: "Shoulder Width"
suffix: " cm"
minimumValue: 0
minimumValue: 25.0
maximumValue: 50.0
realStepSize: 1.0
decimals: 1
colorScheme: hifi.colorSchemes.dark
@ -573,6 +594,7 @@ Flickable {
onEditingFinished: {
sendConfigurationSettings();
openVrConfiguration.forceActiveFocus();
}
}
}
@ -743,14 +765,17 @@ Flickable {
anchors.left: parent.left
anchors.leftMargin: leftMargin
minimumValue: 5
minimumValue: 0
maximumValue: 5
realValue: 5
realStepSize: 1.0
colorScheme: hifi.colorSchemes.dark
onEditingFinished: {
calibrationTimer.interval = realValue * 1000;
openVrConfiguration.countDown = realValue;
numberAnimation.duration = calibrationTimer.interval;
openVrConfiguration.forceActiveFocus();
}
}

View file

@ -56,7 +56,7 @@ StackView {
Qt.callLater(function() {
addressBarDialog.keyboardEnabled = HMD.active;
addressLine.forceActiveFocus();
addressBarDialog.raised = true;
addressBarDialog.keyboardRaised = true;
})
}

View file

@ -115,9 +115,9 @@ Item {
property int previousIndex: -1
Repeater {
id: pageRepeater
model: tabletProxy != null ? Math.ceil(tabletProxy.buttons.rowCount() / TabletEnums.ButtonsOnPage) : 0
model: Math.ceil(tabletProxy.buttons.rowCount() / TabletEnums.ButtonsOnPage)
onItemAdded: {
item.proxyModel.sourceModel = tabletProxy != null ? tabletProxy.buttons : null;
item.proxyModel.sourceModel = tabletProxy.buttons;
item.proxyModel.pageIndex = index;
}

Binary file not shown.

View file

@ -371,6 +371,8 @@ static const QString INFO_HELP_PATH = "html/tabletHelp.html";
static const unsigned int THROTTLED_SIM_FRAMERATE = 15;
static const int THROTTLED_SIM_FRAME_PERIOD_MS = MSECS_PER_SECOND / THROTTLED_SIM_FRAMERATE;
static const int ENTITY_SERVER_ADDED_TIMEOUT = 5000;
static const int ENTITY_SERVER_CONNECTION_TIMEOUT = 5000;
static const uint32_t INVALID_FRAME = UINT32_MAX;
@ -1229,6 +1231,18 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
getOverlays().deleteOverlay(getTabletScreenID());
getOverlays().deleteOverlay(getTabletHomeButtonID());
getOverlays().deleteOverlay(getTabletFrameID());
_failedToConnectToEntityServer = false;
});
_entityServerConnectionTimer.setSingleShot(true);
connect(&_entityServerConnectionTimer, &QTimer::timeout, this, &Application::setFailedToConnectToEntityServer);
connect(&domainHandler, &DomainHandler::connectedToDomain, this, [this]() {
if (!isServerlessMode()) {
_entityServerConnectionTimer.setInterval(ENTITY_SERVER_ADDED_TIMEOUT);
_entityServerConnectionTimer.start();
_failedToConnectToEntityServer = false;
}
});
connect(&domainHandler, &DomainHandler::domainConnectionRefused, this, &Application::domainConnectionRefused);
@ -3417,26 +3431,37 @@ void Application::showHelp() {
static const QString HAND_CONTROLLER_NAME_OCULUS_TOUCH = "oculus";
static const QString HAND_CONTROLLER_NAME_WINDOWS_MR = "windowsMR";
static const QString VIVE_PLUGIN_NAME = "HTC Vive";
static const QString OCULUS_RIFT_PLUGIN_NAME = "Oculus Rift";
static const QString WINDOWS_MR_PLUGIN_NAME = "WindowsMR";
static const QString TAB_KEYBOARD_MOUSE = "kbm";
static const QString TAB_GAMEPAD = "gamepad";
static const QString TAB_HAND_CONTROLLERS = "handControllers";
QString handControllerName = HAND_CONTROLLER_NAME_VIVE;
QString handControllerName;
QString defaultTab = TAB_KEYBOARD_MOUSE;
if (PluginUtils::isViveControllerAvailable()) {
defaultTab = TAB_HAND_CONTROLLERS;
handControllerName = HAND_CONTROLLER_NAME_VIVE;
} else if (PluginUtils::isOculusTouchControllerAvailable()) {
defaultTab = TAB_HAND_CONTROLLERS;
handControllerName = HAND_CONTROLLER_NAME_OCULUS_TOUCH;
} else if (qApp->getActiveDisplayPlugin()->getName() == "WindowMS") {
if (PluginUtils::isHMDAvailable(WINDOWS_MR_PLUGIN_NAME)) {
defaultTab = TAB_HAND_CONTROLLERS;
handControllerName = HAND_CONTROLLER_NAME_WINDOWS_MR;
} else if (PluginUtils::isHMDAvailable(VIVE_PLUGIN_NAME)) {
defaultTab = TAB_HAND_CONTROLLERS;
handControllerName = HAND_CONTROLLER_NAME_VIVE;
} else if (PluginUtils::isHMDAvailable(OCULUS_RIFT_PLUGIN_NAME)) {
if (PluginUtils::isOculusTouchControllerAvailable()) {
defaultTab = TAB_HAND_CONTROLLERS;
handControllerName = HAND_CONTROLLER_NAME_OCULUS_TOUCH;
} else if (PluginUtils::isXboxControllerAvailable()) {
defaultTab = TAB_GAMEPAD;
} else {
defaultTab = TAB_KEYBOARD_MOUSE;
}
} else if (PluginUtils::isXboxControllerAvailable()) {
defaultTab = TAB_GAMEPAD;
} else {
defaultTab = TAB_KEYBOARD_MOUSE;
}
// TODO need some way to detect windowsMR to load controls reference default tab in Help > Controls Reference menu.
QUrlQuery queryString;
queryString.addQueryItem("handControllerName", handControllerName);
@ -4039,21 +4064,22 @@ void Application::keyPressEvent(QKeyEvent* event) {
break;
case Qt::Key_P: {
AudioInjectorOptions options;
options.localOnly = true;
options.stereo = true;
Setting::Handle<bool> notificationSounds{ MenuOption::NotificationSounds, true};
Setting::Handle<bool> notificationSoundSnapshot{ MenuOption::NotificationSoundsSnapshot, true};
if (notificationSounds.get() && notificationSoundSnapshot.get()) {
if (_snapshotSoundInjector) {
_snapshotSoundInjector->setOptions(options);
_snapshotSoundInjector->restart();
} else {
QByteArray samples = _snapshotSound->getByteArray();
_snapshotSoundInjector = AudioInjector::playSound(samples, options);
if (!isShifted && !isMeta && !isOption && !event->isAutoRepeat()) {
AudioInjectorOptions options;
options.localOnly = true;
options.stereo = true;
Setting::Handle<bool> notificationSounds{ MenuOption::NotificationSounds, true };
Setting::Handle<bool> notificationSoundSnapshot{ MenuOption::NotificationSoundsSnapshot, true };
if (notificationSounds.get() && notificationSoundSnapshot.get()) {
if (_snapshotSoundInjector) {
_snapshotSoundInjector->setOptions(options);
_snapshotSoundInjector->restart();
} else {
_snapshotSoundInjector = AudioInjector::playSound(_snapshotSound, options);
}
}
takeSnapshot(true);
}
takeSnapshot(true);
break;
}
@ -4157,6 +4183,10 @@ void Application::focusOutEvent(QFocusEvent* event) {
SpacemouseManager::getInstance().ManagerFocusOutEvent();
#endif
synthesizeKeyReleasEvents();
}
void Application::synthesizeKeyReleasEvents() {
// synthesize events for keys currently pressed, since we may not get their release events
// Because our key event handlers may manipulate _keysPressed, lets swap the keys pressed into a local copy,
// clearing the existing list.
@ -4782,6 +4812,7 @@ void Application::idle() {
if (_keyboardDeviceHasFocus && activeFocusItem != offscreenUi->getRootItem()) {
_keyboardMouseDevice->pluginFocusOutEvent();
_keyboardDeviceHasFocus = false;
synthesizeKeyReleasEvents();
} else if (activeFocusItem == offscreenUi->getRootItem()) {
_keyboardDeviceHasFocus = true;
}
@ -5726,6 +5757,7 @@ void Application::update(float deltaTime) {
quint64 now = usecTimestampNow();
if (isServerlessMode() || _octreeProcessor.isLoadSequenceComplete()) {
bool enableInterstitial = DependencyManager::get<NodeList>()->getDomainHandler().getInterstitialModeEnabled();
if (gpuTextureMemSizeStable() || !enableInterstitial) {
// we've received a new full-scene octree stats packet, or it's been long enough to try again anyway
_lastPhysicsCheckTime = now;
@ -6657,7 +6689,13 @@ void Application::resettingDomain() {
}
void Application::nodeAdded(SharedNodePointer node) const {
// nothing to do here
if (node->getType() == NodeType::EntityServer) {
if (!_failedToConnectToEntityServer) {
_entityServerConnectionTimer.stop();
_entityServerConnectionTimer.setInterval(ENTITY_SERVER_CONNECTION_TIMEOUT);
_entityServerConnectionTimer.start();
}
}
}
void Application::nodeActivated(SharedNodePointer node) {
@ -6685,6 +6723,10 @@ void Application::nodeActivated(SharedNodePointer node) {
if (node->getType() == NodeType::EntityServer) {
_queryExpiry = SteadyClock::now();
_octreeQuery.incrementConnectionID();
if (!_failedToConnectToEntityServer) {
_entityServerConnectionTimer.stop();
}
}
if (node->getType() == NodeType::AudioMixer && !isInterstitialMode()) {

View file

@ -310,6 +310,7 @@ public:
bool isServerlessMode() const;
bool isInterstitialMode() const { return _interstitialMode; }
bool failedToConnectToEntityServer() const { return _failedToConnectToEntityServer; }
void replaceDomainContent(const QString& url);
@ -467,6 +468,7 @@ private slots:
void loadSettings();
void saveSettings() const;
void setFailedToConnectToEntityServer() { _failedToConnectToEntityServer = true; }
bool acceptSnapshot(const QString& urlString);
bool askToSetAvatarUrl(const QString& url);
@ -550,6 +552,7 @@ private:
void keyReleaseEvent(QKeyEvent* event);
void focusOutEvent(QFocusEvent* event);
void synthesizeKeyReleasEvents();
void focusInEvent(QFocusEvent* event);
void mouseMoveEvent(QMouseEvent* event);
@ -718,6 +721,7 @@ private:
bool _isForeground = true; // starts out assumed to be in foreground
bool _isGLInitialized { false };
bool _physicsEnabled { false };
bool _failedToConnectToEntityServer { false };
bool _reticleClickPressed { false };
@ -764,6 +768,7 @@ private:
QStringList _addAssetToWorldInfoMessages; // Info message
QTimer _addAssetToWorldInfoTimer;
QTimer _addAssetToWorldErrorTimer;
mutable QTimer _entityServerConnectionTimer;
FileScriptingInterface* _fileDownload;
AudioInjectorPointer _snapshotSoundInjector;

View file

@ -141,7 +141,7 @@ Menu::Menu() {
assetServerAction->setEnabled(nodeList->getThisNodeCanWriteAssets());
}
// Edit > Package Model as .fst...
// Edit > Package Avatar as .fst...
addActionToQMenuAndActionHash(editMenu, MenuOption::PackageModel, 0,
qApp, SLOT(packageModel()));

View file

@ -141,7 +141,7 @@ namespace MenuOption {
const QString OpenVrThreadedSubmit = "OpenVR Threaded Submit";
const QString OutputMenu = "Display";
const QString Overlays = "Show Overlays";
const QString PackageModel = "Package Model as .fst...";
const QString PackageModel = "Package Avatar as .fst...";
const QString Pair = "Pair";
const QString PhysicsShowOwned = "Highlight Simulation Ownership";
const QString VerboseLogging = "Verbose Logging";

View file

@ -69,7 +69,6 @@ bool ModelPackager::selectModel() {
ModelSelector selector;
if(selector.exec() == QDialog::Accepted) {
_modelFile = selector.getFileInfo();
_modelType = selector.getModelType();
return true;
}
return false;
@ -123,28 +122,26 @@ bool ModelPackager::loadModel() {
bool ModelPackager::editProperties() {
// open the dialog to configure the rest
ModelPropertiesDialog properties(_modelType, _mapping, _modelFile.path(), *_hfmModel);
ModelPropertiesDialog properties(_mapping, _modelFile.path(), *_hfmModel);
if (properties.exec() == QDialog::Rejected) {
return false;
}
_mapping = properties.getMapping();
if (_modelType == FSTReader::BODY_ONLY_MODEL || _modelType == FSTReader::HEAD_AND_BODY_MODEL) {
// Make sure that a mapping for the root joint has been specified
QVariantHash joints = _mapping.value(JOINT_FIELD).toHash();
if (!joints.contains("jointRoot")) {
qWarning() << "root joint not configured for skeleton.";
// Make sure that a mapping for the root joint has been specified
QVariantHash joints = _mapping.value(JOINT_FIELD).toHash();
if (!joints.contains("jointRoot")) {
qWarning() << "root joint not configured for skeleton.";
QString message = "Your did not configure a root joint for your skeleton model.\n\nPackaging will be canceled.";
QMessageBox msgBox;
msgBox.setWindowTitle("Model Packager");
msgBox.setText(message);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setIcon(QMessageBox::Warning);
msgBox.exec();
QString message = "Your did not configure a root joint for your skeleton model.\n\nPackaging will be canceled.";
QMessageBox msgBox;
msgBox.setWindowTitle("Model Packager");
msgBox.setText(message);
msgBox.setStandardButtons(QMessageBox::Ok);
msgBox.setIcon(QMessageBox::Warning);
msgBox.exec();
return false;
}
return false;
}
return true;
@ -238,8 +235,6 @@ bool ModelPackager::zipModel() {
void ModelPackager::populateBasicMapping(QVariantHash& mapping, QString filename, const hfm::Model& hfmModel) {
bool isBodyType = _modelType == FSTReader::BODY_ONLY_MODEL || _modelType == FSTReader::HEAD_AND_BODY_MODEL;
// mixamo files - in the event that a mixamo file was edited by some other tool, it's likely the applicationName will
// be rewritten, so we detect the existence of several different blendshapes which indicate we're likely a mixamo file
bool likelyMixamoFile = hfmModel.applicationName == "mixamo.com" ||
@ -280,19 +275,17 @@ void ModelPackager::populateBasicMapping(QVariantHash& mapping, QString filename
joints.insert("jointNeck", hfmModel.jointIndices.contains("jointNeck") ? "jointNeck" : "Neck");
}
if (isBodyType) {
if (!joints.contains("jointRoot")) {
joints.insert("jointRoot", "Hips");
}
if (!joints.contains("jointLean")) {
joints.insert("jointLean", "Spine");
}
if (!joints.contains("jointLeftHand")) {
joints.insert("jointLeftHand", "LeftHand");
}
if (!joints.contains("jointRightHand")) {
joints.insert("jointRightHand", "RightHand");
}
if (!joints.contains("jointRoot")) {
joints.insert("jointRoot", "Hips");
}
if (!joints.contains("jointLean")) {
joints.insert("jointLean", "Spine");
}
if (!joints.contains("jointLeftHand")) {
joints.insert("jointLeftHand", "LeftHand");
}
if (!joints.contains("jointRightHand")) {
joints.insert("jointRightHand", "RightHand");
}
if (!joints.contains("jointHead")) {
@ -302,13 +295,11 @@ void ModelPackager::populateBasicMapping(QVariantHash& mapping, QString filename
mapping.insert(JOINT_FIELD, joints);
if (isBodyType) {
if (!mapping.contains(FREE_JOINT_FIELD)) {
mapping.insertMulti(FREE_JOINT_FIELD, "LeftArm");
mapping.insertMulti(FREE_JOINT_FIELD, "LeftForeArm");
mapping.insertMulti(FREE_JOINT_FIELD, "RightArm");
mapping.insertMulti(FREE_JOINT_FIELD, "RightForeArm");
}
if (!mapping.contains(FREE_JOINT_FIELD)) {
mapping.insertMulti(FREE_JOINT_FIELD, "LeftArm");
mapping.insertMulti(FREE_JOINT_FIELD, "LeftForeArm");
mapping.insertMulti(FREE_JOINT_FIELD, "RightArm");
mapping.insertMulti(FREE_JOINT_FIELD, "RightForeArm");
}
// If there are no blendshape mappings, and we detect that this is likely a mixamo file,

View file

@ -41,7 +41,6 @@ private:
QFileInfo _modelFile;
QFileInfo _fbxInfo;
FSTReader::ModelType _modelType;
QString _texDir;
QString _scriptDir;

View file

@ -26,9 +26,8 @@
#include <OffscreenUi.h>
ModelPropertiesDialog::ModelPropertiesDialog(FSTReader::ModelType modelType, const QVariantHash& originalMapping,
ModelPropertiesDialog::ModelPropertiesDialog(const QVariantHash& originalMapping,
const QString& basePath, const HFMModel& hfmModel) :
_modelType(modelType),
_originalMapping(originalMapping),
_basePath(basePath),
_hfmModel(hfmModel)
@ -50,36 +49,19 @@ _hfmModel(hfmModel)
_scale->setMaximum(FLT_MAX);
_scale->setSingleStep(0.01);
if (_modelType != FSTReader::ENTITY_MODEL) {
if (_modelType == FSTReader::ATTACHMENT_MODEL) {
QHBoxLayout* translation = new QHBoxLayout();
form->addRow("Translation:", translation);
translation->addWidget(_translationX = createTranslationBox());
translation->addWidget(_translationY = createTranslationBox());
translation->addWidget(_translationZ = createTranslationBox());
form->addRow("Pivot About Center:", _pivotAboutCenter = new QCheckBox());
form->addRow("Pivot Joint:", _pivotJoint = createJointBox());
connect(_pivotAboutCenter, SIGNAL(toggled(bool)), SLOT(updatePivotJoint()));
_pivotAboutCenter->setChecked(true);
form->addRow("Left Eye Joint:", _leftEyeJoint = createJointBox());
form->addRow("Right Eye Joint:", _rightEyeJoint = createJointBox());
form->addRow("Neck Joint:", _neckJoint = createJointBox());
form->addRow("Root Joint:", _rootJoint = createJointBox());
form->addRow("Lean Joint:", _leanJoint = createJointBox());
form->addRow("Head Joint:", _headJoint = createJointBox());
form->addRow("Left Hand Joint:", _leftHandJoint = createJointBox());
form->addRow("Right Hand Joint:", _rightHandJoint = createJointBox());
} else {
form->addRow("Left Eye Joint:", _leftEyeJoint = createJointBox());
form->addRow("Right Eye Joint:", _rightEyeJoint = createJointBox());
form->addRow("Neck Joint:", _neckJoint = createJointBox());
}
if (_modelType == FSTReader::BODY_ONLY_MODEL || _modelType == FSTReader::HEAD_AND_BODY_MODEL) {
form->addRow("Root Joint:", _rootJoint = createJointBox());
form->addRow("Lean Joint:", _leanJoint = createJointBox());
form->addRow("Head Joint:", _headJoint = createJointBox());
form->addRow("Left Hand Joint:", _leftHandJoint = createJointBox());
form->addRow("Right Hand Joint:", _rightHandJoint = createJointBox());
form->addRow("Free Joints:", _freeJoints = new QVBoxLayout());
QPushButton* newFreeJoint = new QPushButton("New Free Joint");
_freeJoints->addWidget(newFreeJoint);
connect(newFreeJoint, SIGNAL(clicked(bool)), SLOT(createNewFreeJoint()));
}
}
form->addRow("Free Joints:", _freeJoints = new QVBoxLayout());
QPushButton* newFreeJoint = new QPushButton("New Free Joint");
_freeJoints->addWidget(newFreeJoint);
connect(newFreeJoint, SIGNAL(clicked(bool)), SLOT(createNewFreeJoint()));
QDialogButtonBox* buttons = new QDialogButtonBox(QDialogButtonBox::Ok |
QDialogButtonBox::Cancel | QDialogButtonBox::Reset);
@ -93,14 +75,9 @@ _hfmModel(hfmModel)
reset();
}
QString ModelPropertiesDialog::getType() const {
return FSTReader::getNameFromType(_modelType);
}
QVariantHash ModelPropertiesDialog::getMapping() const {
QVariantHash mapping = _originalMapping;
mapping.insert(TYPE_FIELD, getType());
mapping.insert(TYPE_FIELD, FSTReader::getNameFromType(FSTReader::HEAD_AND_BODY_MODEL));
mapping.insert(NAME_FIELD, _name->text());
mapping.insert(TEXDIR_FIELD, _textureDirectory->text());
mapping.insert(SCRIPT_FIELD, _scriptDirectory->text());
@ -113,42 +90,24 @@ QVariantHash ModelPropertiesDialog::getMapping() const {
}
mapping.insert(JOINT_INDEX_FIELD, jointIndices);
if (_modelType != FSTReader::ENTITY_MODEL) {
QVariantHash joints = mapping.value(JOINT_FIELD).toHash();
if (_modelType == FSTReader::ATTACHMENT_MODEL) {
glm::vec3 pivot;
if (_pivotAboutCenter->isChecked()) {
pivot = (_hfmModel.meshExtents.minimum + _hfmModel.meshExtents.maximum) * 0.5f;
} else if (_pivotJoint->currentIndex() != 0) {
pivot = extractTranslation(_hfmModel.joints.at(_pivotJoint->currentIndex() - 1).transform);
}
mapping.insert(TRANSLATION_X_FIELD, -pivot.x * (float)_scale->value() + (float)_translationX->value());
mapping.insert(TRANSLATION_Y_FIELD, -pivot.y * (float)_scale->value() + (float)_translationY->value());
mapping.insert(TRANSLATION_Z_FIELD, -pivot.z * (float)_scale->value() + (float)_translationZ->value());
} else {
insertJointMapping(joints, "jointEyeLeft", _leftEyeJoint->currentText());
insertJointMapping(joints, "jointEyeRight", _rightEyeJoint->currentText());
insertJointMapping(joints, "jointNeck", _neckJoint->currentText());
}
QVariantHash joints = mapping.value(JOINT_FIELD).toHash();
insertJointMapping(joints, "jointEyeLeft", _leftEyeJoint->currentText());
insertJointMapping(joints, "jointEyeRight", _rightEyeJoint->currentText());
insertJointMapping(joints, "jointNeck", _neckJoint->currentText());
if (_modelType == FSTReader::BODY_ONLY_MODEL || _modelType == FSTReader::HEAD_AND_BODY_MODEL) {
insertJointMapping(joints, "jointRoot", _rootJoint->currentText());
insertJointMapping(joints, "jointLean", _leanJoint->currentText());
insertJointMapping(joints, "jointHead", _headJoint->currentText());
insertJointMapping(joints, "jointLeftHand", _leftHandJoint->currentText());
insertJointMapping(joints, "jointRightHand", _rightHandJoint->currentText());
insertJointMapping(joints, "jointRoot", _rootJoint->currentText());
insertJointMapping(joints, "jointLean", _leanJoint->currentText());
insertJointMapping(joints, "jointHead", _headJoint->currentText());
insertJointMapping(joints, "jointLeftHand", _leftHandJoint->currentText());
insertJointMapping(joints, "jointRightHand", _rightHandJoint->currentText());
mapping.remove(FREE_JOINT_FIELD);
for (int i = 0; i < _freeJoints->count() - 1; i++) {
QComboBox* box = static_cast<QComboBox*>(_freeJoints->itemAt(i)->widget()->layout()->itemAt(0)->widget());
mapping.insertMulti(FREE_JOINT_FIELD, box->currentText());
}
}
mapping.insert(JOINT_FIELD, joints);
mapping.remove(FREE_JOINT_FIELD);
for (int i = 0; i < _freeJoints->count() - 1; i++) {
QComboBox* box = static_cast<QComboBox*>(_freeJoints->itemAt(i)->widget()->layout()->itemAt(0)->widget());
mapping.insertMulti(FREE_JOINT_FIELD, box->currentText());
}
mapping.insert(JOINT_FIELD, joints);
return mapping;
}
@ -165,36 +124,23 @@ void ModelPropertiesDialog::reset() {
QVariantHash jointHash = _originalMapping.value(JOINT_FIELD).toHash();
if (_modelType != FSTReader::ENTITY_MODEL) {
if (_modelType == FSTReader::ATTACHMENT_MODEL) {
_translationX->setValue(_originalMapping.value(TRANSLATION_X_FIELD).toDouble());
_translationY->setValue(_originalMapping.value(TRANSLATION_Y_FIELD).toDouble());
_translationZ->setValue(_originalMapping.value(TRANSLATION_Z_FIELD).toDouble());
_pivotAboutCenter->setChecked(true);
_pivotJoint->setCurrentIndex(0);
setJointText(_leftEyeJoint, jointHash.value("jointEyeLeft").toString());
setJointText(_rightEyeJoint, jointHash.value("jointEyeRight").toString());
setJointText(_neckJoint, jointHash.value("jointNeck").toString());
} else {
setJointText(_leftEyeJoint, jointHash.value("jointEyeLeft").toString());
setJointText(_rightEyeJoint, jointHash.value("jointEyeRight").toString());
setJointText(_neckJoint, jointHash.value("jointNeck").toString());
}
setJointText(_rootJoint, jointHash.value("jointRoot").toString());
setJointText(_leanJoint, jointHash.value("jointLean").toString());
setJointText(_headJoint, jointHash.value("jointHead").toString());
setJointText(_leftHandJoint, jointHash.value("jointLeftHand").toString());
setJointText(_rightHandJoint, jointHash.value("jointRightHand").toString());
if (_modelType == FSTReader::BODY_ONLY_MODEL || _modelType == FSTReader::HEAD_AND_BODY_MODEL) {
setJointText(_rootJoint, jointHash.value("jointRoot").toString());
setJointText(_leanJoint, jointHash.value("jointLean").toString());
setJointText(_headJoint, jointHash.value("jointHead").toString());
setJointText(_leftHandJoint, jointHash.value("jointLeftHand").toString());
setJointText(_rightHandJoint, jointHash.value("jointRightHand").toString());
while (_freeJoints->count() > 1) {
delete _freeJoints->itemAt(0)->widget();
}
foreach (const QVariant& joint, _originalMapping.values(FREE_JOINT_FIELD)) {
QString jointName = joint.toString();
if (_hfmModel.jointIndices.contains(jointName)) {
createNewFreeJoint(jointName);
}
}
while (_freeJoints->count() > 1) {
delete _freeJoints->itemAt(0)->widget();
}
foreach (const QVariant& joint, _originalMapping.values(FREE_JOINT_FIELD)) {
QString jointName = joint.toString();
if (_hfmModel.jointIndices.contains(jointName)) {
createNewFreeJoint(jointName);
}
}
}

View file

@ -29,7 +29,7 @@ class ModelPropertiesDialog : public QDialog {
Q_OBJECT
public:
ModelPropertiesDialog(FSTReader::ModelType modelType, const QVariantHash& originalMapping,
ModelPropertiesDialog(const QVariantHash& originalMapping,
const QString& basePath, const HFMModel& hfmModel);
QVariantHash getMapping() const;
@ -45,9 +45,7 @@ private:
QComboBox* createJointBox(bool withNone = true) const;
QDoubleSpinBox* createTranslationBox() const;
void insertJointMapping(QVariantHash& joints, const QString& joint, const QString& name) const;
QString getType() const;
FSTReader::ModelType _modelType;
QVariantHash _originalMapping;
QString _basePath;
HFMModel _hfmModel;
@ -71,4 +69,4 @@ private:
QVBoxLayout* _freeJoints = nullptr;
};
#endif // hifi_ModelPropertiesDialog_h
#endif // hifi_ModelPropertiesDialog_h

View file

@ -27,18 +27,11 @@ ModelSelector::ModelSelector() {
setWindowTitle("Select Model");
setLayout(form);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
_browseButton = new QPushButton("Browse", this);
connect(_browseButton, &QPushButton::clicked, this, &ModelSelector::browse);
form->addRow("Model File:", _browseButton);
_modelType = new QComboBox(this);
_modelType->addItem(AVATAR_HEAD_AND_BODY_STRING);
_modelType->addItem(AVATAR_ATTACHEMENT_STRING);
_modelType->addItem(ENTITY_MODEL_STRING);
form->addRow("Model Type:", _modelType);
QDialogButtonBox* buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel, this);
connect(buttons, &QDialogButtonBox::accepted, this, &ModelSelector::accept);
connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
@ -49,19 +42,6 @@ QFileInfo ModelSelector::getFileInfo() const {
return _modelFile;
}
FSTReader::ModelType ModelSelector::getModelType() const {
QString text = _modelType->currentText();
if (text == AVATAR_HEAD_AND_BODY_STRING) {
return FSTReader::HEAD_AND_BODY_MODEL;
} else if (text == AVATAR_ATTACHEMENT_STRING) {
return FSTReader::ATTACHMENT_MODEL;
} else if (text == ENTITY_MODEL_STRING) {
return FSTReader::ENTITY_MODEL;
}
Q_UNREACHABLE();
}
void ModelSelector::accept() {
if (!_modelFile.isFile()) {
return;

View file

@ -29,7 +29,6 @@ public:
ModelSelector();
QFileInfo getFileInfo() const;
FSTReader::ModelType getModelType() const;
public slots:
virtual void accept() override;
@ -40,7 +39,6 @@ public:
private:
QFileInfo _modelFile;
QPushButton* _browseButton;
QComboBox* _modelType;
};
#endif // hifi_ModelSelector_h

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@ -562,8 +562,13 @@ void AvatarManager::handleCollisionEvents(const CollisionEvents& collisionEvents
static const int MAX_INJECTOR_COUNT = 3;
if (_collisionInjectors.size() < MAX_INJECTOR_COUNT) {
auto injector = AudioInjector::playSound(collisionSound, energyFactorOfFull, AVATAR_STRETCH_FACTOR,
myAvatar->getWorldPosition());
AudioInjectorOptions options;
options.stereo = collisionSound->isStereo();
options.position = myAvatar->getWorldPosition();
options.volume = energyFactorOfFull;
options.pitch = 1.0f / AVATAR_STRETCH_FACTOR;
auto injector = AudioInjector::playSoundAndDelete(collisionSound, options);
_collisionInjectors.emplace_back(injector);
}
myAvatar->collisionWithEntity(collision);

View file

@ -107,7 +107,7 @@ void SafeLanding::noteReceivedsequenceNumber(int sequenceNumber) {
}
bool SafeLanding::isLoadSequenceComplete() {
if (isEntityLoadingComplete() && isSequenceNumbersComplete()) {
if ((isEntityLoadingComplete() && isSequenceNumbersComplete()) || qApp->failedToConnectToEntityServer()) {
Locker lock(_lock);
_initialStart = INVALID_SEQUENCE;
_initialEnd = INVALID_SEQUENCE;

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@ -147,7 +147,11 @@ void TTSScriptingInterface::speakText(const QString& textToSpeak) {
_lastSoundAudioInjectorUpdateTimer.stop();
}
_lastSoundAudioInjector = AudioInjector::playSoundAndDelete(_lastSoundByteArray, options);
uint32_t numChannels = 1;
uint32_t numSamples = (uint32_t)_lastSoundByteArray.size() / sizeof(AudioData::AudioSample);
auto samples = reinterpret_cast<AudioData::AudioSample*>(_lastSoundByteArray.data());
auto newAudioData = AudioData::make(numSamples, numChannels, samples);
_lastSoundAudioInjector = AudioInjector::playSoundAndDelete(newAudioData, options);
_lastSoundAudioInjectorUpdateTimer.start(INJECTOR_INTERVAL_MS);
#else

View file

@ -198,4 +198,14 @@ void TestScriptingInterface::setOtherAvatarsReplicaCount(int count) {
int TestScriptingInterface::getOtherAvatarsReplicaCount() {
return qApp->getOtherAvatarsReplicaCount();
}
}
QString TestScriptingInterface::getOperatingSystemType() {
#ifdef Q_OS_WIN
return "WINDOWS";
#elif defined Q_OS_MAC
return "MACOS";
#else
return "UNKNOWN";
#endif
}

View file

@ -163,6 +163,13 @@ public slots:
*/
Q_INVOKABLE int getOtherAvatarsReplicaCount();
/**jsdoc
* Returns the Operating Sytem type
* @function Test.getOperatingSystemType
* @returns {string} "WINDOWS", "MACOS" or "UNKNOWN"
*/
QString getOperatingSystemType();
private:
bool waitForCondition(qint64 maxWaitMs, std::function<bool()> condition);
QString _testResultsLocation;

View file

@ -45,6 +45,7 @@
#include "scripting/HMDScriptingInterface.h"
#include "scripting/WindowScriptingInterface.h"
#include "scripting/SelectionScriptingInterface.h"
#include "scripting/HMDScriptingInterface.h"
#include "DependencyManager.h"
#include "raypick/StylusPointer.h"
@ -54,9 +55,9 @@
static const int LEFT_HAND_CONTROLLER_INDEX = 0;
static const int RIGHT_HAND_CONTROLLER_INDEX = 1;
static const float MALLET_LENGTH = 0.2f;
static const float MALLET_TOUCH_Y_OFFSET = 0.052f;
static const float MALLET_Y_OFFSET = 0.180f;
static const float MALLET_LENGTH = 0.18f;
static const float MALLET_TOUCH_Y_OFFSET = 0.050f;
static const float MALLET_Y_OFFSET = 0.160f;
static const glm::quat MALLET_ROTATION_OFFSET{0.70710678f, 0.0f, -0.70710678f, 0.0f};
static const glm::vec3 MALLET_MODEL_DIMENSIONS{0.03f, MALLET_LENGTH, 0.03f};
@ -65,14 +66,14 @@ static const glm::vec3 MALLET_TIP_OFFSET{0.0f, MALLET_LENGTH - MALLET_TOUCH_Y_OF
static const glm::vec3 Z_AXIS {0.0f, 0.0f, 1.0f};
static const glm::vec3 KEYBOARD_TABLET_OFFSET{0.28f, -0.3f, -0.05f};
static const glm::vec3 KEYBOARD_TABLET_OFFSET{0.30f, -0.38f, -0.04f};
static const glm::vec3 KEYBOARD_TABLET_DEGREES_OFFSET{-45.0f, 0.0f, 0.0f};
static const glm::vec3 KEYBOARD_TABLET_LANDSCAPE_OFFSET{-0.2f, -0.27f, -0.05f};
static const glm::vec3 KEYBOARD_TABLET_LANDSCAPE_DEGREES_OFFSET{-45.0f, 0.0f, -90.0f};
static const glm::vec3 KEYBOARD_AVATAR_OFFSET{-0.6f, 0.3f, -0.7f};
static const glm::vec3 KEYBOARD_AVATAR_DEGREES_OFFSET{0.0f, 180.0f, 0.0f};
static const QString SOUND_FILE = PathUtils::resourcesUrl() + "sounds/keyboard_key.mp3";
static const QString SOUND_FILE = PathUtils::resourcesUrl() + "sounds/keyboardPress.mp3";
static const QString MALLET_MODEL_URL = PathUtils::resourcesUrl() + "meshes/drumstick.fbx";
static const float PULSE_STRENGTH = 0.6f;
@ -221,6 +222,7 @@ Keyboard::Keyboard() {
auto pointerManager = DependencyManager::get<PointerManager>();
auto windowScriptingInterface = DependencyManager::get<WindowScriptingInterface>();
auto myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
auto hmdScriptingInterface = DependencyManager::get<HMDScriptingInterface>();
connect(pointerManager.data(), &PointerManager::triggerBeginOverlay, this, &Keyboard::handleTriggerBegin, Qt::QueuedConnection);
connect(pointerManager.data(), &PointerManager::triggerContinueOverlay, this, &Keyboard::handleTriggerContinue, Qt::QueuedConnection);
connect(pointerManager.data(), &PointerManager::triggerEndOverlay, this, &Keyboard::handleTriggerEnd, Qt::QueuedConnection);
@ -228,6 +230,7 @@ Keyboard::Keyboard() {
connect(pointerManager.data(), &PointerManager::hoverEndOverlay, this, &Keyboard::handleHoverEnd, Qt::QueuedConnection);
connect(myAvatar.get(), &MyAvatar::sensorToWorldScaleChanged, this, &Keyboard::scaleKeyboard, Qt::QueuedConnection);
connect(windowScriptingInterface.data(), &WindowScriptingInterface::domainChanged, [&]() { setRaised(false); });
connect(hmdScriptingInterface.data(), &HMDScriptingInterface::displayModeChanged, [&]() { setRaised(false); });
}
void Keyboard::registerKeyboardHighlighting() {
@ -483,9 +486,9 @@ void Keyboard::handleTriggerBegin(const OverlayID& overlayID, const PointerEvent
AudioInjectorOptions audioOptions;
audioOptions.localOnly = true;
audioOptions.position = keyWorldPosition;
audioOptions.volume = 0.1f;
audioOptions.volume = 0.05f;
AudioInjector::playSound(_keySound->getByteArray(), audioOptions);
AudioInjector::playSoundAndDelete(_keySound, audioOptions);
int scanCode = key.getScanCode(_capsEnabled);
QString keyString = key.getKeyString(_capsEnabled);
@ -835,8 +838,8 @@ void Keyboard::loadKeyboardFile(const QString& keyboardFile) {
_textDisplay = textDisplay;
_ignoreItemsLock.withWriteLock([&] {
_itemsToIgnore.push_back(_textDisplay.overlayID);
_itemsToIgnore.push_back(_anchor.overlayID);
_itemsToIgnore.append(_textDisplay.overlayID);
_itemsToIgnore.append(_anchor.overlayID);
});
_layerIndex = 0;
auto pointerManager = DependencyManager::get<PointerManager>();

View file

@ -535,7 +535,7 @@ RayToOverlayIntersectionResult Overlays::findRayIntersectionVector(const PickRay
bool bestIsFront = false;
bool bestIsTablet = false;
auto tabletIDs = qApp->getTabletIDs();
const QVector<OverlayID> keyboardKeysToDiscard = DependencyManager::get<Keyboard>()->getKeysID();
QMutexLocker locker(&_mutex);
RayToOverlayIntersectionResult result;
QMapIterator<OverlayID, Overlay::Pointer> i(_overlaysWorld);
@ -545,7 +545,8 @@ RayToOverlayIntersectionResult Overlays::findRayIntersectionVector(const PickRay
auto thisOverlay = std::dynamic_pointer_cast<Base3DOverlay>(i.value());
if ((overlaysToDiscard.size() > 0 && overlaysToDiscard.contains(thisID)) ||
(overlaysToInclude.size() > 0 && !overlaysToInclude.contains(thisID))) {
(overlaysToInclude.size() > 0 && !overlaysToInclude.contains(thisID)) ||
(keyboardKeysToDiscard.size() > 0 && keyboardKeysToDiscard.contains(thisID))) {
continue;
}

View file

@ -23,11 +23,39 @@ AnimSkeleton::AnimSkeleton(const HFMModel& hfmModel) {
for (auto& joint : hfmModel.joints) {
joints.push_back(joint);
}
buildSkeletonFromJoints(joints);
buildSkeletonFromJoints(joints, hfmModel.jointRotationOffsets);
// we make a copy of the inverseBindMatrices in order to prevent mutating the model bind pose
// when we are dealing with a joint offset in the model
for (int i = 0; i < (int)hfmModel.meshes.size(); i++) {
const HFMMesh& mesh = hfmModel.meshes.at(i);
std::vector<HFMCluster> dummyClustersList;
for (int j = 0; j < mesh.clusters.size(); j++) {
std::vector<glm::mat4> bindMatrices;
// cast into a non-const reference, so we can mutate the FBXCluster
HFMCluster& cluster = const_cast<HFMCluster&>(mesh.clusters.at(j));
HFMCluster localCluster;
localCluster.jointIndex = cluster.jointIndex;
localCluster.inverseBindMatrix = cluster.inverseBindMatrix;
localCluster.inverseBindTransform.evalFromRawMatrix(localCluster.inverseBindMatrix);
// if we have a joint offset in the fst file then multiply its inverse by the
// model cluster inverse bind matrix
if (hfmModel.jointRotationOffsets.contains(cluster.jointIndex)) {
AnimPose localOffset(hfmModel.jointRotationOffsets[cluster.jointIndex], glm::vec3());
localCluster.inverseBindMatrix = (glm::mat4)localOffset.inverse() * cluster.inverseBindMatrix;
localCluster.inverseBindTransform.evalFromRawMatrix(localCluster.inverseBindMatrix);
}
dummyClustersList.push_back(localCluster);
}
_clusterBindMatrixOriginalValues.push_back(dummyClustersList);
}
}
AnimSkeleton::AnimSkeleton(const std::vector<HFMJoint>& joints) {
buildSkeletonFromJoints(joints);
AnimSkeleton::AnimSkeleton(const std::vector<HFMJoint>& joints, const QMap<int, glm::quat> jointOffsets) {
buildSkeletonFromJoints(joints, jointOffsets);
}
int AnimSkeleton::nameToJointIndex(const QString& jointName) const {
@ -166,7 +194,8 @@ void AnimSkeleton::mirrorAbsolutePoses(AnimPoseVec& poses) const {
}
}
void AnimSkeleton::buildSkeletonFromJoints(const std::vector<HFMJoint>& joints) {
void AnimSkeleton::buildSkeletonFromJoints(const std::vector<HFMJoint>& joints, const QMap<int, glm::quat> jointOffsets) {
_joints = joints;
_jointsSize = (int)joints.size();
// build a cache of bind poses
@ -189,7 +218,7 @@ void AnimSkeleton::buildSkeletonFromJoints(const std::vector<HFMJoint>& joints)
// build relative and absolute default poses
glm::mat4 relDefaultMat = glm::translate(_joints[i].translation) * preRotationTransform * glm::mat4_cast(_joints[i].rotation) * postRotationTransform;
AnimPose relDefaultPose(relDefaultMat);
_relativeDefaultPoses.push_back(relDefaultPose);
int parentIndex = getParentIndex(i);
if (parentIndex >= 0) {
_absoluteDefaultPoses.push_back(_absoluteDefaultPoses[parentIndex] * relDefaultPose);
@ -198,6 +227,16 @@ void AnimSkeleton::buildSkeletonFromJoints(const std::vector<HFMJoint>& joints)
}
}
for (int k = 0; k < _jointsSize; k++) {
if (jointOffsets.contains(k)) {
AnimPose localOffset(jointOffsets[k], glm::vec3());
_absoluteDefaultPoses[k] = _absoluteDefaultPoses[k] * localOffset;
}
}
// re-compute relative poses
_relativeDefaultPoses = _absoluteDefaultPoses;
convertAbsolutePosesToRelative(_relativeDefaultPoses);
for (int i = 0; i < _jointsSize; i++) {
_jointIndicesByName[_joints[i].name] = i;
}

View file

@ -24,7 +24,8 @@ public:
using ConstPointer = std::shared_ptr<const AnimSkeleton>;
explicit AnimSkeleton(const HFMModel& hfmModel);
explicit AnimSkeleton(const std::vector<HFMJoint>& joints);
explicit AnimSkeleton(const std::vector<HFMJoint>& joints, const QMap<int, glm::quat> jointOffsets);
int nameToJointIndex(const QString& jointName) const;
const QString& getJointName(int jointIndex) const;
int getNumJoints() const;
@ -62,9 +63,10 @@ public:
void dump(const AnimPoseVec& poses) const;
std::vector<int> lookUpJointIndices(const std::vector<QString>& jointNames) const;
const HFMCluster getClusterBindMatricesOriginalValues(const int meshIndex, const int clusterIndex) const { return _clusterBindMatrixOriginalValues[meshIndex][clusterIndex]; }
protected:
void buildSkeletonFromJoints(const std::vector<HFMJoint>& joints);
void buildSkeletonFromJoints(const std::vector<HFMJoint>& joints, const QMap<int, glm::quat> jointOffsets);
std::vector<HFMJoint> _joints;
int _jointsSize { 0 };
@ -76,6 +78,7 @@ protected:
std::vector<int> _nonMirroredIndices;
std::vector<int> _mirrorMap;
QHash<QString, int> _jointIndicesByName;
std::vector<std::vector<HFMCluster>> _clusterBindMatrixOriginalValues;
// no copies
AnimSkeleton(const AnimSkeleton&) = delete;

View file

@ -360,8 +360,10 @@ void Rig::initJointStates(const HFMModel& hfmModel, const glm::mat4& modelOffset
void Rig::reset(const HFMModel& hfmModel) {
_geometryOffset = AnimPose(hfmModel.offset);
_invGeometryOffset = _geometryOffset.inverse();
_animSkeleton = std::make_shared<AnimSkeleton>(hfmModel);
_internalPoseSet._relativePoses.clear();
_internalPoseSet._relativePoses = _animSkeleton->getRelativeDefaultPoses();

View file

@ -22,7 +22,7 @@ namespace AudioConstants {
const int STEREO = 2;
const int AMBISONIC = 4;
typedef int16_t AudioSample;
using AudioSample = int16_t;
const int SAMPLE_SIZE = sizeof(AudioSample);
inline const char* getAudioFrameName() { return "com.highfidelity.recording.Audio"; }

View file

@ -38,12 +38,14 @@ AudioInjectorState& operator|= (AudioInjectorState& lhs, AudioInjectorState rhs)
return lhs;
};
AudioInjector::AudioInjector(const Sound& sound, const AudioInjectorOptions& injectorOptions) :
AudioInjector(sound.getByteArray(), injectorOptions)
AudioInjector::AudioInjector(SharedSoundPointer sound, const AudioInjectorOptions& injectorOptions) :
_sound(sound),
_audioData(sound->getAudioData()),
_options(injectorOptions)
{
}
AudioInjector::AudioInjector(const QByteArray& audioData, const AudioInjectorOptions& injectorOptions) :
AudioInjector::AudioInjector(AudioDataPointer audioData, const AudioInjectorOptions& injectorOptions) :
_audioData(audioData),
_options(injectorOptions)
{
@ -154,7 +156,7 @@ bool AudioInjector::inject(bool(AudioInjectorManager::*injection)(const AudioInj
bool AudioInjector::injectLocally() {
bool success = false;
if (_localAudioInterface) {
if (_audioData.size() > 0) {
if (_audioData->getNumBytes() > 0) {
_localBuffer = new AudioInjectorLocalBuffer(_audioData);
@ -220,22 +222,12 @@ int64_t AudioInjector::injectNextFrame() {
if (!_currentPacket) {
if (_currentSendOffset < 0 ||
_currentSendOffset >= _audioData.size()) {
_currentSendOffset >= (int)_audioData->getNumBytes()) {
_currentSendOffset = 0;
}
// make sure we actually have samples downloaded to inject
if (_audioData.size()) {
int sampleSize = (_options.stereo ? 2 : 1) * sizeof(AudioConstants::AudioSample);
auto numSamples = static_cast<int>(_audioData.size() / sampleSize);
auto targetSize = numSamples * sampleSize;
if (targetSize != _audioData.size()) {
qCDebug(audio) << "Resizing audio that doesn't end at multiple of sample size, resizing from "
<< _audioData.size() << " to " << targetSize;
_audioData.resize(targetSize);
}
if (_audioData && _audioData->getNumSamples() > 0) {
_outgoingSequenceNumber = 0;
_nextFrame = 0;
@ -307,19 +299,10 @@ int64_t AudioInjector::injectNextFrame() {
_frameTimer->restart();
}
int totalBytesLeftToCopy = (_options.stereo ? 2 : 1) * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL;
if (!_options.loop) {
// If we aren't looping, let's make sure we don't read past the end
totalBytesLeftToCopy = std::min(totalBytesLeftToCopy, _audioData.size() - _currentSendOffset);
}
// Measure the loudness of this frame
_loudness = 0.0f;
for (int i = 0; i < totalBytesLeftToCopy; i += sizeof(int16_t)) {
_loudness += abs(*reinterpret_cast<int16_t*>(_audioData.data() + ((_currentSendOffset + i) % _audioData.size()))) /
(AudioConstants::MAX_SAMPLE_VALUE / 2.0f);
}
_loudness /= (float)(totalBytesLeftToCopy/ sizeof(int16_t));
assert(loopbackOptionOffset != -1);
assert(positionOptionOffset != -1);
assert(volumeOptionOffset != -1);
assert(audioDataOffset != -1);
_currentPacket->seek(0);
@ -339,19 +322,37 @@ int64_t AudioInjector::injectNextFrame() {
_currentPacket->seek(audioDataOffset);
// This code is copying bytes from the _audioData directly into the packet, handling looping appropriately.
// This code is copying bytes from the _sound directly into the packet, handling looping appropriately.
// Might be a reasonable place to do the encode step here.
QByteArray decodedAudio;
while (totalBytesLeftToCopy > 0) {
int bytesToCopy = std::min(totalBytesLeftToCopy, _audioData.size() - _currentSendOffset);
decodedAudio.append(_audioData.data() + _currentSendOffset, bytesToCopy);
_currentSendOffset += bytesToCopy;
totalBytesLeftToCopy -= bytesToCopy;
if (_options.loop && _currentSendOffset >= _audioData.size()) {
_currentSendOffset = 0;
}
int totalBytesLeftToCopy = (_options.stereo ? 2 : 1) * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL;
if (!_options.loop) {
// If we aren't looping, let's make sure we don't read past the end
int bytesLeftToRead = _audioData->getNumBytes() - _currentSendOffset;
totalBytesLeftToCopy = std::min(totalBytesLeftToCopy, bytesLeftToRead);
}
auto samples = _audioData->data();
auto currentSample = _currentSendOffset / AudioConstants::SAMPLE_SIZE;
auto samplesLeftToCopy = totalBytesLeftToCopy / AudioConstants::SAMPLE_SIZE;
using AudioConstants::AudioSample;
decodedAudio.resize(totalBytesLeftToCopy);
auto samplesOut = reinterpret_cast<AudioSample*>(decodedAudio.data());
// Copy and Measure the loudness of this frame
_loudness = 0.0f;
for (int i = 0; i < samplesLeftToCopy; ++i) {
auto index = (currentSample + i) % _audioData->getNumSamples();
auto sample = samples[index];
samplesOut[i] = sample;
_loudness += abs(sample) / (AudioConstants::MAX_SAMPLE_VALUE / 2.0f);
}
_loudness /= (float)samplesLeftToCopy;
_currentSendOffset = (_currentSendOffset + totalBytesLeftToCopy) %
_audioData->getNumBytes();
// FIXME -- good place to call codec encode here. We need to figure out how to tell the AudioInjector which
// codec to use... possible through AbstractAudioInterface.
QByteArray encodedAudio = decodedAudio;
@ -370,7 +371,7 @@ int64_t AudioInjector::injectNextFrame() {
_outgoingSequenceNumber++;
}
if (_currentSendOffset >= _audioData.size() && !_options.loop) {
if (_currentSendOffset == 0 && !_options.loop) {
finishNetworkInjection();
return NEXT_FRAME_DELTA_ERROR_OR_FINISHED;
}
@ -390,7 +391,7 @@ int64_t AudioInjector::injectNextFrame() {
// If we are falling behind by more frames than our threshold, let's skip the frames ahead
qCDebug(audio) << this << "injectNextFrame() skipping ahead, fell behind by " << (currentFrameBasedOnElapsedTime - _nextFrame) << " frames";
_nextFrame = currentFrameBasedOnElapsedTime;
_currentSendOffset = _nextFrame * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL * (_options.stereo ? 2 : 1) % _audioData.size();
_currentSendOffset = _nextFrame * AudioConstants::NETWORK_FRAME_BYTES_PER_CHANNEL * (_options.stereo ? 2 : 1) % _audioData->getNumBytes();
}
int64_t playNextFrameAt = ++_nextFrame * AudioConstants::NETWORK_FRAME_USECS;
@ -417,38 +418,25 @@ void AudioInjector::triggerDeleteAfterFinish() {
}
}
AudioInjectorPointer AudioInjector::playSound(SharedSoundPointer sound, const float volume,
const float stretchFactor, const glm::vec3 position) {
AudioInjectorPointer AudioInjector::playSoundAndDelete(SharedSoundPointer sound, const AudioInjectorOptions& options) {
AudioInjectorPointer injector = playSound(sound, options);
if (injector) {
injector->_state |= AudioInjectorState::PendingDelete;
}
return injector;
}
AudioInjectorPointer AudioInjector::playSound(SharedSoundPointer sound, const AudioInjectorOptions& options) {
if (!sound || !sound->isReady()) {
return AudioInjectorPointer();
}
AudioInjectorOptions options;
options.stereo = sound->isStereo();
options.position = position;
options.volume = volume;
options.pitch = 1.0f / stretchFactor;
QByteArray samples = sound->getByteArray();
return playSoundAndDelete(samples, options);
}
AudioInjectorPointer AudioInjector::playSoundAndDelete(const QByteArray& buffer, const AudioInjectorOptions options) {
AudioInjectorPointer sound = playSound(buffer, options);
if (sound) {
sound->_state |= AudioInjectorState::PendingDelete;
}
return sound;
}
AudioInjectorPointer AudioInjector::playSound(const QByteArray& buffer, const AudioInjectorOptions options) {
if (options.pitch == 1.0f) {
AudioInjectorPointer injector = AudioInjectorPointer::create(buffer, options);
AudioInjectorPointer injector = AudioInjectorPointer::create(sound, options);
if (!injector->inject(&AudioInjectorManager::threadInjector)) {
qWarning() << "AudioInjector::playSound failed to thread injector";
@ -456,24 +444,31 @@ AudioInjectorPointer AudioInjector::playSound(const QByteArray& buffer, const Au
return injector;
} else {
using AudioConstants::AudioSample;
using AudioConstants::SAMPLE_RATE;
const int standardRate = SAMPLE_RATE;
// limit to 4 octaves
const int pitch = glm::clamp(options.pitch, 1 / 16.0f, 16.0f);
const int resampledRate = SAMPLE_RATE / pitch;
const int standardRate = AudioConstants::SAMPLE_RATE;
const int resampledRate = AudioConstants::SAMPLE_RATE / glm::clamp(options.pitch, 1/16.0f, 16.0f); // limit to 4 octaves
const int numChannels = options.ambisonic ? AudioConstants::AMBISONIC :
(options.stereo ? AudioConstants::STEREO : AudioConstants::MONO);
auto audioData = sound->getAudioData();
auto numChannels = audioData->getNumChannels();
auto numFrames = audioData->getNumFrames();
AudioSRC resampler(standardRate, resampledRate, numChannels);
// create a resampled buffer that is guaranteed to be large enough
const int nInputFrames = buffer.size() / (numChannels * sizeof(int16_t));
const int maxOutputFrames = resampler.getMaxOutput(nInputFrames);
QByteArray resampledBuffer(maxOutputFrames * numChannels * sizeof(int16_t), '\0');
const int maxOutputFrames = resampler.getMaxOutput(numFrames);
const int maxOutputSize = maxOutputFrames * numChannels * sizeof(AudioSample);
QByteArray resampledBuffer(maxOutputSize, '\0');
auto bufferPtr = reinterpret_cast<AudioSample*>(resampledBuffer.data());
resampler.render(reinterpret_cast<const int16_t*>(buffer.data()),
reinterpret_cast<int16_t*>(resampledBuffer.data()),
nInputFrames);
resampler.render(audioData->data(), bufferPtr, numFrames);
AudioInjectorPointer injector = AudioInjectorPointer::create(resampledBuffer, options);
int numSamples = maxOutputFrames * numChannels;
auto newAudioData = AudioData::make(numSamples, numChannels, bufferPtr);
AudioInjectorPointer injector = AudioInjectorPointer::create(newAudioData, options);
if (!injector->inject(&AudioInjectorManager::threadInjector)) {
qWarning() << "AudioInjector::playSound failed to thread pitch-shifted injector";
@ -481,3 +476,49 @@ AudioInjectorPointer AudioInjector::playSound(const QByteArray& buffer, const Au
return injector;
}
}
AudioInjectorPointer AudioInjector::playSoundAndDelete(AudioDataPointer audioData, const AudioInjectorOptions& options) {
AudioInjectorPointer injector = playSound(audioData, options);
if (injector) {
injector->_state |= AudioInjectorState::PendingDelete;
}
return injector;
}
AudioInjectorPointer AudioInjector::playSound(AudioDataPointer audioData, const AudioInjectorOptions& options) {
if (options.pitch == 1.0f) {
AudioInjectorPointer injector = AudioInjectorPointer::create(audioData, options);
if (!injector->inject(&AudioInjectorManager::threadInjector)) {
qWarning() << "AudioInjector::playSound failed to thread pitch-shifted injector";
}
return injector;
} else {
using AudioConstants::AudioSample;
using AudioConstants::SAMPLE_RATE;
const int standardRate = SAMPLE_RATE;
// limit to 4 octaves
const int pitch = glm::clamp(options.pitch, 1 / 16.0f, 16.0f);
const int resampledRate = SAMPLE_RATE / pitch;
auto numChannels = audioData->getNumChannels();
auto numFrames = audioData->getNumFrames();
AudioSRC resampler(standardRate, resampledRate, numChannels);
// create a resampled buffer that is guaranteed to be large enough
const int maxOutputFrames = resampler.getMaxOutput(numFrames);
const int maxOutputSize = maxOutputFrames * numChannels * sizeof(AudioSample);
QByteArray resampledBuffer(maxOutputSize, '\0');
auto bufferPtr = reinterpret_cast<AudioSample*>(resampledBuffer.data());
resampler.render(audioData->data(), bufferPtr, numFrames);
int numSamples = maxOutputFrames * numChannels;
auto newAudioData = AudioData::make(numSamples, numChannels, bufferPtr);
return AudioInjector::playSound(newAudioData, options);
}
}

View file

@ -52,8 +52,8 @@ AudioInjectorState& operator|= (AudioInjectorState& lhs, AudioInjectorState rhs)
class AudioInjector : public QObject, public QEnableSharedFromThis<AudioInjector> {
Q_OBJECT
public:
AudioInjector(const Sound& sound, const AudioInjectorOptions& injectorOptions);
AudioInjector(const QByteArray& audioData, const AudioInjectorOptions& injectorOptions);
AudioInjector(SharedSoundPointer sound, const AudioInjectorOptions& injectorOptions);
AudioInjector(AudioDataPointer audioData, const AudioInjectorOptions& injectorOptions);
~AudioInjector();
bool isFinished() const { return (stateHas(AudioInjectorState::Finished)); }
@ -74,10 +74,11 @@ public:
bool stateHas(AudioInjectorState state) const ;
static void setLocalAudioInterface(AbstractAudioInterface* audioInterface) { _localAudioInterface = audioInterface; }
static AudioInjectorPointer playSoundAndDelete(const QByteArray& buffer, const AudioInjectorOptions options);
static AudioInjectorPointer playSound(const QByteArray& buffer, const AudioInjectorOptions options);
static AudioInjectorPointer playSound(SharedSoundPointer sound, const float volume,
const float stretchFactor, const glm::vec3 position);
static AudioInjectorPointer playSoundAndDelete(SharedSoundPointer sound, const AudioInjectorOptions& options);
static AudioInjectorPointer playSound(SharedSoundPointer sound, const AudioInjectorOptions& options);
static AudioInjectorPointer playSoundAndDelete(AudioDataPointer audioData, const AudioInjectorOptions& options);
static AudioInjectorPointer playSound(AudioDataPointer audioData, const AudioInjectorOptions& options);
public slots:
void restart();
@ -106,7 +107,8 @@ private:
static AbstractAudioInterface* _localAudioInterface;
QByteArray _audioData;
const SharedSoundPointer _sound;
AudioDataPointer _audioData;
AudioInjectorOptions _options;
AudioInjectorState _state { AudioInjectorState::NotFinished };
bool _hasSentFirstFrame { false };

View file

@ -11,13 +11,9 @@
#include "AudioInjectorLocalBuffer.h"
AudioInjectorLocalBuffer::AudioInjectorLocalBuffer(const QByteArray& rawAudioArray) :
_rawAudioArray(rawAudioArray),
_shouldLoop(false),
_isStopped(false),
_currentOffset(0)
AudioInjectorLocalBuffer::AudioInjectorLocalBuffer(AudioDataPointer audioData) :
_audioData(audioData)
{
}
void AudioInjectorLocalBuffer::stop() {
@ -39,7 +35,7 @@ qint64 AudioInjectorLocalBuffer::readData(char* data, qint64 maxSize) {
if (!_isStopped) {
// first copy to the end of the raw audio
int bytesToEnd = _rawAudioArray.size() - _currentOffset;
int bytesToEnd = (int)_audioData->getNumBytes() - _currentOffset;
int bytesRead = maxSize;
@ -47,7 +43,7 @@ qint64 AudioInjectorLocalBuffer::readData(char* data, qint64 maxSize) {
bytesRead = bytesToEnd;
}
memcpy(data, _rawAudioArray.data() + _currentOffset, bytesRead);
memcpy(data, _audioData->rawData() + _currentOffset, bytesRead);
// now check if we are supposed to loop and if we can copy more from the beginning
if (_shouldLoop && maxSize != bytesRead) {
@ -56,7 +52,7 @@ qint64 AudioInjectorLocalBuffer::readData(char* data, qint64 maxSize) {
_currentOffset += bytesRead;
}
if (_shouldLoop && _currentOffset == _rawAudioArray.size()) {
if (_shouldLoop && _currentOffset == (int)_audioData->getNumBytes()) {
_currentOffset = 0;
}
@ -70,12 +66,12 @@ qint64 AudioInjectorLocalBuffer::recursiveReadFromFront(char* data, qint64 maxSi
// see how much we can get in this pass
int bytesRead = maxSize;
if (bytesRead > _rawAudioArray.size()) {
bytesRead = _rawAudioArray.size();
if (bytesRead > (int)_audioData->getNumBytes()) {
bytesRead = _audioData->getNumBytes();
}
// copy that amount
memcpy(data, _rawAudioArray.data(), bytesRead);
memcpy(data, _audioData->rawData(), bytesRead);
// check if we need to call ourselves again and pull from the front again
if (bytesRead < maxSize) {

View file

@ -16,10 +16,12 @@
#include <glm/common.hpp>
#include "Sound.h"
class AudioInjectorLocalBuffer : public QIODevice {
Q_OBJECT
public:
AudioInjectorLocalBuffer(const QByteArray& rawAudioArray);
AudioInjectorLocalBuffer(AudioDataPointer audioData);
void stop();
@ -34,11 +36,10 @@ public:
private:
qint64 recursiveReadFromFront(char* data, qint64 maxSize);
QByteArray _rawAudioArray;
bool _shouldLoop;
bool _isStopped;
int _currentOffset;
AudioDataPointer _audioData;
bool _shouldLoop { false };
bool _isStopped { false };
int _currentOffset { 0 };
};
#endif // hifi_AudioInjectorLocalBuffer_h

View file

@ -33,48 +33,59 @@
#include "flump3dec.h"
QScriptValue soundSharedPointerToScriptValue(QScriptEngine* engine, const SharedSoundPointer& in) {
return engine->newQObject(new SoundScriptingInterface(in), QScriptEngine::ScriptOwnership);
int audioDataPointerMetaTypeID = qRegisterMetaType<AudioDataPointer>("AudioDataPointer");
using AudioConstants::AudioSample;
AudioDataPointer AudioData::make(uint32_t numSamples, uint32_t numChannels,
const AudioSample* samples) {
// Compute the amount of memory required for the audio data object
const size_t bufferSize = numSamples * sizeof(AudioSample);
const size_t memorySize = sizeof(AudioData) + bufferSize;
// Allocate the memory for the audio data object and the buffer
void* memory = ::malloc(memorySize);
auto audioData = reinterpret_cast<AudioData*>(memory);
auto buffer = reinterpret_cast<AudioSample*>(audioData + 1);
assert(((char*)buffer - (char*)audioData) == sizeof(AudioData));
// Use placement new to construct the audio data object at the memory allocated
::new(audioData) AudioData(numSamples, numChannels, buffer);
// Copy the samples to the buffer
memcpy(buffer, samples, bufferSize);
// Return shared_ptr that properly destruct the object and release the memory
return AudioDataPointer(audioData, [](AudioData* ptr) {
ptr->~AudioData();
::free(ptr);
});
}
void soundSharedPointerFromScriptValue(const QScriptValue& object, SharedSoundPointer& out) {
if (auto soundInterface = qobject_cast<SoundScriptingInterface*>(object.toQObject())) {
out = soundInterface->getSound();
}
}
SoundScriptingInterface::SoundScriptingInterface(const SharedSoundPointer& sound) : _sound(sound) {
// During shutdown we can sometimes get an empty sound pointer back
if (_sound) {
QObject::connect(_sound.data(), &Sound::ready, this, &SoundScriptingInterface::ready);
}
}
Sound::Sound(const QUrl& url, bool isStereo, bool isAmbisonic) :
Resource(url),
_isStereo(isStereo),
_isAmbisonic(isAmbisonic),
_isReady(false)
{
}
AudioData::AudioData(uint32_t numSamples, uint32_t numChannels, const AudioSample* samples)
: _numSamples(numSamples),
_numChannels(numChannels),
_data(samples)
{}
void Sound::downloadFinished(const QByteArray& data) {
if (!_self) {
soundProcessError(301, "Sound object has gone out of scope");
return;
}
// this is a QRunnable, will delete itself after it has finished running
SoundProcessor* soundProcessor = new SoundProcessor(_url, data, _isStereo, _isAmbisonic);
auto soundProcessor = new SoundProcessor(_self, data);
connect(soundProcessor, &SoundProcessor::onSuccess, this, &Sound::soundProcessSuccess);
connect(soundProcessor, &SoundProcessor::onError, this, &Sound::soundProcessError);
QThreadPool::globalInstance()->start(soundProcessor);
}
void Sound::soundProcessSuccess(QByteArray data, bool stereo, bool ambisonic, float duration) {
void Sound::soundProcessSuccess(AudioDataPointer audioData) {
qCDebug(audio) << "Setting ready state for sound file" << _url.fileName();
qCDebug(audio) << "Setting ready state for sound file";
_byteArray = data;
_isStereo = stereo;
_isAmbisonic = ambisonic;
_duration = duration;
_isReady = true;
_audioData = std::move(audioData);
finishedLoading(true);
emit ready();
@ -86,91 +97,101 @@ void Sound::soundProcessError(int error, QString str) {
finishedLoading(false);
}
SoundProcessor::SoundProcessor(QWeakPointer<Resource> sound, QByteArray data) :
_sound(sound),
_data(data)
{
}
void SoundProcessor::run() {
auto sound = qSharedPointerCast<Sound>(_sound.lock());
if (!sound) {
emit onError(301, "Sound object has gone out of scope");
return;
}
qCDebug(audio) << "Processing sound file";
// replace our byte array with the downloaded data
QByteArray rawAudioByteArray = QByteArray(_data);
QString fileName = _url.fileName().toLower();
auto url = sound->getURL();
QString fileName = url.fileName().toLower();
qCDebug(audio) << "Processing sound file" << fileName;
static const QString WAV_EXTENSION = ".wav";
static const QString MP3_EXTENSION = ".mp3";
static const QString RAW_EXTENSION = ".raw";
static const QString STEREO_RAW_EXTENSION = ".stereo.raw";
QString fileType;
QByteArray outputAudioByteArray;
AudioProperties properties;
if (fileName.endsWith(WAV_EXTENSION)) {
QByteArray outputAudioByteArray;
int sampleRate = interpretAsWav(rawAudioByteArray, outputAudioByteArray);
if (sampleRate == 0) {
qCWarning(audio) << "Unsupported WAV file type";
emit onError(300, "Failed to load sound file, reason: unsupported WAV file type");
return;
}
downSample(outputAudioByteArray, sampleRate);
fileType = "WAV";
properties = interpretAsWav(_data, outputAudioByteArray);
} else if (fileName.endsWith(MP3_EXTENSION)) {
QByteArray outputAudioByteArray;
int sampleRate = interpretAsMP3(rawAudioByteArray, outputAudioByteArray);
if (sampleRate == 0) {
qCWarning(audio) << "Unsupported MP3 file type";
emit onError(300, "Failed to load sound file, reason: unsupported MP3 file type");
return;
}
downSample(outputAudioByteArray, sampleRate);
} else if (fileName.endsWith(RAW_EXTENSION)) {
fileType = "MP3";
properties = interpretAsMP3(_data, outputAudioByteArray);
} else if (fileName.endsWith(STEREO_RAW_EXTENSION)) {
// check if this was a stereo raw file
// since it's raw the only way for us to know that is if the file was called .stereo.raw
if (fileName.toLower().endsWith("stereo.raw")) {
_isStereo = true;
qCDebug(audio) << "Processing sound of" << rawAudioByteArray.size() << "bytes as stereo audio file.";
}
qCDebug(audio) << "Processing sound of" << _data.size() << "bytes from" << fileName << "as stereo audio file.";
// Process as 48khz RAW file
downSample(rawAudioByteArray, 48000);
properties.numChannels = 2;
properties.sampleRate = 48000;
outputAudioByteArray = _data;
} else if (fileName.endsWith(RAW_EXTENSION)) {
// Process as 48khz RAW file
properties.numChannels = 1;
properties.sampleRate = 48000;
outputAudioByteArray = _data;
} else {
qCWarning(audio) << "Unknown sound file type";
emit onError(300, "Failed to load sound file, reason: unknown sound file type");
return;
}
emit onSuccess(_data, _isStereo, _isAmbisonic, _duration);
if (properties.sampleRate == 0) {
qCWarning(audio) << "Unsupported" << fileType << "file type";
emit onError(300, "Failed to load sound file, reason: unsupported " + fileType + " file type");
return;
}
auto data = downSample(outputAudioByteArray, properties);
int numSamples = data.size() / AudioConstants::SAMPLE_SIZE;
auto audioData = AudioData::make(numSamples, properties.numChannels,
(const AudioSample*)data.constData());
emit onSuccess(audioData);
}
void SoundProcessor::downSample(const QByteArray& rawAudioByteArray, int sampleRate) {
QByteArray SoundProcessor::downSample(const QByteArray& rawAudioByteArray,
AudioProperties properties) {
// we want to convert it to the format that the audio-mixer wants
// which is signed, 16-bit, 24Khz
if (sampleRate == AudioConstants::SAMPLE_RATE) {
if (properties.sampleRate == AudioConstants::SAMPLE_RATE) {
// no resampling needed
_data = rawAudioByteArray;
} else {
int numChannels = _isAmbisonic ? AudioConstants::AMBISONIC : (_isStereo ? AudioConstants::STEREO : AudioConstants::MONO);
AudioSRC resampler(sampleRate, AudioConstants::SAMPLE_RATE, numChannels);
// resize to max possible output
int numSourceFrames = rawAudioByteArray.size() / (numChannels * sizeof(AudioConstants::AudioSample));
int maxDestinationFrames = resampler.getMaxOutput(numSourceFrames);
int maxDestinationBytes = maxDestinationFrames * numChannels * sizeof(AudioConstants::AudioSample);
_data.resize(maxDestinationBytes);
int numDestinationFrames = resampler.render((int16_t*)rawAudioByteArray.data(),
(int16_t*)_data.data(),
numSourceFrames);
// truncate to actual output
int numDestinationBytes = numDestinationFrames * numChannels * sizeof(AudioConstants::AudioSample);
_data.resize(numDestinationBytes);
return rawAudioByteArray;
}
AudioSRC resampler(properties.sampleRate, AudioConstants::SAMPLE_RATE,
properties.numChannels);
// resize to max possible output
int numSourceFrames = rawAudioByteArray.size() / (properties.numChannels * AudioConstants::SAMPLE_SIZE);
int maxDestinationFrames = resampler.getMaxOutput(numSourceFrames);
int maxDestinationBytes = maxDestinationFrames * properties.numChannels * AudioConstants::SAMPLE_SIZE;
QByteArray data(maxDestinationBytes, Qt::Uninitialized);
int numDestinationFrames = resampler.render((int16_t*)rawAudioByteArray.data(),
(int16_t*)data.data(),
numSourceFrames);
// truncate to actual output
int numDestinationBytes = numDestinationFrames * properties.numChannels * sizeof(AudioSample);
data.resize(numDestinationBytes);
return data;
}
//
@ -218,7 +239,9 @@ struct WAVEFormat {
};
// returns wavfile sample rate, used for resampling
int SoundProcessor::interpretAsWav(const QByteArray& inputAudioByteArray, QByteArray& outputAudioByteArray) {
SoundProcessor::AudioProperties SoundProcessor::interpretAsWav(const QByteArray& inputAudioByteArray,
QByteArray& outputAudioByteArray) {
AudioProperties properties;
// Create a data stream to analyze the data
QDataStream waveStream(const_cast<QByteArray *>(&inputAudioByteArray), QIODevice::ReadOnly);
@ -227,7 +250,7 @@ int SoundProcessor::interpretAsWav(const QByteArray& inputAudioByteArray, QByteA
RIFFHeader riff;
if (waveStream.readRawData((char*)&riff, sizeof(RIFFHeader)) != sizeof(RIFFHeader)) {
qCWarning(audio) << "Not a valid WAVE file.";
return 0;
return AudioProperties();
}
// Parse the "RIFF" chunk
@ -235,11 +258,11 @@ int SoundProcessor::interpretAsWav(const QByteArray& inputAudioByteArray, QByteA
waveStream.setByteOrder(QDataStream::LittleEndian);
} else {
qCWarning(audio) << "Currently not supporting big-endian audio files.";
return 0;
return AudioProperties();
}
if (strncmp(riff.type, "WAVE", 4) != 0) {
qCWarning(audio) << "Not a valid WAVE file.";
return 0;
return AudioProperties();
}
// Read chunks until the "fmt " chunk is found
@ -247,7 +270,7 @@ int SoundProcessor::interpretAsWav(const QByteArray& inputAudioByteArray, QByteA
while (true) {
if (waveStream.readRawData((char*)&fmt, sizeof(chunk)) != sizeof(chunk)) {
qCWarning(audio) << "Not a valid WAVE file.";
return 0;
return AudioProperties();
}
if (strncmp(fmt.id, "fmt ", 4) == 0) {
break;
@ -259,26 +282,26 @@ int SoundProcessor::interpretAsWav(const QByteArray& inputAudioByteArray, QByteA
WAVEFormat wave;
if (waveStream.readRawData((char*)&wave, sizeof(WAVEFormat)) != sizeof(WAVEFormat)) {
qCWarning(audio) << "Not a valid WAVE file.";
return 0;
return AudioProperties();
}
// Parse the "fmt " chunk
if (qFromLittleEndian<quint16>(wave.audioFormat) != WAVEFORMAT_PCM &&
qFromLittleEndian<quint16>(wave.audioFormat) != WAVEFORMAT_EXTENSIBLE) {
qCWarning(audio) << "Currently not supporting non PCM audio files.";
return 0;
return AudioProperties();
}
if (qFromLittleEndian<quint16>(wave.numChannels) == 2) {
_isStereo = true;
} else if (qFromLittleEndian<quint16>(wave.numChannels) == 4) {
_isAmbisonic = true;
} else if (qFromLittleEndian<quint16>(wave.numChannels) != 1) {
properties.numChannels = qFromLittleEndian<quint16>(wave.numChannels);
if (properties.numChannels != 1 &&
properties.numChannels != 2 &&
properties.numChannels != 4) {
qCWarning(audio) << "Currently not supporting audio files with other than 1/2/4 channels.";
return 0;
return AudioProperties();
}
if (qFromLittleEndian<quint16>(wave.bitsPerSample) != 16) {
qCWarning(audio) << "Currently not supporting non 16bit audio files.";
return 0;
return AudioProperties();
}
// Skip any extra data in the "fmt " chunk
@ -289,7 +312,7 @@ int SoundProcessor::interpretAsWav(const QByteArray& inputAudioByteArray, QByteA
while (true) {
if (waveStream.readRawData((char*)&data, sizeof(chunk)) != sizeof(chunk)) {
qCWarning(audio) << "Not a valid WAVE file.";
return 0;
return AudioProperties();
}
if (strncmp(data.id, "data", 4) == 0) {
break;
@ -300,17 +323,21 @@ int SoundProcessor::interpretAsWav(const QByteArray& inputAudioByteArray, QByteA
// Read the "data" chunk
quint32 outputAudioByteArraySize = qFromLittleEndian<quint32>(data.size);
outputAudioByteArray.resize(outputAudioByteArraySize);
if (waveStream.readRawData(outputAudioByteArray.data(), outputAudioByteArraySize) != (int)outputAudioByteArraySize) {
auto bytesRead = waveStream.readRawData(outputAudioByteArray.data(), outputAudioByteArraySize);
if (bytesRead != (int)outputAudioByteArraySize) {
qCWarning(audio) << "Error reading WAV file";
return 0;
return AudioProperties();
}
_duration = (float)(outputAudioByteArraySize / (wave.sampleRate * wave.numChannels * wave.bitsPerSample / 8.0f));
return wave.sampleRate;
properties.sampleRate = wave.sampleRate;
return properties;
}
// returns MP3 sample rate, used for resampling
int SoundProcessor::interpretAsMP3(const QByteArray& inputAudioByteArray, QByteArray& outputAudioByteArray) {
SoundProcessor::AudioProperties SoundProcessor::interpretAsMP3(const QByteArray& inputAudioByteArray,
QByteArray& outputAudioByteArray) {
AudioProperties properties;
using namespace flump3dec;
static const int MP3_SAMPLES_MAX = 1152;
@ -321,21 +348,19 @@ int SoundProcessor::interpretAsMP3(const QByteArray& inputAudioByteArray, QByteA
// create bitstream
Bit_stream_struc *bitstream = bs_new();
if (bitstream == nullptr) {
return 0;
return AudioProperties();
}
// create decoder
mp3tl *decoder = mp3tl_new(bitstream, MP3TL_MODE_16BIT);
if (decoder == nullptr) {
bs_free(bitstream);
return 0;
return AudioProperties();
}
// initialize
bs_set_data(bitstream, (uint8_t*)inputAudioByteArray.data(), inputAudioByteArray.size());
int frameCount = 0;
int sampleRate = 0;
int numChannels = 0;
// skip ID3 tag, if present
Mp3TlRetcode result = mp3tl_skip_id3(decoder);
@ -357,8 +382,8 @@ int SoundProcessor::interpretAsMP3(const QByteArray& inputAudioByteArray, QByteA
<< "channels =" << header->channels;
// save header info
sampleRate = header->sample_rate;
numChannels = header->channels;
properties.sampleRate = header->sample_rate;
properties.numChannels = header->channels;
// skip Xing header, if present
result = mp3tl_skip_xing(decoder, header);
@ -388,14 +413,32 @@ int SoundProcessor::interpretAsMP3(const QByteArray& inputAudioByteArray, QByteA
// free bitstream
bs_free(bitstream);
int outputAudioByteArraySize = outputAudioByteArray.size();
if (outputAudioByteArraySize == 0) {
if (outputAudioByteArray.isEmpty()) {
qCWarning(audio) << "Error decoding MP3 file";
return 0;
return AudioProperties();
}
_isStereo = (numChannels == 2);
_isAmbisonic = false;
_duration = (float)outputAudioByteArraySize / (sampleRate * numChannels * sizeof(int16_t));
return sampleRate;
return properties;
}
QScriptValue soundSharedPointerToScriptValue(QScriptEngine* engine, const SharedSoundPointer& in) {
return engine->newQObject(new SoundScriptingInterface(in), QScriptEngine::ScriptOwnership);
}
void soundSharedPointerFromScriptValue(const QScriptValue& object, SharedSoundPointer& out) {
if (auto soundInterface = qobject_cast<SoundScriptingInterface*>(object.toQObject())) {
out = soundInterface->getSound();
}
}
SoundScriptingInterface::SoundScriptingInterface(const SharedSoundPointer& sound) : _sound(sound) {
// During shutdown we can sometimes get an empty sound pointer back
if (_sound) {
QObject::connect(_sound.data(), &Sound::ready, this, &SoundScriptingInterface::ready);
}
}
Sound::Sound(const QUrl& url, bool isStereo, bool isAmbisonic) : Resource(url) {
_numChannels = isAmbisonic ? 4 : (isStereo ? 2 : 1);
}

View file

@ -19,61 +19,102 @@
#include <ResourceCache.h>
#include "AudioConstants.h"
class AudioData;
using AudioDataPointer = std::shared_ptr<const AudioData>;
Q_DECLARE_METATYPE(AudioDataPointer);
// AudioData is designed to be immutable
// All of its members and methods are const
// This makes it perfectly safe to access from multiple threads at once
class AudioData {
public:
using AudioSample = AudioConstants::AudioSample;
// Allocates the buffer memory contiguous with the object
static AudioDataPointer make(uint32_t numSamples, uint32_t numChannels,
const AudioSample* samples);
uint32_t getNumSamples() const { return _numSamples; }
uint32_t getNumChannels() const { return _numChannels; }
const AudioSample* data() const { return _data; }
const char* rawData() const { return reinterpret_cast<const char*>(_data); }
float isStereo() const { return _numChannels == 2; }
float isAmbisonic() const { return _numChannels == 4; }
float getDuration() const { return (float)_numSamples / (_numChannels * AudioConstants::SAMPLE_RATE); }
uint32_t getNumFrames() const { return _numSamples / _numChannels; }
uint32_t getNumBytes() const { return _numSamples * sizeof(AudioSample); }
private:
AudioData(uint32_t numSamples, uint32_t numChannels, const AudioSample* samples);
const uint32_t _numSamples { 0 };
const uint32_t _numChannels { 0 };
const AudioSample* const _data { nullptr };
};
class Sound : public Resource {
Q_OBJECT
public:
Sound(const QUrl& url, bool isStereo = false, bool isAmbisonic = false);
bool isStereo() const { return _isStereo; }
bool isAmbisonic() const { return _isAmbisonic; }
bool isReady() const { return _isReady; }
float getDuration() const { return _duration; }
const QByteArray& getByteArray() const { return _byteArray; }
bool isReady() const { return (bool)_audioData; }
bool isStereo() const { return _audioData ? _audioData->isStereo() : false; }
bool isAmbisonic() const { return _audioData ? _audioData->isAmbisonic() : false; }
float getDuration() const { return _audioData ? _audioData->getDuration() : 0.0f; }
AudioDataPointer getAudioData() const { return _audioData; }
int getNumChannels() const { return _numChannels; }
signals:
void ready();
protected slots:
void soundProcessSuccess(QByteArray data, bool stereo, bool ambisonic, float duration);
void soundProcessSuccess(AudioDataPointer audioData);
void soundProcessError(int error, QString str);
private:
QByteArray _byteArray;
bool _isStereo;
bool _isAmbisonic;
bool _isReady;
float _duration; // In seconds
virtual void downloadFinished(const QByteArray& data) override;
AudioDataPointer _audioData;
// Only used for caching until the download has finished
int _numChannels { 0 };
};
class SoundProcessor : public QObject, public QRunnable {
Q_OBJECT
public:
SoundProcessor(const QUrl& url, const QByteArray& data, bool stereo, bool ambisonic)
: _url(url), _data(data), _isStereo(stereo), _isAmbisonic(ambisonic)
{
}
struct AudioProperties {
uint8_t numChannels { 0 };
uint32_t sampleRate { 0 };
};
SoundProcessor(QWeakPointer<Resource> sound, QByteArray data);
virtual void run() override;
void downSample(const QByteArray& rawAudioByteArray, int sampleRate);
int interpretAsWav(const QByteArray& inputAudioByteArray, QByteArray& outputAudioByteArray);
int interpretAsMP3(const QByteArray& inputAudioByteArray, QByteArray& outputAudioByteArray);
QByteArray downSample(const QByteArray& rawAudioByteArray,
AudioProperties properties);
AudioProperties interpretAsWav(const QByteArray& inputAudioByteArray,
QByteArray& outputAudioByteArray);
AudioProperties interpretAsMP3(const QByteArray& inputAudioByteArray,
QByteArray& outputAudioByteArray);
signals:
void onSuccess(QByteArray data, bool stereo, bool ambisonic, float duration);
void onSuccess(AudioDataPointer audioData);
void onError(int error, QString str);
private:
QUrl _url;
QByteArray _data;
bool _isStereo;
bool _isAmbisonic;
float _duration;
const QWeakPointer<Resource> _sound;
const QByteArray _data;
};
typedef QSharedPointer<Sound> SharedSoundPointer;

View file

@ -1031,7 +1031,14 @@ void EntityTreeRenderer::playEntityCollisionSound(const EntityItemPointer& entit
// Shift the pitch down by ln(1 + (size / COLLISION_SIZE_FOR_STANDARD_PITCH)) / ln(2)
const float COLLISION_SIZE_FOR_STANDARD_PITCH = 0.2f;
const float stretchFactor = logf(1.0f + (minAACube.getLargestDimension() / COLLISION_SIZE_FOR_STANDARD_PITCH)) / logf(2.0f);
AudioInjector::playSound(collisionSound, volume, stretchFactor, collision.contactPoint);
AudioInjectorOptions options;
options.stereo = collisionSound->isStereo();
options.position = collision.contactPoint;
options.volume = volume;
options.pitch = 1.0f / stretchFactor;
AudioInjector::playSoundAndDelete(collisionSound, options);
}
void EntityTreeRenderer::entityCollisionWithEntity(const EntityItemID& idA, const EntityItemID& idB,

View file

@ -954,11 +954,6 @@ void EntityScriptingInterface::deleteEntity(QUuid id) {
const QUuid myNodeID = nodeList->getSessionUUID();
if (entity->getClientOnly() && entity->getOwningAvatarID() != myNodeID) {
// don't delete other avatar's avatarEntities
// If you actually own the entity but the onwership property is not set because of a domain switch
// The lines below makes sure the entity is deleted once its properties are set.
auto avatarHashMap = DependencyManager::get<AvatarHashMap>();
AvatarSharedPointer myAvatar = avatarHashMap->getAvatarBySessionID(myNodeID);
myAvatar->insertDetachedEntityID(id);
shouldSendDeleteToServer = false;
return;
}

View file

@ -35,6 +35,7 @@
#include "QVariantGLM.h"
#include "EntitiesLogging.h"
#include "RecurseOctreeToMapOperator.h"
#include "RecurseOctreeToJSONOperator.h"
#include "LogHandler.h"
#include "EntityEditFilters.h"
#include "EntityDynamicFactoryInterface.h"
@ -2785,6 +2786,17 @@ bool EntityTree::readFromMap(QVariantMap& map) {
return success;
}
bool EntityTree::writeToJSON(QString& jsonString, const OctreeElementPointer& element) {
QScriptEngine scriptEngine;
RecurseOctreeToJSONOperator theOperator(element, &scriptEngine, jsonString);
withReadLock([&] {
recurseTreeWithOperator(&theOperator);
});
jsonString = theOperator.getJson();
return true;
}
void EntityTree::resetClientEditStats() {
_treeResetTime = usecTimestampNow();
_maxEditDelta = 0;

View file

@ -224,6 +224,8 @@ public:
virtual bool writeToMap(QVariantMap& entityDescription, OctreeElementPointer element, bool skipDefaultValues,
bool skipThoseWithBadParents) override;
virtual bool readFromMap(QVariantMap& entityDescription) override;
virtual bool writeToJSON(QString& jsonString, const OctreeElementPointer& element) override;
glm::vec3 getContentsDimensions();
float getContentsLargestDimension();

View file

@ -0,0 +1,50 @@
//
// RecurseOctreeToJSONOperator.cpp
// libraries/entities/src
//
// Created by Simon Walton on Oct 11, 2018.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "RecurseOctreeToJSONOperator.h"
#include "EntityItemProperties.h"
RecurseOctreeToJSONOperator::RecurseOctreeToJSONOperator(const OctreeElementPointer&, QScriptEngine* engine,
QString jsonPrefix, bool skipDefaults, bool skipThoseWithBadParents):
_engine(engine),
_json(jsonPrefix),
_skipDefaults(skipDefaults),
_skipThoseWithBadParents(skipThoseWithBadParents)
{
_toStringMethod = _engine->evaluate("(function() { return JSON.stringify(this, null, ' ') })");
}
bool RecurseOctreeToJSONOperator::postRecursion(const OctreeElementPointer& element) {
EntityTreeElementPointer entityTreeElement = std::static_pointer_cast<EntityTreeElement>(element);
entityTreeElement->forEachEntity([&](const EntityItemPointer& entity) { processEntity(entity); } );
return true;
}
void RecurseOctreeToJSONOperator::processEntity(const EntityItemPointer& entity) {
if (_skipThoseWithBadParents && !entity->isParentIDValid()) {
return; // we weren't able to resolve a parent from _parentID, so don't save this entity.
}
QScriptValue qScriptValues = _skipDefaults
? EntityItemNonDefaultPropertiesToScriptValue(_engine, entity->getProperties())
: EntityItemPropertiesToScriptValue(_engine, entity->getProperties());
if (_comma) {
_json += ',';
};
_comma = true;
_json += "\n ";
// Override default toString():
qScriptValues.setProperty("toString", _toStringMethod);
_json += qScriptValues.toString();
}

View file

@ -0,0 +1,33 @@
//
// RecurseOctreeToJSONOperator.h
// libraries/entities/src
//
// Created by Simon Walton on Oct 11, 2018.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "EntityTree.h"
class RecurseOctreeToJSONOperator : public RecurseOctreeOperator {
public:
RecurseOctreeToJSONOperator(const OctreeElementPointer&, QScriptEngine* engine, QString jsonPrefix = QString(), bool skipDefaults = true,
bool skipThoseWithBadParents = false);
virtual bool preRecursion(const OctreeElementPointer& element) override { return true; };
virtual bool postRecursion(const OctreeElementPointer& element) override;
QString getJson() const { return _json; }
private:
void processEntity(const EntityItemPointer& entity);
QScriptEngine* _engine;
QScriptValue _toStringMethod;
QString _json;
const bool _skipDefaults;
bool _skipThoseWithBadParents;
bool _comma { false };
};

View file

@ -417,6 +417,30 @@ QByteArray fileOnUrl(const QByteArray& filepath, const QString& url) {
return filepath.mid(filepath.lastIndexOf('/') + 1);
}
QMap<QString, glm::quat> getJointRotationOffsets(const QVariantHash& mapping) {
QMap<QString, glm::quat> jointRotationOffsets;
static const QString JOINT_ROTATION_OFFSET_FIELD = "jointRotationOffset";
if (!mapping.isEmpty() && mapping.contains(JOINT_ROTATION_OFFSET_FIELD) && mapping[JOINT_ROTATION_OFFSET_FIELD].type() == QVariant::Hash) {
auto offsets = mapping[JOINT_ROTATION_OFFSET_FIELD].toHash();
for (auto itr = offsets.begin(); itr != offsets.end(); itr++) {
QString jointName = itr.key();
QString line = itr.value().toString();
auto quatCoords = line.split(',');
if (quatCoords.size() == 4) {
float quatX = quatCoords[0].mid(1).toFloat();
float quatY = quatCoords[1].toFloat();
float quatZ = quatCoords[2].toFloat();
float quatW = quatCoords[3].mid(0, quatCoords[3].size() - 1).toFloat();
if (!isNaN(quatX) && !isNaN(quatY) && !isNaN(quatZ) && !isNaN(quatW)) {
glm::quat rotationOffset = glm::quat(quatW, quatX, quatY, quatZ);
jointRotationOffsets.insert(jointName, rotationOffset);
}
}
}
}
return jointRotationOffsets;
}
HFMModel* FBXSerializer::extractHFMModel(const QVariantHash& mapping, const QString& url) {
const FBXNode& node = _rootNode;
QMap<QString, ExtractedMesh> meshes;
@ -1793,6 +1817,19 @@ HFMModel* FBXSerializer::extractHFMModel(const QVariantHash& mapping, const QStr
}
}
}
auto offsets = getJointRotationOffsets(mapping);
hfmModel.jointRotationOffsets.clear();
for (auto itr = offsets.begin(); itr != offsets.end(); itr++) {
QString jointName = itr.key();
glm::quat rotationOffset = itr.value();
int jointIndex = hfmModel.getJointIndex(jointName);
if (jointIndex != -1) {
hfmModel.jointRotationOffsets.insert(jointIndex, rotationOffset);
}
qCDebug(modelformat) << "Joint Rotation Offset added to Rig._jointRotationOffsets : " << " jointName: " << jointName << " jointIndex: " << jointIndex << " rotation offset: " << rotationOffset;
}
return hfmModelPtr;
}

View file

@ -329,6 +329,8 @@ GLenum GLTexelFormat::evalGLTexelFormatInternal(const gpu::Element& dstFormat) {
result = GL_RGBA8_SNORM;
break;
case gpu::NINT2_10_10_10:
result = GL_RGB10_A2;
break;
case gpu::NUINT32:
case gpu::NINT32:
case gpu::COMPRESSED:
@ -729,9 +731,9 @@ GLTexelFormat GLTexelFormat::evalGLTexelFormat(const Element& dstFormat, const E
texel.internalFormat = GL_DEPTH_COMPONENT24;
break;
}
case gpu::NINT2_10_10_10:
case gpu::COMPRESSED:
case gpu::NUINT2:
case gpu::NINT2_10_10_10:
case gpu::NUM_TYPES: { // quiet compiler
Q_UNREACHABLE();
}
@ -893,9 +895,12 @@ GLTexelFormat GLTexelFormat::evalGLTexelFormat(const Element& dstFormat, const E
texel.format = GL_RGBA;
texel.internalFormat = GL_RGBA2;
break;
case gpu::NINT2_10_10_10:
texel.format = GL_RGBA;
texel.internalFormat = GL_RGB10_A2;
break;
case gpu::NUINT32:
case gpu::NINT32:
case gpu::NINT2_10_10_10:
case gpu::COMPRESSED:
case gpu::NUM_TYPES: // quiet compiler
Q_UNREACHABLE();

View file

@ -49,26 +49,7 @@ void GL41Backend::do_draw(const Batch& batch, size_t paramOffset) {
uint32 numVertices = batch._params[paramOffset + 1]._uint;
uint32 startVertex = batch._params[paramOffset + 0]._uint;
if (isStereo()) {
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
glDrawArraysInstanced(mode, startVertex, numVertices, 2);
#else
setupStereoSide(0);
glDrawArrays(mode, startVertex, numVertices);
setupStereoSide(1);
glDrawArrays(mode, startVertex, numVertices);
#endif
_stats._DSNumTriangles += 2 * numVertices / 3;
_stats._DSNumDrawcalls += 2;
} else {
glDrawArrays(mode, startVertex, numVertices);
_stats._DSNumTriangles += numVertices / 3;
_stats._DSNumDrawcalls++;
}
_stats._DSNumAPIDrawcalls++;
(void) CHECK_GL_ERROR();
draw(mode, numVertices, startVertex);
}
void GL41Backend::do_drawIndexed(const Batch& batch, size_t paramOffset) {

View file

@ -72,27 +72,7 @@ void GL45Backend::do_draw(const Batch& batch, size_t paramOffset) {
uint32 numVertices = batch._params[paramOffset + 1]._uint;
uint32 startVertex = batch._params[paramOffset + 0]._uint;
if (isStereo()) {
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
glDrawArraysInstanced(mode, startVertex, numVertices, 2);
#else
setupStereoSide(0);
glDrawArrays(mode, startVertex, numVertices);
setupStereoSide(1);
glDrawArrays(mode, startVertex, numVertices);
#endif
_stats._DSNumTriangles += 2 * numVertices / 3;
_stats._DSNumDrawcalls += 2;
} else {
glDrawArrays(mode, startVertex, numVertices);
_stats._DSNumTriangles += numVertices / 3;
_stats._DSNumDrawcalls++;
}
_stats._DSNumAPIDrawcalls++;
(void) CHECK_GL_ERROR();
draw(mode, numVertices, startVertex);
}
void GL45Backend::do_drawIndexed(const Batch& batch, size_t paramOffset) {

View file

@ -49,28 +49,7 @@ void GLESBackend::do_draw(const Batch& batch, size_t paramOffset) {
uint32 numVertices = batch._params[paramOffset + 1]._uint;
uint32 startVertex = batch._params[paramOffset + 0]._uint;
if (isStereo()) {
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
glDrawArraysInstanced(mode, startVertex, numVertices, 2);
#else
setupStereoSide(0);
glDrawArrays(mode, startVertex, numVertices);
setupStereoSide(1);
glDrawArrays(mode, startVertex, numVertices);
#endif
_stats._DSNumTriangles += 2 * numVertices / 3;
_stats._DSNumDrawcalls += 2;
} else {
glDrawArrays(mode, startVertex, numVertices);
_stats._DSNumTriangles += numVertices / 3;
_stats._DSNumDrawcalls++;
}
_stats._DSNumAPIDrawcalls++;
(void) CHECK_GL_ERROR();
draw(mode, numVertices, startVertex);
}
void GLESBackend::do_drawIndexed(const Batch& batch, size_t paramOffset) {

View file

@ -13,6 +13,7 @@
#include <string.h>
#include <QDebug>
#include "ShaderConstants.h"
#include "GPULogging.h"

View file

@ -14,6 +14,7 @@
#include "Frame.h"
#include "GPULogging.h"
#include <shaders/Shaders.h>
using namespace gpu;
@ -331,11 +332,20 @@ Size Context::getTextureResourcePopulatedGPUMemSize() {
return Backend::textureResourcePopulatedGPUMemSize.getValue();
}
PipelinePointer Context::createMipGenerationPipeline(const ShaderPointer& ps) {
auto vs = gpu::Shader::createVertex(shader::gpu::vertex::DrawViewportQuadTransformTexcoord);
static gpu::StatePointer state(new gpu::State());
gpu::ShaderPointer program = gpu::Shader::createProgram(vs, ps);
// Good to go add the brand new pipeline
return gpu::Pipeline::create(program, state);
}
Size Context::getTextureResourceIdealGPUMemSize() {
return Backend::textureResourceIdealGPUMemSize.getValue();
}
BatchPointer Context::acquireBatch(const char* name) {
Batch* rawBatch = nullptr;
{

View file

@ -218,6 +218,8 @@ public:
// Same as above but grabbed at every end of a frame
void getFrameStats(ContextStats& stats) const;
static PipelinePointer createMipGenerationPipeline(const ShaderPointer& pixelShader);
double getFrameTimerGPUAverage() const;
double getFrameTimerBatchAverage() const;

View file

@ -311,6 +311,8 @@ public:
QString getModelNameOfMesh(int meshIndex) const;
QList<QString> blendshapeChannelNames;
QMap<int, glm::quat> jointRotationOffsets;
};
};

View file

@ -245,6 +245,13 @@ void GeometryReader::run() {
QMetaObject::invokeMethod(resource.data(), "finishedLoading",
Q_ARG(bool, false));
}
} catch (QString& e) {
qCWarning(modelnetworking) << "Exception while loading model --" << e;
auto resource = _resource.toStrongRef();
if (resource) {
QMetaObject::invokeMethod(resource.data(), "finishedLoading",
Q_ARG(bool, false));
}
}
}

View file

@ -234,7 +234,7 @@ private:
#ifdef Q_OS_ANDROID
Setting::Handle<bool> _enableInterstitialMode{ "enableInterstitialMode", false };
#else
Setting::Handle<bool> _enableInterstitialMode { "enableInterstitialMode", true };
Setting::Handle<bool> _enableInterstitialMode { "enableInterstitialMode", false };
#endif
QSet<QString> _domainConnectionRefusals;

View file

@ -50,7 +50,7 @@
#include "OctreeLogging.h"
#include "OctreeQueryNode.h"
#include "OctreeUtils.h"
#include "OctreeEntitiesFileParser.h"
QVector<QString> PERSIST_EXTENSIONS = {"json", "json.gz"};
@ -792,28 +792,26 @@ bool Octree::readFromStream(
}
namespace {
// hack to get the marketplace id into the entities. We will create a way to get this from a hash of
// the entity later, but this helps us move things along for now
QJsonDocument addMarketplaceIDToDocumentEntities(QJsonDocument& doc, const QString& marketplaceID) {
QVariantMap addMarketplaceIDToDocumentEntities(QVariantMap& doc, const QString& marketplaceID) {
if (!marketplaceID.isEmpty()) {
QJsonDocument newDoc;
QJsonObject rootObj = doc.object();
QJsonArray newEntitiesArray;
QVariantList newEntitiesArray;
// build a new entities array
auto entitiesArray = rootObj["Entities"].toArray();
for(auto it = entitiesArray.begin(); it != entitiesArray.end(); it++) {
auto entity = (*it).toObject();
auto entitiesArray = doc["Entities"].toList();
for (auto it = entitiesArray.begin(); it != entitiesArray.end(); it++) {
auto entity = (*it).toMap();
entity["marketplaceID"] = marketplaceID;
newEntitiesArray.append(entity);
}
rootObj["Entities"] = newEntitiesArray;
newDoc.setObject(rootObj);
return newDoc;
doc["Entities"] = newEntitiesArray;
}
return doc;
}
} // Unnamed namepsace
const int READ_JSON_BUFFER_SIZE = 2048;
bool Octree::readJSONFromStream(
@ -839,12 +837,18 @@ bool Octree::readJSONFromStream(
jsonBuffer += QByteArray(rawData, got);
}
QJsonDocument asDocument = QJsonDocument::fromJson(jsonBuffer);
if (!marketplaceID.isEmpty()) {
asDocument = addMarketplaceIDToDocumentEntities(asDocument, marketplaceID);
OctreeEntitiesFileParser octreeParser;
octreeParser.setEntitiesString(jsonBuffer);
QVariantMap asMap;
if (!octreeParser.parseEntities(asMap)) {
qCritical() << "Couldn't parse Entities JSON:" << octreeParser.getErrorString().c_str();
return false;
}
QVariant asVariant = asDocument.toVariant();
QVariantMap asMap = asVariant.toMap();
if (!marketplaceID.isEmpty()) {
addMarketplaceIDToDocumentEntities(asMap, marketplaceID);
}
bool success = readFromMap(asMap);
delete[] rawData;
return success;
@ -889,26 +893,52 @@ bool Octree::toJSONDocument(QJsonDocument* doc, const OctreeElementPointer& elem
return false;
}
*doc = QJsonDocument::fromVariant(entityDescription);
bool noEntities = entityDescription["Entities"].toList().empty();
QJsonDocument jsonDocTree = QJsonDocument::fromVariant(entityDescription);
QJsonValue entitiesJson = jsonDocTree["Entities"];
if (entitiesJson.isNull() || (entitiesJson.toArray().empty() && !noEntities)) {
// Json version of entities too large.
return false;
} else {
*doc = jsonDocTree;
}
return true;
}
bool Octree::toJSONString(QString& jsonString, const OctreeElementPointer& element) {
OctreeElementPointer top;
if (element) {
top = element;
} else {
top = _rootElement;
}
jsonString += QString("{\n \"DataVersion\": %1,\n \"Entities\": [").arg(_persistDataVersion);
writeToJSON(jsonString, top);
// include the "bitstream" version
PacketType expectedType = expectedDataPacketType();
PacketVersion expectedVersion = versionForPacketType(expectedType);
jsonString += QString("\n ],\n \"Id\": \"%1\",\n \"Version\": %2\n}\n").arg(_persistID.toString()).arg((int)expectedVersion);
return true;
}
bool Octree::toJSON(QByteArray* data, const OctreeElementPointer& element, bool doGzip) {
QJsonDocument doc;
if (!toJSONDocument(&doc, element)) {
qCritical("Failed to convert Entities to QVariantMap while converting to json.");
return false;
}
QString jsonString;
toJSONString(jsonString);
if (doGzip) {
QByteArray jsonData = doc.toJson();
if (!gzip(jsonData, *data, -1)) {
if (!gzip(jsonString.toUtf8(), *data, -1)) {
qCritical("Unable to gzip data while saving to json.");
return false;
}
} else {
*data = doc.toJson();
*data = jsonString.toUtf8();
}
return true;

View file

@ -202,11 +202,13 @@ public:
// Octree exporters
bool toJSONDocument(QJsonDocument* doc, const OctreeElementPointer& element = nullptr);
bool toJSONString(QString& jsonString, const OctreeElementPointer& element = nullptr);
bool toJSON(QByteArray* data, const OctreeElementPointer& element = nullptr, bool doGzip = false);
bool writeToFile(const char* filename, const OctreeElementPointer& element = nullptr, QString persistAsFileType = "json.gz");
bool writeToJSONFile(const char* filename, const OctreeElementPointer& element = nullptr, bool doGzip = false);
virtual bool writeToMap(QVariantMap& entityDescription, OctreeElementPointer element, bool skipDefaultValues,
bool skipThoseWithBadParents) = 0;
virtual bool writeToJSON(QString& jsonString, const OctreeElementPointer& element) = 0;
// Octree importers
bool readFromFile(const char* filename);

View file

@ -9,6 +9,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
#include "OctreeDataUtils.h"
#include "OctreeEntitiesFileParser.h"
#include <Gzip.h>
#include <udt/PacketHeaders.h>
@ -18,33 +19,13 @@
#include <QJsonDocument>
#include <QFile>
// Reads octree file and parses it into a QJsonDocument. Handles both gzipped and non-gzipped files.
// Returns true if the file was successfully opened and parsed, otherwise false.
// Example failures: file does not exist, gzipped file cannot be unzipped, invalid JSON.
bool readOctreeFile(QString path, QJsonDocument* doc) {
QFile file(path);
if (!file.open(QIODevice::ReadOnly)) {
return false;
bool OctreeUtils::RawOctreeData::readOctreeDataInfoFromMap(const QVariantMap& map) {
if (map.contains("Id") && map.contains("DataVersion") && map.contains("Version")) {
id = map["Id"].toUuid();
dataVersion = map["DataVersion"].toInt();
version = map["Version"].toInt();
}
QByteArray data = file.readAll();
QByteArray jsonData;
if (!gunzip(data, jsonData)) {
jsonData = data;
}
*doc = QJsonDocument::fromJson(jsonData);
return !doc->isNull();
}
bool OctreeUtils::RawOctreeData::readOctreeDataInfoFromJSON(QJsonObject root) {
if (root.contains("Id") && root.contains("DataVersion") && root.contains("Version")) {
id = root["Id"].toVariant().toUuid();
dataVersion = root["DataVersion"].toInt();
version = root["Version"].toInt();
}
readSubclassData(root);
readSubclassData(map);
return true;
}
@ -54,40 +35,41 @@ bool OctreeUtils::RawOctreeData::readOctreeDataInfoFromData(QByteArray data) {
data = jsonData;
}
auto doc = QJsonDocument::fromJson(data);
if (doc.isNull()) {
OctreeEntitiesFileParser jsonParser;
jsonParser.setEntitiesString(data);
QVariantMap entitiesMap;
if (!jsonParser.parseEntities(entitiesMap)) {
qCritical() << "Can't parse Entities JSON: " << jsonParser.getErrorString().c_str();
return false;
}
auto root = doc.object();
return readOctreeDataInfoFromJSON(root);
return readOctreeDataInfoFromMap(entitiesMap);
}
// Reads octree file and parses it into a RawOctreeData object.
// Returns false if readOctreeFile fails.
bool OctreeUtils::RawOctreeData::readOctreeDataInfoFromFile(QString path) {
QJsonDocument doc;
if (!readOctreeFile(path, &doc)) {
QFile file(path);
if (!file.open(QIODevice::ReadOnly)) {
qCritical() << "Cannot open json file for reading: " << path;
return false;
}
auto root = doc.object();
return readOctreeDataInfoFromJSON(root);
QByteArray data = file.readAll();
return readOctreeDataInfoFromData(data);
}
QByteArray OctreeUtils::RawOctreeData::toByteArray() {
QJsonObject obj {
{ "DataVersion", QJsonValue((qint64)dataVersion) },
{ "Id", QJsonValue(id.toString()) },
{ "Version", QJsonValue((qint64)version) },
};
QByteArray jsonString;
writeSubclassData(obj);
jsonString += QString("{\n \"DataVersion\": %1,\n").arg(dataVersion);
QJsonDocument doc;
doc.setObject(obj);
writeSubclassData(jsonString);
return doc.toJson();
jsonString += QString(",\n \"Id\": \"%1\",\n \"Version\": %2\n}").arg(id.toString()).arg(version);
return jsonString;
}
QByteArray OctreeUtils::RawOctreeData::toGzippedByteArray() {
@ -114,14 +96,21 @@ void OctreeUtils::RawOctreeData::resetIdAndVersion() {
qDebug() << "Reset octree data to: " << id << dataVersion;
}
void OctreeUtils::RawEntityData::readSubclassData(const QJsonObject& root) {
if (root.contains("Entities")) {
entityData = root["Entities"].toArray();
void OctreeUtils::RawEntityData::readSubclassData(const QVariantMap& root) {
variantEntityData = root["Entities"].toList();
}
void OctreeUtils::RawEntityData::writeSubclassData(QByteArray& root) const {
root += " \"Entities\": [";
for (auto entityIter = variantEntityData.begin(); entityIter != variantEntityData.end(); ++entityIter) {
if (entityIter != variantEntityData.begin()) {
root += ",";
}
root += "\n ";
// Convert to string and remove trailing LF.
root += QJsonDocument(entityIter->toJsonObject()).toJson().chopped(1);
}
root += "]";
}
void OctreeUtils::RawEntityData::writeSubclassData(QJsonObject& root) const {
root["Entities"] = entityData;
}
PacketType OctreeUtils::RawEntityData::dataPacketType() const { return PacketType::EntityData; }
PacketType OctreeUtils::RawEntityData::dataPacketType() const { return PacketType::EntityData; }

View file

@ -33,8 +33,8 @@ public:
virtual PacketType dataPacketType() const;
virtual void readSubclassData(const QJsonObject& root) { }
virtual void writeSubclassData(QJsonObject& root) const { }
virtual void readSubclassData(const QVariantMap& root) { }
virtual void writeSubclassData(QByteArray& root) const { }
void resetIdAndVersion();
QByteArray toByteArray();
@ -42,15 +42,16 @@ public:
bool readOctreeDataInfoFromData(QByteArray data);
bool readOctreeDataInfoFromFile(QString path);
bool readOctreeDataInfoFromJSON(QJsonObject root);
bool readOctreeDataInfoFromMap(const QVariantMap& map);
};
class RawEntityData : public RawOctreeData {
public:
PacketType dataPacketType() const override;
void readSubclassData(const QJsonObject& root) override;
void writeSubclassData(QJsonObject& root) const override;
void readSubclassData(const QVariantMap& root) override;
void writeSubclassData(QByteArray& root) const override;
QJsonArray entityData;
QVariantList variantEntityData;
};
}

View file

@ -0,0 +1,276 @@
//
// OctreeEntititesFileParser.cpp
// libraries/octree/src
//
// Created by Simon Walton on Oct 15, 2018.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <sstream>
#include <cctype>
#include <QUuid>
#include <QJsonDocument>
#include <QJsonObject>
#include "OctreeEntitiesFileParser.h"
using std::string;
std::string OctreeEntitiesFileParser::getErrorString() const {
std::ostringstream err;
if (_errorString.size() != 0) {
err << "Error: Line " << _line << ", byte position " << _position << ": " << _errorString;
};
return err.str();
}
void OctreeEntitiesFileParser::setEntitiesString(const QByteArray& entitiesContents) {
_entitiesContents = entitiesContents;
_entitiesLength = _entitiesContents.length();
_position = 0;
_line = 1;
}
bool OctreeEntitiesFileParser::parseEntities(QVariantMap& parsedEntities) {
if (nextToken() != '{') {
_errorString = "Text before start of object";
return false;
}
bool gotDataVersion = false;
bool gotEntities = false;
bool gotId = false;
bool gotVersion = false;
int token = nextToken();
while (true) {
if (token == '}') {
break;
}
else if (token != '"') {
_errorString = "Incorrect key string";
return false;
}
string key = readString();
if (key.size() == 0) {
_errorString = "Missing object key";
return false;
}
if (nextToken() != ':') {
_errorString = "Ill-formed id/value entry";
return false;
}
if (key == "DataVersion") {
if (gotDataVersion) {
_errorString = "Duplicate DataVersion entries";
return false;
}
int dataVersionValue = readInteger();
parsedEntities["DataVersion"] = dataVersionValue;
gotDataVersion = true;
} else if (key == "Entities") {
if (gotEntities) {
_errorString = "Duplicate Entities entries";
return false;
}
QVariantList entitiesValue;
if (!readEntitiesArray(entitiesValue)) {
return false;
}
parsedEntities["Entities"] = std::move(entitiesValue);
gotEntities = true;
} else if (key == "Id") {
if (gotId) {
_errorString = "Duplicate Id entries";
return false;
}
if (nextToken() != '"') {
_errorString = "Invalid Id value";
return false;
};
string idString = readString();
if (idString.size() == 0) {
_errorString = "Invalid Id string";
return false;
}
QUuid idValue = QUuid::fromString(QLatin1String(idString.c_str()) );
if (idValue.isNull()) {
_errorString = "Id value invalid UUID string: " + idString;
return false;
}
parsedEntities["Id"] = idValue;
gotId = true;
} else if (key == "Version") {
if (gotVersion) {
_errorString = "Duplicate Version entries";
return false;
}
int versionValue = readInteger();
parsedEntities["Version"] = versionValue;
gotVersion = true;
} else if (key == "Paths") {
// Serverless JSON has optional Paths entry.
if (nextToken() != '{') {
_errorString = "Paths item is not an object";
return false;
}
int matchingBrace = findMatchingBrace();
if (matchingBrace < 0) {
_errorString = "Unterminated entity object";
return false;
}
QByteArray jsonObject = _entitiesContents.mid(_position - 1, matchingBrace - _position + 1);
QJsonDocument pathsObject = QJsonDocument::fromJson(jsonObject);
if (pathsObject.isNull()) {
_errorString = "Ill-formed paths entry";
return false;
}
parsedEntities["Paths"] = pathsObject.object();
_position = matchingBrace;
} else {
_errorString = "Unrecognized key name: " + key;
return false;
}
token = nextToken();
if (token == ',') {
token = nextToken();
}
}
if (nextToken() != -1) {
_errorString = "Ill-formed end of object";
return false;
}
return true;
}
int OctreeEntitiesFileParser::nextToken() {
while (_position < _entitiesLength) {
char c = _entitiesContents[_position++];
if (c != ' ' && c != '\t' && c != '\n' && c != '\r') {
return c;
}
if (c == '\n') {
++_line;
}
}
return -1;
}
string OctreeEntitiesFileParser::readString() {
string returnString;
while (_position < _entitiesLength) {
char c = _entitiesContents[_position++];
if (c == '"') {
break;
} else {
returnString.push_back(c);
}
}
return returnString;
}
int OctreeEntitiesFileParser::readInteger() {
const char* currentPosition = _entitiesContents.constData() + _position;
int i = std::atoi(currentPosition);
int token;
do {
token = nextToken();
} while (token == '-' || token == '+' || std::isdigit(token));
--_position;
return i;
}
bool OctreeEntitiesFileParser::readEntitiesArray(QVariantList& entitiesArray) {
if (nextToken() != '[') {
_errorString = "Entities entry is not an array";
return false;
}
while (true) {
if (nextToken() != '{') {
_errorString = "Entity array item is not an object";
return false;
}
int matchingBrace = findMatchingBrace();
if (matchingBrace < 0) {
_errorString = "Unterminated entity object";
return false;
}
QByteArray jsonEntity = _entitiesContents.mid(_position - 1, matchingBrace - _position + 1);
QJsonDocument entity = QJsonDocument::fromJson(jsonEntity);
if (entity.isNull()) {
_errorString = "Ill-formed entity";
return false;
}
entitiesArray.append(entity.object());
_position = matchingBrace;
char c = nextToken();
if (c == ']') {
return true;
} else if (c != ',') {
_errorString = "Entity array item incorrectly terminated";
return false;
}
}
return true;
}
int OctreeEntitiesFileParser::findMatchingBrace() const {
int index = _position;
int nestCount = 1;
while (index < _entitiesLength && nestCount != 0) {
switch (_entitiesContents[index++]) {
case '{':
++nestCount;
break;
case '}':
--nestCount;
break;
case '"':
// Skip string
while (index < _entitiesLength) {
if (_entitiesContents[index] == '"') {
++index;
break;
} else if (_entitiesContents[index] == '\\' && _entitiesContents[++index] == 'u') {
index += 4;
}
++index;
}
break;
default:
break;
}
}
return nestCount == 0 ? index : -1;
}

View file

@ -0,0 +1,40 @@
//
// OctreeEntititesFileParser.h
// libraries/octree/src
//
// Created by Simon Walton on Oct 15, 2018.
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
// Parse the top-level of the Models object ourselves - use QJsonDocument for each Entity object.
#ifndef hifi_OctreeEntitiesFileParser_h
#define hifi_OctreeEntitiesFileParser_h
#include <QByteArray>
#include <QVariant>
class OctreeEntitiesFileParser {
public:
void setEntitiesString(const QByteArray& entitiesContents);
bool parseEntities(QVariantMap& parsedEntities);
std::string getErrorString() const;
private:
int nextToken();
std::string readString();
int readInteger();
bool readEntitiesArray(QVariantList& entitiesArray);
int findMatchingBrace() const;
QByteArray _entitiesContents;
int _position { 0 };
int _line { 1 };
int _entitiesLength { 0 };
std::string _errorString;
};
#endif // hifi_OctreeEntitiesFileParser_h

View file

@ -31,6 +31,7 @@
#include <NumericalConstants.h>
#include <PerfStat.h>
#include <PathUtils.h>
#include <Gzip.h>
#include "OctreeLogging.h"
#include "OctreeUtils.h"
@ -72,14 +73,27 @@ void OctreePersistThread::start() {
OctreeUtils::RawOctreeData data;
qCDebug(octree) << "Reading octree data from" << _filename;
if (data.readOctreeDataInfoFromFile(_filename)) {
qCDebug(octree) << "Current octree data: ID(" << data.id << ") DataVersion(" << data.version << ")";
packet->writePrimitive(true);
auto id = data.id.toRfc4122();
packet->write(id);
packet->writePrimitive(data.version);
QFile file(_filename);
if (file.open(QIODevice::ReadOnly)) {
QByteArray jsonData(file.readAll());
file.close();
if (!gunzip(jsonData, _cachedJSONData)) {
_cachedJSONData = jsonData;
}
if (data.readOctreeDataInfoFromData(_cachedJSONData)) {
qCDebug(octree) << "Current octree data: ID(" << data.id << ") DataVersion(" << data.version << ")";
packet->writePrimitive(true);
auto id = data.id.toRfc4122();
packet->write(id);
packet->writePrimitive(data.version);
} else {
_cachedJSONData.clear();
qCWarning(octree) << "No octree data found";
packet->writePrimitive(false);
}
} else {
qCWarning(octree) << "No octree data found";
qCWarning(octree) << "Couldn't access file" << _filename << file.errorString();
packet->writePrimitive(false);
}
@ -99,6 +113,7 @@ void OctreePersistThread::handleOctreeDataFileReply(QSharedPointer<ReceivedMessa
OctreeUtils::RawOctreeData data;
bool hasValidOctreeData { false };
if (includesNewData) {
_cachedJSONData.clear();
replacementData = message->readAll();
replaceData(replacementData);
hasValidOctreeData = data.readOctreeDataInfoFromFile(_filename);
@ -108,7 +123,7 @@ void OctreePersistThread::handleOctreeDataFileReply(QSharedPointer<ReceivedMessa
OctreeUtils::RawEntityData data;
qCDebug(octree) << "Reading octree data from" << _filename;
if (data.readOctreeDataInfoFromFile(_filename)) {
if (data.readOctreeDataInfoFromData(_cachedJSONData)) {
hasValidOctreeData = true;
if (data.id.isNull()) {
qCDebug(octree) << "Current octree data has a null id, updating";
@ -138,10 +153,16 @@ void OctreePersistThread::handleOctreeDataFileReply(QSharedPointer<ReceivedMessa
_tree->withWriteLock([&] {
PerformanceWarning warn(true, "Loading Octree File", true);
persistentFileRead = _tree->readFromFile(_filename.toLocal8Bit().constData());
if (_cachedJSONData.isEmpty()) {
persistentFileRead = _tree->readFromFile(_filename.toLocal8Bit().constData());
} else {
QDataStream jsonStream(_cachedJSONData);
persistentFileRead = _tree->readFromStream(-1, jsonStream);
}
_tree->pruneTree();
});
_cachedJSONData.clear();
quint64 loadDone = usecTimestampNow();
_loadTimeUSecs = loadDone - loadStarted;

View file

@ -78,6 +78,7 @@ private:
quint64 _lastTimeDebug;
QString _persistAsFileType;
QByteArray _cachedJSONData;
};
#endif // hifi_OctreePersistThread_h

View file

@ -65,6 +65,6 @@ bool PluginUtils::isOculusTouchControllerAvailable() {
};
bool PluginUtils::isXboxControllerAvailable() {
return isSubdeviceContainingNameAvailable("X360 Controller");
return isSubdeviceContainingNameAvailable("X360 Controller") || isSubdeviceContainingNameAvailable("XInput Controller");
};

View file

@ -32,8 +32,10 @@ LAYOUT_STD140(binding=0) uniform standardInputsBuffer {
vec4 date;
// Offset 16, acts as vec4 for alignment purposes
vec3 worldPosition;
// Offset 32, acts as vec4 for alignment purposes
// Offset 32, acts as vec4 for alignment purposes (but not packing purposes)
vec3 worldScale;
// We need this float here to keep globalTime from getting pulled to offset 44
float _spare0;
// Offset 48
float globalTime;
// Offset 52

View file

@ -387,12 +387,8 @@ void OffscreenSurface::finishQmlLoad(QQmlComponent* qmlComponent,
if (!parent) {
parent = getRootItem();
}
// manually control children items lifetime
QQmlEngine::setObjectOwnership(newObject, QQmlEngine::CppOwnership);
// add object to the manual deletion list
_sharedObject->addToDeletionList(newObject);
// Allow child windows to be destroyed from JS
QQmlEngine::setObjectOwnership(newObject, QQmlEngine::JavaScriptOwnership);
newObject->setParent(parent);
newItem->setParentItem(parent);
} else {

View file

@ -15,7 +15,6 @@
#include <QtQml/QQmlEngine>
#include <QtGui/QOpenGLContext>
#include <QPointer>
#include <NumericalConstants.h>
#include <shared/NsightHelpers.h>
@ -82,6 +81,7 @@ SharedObject::SharedObject() {
SharedObject::~SharedObject() {
// After destroy returns, the rendering thread should be gone
destroy();
// _renderTimer is created with `this` as the parent, so need no explicit destruction
#ifndef DISABLE_QML
// Destroy the event hand
@ -96,11 +96,6 @@ SharedObject::~SharedObject() {
}
#endif
// already deleted objects will be reset to null by QPointer so it should be safe just iterate here
for (auto qmlObject : _deletionList) {
delete qmlObject;
}
if (_rootItem) {
delete _rootItem;
_rootItem = nullptr;
@ -417,11 +412,6 @@ bool SharedObject::fetchTexture(TextureAndFence& textureAndFence) {
return true;
}
void hifi::qml::impl::SharedObject::addToDeletionList(QObject * object)
{
_deletionList.append(QPointer<QObject>(object));
}
void SharedObject::setProxyWindow(QWindow* window) {
#ifndef DISABLE_QML
_proxyWindow = window;

View file

@ -66,7 +66,7 @@ public:
void resume();
bool isPaused() const;
bool fetchTexture(TextureAndFence& textureAndFence);
void addToDeletionList(QObject* object);
private:
bool event(QEvent* e) override;
@ -91,8 +91,6 @@ private:
void onAboutToQuit();
void updateTextureAndFence(const TextureAndFence& newTextureAndFence);
QList<QPointer<QObject>> _deletionList;
// Texture management
TextureAndFence _latestTextureAndFence{ 0, 0 };
QQuickItem* _item{ nullptr };

File diff suppressed because it is too large Load diff

View file

@ -21,6 +21,8 @@
#include "DeferredFramebuffer.h"
#include "SurfaceGeometryPass.h"
#include "ssao_shared.h"
class AmbientOcclusionFramebuffer {
public:
AmbientOcclusionFramebuffer();
@ -30,13 +32,23 @@ public:
gpu::FramebufferPointer getOcclusionBlurredFramebuffer();
gpu::TexturePointer getOcclusionBlurredTexture();
gpu::FramebufferPointer getNormalFramebuffer();
gpu::TexturePointer getNormalTexture();
#if SSAO_USE_QUAD_SPLIT
gpu::FramebufferPointer getOcclusionSplitFramebuffer(int index);
gpu::TexturePointer getOcclusionSplitTexture();
#endif
// Update the source framebuffer size which will drive the allocation of all the other resources.
void updateLinearDepth(const gpu::TexturePointer& linearDepthBuffer);
bool update(const gpu::TexturePointer& linearDepthBuffer, int resolutionLevel, int depthResolutionLevel, bool isStereo);
gpu::TexturePointer getLinearDepthTexture();
const glm::ivec2& getSourceFrameSize() const { return _frameSize; }
bool isStereo() const { return _isStereo; }
protected:
void clear();
void allocate();
@ -44,12 +56,22 @@ protected:
gpu::FramebufferPointer _occlusionFramebuffer;
gpu::TexturePointer _occlusionTexture;
gpu::FramebufferPointer _occlusionBlurredFramebuffer;
gpu::TexturePointer _occlusionBlurredTexture;
gpu::FramebufferPointer _normalFramebuffer;
gpu::TexturePointer _normalTexture;
#if SSAO_USE_QUAD_SPLIT
gpu::FramebufferPointer _occlusionSplitFramebuffers[SSAO_SPLIT_COUNT*SSAO_SPLIT_COUNT];
gpu::TexturePointer _occlusionSplitTexture;
#endif
glm::ivec2 _frameSize;
int _resolutionLevel{ 0 };
int _depthResolutionLevel{ 0 };
bool _isStereo{ false };
};
using AmbientOcclusionFramebufferPointer = std::shared_ptr<AmbientOcclusionFramebuffer>;
@ -57,53 +79,78 @@ using AmbientOcclusionFramebufferPointer = std::shared_ptr<AmbientOcclusionFrame
class AmbientOcclusionEffectConfig : public render::GPUJobConfig::Persistent {
Q_OBJECT
Q_PROPERTY(bool enabled MEMBER enabled NOTIFY dirty)
Q_PROPERTY(bool horizonBased MEMBER horizonBased NOTIFY dirty)
Q_PROPERTY(bool ditheringEnabled MEMBER ditheringEnabled NOTIFY dirty)
Q_PROPERTY(bool borderingEnabled MEMBER borderingEnabled NOTIFY dirty)
Q_PROPERTY(bool fetchMipsEnabled MEMBER fetchMipsEnabled NOTIFY dirty)
Q_PROPERTY(float radius MEMBER radius WRITE setRadius)
Q_PROPERTY(float obscuranceLevel MEMBER obscuranceLevel WRITE setObscuranceLevel)
Q_PROPERTY(float falloffBias MEMBER falloffBias WRITE setFalloffBias)
Q_PROPERTY(float edgeSharpness MEMBER edgeSharpness WRITE setEdgeSharpness)
Q_PROPERTY(float blurDeviation MEMBER blurDeviation WRITE setBlurDeviation)
Q_PROPERTY(float numSpiralTurns MEMBER numSpiralTurns WRITE setNumSpiralTurns)
Q_PROPERTY(int numSamples MEMBER numSamples WRITE setNumSamples)
Q_PROPERTY(bool jitterEnabled MEMBER jitterEnabled NOTIFY dirty)
Q_PROPERTY(int resolutionLevel MEMBER resolutionLevel WRITE setResolutionLevel)
Q_PROPERTY(float edgeSharpness MEMBER edgeSharpness WRITE setEdgeSharpness)
Q_PROPERTY(int blurRadius MEMBER blurRadius WRITE setBlurRadius)
// SSAO
Q_PROPERTY(float ssaoRadius MEMBER ssaoRadius WRITE setSSAORadius)
Q_PROPERTY(float ssaoObscuranceLevel MEMBER ssaoObscuranceLevel WRITE setSSAOObscuranceLevel)
Q_PROPERTY(float ssaoFalloffAngle MEMBER ssaoFalloffAngle WRITE setSSAOFalloffAngle)
Q_PROPERTY(float ssaoNumSpiralTurns MEMBER ssaoNumSpiralTurns WRITE setSSAONumSpiralTurns)
Q_PROPERTY(int ssaoNumSamples MEMBER ssaoNumSamples WRITE setSSAONumSamples)
// HBAO
Q_PROPERTY(float hbaoRadius MEMBER hbaoRadius WRITE setHBAORadius)
Q_PROPERTY(float hbaoObscuranceLevel MEMBER hbaoObscuranceLevel WRITE setHBAOObscuranceLevel)
Q_PROPERTY(float hbaoFalloffAngle MEMBER hbaoFalloffAngle WRITE setHBAOFalloffAngle)
Q_PROPERTY(int hbaoNumSamples MEMBER hbaoNumSamples WRITE setHBAONumSamples)
public:
AmbientOcclusionEffectConfig() : render::GPUJobConfig::Persistent(QStringList() << "Render" << "Engine" << "Ambient Occlusion", false) {}
AmbientOcclusionEffectConfig();
const int MAX_RESOLUTION_LEVEL = 4;
const int MAX_BLUR_RADIUS = 6;
const int MAX_BLUR_RADIUS = 15;
void setRadius(float newRadius) { radius = std::max(0.01f, newRadius); emit dirty(); }
void setObscuranceLevel(float level) { obscuranceLevel = std::max(0.01f, level); emit dirty(); }
void setFalloffBias(float bias) { falloffBias = std::max(0.0f, std::min(bias, 0.2f)); emit dirty(); }
void setEdgeSharpness(float sharpness) { edgeSharpness = std::max(0.0f, (float)sharpness); emit dirty(); }
void setBlurDeviation(float deviation) { blurDeviation = std::max(0.0f, deviation); emit dirty(); }
void setNumSpiralTurns(float turns) { numSpiralTurns = std::max(0.0f, (float)turns); emit dirty(); }
void setNumSamples(int samples) { numSamples = std::max(1.0f, (float)samples); emit dirty(); }
void setResolutionLevel(int level) { resolutionLevel = std::max(0, std::min(level, MAX_RESOLUTION_LEVEL)); emit dirty(); }
void setBlurRadius(int radius) { blurRadius = std::max(0, std::min(MAX_BLUR_RADIUS, radius)); emit dirty(); }
void setEdgeSharpness(float sharpness);
void setResolutionLevel(int level);
void setBlurRadius(int radius);
float radius{ 0.5f };
float perspectiveScale{ 1.0f };
float obscuranceLevel{ 0.5f }; // intensify or dim down the obscurance effect
float falloffBias{ 0.01f };
float edgeSharpness{ 1.0f };
float blurDeviation{ 2.5f };
float numSpiralTurns{ 7.0f }; // defining an angle span to distribute the samples ray directions
int numSamples{ 16 };
int resolutionLevel{ 1 };
int blurRadius{ 4 }; // 0 means no blurring
bool ditheringEnabled{ true }; // randomize the distribution of taps per pixel, should always be true
bool borderingEnabled{ true }; // avoid evaluating information from non existing pixels out of the frame, should always be true
bool fetchMipsEnabled{ true }; // fetch taps in sub mips to otpimize cache, should always be true
void setSSAORadius(float newRadius);
void setSSAOObscuranceLevel(float level);
void setSSAOFalloffAngle(float bias);
void setSSAONumSpiralTurns(float turns);
void setSSAONumSamples(int samples);
void setHBAORadius(float newRadius);
void setHBAOObscuranceLevel(float level);
void setHBAOFalloffAngle(float bias);
void setHBAONumSamples(int samples);
float perspectiveScale;
float edgeSharpness;
int blurRadius; // 0 means no blurring
int resolutionLevel;
float ssaoRadius;
float ssaoObscuranceLevel; // intensify or dim down the obscurance effect
float ssaoFalloffAngle;
float ssaoNumSpiralTurns; // defining an angle span to distribute the samples ray directions
int ssaoNumSamples;
float hbaoRadius;
float hbaoObscuranceLevel; // intensify or dim down the obscurance effect
float hbaoFalloffAngle;
int hbaoNumSamples;
bool horizonBased; // Use horizon based AO
bool ditheringEnabled; // randomize the distribution of taps per pixel, should always be true
bool borderingEnabled; // avoid evaluating information from non existing pixels out of the frame, should always be true
bool fetchMipsEnabled; // fetch taps in sub mips to otpimize cache, should always be true
bool jitterEnabled; // Add small jittering to AO samples at each frame
signals:
void dirty();
};
#define SSAO_RANDOM_SAMPLE_COUNT 16
class AmbientOcclusionEffect {
public:
using Inputs = render::VaryingSet3<DeferredFrameTransformPointer, DeferredFramebufferPointer, LinearDepthFramebufferPointer>;
@ -115,59 +162,75 @@ public:
void configure(const Config& config);
void run(const render::RenderContextPointer& renderContext, const Inputs& inputs, Outputs& outputs);
// Class describing the uniform buffer with all the parameters common to the AO shaders
class Parameters {
class AOParameters : public AmbientOcclusionParams {
public:
// Resolution info
glm::vec4 resolutionInfo { -1.0f, 0.0f, 1.0f, 0.0f };
// radius info is { R, R^2, 1 / R^6, ObscuranceScale}
glm::vec4 radiusInfo{ 0.5f, 0.5f * 0.5f, 1.0f / (0.25f * 0.25f * 0.25f), 1.0f };
// Dithering info
glm::vec4 ditheringInfo { 0.0f, 0.0f, 0.01f, 1.0f };
// Sampling info
glm::vec4 sampleInfo { 11.0f, 1.0f/11.0f, 7.0f, 1.0f };
// Blurring info
glm::vec4 blurInfo { 1.0f, 3.0f, 2.0f, 0.0f };
// gaussian distribution coefficients first is the sampling radius (max is 6)
const static int GAUSSIAN_COEFS_LENGTH = 8;
float _gaussianCoefs[GAUSSIAN_COEFS_LENGTH];
Parameters() {}
int getResolutionLevel() const { return resolutionInfo.x; }
float getRadius() const { return radiusInfo.x; }
float getPerspectiveScale() const { return resolutionInfo.z; }
float getObscuranceLevel() const { return radiusInfo.w; }
float getFalloffBias() const { return (float)ditheringInfo.z; }
float getEdgeSharpness() const { return (float)blurInfo.x; }
float getBlurDeviation() const { return blurInfo.z; }
AOParameters();
int getResolutionLevel() const { return _resolutionInfo.x; }
float getRadius() const { return _radiusInfo.x; }
float getPerspectiveScale() const { return _resolutionInfo.z; }
float getObscuranceLevel() const { return _radiusInfo.w; }
float getFalloffAngle() const { return (float)_falloffInfo.x; }
float getNumSpiralTurns() const { return sampleInfo.z; }
int getNumSamples() const { return (int)sampleInfo.x; }
bool isFetchMipsEnabled() const { return sampleInfo.w; }
float getNumSpiralTurns() const { return _sampleInfo.z; }
int getNumSamples() const { return (int)_sampleInfo.x; }
bool isFetchMipsEnabled() const { return _sampleInfo.w; }
bool isDitheringEnabled() const { return _ditheringInfo.x != 0.0f; }
bool isBorderingEnabled() const { return _ditheringInfo.w != 0.0f; }
bool isHorizonBased() const { return _resolutionInfo.y != 0.0f; }
int getBlurRadius() const { return (int)blurInfo.y; }
bool isDitheringEnabled() const { return ditheringInfo.x; }
bool isBorderingEnabled() const { return ditheringInfo.w; }
};
using ParametersBuffer = gpu::StructBuffer<Parameters>;
using AOParametersBuffer = gpu::StructBuffer<AOParameters>;
private:
void updateGaussianDistribution();
ParametersBuffer _parametersBuffer;
const gpu::PipelinePointer& getOcclusionPipeline();
const gpu::PipelinePointer& getHBlurPipeline(); // first
const gpu::PipelinePointer& getVBlurPipeline(); // second
// Class describing the uniform buffer with all the parameters common to the bilateral blur shaders
class BlurParameters : public AmbientOcclusionBlurParams {
public:
gpu::PipelinePointer _occlusionPipeline;
gpu::PipelinePointer _hBlurPipeline;
gpu::PipelinePointer _vBlurPipeline;
BlurParameters();
float getEdgeSharpness() const { return (float)_blurInfo.x; }
int getBlurRadius() const { return (int)_blurInfo.w; }
};
using BlurParametersBuffer = gpu::StructBuffer<BlurParameters>;
using FrameParametersBuffer = gpu::StructBuffer< AmbientOcclusionFrameParams>;
void updateBlurParameters();
void updateFramebufferSizes();
void updateRandomSamples();
void updateJitterSamples();
int getDepthResolutionLevel() const;
AOParametersBuffer _aoParametersBuffer;
FrameParametersBuffer _aoFrameParametersBuffer[SSAO_SPLIT_COUNT*SSAO_SPLIT_COUNT];
BlurParametersBuffer _vblurParametersBuffer;
BlurParametersBuffer _hblurParametersBuffer;
float _blurEdgeSharpness{ 0.0f };
static const gpu::PipelinePointer& getOcclusionPipeline();
static const gpu::PipelinePointer& getBilateralBlurPipeline();
static const gpu::PipelinePointer& getMipCreationPipeline();
static const gpu::PipelinePointer& getGatherPipeline();
static const gpu::PipelinePointer& getBuildNormalsPipeline();
static gpu::PipelinePointer _occlusionPipeline;
static gpu::PipelinePointer _bilateralBlurPipeline;
static gpu::PipelinePointer _mipCreationPipeline;
static gpu::PipelinePointer _gatherPipeline;
static gpu::PipelinePointer _buildNormalsPipeline;
AmbientOcclusionFramebufferPointer _framebuffer;
std::array<float, SSAO_RANDOM_SAMPLE_COUNT * SSAO_SPLIT_COUNT*SSAO_SPLIT_COUNT> _randomSamples;
int _frameId{ 0 };
bool _isJitterEnabled{ true };
gpu::RangeTimerPointer _gpuTimer;
@ -193,7 +256,7 @@ signals:
class DebugAmbientOcclusion {
public:
using Inputs = render::VaryingSet4<DeferredFrameTransformPointer, DeferredFramebufferPointer, LinearDepthFramebufferPointer, AmbientOcclusionEffect::ParametersBuffer>;
using Inputs = render::VaryingSet4<DeferredFrameTransformPointer, DeferredFramebufferPointer, LinearDepthFramebufferPointer, AmbientOcclusionEffect::AOParametersBuffer>;
using Config = DebugAmbientOcclusionConfig;
using JobModel = render::Job::ModelI<DebugAmbientOcclusion, Inputs, Config>;

View file

@ -114,18 +114,22 @@ void CauterizedModel::updateClusterMatrices() {
for (int i = 0; i < (int)_meshStates.size(); i++) {
Model::MeshState& state = _meshStates[i];
const HFMMesh& mesh = hfmModel.meshes.at(i);
int meshIndex = i;
for (int j = 0; j < mesh.clusters.size(); j++) {
const HFMCluster& cluster = mesh.clusters.at(j);
int clusterIndex = j;
if (_useDualQuaternionSkinning) {
auto jointPose = _rig.getJointPose(cluster.jointIndex);
Transform jointTransform(jointPose.rot(), jointPose.scale(), jointPose.trans());
Transform clusterTransform;
Transform::mult(clusterTransform, jointTransform, cluster.inverseBindTransform);
Transform::mult(clusterTransform, jointTransform, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindTransform);
state.clusterDualQuaternions[j] = Model::TransformDualQuaternion(clusterTransform);
state.clusterDualQuaternions[j].setCauterizationParameters(0.0f, jointPose.trans());
} else {
auto jointMatrix = _rig.getJointTransform(cluster.jointIndex);
glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, state.clusterMatrices[j]);
glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindMatrix, state.clusterMatrices[j]);
}
}
}
@ -146,9 +150,11 @@ void CauterizedModel::updateClusterMatrices() {
for (int i = 0; i < _cauterizeMeshStates.size(); i++) {
Model::MeshState& state = _cauterizeMeshStates[i];
const HFMMesh& mesh = hfmModel.meshes.at(i);
int meshIndex = i;
for (int j = 0; j < mesh.clusters.size(); j++) {
const HFMCluster& cluster = mesh.clusters.at(j);
int clusterIndex = j;
if (_useDualQuaternionSkinning) {
if (_cauterizeBoneSet.find(cluster.jointIndex) == _cauterizeBoneSet.end()) {
@ -157,7 +163,7 @@ void CauterizedModel::updateClusterMatrices() {
} else {
Transform jointTransform(cauterizePose.rot(), cauterizePose.scale(), cauterizePose.trans());
Transform clusterTransform;
Transform::mult(clusterTransform, jointTransform, cluster.inverseBindTransform);
Transform::mult(clusterTransform, jointTransform, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindTransform);
state.clusterDualQuaternions[j] = Model::TransformDualQuaternion(clusterTransform);
state.clusterDualQuaternions[j].setCauterizationParameters(1.0f, cauterizePose.trans());
}
@ -166,7 +172,7 @@ void CauterizedModel::updateClusterMatrices() {
// not cauterized so just copy the value from the non-cauterized version.
state.clusterMatrices[j] = _meshStates[i].clusterMatrices[j];
} else {
glm_mat4u_mul(cauterizeMatrix, cluster.inverseBindMatrix, state.clusterMatrices[j]);
glm_mat4u_mul(cauterizeMatrix, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindMatrix, state.clusterMatrices[j]);
}
}
}

View file

@ -220,9 +220,7 @@ static const std::string DEFAULT_DEBUG_SCATTERING_SHADER{
static const std::string DEFAULT_AMBIENT_OCCLUSION_SHADER{
"vec4 getFragmentColor() {"
" return vec4(vec3(texture(obscuranceMap, uv).x), 1.0);"
// When drawing color " return vec4(vec3(texture(debugTexture0, uv).xyz), 1.0);"
// when drawing normal" return vec4(normalize(texture(debugTexture0, uv).xyz * 2.0 - vec3(1.0)), 1.0);"
" return vec4(vec3(texture(debugTexture0, uv).x), 1.0);"
" }"
};
static const std::string DEFAULT_AMBIENT_OCCLUSION_BLURRED_SHADER{
@ -323,6 +321,8 @@ std::string DebugDeferredBuffer::getShaderSourceCode(Mode mode, const std::strin
return DEFAULT_AMBIENT_OCCLUSION_SHADER;
case AmbientOcclusionBlurredMode:
return DEFAULT_AMBIENT_OCCLUSION_BLURRED_SHADER;
case AmbientOcclusionNormalMode:
return DEFAULT_HALF_NORMAL_SHADER;
case VelocityMode:
return DEFAULT_VELOCITY_SHADER;
case CustomMode:
@ -470,6 +470,8 @@ void DebugDeferredBuffer::run(const RenderContextPointer& renderContext, const I
batch.setResourceTexture(Textures::DebugTexture0, ambientOcclusionFramebuffer->getOcclusionTexture());
} else if (_mode == AmbientOcclusionBlurredMode) {
batch.setResourceTexture(Textures::DebugTexture0, ambientOcclusionFramebuffer->getOcclusionBlurredTexture());
} else if (_mode == AmbientOcclusionNormalMode) {
batch.setResourceTexture(Textures::DebugTexture0, ambientOcclusionFramebuffer->getNormalTexture());
}
}
const glm::vec4 color(1.0f, 1.0f, 1.0f, 1.0f);

View file

@ -91,6 +91,7 @@ protected:
ScatteringDebugMode,
AmbientOcclusionMode,
AmbientOcclusionBlurredMode,
AmbientOcclusionNormalMode,
VelocityMode,
CustomMode, // Needs to stay last

View file

@ -120,13 +120,22 @@ float getStereoSideHeight(int resolutionLevel) {
return float(int(frameTransform._pixelInfo.w) >> resolutionLevel);
}
vec2 getSideImageSize(int resolutionLevel) {
return vec2(float(int(frameTransform._stereoInfo.y) >> resolutionLevel), float(int(frameTransform._pixelInfo.w) >> resolutionLevel));
vec2 getStereoSideSize(int resolutionLevel) {
return vec2(getStereoSideWidth(resolutionLevel), getStereoSideHeight(resolutionLevel));
}
ivec4 getStereoSideInfoFromWidth(int xPos, int sideWidth) {
return ivec4(xPos < sideWidth ? ivec2(0, 0) : ivec2(1, sideWidth), sideWidth, isStereo());
}
ivec4 getStereoSideInfo(int xPos, int resolutionLevel) {
int sideWidth = int(getStereoSideWidth(resolutionLevel));
return ivec4(xPos < sideWidth ? ivec2(0, 0) : ivec2(1, sideWidth), sideWidth, isStereo());
return getStereoSideInfoFromWidth(xPos, sideWidth);
}
int getStereoSide(ivec4 sideInfo) {
return sideInfo.x;
}
float evalZeyeFromZdb(float depth) {

View file

@ -1418,18 +1418,21 @@ void Model::updateClusterMatrices() {
const HFMModel& hfmModel = getHFMModel();
for (int i = 0; i < (int) _meshStates.size(); i++) {
MeshState& state = _meshStates[i];
int meshIndex = i;
const HFMMesh& mesh = hfmModel.meshes.at(i);
for (int j = 0; j < mesh.clusters.size(); j++) {
const HFMCluster& cluster = mesh.clusters.at(j);
int clusterIndex = j;
if (_useDualQuaternionSkinning) {
auto jointPose = _rig.getJointPose(cluster.jointIndex);
Transform jointTransform(jointPose.rot(), jointPose.scale(), jointPose.trans());
Transform clusterTransform;
Transform::mult(clusterTransform, jointTransform, cluster.inverseBindTransform);
Transform::mult(clusterTransform, jointTransform, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindTransform);
state.clusterDualQuaternions[j] = Model::TransformDualQuaternion(clusterTransform);
} else {
auto jointMatrix = _rig.getJointTransform(cluster.jointIndex);
glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, state.clusterMatrices[j]);
glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindMatrix, state.clusterMatrices[j]);
}
}
}

View file

@ -46,32 +46,25 @@ void SoftAttachmentModel::updateClusterMatrices() {
for (int i = 0; i < (int) _meshStates.size(); i++) {
MeshState& state = _meshStates[i];
const HFMMesh& mesh = hfmModel.meshes.at(i);
int meshIndex = i;
for (int j = 0; j < mesh.clusters.size(); j++) {
const HFMCluster& cluster = mesh.clusters.at(j);
int clusterIndex = j;
// TODO: cache these look-ups as an optimization
int jointIndexOverride = getJointIndexOverride(cluster.jointIndex);
glm::mat4 jointMatrix;
if (jointIndexOverride >= 0 && jointIndexOverride < _rigOverride.getJointStateCount()) {
jointMatrix = _rigOverride.getJointTransform(jointIndexOverride);
} else {
jointMatrix = _rig.getJointTransform(cluster.jointIndex);
}
if (_useDualQuaternionSkinning) {
glm::mat4 jointMatrix;
if (jointIndexOverride >= 0 && jointIndexOverride < _rigOverride.getJointStateCount()) {
jointMatrix = _rigOverride.getJointTransform(jointIndexOverride);
} else {
jointMatrix = _rig.getJointTransform(cluster.jointIndex);
}
glm::mat4 m;
glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, m);
glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindMatrix, m);
state.clusterDualQuaternions[j] = Model::TransformDualQuaternion(m);
} else {
glm::mat4 jointMatrix;
if (jointIndexOverride >= 0 && jointIndexOverride < _rigOverride.getJointStateCount()) {
jointMatrix = _rigOverride.getJointTransform(jointIndexOverride);
} else {
jointMatrix = _rig.getJointTransform(cluster.jointIndex);
}
glm_mat4u_mul(jointMatrix, cluster.inverseBindMatrix, state.clusterMatrices[j]);
glm_mat4u_mul(jointMatrix, _rig.getAnimSkeleton()->getClusterBindMatricesOriginalValues(meshIndex, clusterIndex).inverseBindMatrix, state.clusterMatrices[j]);
}
}
}

View file

@ -11,6 +11,7 @@
#include "SurfaceGeometryPass.h"
#include <limits>
#include <MathUtils.h>
#include <gpu/Context.h>
#include <shaders/Shaders.h>
@ -28,19 +29,27 @@ namespace ru {
LinearDepthFramebuffer::LinearDepthFramebuffer() {
}
void LinearDepthFramebuffer::updatePrimaryDepth(const gpu::TexturePointer& depthBuffer) {
void LinearDepthFramebuffer::update(const gpu::TexturePointer& depthBuffer, const gpu::TexturePointer& normalTexture, bool isStereo) {
//If the depth buffer or size changed, we need to delete our FBOs
bool reset = false;
if ((_primaryDepthTexture != depthBuffer)) {
if (_primaryDepthTexture != depthBuffer || _normalTexture != normalTexture) {
_primaryDepthTexture = depthBuffer;
_normalTexture = normalTexture;
reset = true;
}
if (_primaryDepthTexture) {
auto newFrameSize = glm::ivec2(_primaryDepthTexture->getDimensions());
if (_frameSize != newFrameSize) {
if (_frameSize != newFrameSize || _isStereo != isStereo) {
_frameSize = newFrameSize;
_halfFrameSize = newFrameSize >> 1;
_halfFrameSize = _frameSize;
if (isStereo) {
_halfFrameSize.x >>= 1;
}
_halfFrameSize >>= 1;
if (isStereo) {
_halfFrameSize.x <<= 1;
}
_isStereo = isStereo;
reset = true;
}
}
@ -64,16 +73,22 @@ void LinearDepthFramebuffer::allocate() {
auto height = _frameSize.y;
// For Linear Depth:
_linearDepthTexture = gpu::Texture::createRenderBuffer(gpu::Element(gpu::SCALAR, gpu::FLOAT, gpu::RED), width, height, gpu::Texture::SINGLE_MIP,
gpu::Sampler(gpu::Sampler::FILTER_MIN_MAG_LINEAR_MIP_POINT));
const uint16_t LINEAR_DEPTH_MAX_MIP_LEVEL = 5;
// Point sampling of the depth, as well as the clamp to edge, are needed for the AmbientOcclusionEffect with HBAO
const auto depthSamplerFull = gpu::Sampler(gpu::Sampler::FILTER_MIN_MAG_MIP_POINT, gpu::Sampler::WRAP_CLAMP);
_linearDepthTexture = gpu::Texture::createRenderBuffer(gpu::Element(gpu::SCALAR, gpu::FLOAT, gpu::RED), width, height, LINEAR_DEPTH_MAX_MIP_LEVEL,
depthSamplerFull);
_linearDepthFramebuffer = gpu::FramebufferPointer(gpu::Framebuffer::create("linearDepth"));
_linearDepthFramebuffer->setRenderBuffer(0, _linearDepthTexture);
_linearDepthFramebuffer->setDepthStencilBuffer(_primaryDepthTexture, _primaryDepthTexture->getTexelFormat());
// For Downsampling:
const uint16_t HALF_LINEAR_DEPTH_MAX_MIP_LEVEL = 5;
_halfLinearDepthTexture = gpu::Texture::createRenderBuffer(gpu::Element(gpu::SCALAR, gpu::FLOAT, gpu::RED), _halfFrameSize.x, _halfFrameSize.y, HALF_LINEAR_DEPTH_MAX_MIP_LEVEL,
gpu::Sampler(gpu::Sampler::FILTER_MIN_MAG_LINEAR_MIP_POINT));
// Point sampling of the depth, as well as the clamp to edge, are needed for the AmbientOcclusionEffect with HBAO
const auto depthSamplerHalf = gpu::Sampler(gpu::Sampler::FILTER_MIN_MAG_MIP_POINT, gpu::Sampler::WRAP_CLAMP);
// The depth format here is half float as it increases performance in the AmbientOcclusion. But it might be needed elsewhere...
_halfLinearDepthTexture = gpu::Texture::createRenderBuffer(gpu::Element(gpu::SCALAR, gpu::HALF, gpu::RED), _halfFrameSize.x, _halfFrameSize.y, HALF_LINEAR_DEPTH_MAX_MIP_LEVEL,
depthSamplerHalf);
_halfNormalTexture = gpu::Texture::createRenderBuffer(gpu::Element::COLOR_RGBA_32, _halfFrameSize.x, _halfFrameSize.y, gpu::Texture::SINGLE_MIP,
gpu::Sampler(gpu::Sampler::FILTER_MIN_MAG_LINEAR_MIP_POINT));
@ -97,6 +112,10 @@ gpu::TexturePointer LinearDepthFramebuffer::getLinearDepthTexture() {
return _linearDepthTexture;
}
gpu::TexturePointer LinearDepthFramebuffer::getNormalTexture() {
return _normalTexture;
}
gpu::FramebufferPointer LinearDepthFramebuffer::getDownsampleFramebuffer() {
if (!_downsampleFramebuffer) {
allocate();
@ -141,11 +160,12 @@ void LinearDepthPass::run(const render::RenderContextPointer& renderContext, con
if (!_linearDepthFramebuffer) {
_linearDepthFramebuffer = std::make_shared<LinearDepthFramebuffer>();
}
_linearDepthFramebuffer->updatePrimaryDepth(deferredFramebuffer->getPrimaryDepthTexture());
auto depthBuffer = deferredFramebuffer->getPrimaryDepthTexture();
auto normalTexture = deferredFramebuffer->getDeferredNormalTexture();
_linearDepthFramebuffer->update(depthBuffer, normalTexture, args->isStereo());
auto linearDepthFBO = _linearDepthFramebuffer->getLinearDepthFramebuffer();
auto linearDepthTexture = _linearDepthFramebuffer->getLinearDepthTexture();
@ -167,32 +187,34 @@ void LinearDepthPass::run(const render::RenderContextPointer& renderContext, con
float clearLinearDepth = args->getViewFrustum().getFarClip() * 2.0f;
gpu::doInBatch("LinearDepthPass::run", args->_context, [=](gpu::Batch& batch) {
PROFILE_RANGE_BATCH(batch, "LinearDepthPass");
_gpuTimer->begin(batch);
batch.enableStereo(false);
batch.setViewportTransform(depthViewport);
batch.setProjectionTransform(glm::mat4());
batch.resetViewTransform();
batch.setModelTransform(gpu::Framebuffer::evalSubregionTexcoordTransform(_linearDepthFramebuffer->getDepthFrameSize(), depthViewport));
batch.setUniformBuffer(ru::Buffer::DeferredFrameTransform, frameTransform->getFrameTransformBuffer());
// LinearDepth
batch.setViewportTransform(depthViewport);
batch.setFramebuffer(linearDepthFBO);
batch.clearColorFramebuffer(gpu::Framebuffer::BUFFER_COLOR0, glm::vec4(clearLinearDepth, 0.0f, 0.0f, 0.0f));
batch.setPipeline(linearDepthPipeline);
batch.setModelTransform(gpu::Framebuffer::evalSubregionTexcoordTransform(_linearDepthFramebuffer->getDepthFrameSize(), depthViewport));
batch.setResourceTexture(ru::Texture::SurfaceGeometryDepth, depthBuffer);
batch.draw(gpu::TRIANGLE_STRIP, 4);
// Downsample
batch.setViewportTransform(halfViewport);
batch.setFramebuffer(downsampleFBO);
batch.setResourceTexture(ru::Texture::SurfaceGeometryDepth, linearDepthTexture);
batch.setResourceTexture(ru::Texture::SurfaceGeometryNormal, normalTexture);
batch.setPipeline(downsamplePipeline);
batch.setModelTransform(gpu::Framebuffer::evalSubregionTexcoordTransform(_linearDepthFramebuffer->getDepthFrameSize() >> 1, halfViewport));
batch.draw(gpu::TRIANGLE_STRIP, 4);
_gpuTimer->end(batch);
});
@ -244,7 +266,7 @@ const gpu::PipelinePointer& LinearDepthPass::getDownsamplePipeline(const render:
SurfaceGeometryFramebuffer::SurfaceGeometryFramebuffer() {
}
void SurfaceGeometryFramebuffer::updateLinearDepth(const gpu::TexturePointer& linearDepthBuffer) {
void SurfaceGeometryFramebuffer::update(const gpu::TexturePointer& linearDepthBuffer) {
//If the depth buffer or size changed, we need to delete our FBOs
bool reset = false;
if ((_linearDepthTexture != linearDepthBuffer)) {
@ -411,7 +433,7 @@ void SurfaceGeometryPass::run(const render::RenderContextPointer& renderContext,
if (!_surfaceGeometryFramebuffer) {
_surfaceGeometryFramebuffer = std::make_shared<SurfaceGeometryFramebuffer>();
}
_surfaceGeometryFramebuffer->updateLinearDepth(linearDepthTexture);
_surfaceGeometryFramebuffer->update(linearDepthTexture);
auto curvatureFramebuffer = _surfaceGeometryFramebuffer->getCurvatureFramebuffer();
auto curvatureTexture = _surfaceGeometryFramebuffer->getCurvatureTexture();

View file

@ -28,17 +28,17 @@ public:
gpu::FramebufferPointer getLinearDepthFramebuffer();
gpu::TexturePointer getLinearDepthTexture();
gpu::TexturePointer getNormalTexture();
gpu::FramebufferPointer getDownsampleFramebuffer();
gpu::TexturePointer getHalfLinearDepthTexture();
gpu::TexturePointer getHalfNormalTexture();
// Update the depth buffer which will drive the allocation of all the other resources according to its size.
void updatePrimaryDepth(const gpu::TexturePointer& depthBuffer);
gpu::TexturePointer getPrimaryDepthTexture();
void update(const gpu::TexturePointer& depthBuffer, const gpu::TexturePointer& normalTexture, bool isStereo);
const glm::ivec2& getDepthFrameSize() const { return _frameSize; }
void setResolutionLevel(int level);
void setResolutionLevel(int level) { _resolutionLevel = std::max(0, level); }
int getResolutionLevel() const { return _resolutionLevel; }
protected:
@ -49,6 +49,7 @@ protected:
gpu::FramebufferPointer _linearDepthFramebuffer;
gpu::TexturePointer _linearDepthTexture;
gpu::TexturePointer _normalTexture;
gpu::FramebufferPointer _downsampleFramebuffer;
gpu::TexturePointer _halfLinearDepthTexture;
@ -58,6 +59,7 @@ protected:
glm::ivec2 _frameSize;
glm::ivec2 _halfFrameSize;
int _resolutionLevel{ 0 };
bool _isStereo{ false };
};
using LinearDepthFramebufferPointer = std::shared_ptr<LinearDepthFramebuffer>;
@ -107,7 +109,7 @@ public:
gpu::TexturePointer getBlurringTexture();
// Update the source framebuffer size which will drive the allocation of all the other resources.
void updateLinearDepth(const gpu::TexturePointer& linearDepthBuffer);
void update(const gpu::TexturePointer& linearDepthBuffer);
gpu::TexturePointer getLinearDepthTexture();
const glm::ivec2& getSourceFrameSize() const { return _frameSize; }

View file

@ -86,7 +86,10 @@
// Ambient occlusion
#define RENDER_UTILS_BUFFER_SSAO_PARAMS 2
#define RENDER_UTILS_BUFFER_SSAO_DEBUG_PARAMS 3
#define RENDER_UTILS_TEXTURE_SSAO_PYRAMID 1
#define RENDER_UTILS_BUFFER_SSAO_BLUR_PARAMS 4
#define RENDER_UTILS_BUFFER_SSAO_FRAME_PARAMS 5
#define RENDER_UTILS_TEXTURE_SSAO_DEPTH 1
#define RENDER_UTILS_TEXTURE_SSAO_NORMAL 2
#define RENDER_UTILS_TEXTURE_SSAO_OCCLUSION 0
// Temporal anti-aliasing
@ -120,7 +123,6 @@
#define RENDER_UTILS_UNIFORM_TEXT_COLOR 0
#define RENDER_UTILS_UNIFORM_TEXT_OUTLINE 1
// Debugging
#define RENDER_UTILS_BUFFER_DEBUG_SKYBOX 5
#define RENDER_UTILS_DEBUG_TEXTURE0 11
@ -144,7 +146,9 @@ enum Buffer {
LightClusterContent = RENDER_UTILS_BUFFER_LIGHT_CLUSTER_CONTENT,
SsscParams = RENDER_UTILS_BUFFER_SSSC_PARAMS,
SsaoParams = RENDER_UTILS_BUFFER_SSAO_PARAMS,
SsaoFrameParams = RENDER_UTILS_BUFFER_SSAO_FRAME_PARAMS,
SsaoDebugParams = RENDER_UTILS_BUFFER_SSAO_DEBUG_PARAMS,
SsaoBlurParams = RENDER_UTILS_BUFFER_SSAO_BLUR_PARAMS,
LightIndex = RENDER_UTILS_BUFFER_LIGHT_INDEX,
TaaParams = RENDER_UTILS_BUFFER_TAA_PARAMS,
HighlightParams = RENDER_UTILS_BUFFER_HIGHLIGHT_PARAMS,
@ -183,7 +187,8 @@ enum Texture {
TaaDepth = RENDER_UTILS_TEXTURE_TAA_DEPTH,
TaaNext = RENDER_UTILS_TEXTURE_TAA_NEXT,
SsaoOcclusion = RENDER_UTILS_TEXTURE_SSAO_OCCLUSION,
SsaoPyramid = RENDER_UTILS_TEXTURE_SSAO_PYRAMID,
SsaoDepth = RENDER_UTILS_TEXTURE_SSAO_DEPTH,
SsaoNormal = RENDER_UTILS_TEXTURE_SSAO_NORMAL,
HighlightSceneDepth = RENDER_UTILS_TEXTURE_HIGHLIGHT_SCENE_DEPTH,
HighlightDepth = RENDER_UTILS_TEXTURE_HIGHLIGHT_DEPTH,
SurfaceGeometryDepth = RENDER_UTILS_TEXTURE_SG_DEPTH,

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