quiet compiler

This commit is contained in:
Seth Alves 2015-06-23 15:27:35 -07:00
parent 0af137af36
commit a46e8ed14c

View file

@ -107,7 +107,7 @@ bool LineEntityItem::setLinePoints(const QVector<glm::vec3>& points) {
}
for (int i = 0; i < points.size(); i++) {
glm::vec3 point = points.at(i);
glm::vec3 pos = getPosition();
// glm::vec3 pos = getPosition();
glm::vec3 halfBox = getDimensions() * 0.5f;
if ( (point.x < - halfBox.x || point.x > halfBox.x) || (point.y < -halfBox.y || point.y > halfBox.y) || (point.z < - halfBox.z || point.z > halfBox.z) ) {
qDebug() << "Point is outside entity's bounding box";