display the Avatar's hand in first person

This commit is contained in:
Stephen Birarda 2013-08-30 10:28:30 -07:00
parent d2de76d5c3
commit b46bd1fd41

View file

@ -514,7 +514,9 @@ float MyAvatar::getBallRenderAlpha(int ball, bool lookingInMirror) const {
void MyAvatar::renderBody(bool lookingInMirror, bool renderAvatarBalls) {
if (Application::getInstance()->getCamera()->getMode() == CAMERA_MODE_FIRST_PERSON) {
// Dont display body
// Dont display body, only the hand
_hand.render(lookingInMirror);
return;
}