diff --git a/assignment-client/src/octree/OctreeServer.cpp b/assignment-client/src/octree/OctreeServer.cpp
index d763d1abe7..48ffc2fdbc 100644
--- a/assignment-client/src/octree/OctreeServer.cpp
+++ b/assignment-client/src/octree/OctreeServer.cpp
@@ -1063,6 +1063,12 @@ void OctreeServer::readConfiguration() {
_wantBackup = !noBackup;
qDebug() << "wantBackup=" << _wantBackup;
+ if (!readOptionString("backupDirectoryPath", settingsSectionObject, _backupDirectoryPath)) {
+ _backupDirectoryPath = "";
+ }
+
+ qDebug() << "backupDirectoryPath=" << _backupDirectoryPath;
+
readOptionBool(QString("persistFileDownload"), settingsSectionObject, _persistFileDownload);
qDebug() << "persistFileDownload=" << _persistFileDownload;
@@ -1160,25 +1166,25 @@ void OctreeServer::domainSettingsRequestComplete() {
// If persist filename does not exist, let's see if there is one beside the application binary
// If there is, let's copy it over to our target persist directory
QDir persistPath { _persistFilePath };
- QString absoluteFilePath = persistPath.absolutePath();
+ QString persistAbsoluteFilePath = persistPath.absolutePath();
if (persistPath.isRelative()) {
// if the domain settings passed us a relative path, make an absolute path that is relative to the
// default data directory
- absoluteFilePath = QDir(ServerPathUtils::getDataFilePath("entities/")).absoluteFilePath(_persistFilePath);
+ persistAbsoluteFilePath = QDir(ServerPathUtils::getDataFilePath("entities/")).absoluteFilePath(_persistFilePath);
}
static const QString ENTITY_PERSIST_EXTENSION = ".json.gz";
// force the persist file to end with .json.gz
- if (!absoluteFilePath.endsWith(ENTITY_PERSIST_EXTENSION, Qt::CaseInsensitive)) {
- absoluteFilePath += ENTITY_PERSIST_EXTENSION;
+ if (!persistAbsoluteFilePath.endsWith(ENTITY_PERSIST_EXTENSION, Qt::CaseInsensitive)) {
+ persistAbsoluteFilePath += ENTITY_PERSIST_EXTENSION;
} else {
// make sure the casing of .json.gz is correct
- absoluteFilePath.replace(ENTITY_PERSIST_EXTENSION, ENTITY_PERSIST_EXTENSION, Qt::CaseInsensitive);
+ persistAbsoluteFilePath.replace(ENTITY_PERSIST_EXTENSION, ENTITY_PERSIST_EXTENSION, Qt::CaseInsensitive);
}
- if (!QFile::exists(absoluteFilePath)) {
+ if (!QFile::exists(persistAbsoluteFilePath)) {
qDebug() << "Persist file does not exist, checking for existence of persist file next to application";
static const QString OLD_DEFAULT_PERSIST_FILENAME = "resources/models.json.gz";
@@ -1204,7 +1210,7 @@ void OctreeServer::domainSettingsRequestComplete() {
pathToCopyFrom = oldDefaultPersistPath;
}
- QDir persistFileDirectory { QDir::cleanPath(absoluteFilePath + "/..") };
+ QDir persistFileDirectory { QDir::cleanPath(persistAbsoluteFilePath + "/..") };
if (!persistFileDirectory.exists()) {
qDebug() << "Creating data directory " << persistFileDirectory.absolutePath();
@@ -1212,16 +1218,46 @@ void OctreeServer::domainSettingsRequestComplete() {
}
if (shouldCopy) {
- qDebug() << "Old persist file found, copying from " << pathToCopyFrom << " to " << absoluteFilePath;
+ qDebug() << "Old persist file found, copying from " << pathToCopyFrom << " to " << persistAbsoluteFilePath;
- QFile::copy(pathToCopyFrom, absoluteFilePath);
+ QFile::copy(pathToCopyFrom, persistAbsoluteFilePath);
} else {
qDebug() << "No existing persist file found";
}
}
+
+ auto persistFileDirectory = QFileInfo(persistAbsoluteFilePath).absolutePath();
+ if (_backupDirectoryPath.isEmpty()) {
+ // Use the persist file's directory to store backups
+ _backupDirectoryPath = persistFileDirectory;
+ } else {
+ // The backup directory has been set.
+ // If relative, make it relative to the entities directory in the application data directory
+ // If absolute, no resolution is necessary
+ QDir backupDirectory { _backupDirectoryPath };
+ QString absoluteBackupDirectory;
+ if (backupDirectory.isRelative()) {
+ absoluteBackupDirectory = QDir(ServerPathUtils::getDataFilePath("entities/")).absoluteFilePath(_backupDirectoryPath);
+ absoluteBackupDirectory = QDir(absoluteBackupDirectory).absolutePath();
+ } else {
+ absoluteBackupDirectory = backupDirectory.absolutePath();
+ }
+ backupDirectory = QDir(absoluteBackupDirectory);
+ if (!backupDirectory.exists()) {
+ if (backupDirectory.mkpath(".")) {
+ qDebug() << "Created backup directory";
+ } else {
+ qDebug() << "ERROR creating backup directory, using persist file directory";
+ _backupDirectoryPath = persistFileDirectory;
+ }
+ } else {
+ _backupDirectoryPath = absoluteBackupDirectory;
+ }
+ }
+ qDebug() << "Backups will be stored in: " << _backupDirectoryPath;
// now set up PersistThread
- _persistThread = new OctreePersistThread(_tree, absoluteFilePath, _persistInterval,
+ _persistThread = new OctreePersistThread(_tree, persistAbsoluteFilePath, _backupDirectoryPath, _persistInterval,
_wantBackup, _settings, _debugTimestampNow, _persistAsFileType);
_persistThread->initialize(true);
}
diff --git a/assignment-client/src/octree/OctreeServer.h b/assignment-client/src/octree/OctreeServer.h
index d153f31154..35436997a6 100644
--- a/assignment-client/src/octree/OctreeServer.h
+++ b/assignment-client/src/octree/OctreeServer.h
@@ -172,6 +172,7 @@ protected:
QString _persistFilePath;
QString _persistAsFileType;
+ QString _backupDirectoryPath;
int _packetsPerClientPerInterval;
int _packetsTotalPerInterval;
OctreePointer _tree; // this IS a reaveraging tree
diff --git a/domain-server/resources/describe-settings.json b/domain-server/resources/describe-settings.json
index c888fa301b..c9d7ea77d5 100644
--- a/domain-server/resources/describe-settings.json
+++ b/domain-server/resources/describe-settings.json
@@ -1108,6 +1108,14 @@
"default": "models.json.gz",
"advanced": true
},
+ {
+ "name": "backupDirectoryPath",
+ "label": "Entities Backup Directory Path",
+ "help": "The path to the directory to store backups in.
If this path is relative it will be relative to the application data directory.",
+ "placeholder": "",
+ "default": "",
+ "advanced": true
+ },
{
"name": "persistInterval",
"label": "Save Check Interval",
diff --git a/interface/src/Application.cpp b/interface/src/Application.cpp
index 96a7cae513..3f5209901c 100644
--- a/interface/src/Application.cpp
+++ b/interface/src/Application.cpp
@@ -1237,6 +1237,11 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer) :
_defaultSkybox->setCubemap(_defaultSkyboxTexture);
_defaultSkybox->setColor({ 1.0, 1.0, 1.0 });
+ EntityItem::setEntitiesShouldFadeFunction([this]() {
+ SharedNodePointer entityServerNode = DependencyManager::get()->soloNodeOfType(NodeType::EntityServer);
+ return entityServerNode && !isPhysicsEnabled();
+ });
+
// After all of the constructor is completed, then set firstRun to false.
Setting::Handle firstRun{ Settings::firstRun, true };
firstRun.set(false);
@@ -4253,6 +4258,21 @@ namespace render {
auto backgroundMode = skyStage->getBackgroundMode();
switch (backgroundMode) {
+ case model::SunSkyStage::SKY_DEFAULT: {
+ static const glm::vec3 DEFAULT_SKYBOX_COLOR{ 255.0f / 255.0f, 220.0f / 255.0f, 194.0f / 255.0f };
+ static const float DEFAULT_SKYBOX_INTENSITY{ 0.2f };
+ static const float DEFAULT_SKYBOX_AMBIENT_INTENSITY{ 2.0f };
+ static const glm::vec3 DEFAULT_SKYBOX_DIRECTION{ 0.0f, 0.0f, -1.0f };
+
+ auto scene = DependencyManager::get()->getStage();
+ auto sceneKeyLight = scene->getKeyLight();
+ scene->setSunModelEnable(false);
+ sceneKeyLight->setColor(DEFAULT_SKYBOX_COLOR);
+ sceneKeyLight->setIntensity(DEFAULT_SKYBOX_INTENSITY);
+ sceneKeyLight->setAmbientIntensity(DEFAULT_SKYBOX_AMBIENT_INTENSITY);
+ sceneKeyLight->setDirection(DEFAULT_SKYBOX_DIRECTION);
+ // fall through: render a skybox, if available
+ }
case model::SunSkyStage::SKY_BOX: {
auto skybox = skyStage->getSkybox();
if (skybox) {
@@ -4260,33 +4280,22 @@ namespace render {
skybox->render(batch, args->getViewFrustum());
break;
}
+ // fall through: render defaults, if available
}
-
- // Fall through: if no skybox is available, render the SKY_DOME
- case model::SunSkyStage::SKY_DOME: {
- if (Menu::getInstance()->isOptionChecked(MenuOption::DefaultSkybox)) {
- static const glm::vec3 DEFAULT_SKYBOX_COLOR { 255.0f / 255.0f, 220.0f / 255.0f, 194.0f / 255.0f };
- static const float DEFAULT_SKYBOX_INTENSITY { 0.2f };
- static const float DEFAULT_SKYBOX_AMBIENT_INTENSITY { 2.0f };
- static const glm::vec3 DEFAULT_SKYBOX_DIRECTION { 0.0f, 0.0f, -1.0f };
-
- auto scene = DependencyManager::get()->getStage();
- auto sceneKeyLight = scene->getKeyLight();
- scene->setSunModelEnable(false);
- sceneKeyLight->setColor(DEFAULT_SKYBOX_COLOR);
- sceneKeyLight->setIntensity(DEFAULT_SKYBOX_INTENSITY);
- sceneKeyLight->setAmbientIntensity(DEFAULT_SKYBOX_AMBIENT_INTENSITY);
- sceneKeyLight->setDirection(DEFAULT_SKYBOX_DIRECTION);
-
- auto defaultSkyboxAmbientTexture = qApp->getDefaultSkyboxAmbientTexture();
- sceneKeyLight->setAmbientSphere(defaultSkyboxAmbientTexture->getIrradiance());
- sceneKeyLight->setAmbientMap(defaultSkyboxAmbientTexture);
-
- qApp->getDefaultSkybox()->render(batch, args->getViewFrustum());
- }
+ case model::SunSkyStage::SKY_DEFAULT_AMBIENT_TEXTURE: {
+ if (Menu::getInstance()->isOptionChecked(MenuOption::DefaultSkybox)) {
+ auto scene = DependencyManager::get()->getStage();
+ auto sceneKeyLight = scene->getKeyLight();
+ auto defaultSkyboxAmbientTexture = qApp->getDefaultSkyboxAmbientTexture();
+ // do not set the ambient sphere - it peaks too high, and causes flashing when turning
+ sceneKeyLight->setAmbientMap(defaultSkyboxAmbientTexture);
+ }
+ // fall through: render defaults, if available
}
- break;
-
+ case model::SunSkyStage::SKY_DEFAULT_TEXTURE:
+ if (Menu::getInstance()->isOptionChecked(MenuOption::DefaultSkybox)) {
+ qApp->getDefaultSkybox()->render(batch, args->getViewFrustum());
+ }
case model::SunSkyStage::NO_BACKGROUND:
default:
// this line intentionally left blank
@@ -4503,7 +4512,7 @@ void Application::clearDomainOctreeDetails() {
auto skyStage = DependencyManager::get()->getSkyStage();
- skyStage->setBackgroundMode(model::SunSkyStage::SKY_DOME);
+ skyStage->setBackgroundMode(model::SunSkyStage::SKY_DEFAULT);
_recentlyClearedDomain = true;
}
diff --git a/interface/src/avatar/MyAvatar.cpp b/interface/src/avatar/MyAvatar.cpp
index 57e379a9ac..782ecbcc64 100644
--- a/interface/src/avatar/MyAvatar.cpp
+++ b/interface/src/avatar/MyAvatar.cpp
@@ -516,13 +516,23 @@ glm::mat4 MyAvatar::getSensorToWorldMatrix() const {
return _sensorToWorldMatrixCache.get();
}
+// As far as I know no HMD system supports a play area of a kilometer in radius.
+static const float MAX_HMD_ORIGIN_DISTANCE = 1000.0f;
// Pass a recent sample of the HMD to the avatar.
// This can also update the avatar's position to follow the HMD
// as it moves through the world.
void MyAvatar::updateFromHMDSensorMatrix(const glm::mat4& hmdSensorMatrix) {
// update the sensorMatrices based on the new hmd pose
_hmdSensorMatrix = hmdSensorMatrix;
- _hmdSensorPosition = extractTranslation(hmdSensorMatrix);
+ auto newHmdSensorPosition = extractTranslation(hmdSensorMatrix);
+
+ if (newHmdSensorPosition != _hmdSensorPosition &&
+ glm::length(newHmdSensorPosition) > MAX_HMD_ORIGIN_DISTANCE) {
+ qWarning() << "Invalid HMD sensor position " << newHmdSensorPosition;
+ // Ignore unreasonable HMD sensor data
+ return;
+ }
+ _hmdSensorPosition = newHmdSensorPosition;
_hmdSensorOrientation = glm::quat_cast(hmdSensorMatrix);
_hmdSensorFacing = getFacingDir2D(_hmdSensorOrientation);
}
diff --git a/libraries/entities-renderer/src/EntityTreeRenderer.cpp b/libraries/entities-renderer/src/EntityTreeRenderer.cpp
index 476e64e642..e36563681a 100644
--- a/libraries/entities-renderer/src/EntityTreeRenderer.cpp
+++ b/libraries/entities-renderer/src/EntityTreeRenderer.cpp
@@ -346,15 +346,13 @@ void EntityTreeRenderer::applyZonePropertiesToScene(std::shared_ptrgetStage();
auto skyStage = scene->getSkyStage();
auto sceneKeyLight = sceneStage->getKeyLight();
- auto sceneLocation = sceneStage->getLocation();
- auto sceneTime = sceneStage->getTime();
// Skybox and procedural skybox data
auto skybox = std::dynamic_pointer_cast(skyStage->getSkybox());
- static QString userData;
+ // If there is no zone, use the default background
if (!zone) {
- userData = QString();
+ _zoneUserData = QString();
skybox->clear();
_pendingSkyboxTexture = false;
@@ -363,50 +361,33 @@ void EntityTreeRenderer::applyZonePropertiesToScene(std::shared_ptrresetAmbientSphere();
- sceneKeyLight->setAmbientMap(nullptr);
- sceneKeyLight->setColor(_previousKeyLightColor);
- sceneKeyLight->setIntensity(_previousKeyLightIntensity);
- sceneKeyLight->setAmbientIntensity(_previousKeyLightAmbientIntensity);
- sceneKeyLight->setDirection(_previousKeyLightDirection);
- sceneStage->setSunModelEnable(_previousStageSunModelEnabled);
- sceneStage->setLocation(_previousStageLongitude, _previousStageLatitude,
- _previousStageAltitude);
- sceneTime->setHour(_previousStageHour);
- sceneTime->setDay(_previousStageDay);
+ sceneKeyLight->resetAmbientSphere();
+ sceneKeyLight->setAmbientMap(nullptr);
- _hasPreviousZone = false;
- }
-
- skyStage->setBackgroundMode(model::SunSkyStage::SKY_DOME); // let the application background through
- return; // Early exit
- }
-
- if (!_hasPreviousZone) {
- _previousKeyLightColor = sceneKeyLight->getColor();
- _previousKeyLightIntensity = sceneKeyLight->getIntensity();
- _previousKeyLightAmbientIntensity = sceneKeyLight->getAmbientIntensity();
- _previousKeyLightDirection = sceneKeyLight->getDirection();
- _previousStageSunModelEnabled = sceneStage->isSunModelEnabled();
- _previousStageLongitude = sceneLocation->getLongitude();
- _previousStageLatitude = sceneLocation->getLatitude();
- _previousStageAltitude = sceneLocation->getAltitude();
- _previousStageHour = sceneTime->getHour();
- _previousStageDay = sceneTime->getDay();
- _hasPreviousZone = true;
+ skyStage->setBackgroundMode(model::SunSkyStage::SKY_DEFAULT);
+ return;
}
+ // Set the keylight
sceneKeyLight->setColor(ColorUtils::toVec3(zone->getKeyLightProperties().getColor()));
sceneKeyLight->setIntensity(zone->getKeyLightProperties().getIntensity());
sceneKeyLight->setAmbientIntensity(zone->getKeyLightProperties().getAmbientIntensity());
sceneKeyLight->setDirection(zone->getKeyLightProperties().getDirection());
- sceneStage->setSunModelEnable(zone->getStageProperties().getSunModelEnabled());
- sceneStage->setLocation(zone->getStageProperties().getLongitude(), zone->getStageProperties().getLatitude(),
- zone->getStageProperties().getAltitude());
- sceneTime->setHour(zone->getStageProperties().calculateHour());
- sceneTime->setDay(zone->getStageProperties().calculateDay());
+ // Set the stage
+ bool isSunModelEnabled = zone->getStageProperties().getSunModelEnabled();
+ sceneStage->setSunModelEnable(isSunModelEnabled);
+ if (isSunModelEnabled) {
+ sceneStage->setLocation(zone->getStageProperties().getLongitude(),
+ zone->getStageProperties().getLatitude(),
+ zone->getStageProperties().getAltitude());
+
+ auto sceneTime = sceneStage->getTime();
+ sceneTime->setHour(zone->getStageProperties().calculateHour());
+ sceneTime->setDay(zone->getStageProperties().calculateDay());
+ }
+
+ // Set the ambient texture
bool isAmbientTextureSet = false;
if (zone->getKeyLightProperties().getAmbientURL().isEmpty()) {
_pendingAmbientTexture = false;
@@ -429,12 +410,13 @@ void EntityTreeRenderer::applyZonePropertiesToScene(std::shared_ptrgetBackgroundMode()) {
case BACKGROUND_MODE_SKYBOX: {
skybox->setColor(zone->getSkyboxProperties().getColorVec3());
- if (userData != zone->getUserData()) {
- userData = zone->getUserData();
- skybox->parse(userData);
+ if (_zoneUserData != zone->getUserData()) {
+ _zoneUserData = zone->getUserData();
+ skybox->parse(_zoneUserData);
}
if (zone->getSkyboxProperties().getURL().isEmpty()) {
skybox->setCubemap(nullptr);
@@ -471,14 +453,18 @@ void EntityTreeRenderer::applyZonePropertiesToScene(std::shared_ptrclear();
_skyboxTexture.clear();
_pendingSkyboxTexture = false;
// Let the application background through
- skyStage->setBackgroundMode(model::SunSkyStage::SKY_DOME);
+ if (isAmbientTextureSet) {
+ skyStage->setBackgroundMode(model::SunSkyStage::SKY_DEFAULT_TEXTURE);
+ } else {
+ skyStage->setBackgroundMode(model::SunSkyStage::SKY_DEFAULT_AMBIENT_TEXTURE);
+ }
break;
}
diff --git a/libraries/entities-renderer/src/EntityTreeRenderer.h b/libraries/entities-renderer/src/EntityTreeRenderer.h
index 99c62ab5f6..cfd8595f78 100644
--- a/libraries/entities-renderer/src/EntityTreeRenderer.h
+++ b/libraries/entities-renderer/src/EntityTreeRenderer.h
@@ -185,25 +185,15 @@ private:
QMultiMap _waitingOnPreload;
- bool _hasPreviousZone { false };
std::shared_ptr _bestZone;
float _bestZoneVolume;
+ QString _zoneUserData;
+
quint64 _lastZoneCheck { 0 };
const quint64 ZONE_CHECK_INTERVAL = USECS_PER_MSEC * 100; // ~10hz
const float ZONE_CHECK_DISTANCE = 0.001f;
- glm::vec3 _previousKeyLightColor;
- float _previousKeyLightIntensity;
- float _previousKeyLightAmbientIntensity;
- glm::vec3 _previousKeyLightDirection;
- bool _previousStageSunModelEnabled;
- float _previousStageLongitude;
- float _previousStageLatitude;
- float _previousStageAltitude;
- float _previousStageHour;
- int _previousStageDay;
-
QHash _entitiesInScene;
// For Scene.shouldRenderEntities
QList _entityIDsLastInScene;
diff --git a/libraries/entities/src/EntityItem.cpp b/libraries/entities/src/EntityItem.cpp
index b9f384f013..29cbfd79e6 100644
--- a/libraries/entities/src/EntityItem.cpp
+++ b/libraries/entities/src/EntityItem.cpp
@@ -35,6 +35,7 @@
int EntityItem::_maxActionsDataSize = 800;
quint64 EntityItem::_rememberDeletedActionTime = 20 * USECS_PER_SECOND;
+std::function EntityItem::_entitiesShouldFadeFunction = [](){ return true; };
EntityItem::EntityItem(const EntityItemID& entityItemID) :
SpatiallyNestable(NestableType::Entity, entityItemID),
diff --git a/libraries/entities/src/EntityItem.h b/libraries/entities/src/EntityItem.h
index 3677a0bbc8..c0772cbc01 100644
--- a/libraries/entities/src/EntityItem.h
+++ b/libraries/entities/src/EntityItem.h
@@ -432,6 +432,8 @@ public:
QUuid getOwningAvatarID() const { return _owningAvatarID; }
void setOwningAvatarID(const QUuid& owningAvatarID) { _owningAvatarID = owningAvatarID; }
+ static void setEntitiesShouldFadeFunction(std::function func) { _entitiesShouldFadeFunction = func; }
+ static std::function getEntitiesShouldFadeFunction() { return _entitiesShouldFadeFunction; }
virtual bool isTransparent() { return _isFading ? Interpolate::calculateFadeRatio(_fadeStartTime) < 1.0f : false; }
protected:
@@ -564,7 +566,8 @@ protected:
quint64 _lastUpdatedAccelerationTimestamp { 0 };
quint64 _fadeStartTime { usecTimestampNow() };
- bool _isFading { true };
+ static std::function _entitiesShouldFadeFunction;
+ bool _isFading { _entitiesShouldFadeFunction() };
};
#endif // hifi_EntityItem_h
diff --git a/libraries/gpu/src/gpu/Buffer.h b/libraries/gpu/src/gpu/Buffer.h
index da1a987bee..8160f648fc 100644
--- a/libraries/gpu/src/gpu/Buffer.h
+++ b/libraries/gpu/src/gpu/Buffer.h
@@ -293,10 +293,18 @@ public:
template Iterator end() { return Iterator(&edit(getNum()), _stride); }
#else
template Iterator begin() const { return Iterator(&get(), _stride); }
- template Iterator end() const { return Iterator(&get(getNum()), _stride); }
+ template Iterator end() const {
+ // reimplement get without bounds checking
+ Resource::Size elementOffset = getNum() * _stride + _offset;
+ return Iterator((reinterpret_cast (_buffer->getData() + elementOffset)), _stride);
+ }
#endif
template Iterator cbegin() const { return Iterator(&get(), _stride); }
- template Iterator cend() const { return Iterator(&get(getNum()), _stride); }
+ template Iterator cend() const {
+ // reimplement get without bounds checking
+ Resource::Size elementOffset = getNum() * _stride + _offset;
+ return Iterator((reinterpret_cast (_buffer->getData() + elementOffset)), _stride);
+ }
// the number of elements of the specified type fitting in the view size
template Index getNum() const {
diff --git a/libraries/model/src/model/Stage.cpp b/libraries/model/src/model/Stage.cpp
index 23503ef6fb..6cfb77f2b2 100644
--- a/libraries/model/src/model/Stage.cpp
+++ b/libraries/model/src/model/Stage.cpp
@@ -244,21 +244,6 @@ void SunSkyStage::updateGraphicsObject() const {
double originAlt = _earthSunModel.getAltitude();
_sunLight->setPosition(Vec3(0.0f, originAlt, 0.0f));
}
-
- // Background
- switch (getBackgroundMode()) {
- case NO_BACKGROUND: {
- break;
- }
- case SKY_DOME: {
- break;
- }
- case SKY_BOX: {
- break;
- }
- case NUM_BACKGROUND_MODES:
- Q_UNREACHABLE();
- };
}
void SunSkyStage::setBackgroundMode(BackgroundMode mode) {
diff --git a/libraries/model/src/model/Stage.h b/libraries/model/src/model/Stage.h
index 335fb1c758..5f48824568 100644
--- a/libraries/model/src/model/Stage.h
+++ b/libraries/model/src/model/Stage.h
@@ -160,8 +160,10 @@ public:
enum BackgroundMode {
NO_BACKGROUND = 0,
- SKY_DOME,
+ SKY_DEFAULT,
SKY_BOX,
+ SKY_DEFAULT_AMBIENT_TEXTURE,
+ SKY_DEFAULT_TEXTURE,
NUM_BACKGROUND_MODES,
};
@@ -173,7 +175,7 @@ public:
const SkyboxPointer& getSkybox() const { valid(); return _skybox; }
protected:
- BackgroundMode _backgroundMode = SKY_DOME;
+ BackgroundMode _backgroundMode = SKY_DEFAULT;
LightPointer _sunLight;
mutable SkyboxPointer _skybox;
diff --git a/libraries/octree/src/OctreePersistThread.cpp b/libraries/octree/src/OctreePersistThread.cpp
index d48c35d542..7034790eaf 100644
--- a/libraries/octree/src/OctreePersistThread.cpp
+++ b/libraries/octree/src/OctreePersistThread.cpp
@@ -34,11 +34,12 @@
const int OctreePersistThread::DEFAULT_PERSIST_INTERVAL = 1000 * 30; // every 30 seconds
-OctreePersistThread::OctreePersistThread(OctreePointer tree, const QString& filename, int persistInterval,
+OctreePersistThread::OctreePersistThread(OctreePointer tree, const QString& filename, const QString& backupDirectory, int persistInterval,
bool wantBackup, const QJsonObject& settings, bool debugTimestampNow,
QString persistAsFileType) :
_tree(tree),
_filename(filename),
+ _backupDirectory(backupDirectory),
_persistInterval(persistInterval),
_initialLoadComplete(false),
_loadTimeUSecs(0),
@@ -316,7 +317,7 @@ bool OctreePersistThread::getMostRecentBackup(const QString& format,
// Based on our backup file name, determine the path and file name pattern for backup files
QFileInfo persistFileInfo(_filename);
- QString path = persistFileInfo.path();
+ QString path = _backupDirectory;
QString fileNamePart = persistFileInfo.fileName();
QStringList filters;
@@ -369,10 +370,12 @@ void OctreePersistThread::rollOldBackupVersions(const BackupRule& rule) {
if (rule.maxBackupVersions > 0) {
qCDebug(octree) << "Rolling old backup versions for rule" << rule.name << "...";
+ QString backupFileName = _backupDirectory + "/" + QUrl(_filename).fileName();
+
// Delete maximum rolling file because rename() fails on Windows if target exists
QString backupMaxExtensionN = rule.extensionFormat;
backupMaxExtensionN.replace(QString("%N"), QString::number(rule.maxBackupVersions));
- QString backupMaxFilenameN = _filename + backupMaxExtensionN;
+ QString backupMaxFilenameN = backupFileName + backupMaxExtensionN;
QFile backupMaxFileN(backupMaxFilenameN);
if (backupMaxFileN.exists()) {
int result = remove(qPrintable(backupMaxFilenameN));
@@ -387,8 +390,8 @@ void OctreePersistThread::rollOldBackupVersions(const BackupRule& rule) {
backupExtensionN.replace(QString("%N"), QString::number(n));
backupExtensionNplusOne.replace(QString("%N"), QString::number(n+1));
- QString backupFilenameN = findMostRecentFileExtension(_filename, PERSIST_EXTENSIONS) + backupExtensionN;
- QString backupFilenameNplusOne = _filename + backupExtensionNplusOne;
+ QString backupFilenameN = findMostRecentFileExtension(backupFileName, PERSIST_EXTENSIONS) + backupExtensionN;
+ QString backupFilenameNplusOne = backupFileName + backupExtensionNplusOne;
QFile backupFileN(backupFilenameN);
@@ -434,21 +437,20 @@ void OctreePersistThread::backup() {
struct tm* localTime = localtime(&_lastPersistTime);
- QString backupFileName;
+ QString backupFileName = _backupDirectory + "/" + QUrl(_filename).fileName();
// check to see if they asked for version rolling format
if (rule.extensionFormat.contains("%N")) {
rollOldBackupVersions(rule); // rename all the old backup files accordingly
QString backupExtension = rule.extensionFormat;
backupExtension.replace(QString("%N"), QString("1"));
- backupFileName = _filename + backupExtension;
+ backupFileName += backupExtension;
} else {
char backupExtension[256];
strftime(backupExtension, sizeof(backupExtension), qPrintable(rule.extensionFormat), localTime);
- backupFileName = _filename + backupExtension;
+ backupFileName += backupExtension;
}
-
if (rule.maxBackupVersions > 0) {
QFile persistFile(_filename);
if (persistFile.exists()) {
diff --git a/libraries/octree/src/OctreePersistThread.h b/libraries/octree/src/OctreePersistThread.h
index 061a7a0e15..2a939216c4 100644
--- a/libraries/octree/src/OctreePersistThread.h
+++ b/libraries/octree/src/OctreePersistThread.h
@@ -33,9 +33,9 @@ public:
static const int DEFAULT_PERSIST_INTERVAL;
- OctreePersistThread(OctreePointer tree, const QString& filename, int persistInterval = DEFAULT_PERSIST_INTERVAL,
- bool wantBackup = false, const QJsonObject& settings = QJsonObject(),
- bool debugTimestampNow = false, QString persistAsFileType="svo");
+ OctreePersistThread(OctreePointer tree, const QString& filename, const QString& backupDirectory,
+ int persistInterval = DEFAULT_PERSIST_INTERVAL, bool wantBackup = false,
+ const QJsonObject& settings = QJsonObject(), bool debugTimestampNow = false, QString persistAsFileType="svo");
bool isInitialLoadComplete() const { return _initialLoadComplete; }
quint64 getLoadElapsedTime() const { return _loadTimeUSecs; }
@@ -64,6 +64,7 @@ protected:
private:
OctreePointer _tree;
QString _filename;
+ QString _backupDirectory;
int _persistInterval;
bool _initialLoadComplete;
diff --git a/libraries/render-utils/src/MeshPartPayload.cpp b/libraries/render-utils/src/MeshPartPayload.cpp
index 38d181e748..63082a8995 100644
--- a/libraries/render-utils/src/MeshPartPayload.cpp
+++ b/libraries/render-utils/src/MeshPartPayload.cpp
@@ -15,6 +15,7 @@
#include "DeferredLightingEffect.h"
#include "Model.h"
+#include "EntityItem.h"
using namespace render;
@@ -517,10 +518,16 @@ void ModelMeshPartPayload::bindTransform(gpu::Batch& batch, const ShapePipeline:
}
void ModelMeshPartPayload::startFade() {
- _fadeStartTime = usecTimestampNow();
- _hasStartedFade = true;
- _prevHasStartedFade = false;
- _hasFinishedFade = false;
+ bool shouldFade = EntityItem::getEntitiesShouldFadeFunction()();
+ if (shouldFade) {
+ _fadeStartTime = usecTimestampNow();
+ _hasStartedFade = true;
+ _hasFinishedFade = false;
+ } else {
+ _isFading = true;
+ _hasStartedFade = true;
+ _hasFinishedFade = true;
+ }
}
void ModelMeshPartPayload::render(RenderArgs* args) const {
@@ -533,10 +540,11 @@ void ModelMeshPartPayload::render(RenderArgs* args) const {
// When an individual mesh parts like this finishes its fade, we will mark the Model as
// having render items that need updating
bool nextIsFading = _isFading ? isStillFading() : false;
- if (_isFading != nextIsFading || _prevHasStartedFade != _hasStartedFade) {
- _isFading = nextIsFading || _prevHasStartedFade != _hasStartedFade;
- _hasFinishedFade = _prevHasStartedFade == _hasStartedFade && !_isFading;
- _prevHasStartedFade = _hasStartedFade;
+ bool startFading = !_isFading && !_hasFinishedFade && _hasStartedFade;
+ bool endFading = _isFading && !nextIsFading;
+ if (startFading || endFading) {
+ _isFading = startFading;
+ _hasFinishedFade = endFading;
_model->setRenderItemsNeedUpdate();
}
diff --git a/libraries/render-utils/src/MeshPartPayload.h b/libraries/render-utils/src/MeshPartPayload.h
index 67fb660f8b..29478b3b4e 100644
--- a/libraries/render-utils/src/MeshPartPayload.h
+++ b/libraries/render-utils/src/MeshPartPayload.h
@@ -110,7 +110,6 @@ public:
private:
quint64 _fadeStartTime { 0 };
bool _hasStartedFade { false };
- mutable bool _prevHasStartedFade{ false };
mutable bool _hasFinishedFade { false };
mutable bool _isFading { false };
};
diff --git a/plugins/openvr/src/OpenVrDisplayPlugin.cpp b/plugins/openvr/src/OpenVrDisplayPlugin.cpp
index b5f360ad8d..e751427ce2 100644
--- a/plugins/openvr/src/OpenVrDisplayPlugin.cpp
+++ b/plugins/openvr/src/OpenVrDisplayPlugin.cpp
@@ -108,19 +108,20 @@ public:
}
void updateSource() {
- Lock lock(_plugin._presentMutex);
- while (!_queue.empty()) {
- auto& front = _queue.front();
- auto result = glClientWaitSync(front.fence, 0, 0);
- if (GL_TIMEOUT_EXPIRED == result && GL_WAIT_FAILED == result) {
- break;
- }
+ _plugin.withNonPresentThreadLock([&] {
+ while (!_queue.empty()) {
+ auto& front = _queue.front();
+ auto result = glClientWaitSync(front.fence, 0, 0);
+ if (GL_TIMEOUT_EXPIRED == result && GL_WAIT_FAILED == result) {
+ break;
+ }
- glDeleteSync(front.fence);
- front.fence = 0;
- _current = front;
- _queue.pop();
- }
+ glDeleteSync(front.fence);
+ front.fence = 0;
+ _current = front;
+ _queue.pop();
+ }
+ });
}
void run() override {
@@ -170,15 +171,28 @@ public:
PoseData nextRender, nextSim;
nextRender.frameIndex = _plugin.presentCount();
vr::VRCompositor()->WaitGetPoses(nextRender.vrPoses, vr::k_unMaxTrackedDeviceCount, nextSim.vrPoses, vr::k_unMaxTrackedDeviceCount);
- {
- Lock lock(_plugin._presentMutex);
- _presentCount++;
- _presented.notify_one();
- _nextRender = nextRender;
- _nextRender.update(_plugin._sensorResetMat);
- _nextSim = nextSim;
- _nextSim.update(_plugin._sensorResetMat);
+
+ // Copy invalid poses in nextSim from nextRender
+ for (uint32_t i = 0; i < vr::k_unMaxTrackedDeviceCount; ++i) {
+ if (!nextSim.vrPoses[i].bPoseIsValid) {
+ nextSim.vrPoses[i] = nextRender.vrPoses[i];
+ }
}
+
+ mat4 sensorResetMat;
+ _plugin.withNonPresentThreadLock([&] {
+ sensorResetMat = _plugin._sensorResetMat;
+ });
+
+ nextRender.update(sensorResetMat);
+ nextSim.update(sensorResetMat);
+
+ _plugin.withNonPresentThreadLock([&] {
+ _nextRender = nextRender;
+ _nextSim = nextSim;
+ ++_presentCount;
+ _presented.notify_one();
+ });
}
_canvas.doneCurrent();
}
@@ -366,19 +380,20 @@ bool OpenVrDisplayPlugin::beginFrameRender(uint32_t frameIndex) {
}
_currentRenderFrameInfo = FrameInfo();
+ PoseData nextSimPoseData;
withNonPresentThreadLock([&] {
- _currentRenderFrameInfo.renderPose = _nextSimPoseData.poses[vr::k_unTrackedDeviceIndex_Hmd];
+ nextSimPoseData = _nextSimPoseData;
});
// HACK: when interface is launched and steam vr is NOT running, openvr will return bad HMD poses for a few frames
// To workaround this, filter out any hmd poses that are obviously bad, i.e. beneath the floor.
- if (isBadPose(&_nextSimPoseData.vrPoses[vr::k_unTrackedDeviceIndex_Hmd].mDeviceToAbsoluteTracking)) {
+ if (isBadPose(&nextSimPoseData.vrPoses[vr::k_unTrackedDeviceIndex_Hmd].mDeviceToAbsoluteTracking)) {
qDebug() << "WARNING: ignoring bad hmd pose from openvr";
// use the last known good HMD pose
- _nextSimPoseData.vrPoses[vr::k_unTrackedDeviceIndex_Hmd].mDeviceToAbsoluteTracking = _lastGoodHMDPose;
+ nextSimPoseData.vrPoses[vr::k_unTrackedDeviceIndex_Hmd].mDeviceToAbsoluteTracking = _lastGoodHMDPose;
} else {
- _lastGoodHMDPose = _nextSimPoseData.vrPoses[vr::k_unTrackedDeviceIndex_Hmd].mDeviceToAbsoluteTracking;
+ _lastGoodHMDPose = nextSimPoseData.vrPoses[vr::k_unTrackedDeviceIndex_Hmd].mDeviceToAbsoluteTracking;
}
vr::TrackedDeviceIndex_t handIndices[2] { vr::k_unTrackedDeviceIndexInvalid, vr::k_unTrackedDeviceIndexInvalid };
@@ -387,7 +402,7 @@ bool OpenVrDisplayPlugin::beginFrameRender(uint32_t frameIndex) {
auto trackedCount = _system->GetSortedTrackedDeviceIndicesOfClass(vr::TrackedDeviceClass_Controller, controllerIndices, 2);
// Find the left and right hand controllers, if they exist
for (uint32_t i = 0; i < std::min(trackedCount, 2); ++i) {
- if (_nextSimPoseData.vrPoses[i].bPoseIsValid) {
+ if (nextSimPoseData.vrPoses[i].bPoseIsValid) {
auto role = _system->GetControllerRoleForTrackedDeviceIndex(controllerIndices[i]);
if (vr::TrackedControllerRole_LeftHand == role) {
handIndices[0] = controllerIndices[i];
@@ -398,8 +413,7 @@ bool OpenVrDisplayPlugin::beginFrameRender(uint32_t frameIndex) {
}
}
- _currentRenderFrameInfo.renderPose = _nextSimPoseData.poses[vr::k_unTrackedDeviceIndex_Hmd];
-
+ _currentRenderFrameInfo.renderPose = nextSimPoseData.poses[vr::k_unTrackedDeviceIndex_Hmd];
bool keyboardVisible = isOpenVrKeyboardShown();
std::array handPoses;
@@ -409,9 +423,9 @@ bool OpenVrDisplayPlugin::beginFrameRender(uint32_t frameIndex) {
continue;
}
auto deviceIndex = handIndices[i];
- const mat4& mat = _nextSimPoseData.poses[deviceIndex];
- const vec3& linearVelocity = _nextSimPoseData.linearVelocities[deviceIndex];
- const vec3& angularVelocity = _nextSimPoseData.angularVelocities[deviceIndex];
+ const mat4& mat = nextSimPoseData.poses[deviceIndex];
+ const vec3& linearVelocity = nextSimPoseData.linearVelocities[deviceIndex];
+ const vec3& angularVelocity = nextSimPoseData.angularVelocities[deviceIndex];
auto correctedPose = openVrControllerPoseToHandPose(i == 0, mat, linearVelocity, angularVelocity);
static const glm::quat HAND_TO_LASER_ROTATION = glm::rotation(Vectors::UNIT_Z, Vectors::UNIT_NEG_Y);
handPoses[i] = glm::translate(glm::mat4(), correctedPose.translation) * glm::mat4_cast(correctedPose.rotation * HAND_TO_LASER_ROTATION);
diff --git a/plugins/openvr/src/OpenVrHelpers.h b/plugins/openvr/src/OpenVrHelpers.h
index 368b14cb1a..4279e6a6ac 100644
--- a/plugins/openvr/src/OpenVrHelpers.h
+++ b/plugins/openvr/src/OpenVrHelpers.h
@@ -66,8 +66,15 @@ struct PoseData {
vec3 linearVelocities[vr::k_unMaxTrackedDeviceCount];
vec3 angularVelocities[vr::k_unMaxTrackedDeviceCount];
+ PoseData() {
+ memset(vrPoses, 0, sizeof(vr::TrackedDevicePose_t) * vr::k_unMaxTrackedDeviceCount);
+ }
+
void update(const glm::mat4& resetMat) {
for (int i = 0; i < vr::k_unMaxTrackedDeviceCount; i++) {
+ if (!vrPoses[i].bPoseIsValid) {
+ continue;
+ }
poses[i] = resetMat * toGlm(vrPoses[i].mDeviceToAbsoluteTracking);
linearVelocities[i] = transformVectorFast(resetMat, toGlm(vrPoses[i].vVelocity));
angularVelocities[i] = transformVectorFast(resetMat, toGlm(vrPoses[i].vAngularVelocity));
diff --git a/tests/render-perf/src/main.cpp b/tests/render-perf/src/main.cpp
index 19dd875026..eec7e994ae 100644
--- a/tests/render-perf/src/main.cpp
+++ b/tests/render-perf/src/main.cpp
@@ -345,10 +345,6 @@ namespace render {
break;
}
}
-
- // Fall through: if no skybox is available, render the SKY_DOME
- case model::SunSkyStage::SKY_DOME:
- case model::SunSkyStage::NO_BACKGROUND:
default:
// this line intentionally left blank
break;