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adding scale to notifications
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parent
fec8482b69
commit
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1 changed files with 8 additions and 7 deletions
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@ -207,7 +207,7 @@
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notificationOrientation,
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notificationPosition,
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buttonPosition;
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var sensorScaleFactor = MyAvatar.sensorToWorldScale;
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// Notification plane positions
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noticeY = -y * NOTIFICATION_3D_SCALE - noticeHeight / 2;
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notificationPosition = { x: 0, y: noticeY, z: 0 };
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@ -221,8 +221,8 @@
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// Translate plane
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originOffset = Vec3.multiplyQbyV(Quat.fromPitchYawRollDegrees(0, NOTIFICATIONS_3D_DIRECTION, 0),
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{ x: 0, y: 0, z: -NOTIFICATIONS_3D_DISTANCE });
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originOffset.y += NOTIFICATIONS_3D_ELEVATION;
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{ x: 0, y: 0, z: -NOTIFICATIONS_3D_DISTANCE * sensorScaleFactor});
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originOffset.y += NOTIFICATIONS_3D_ELEVATION * sensorScaleFactor;
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notificationPosition = Vec3.sum(originOffset, notificationPosition);
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buttonPosition = Vec3.sum(originOffset, buttonPosition);
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@ -242,14 +242,14 @@
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noticeHeight,
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positions,
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last;
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var sensorScaleFactor = MyAvatar.sensorToWorldScale;
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if (isOnHMD) {
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// Calculate 3D values from 2D overlay properties.
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noticeWidth = notice.width * NOTIFICATION_3D_SCALE + NOTIFICATION_3D_BUTTON_WIDTH;
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noticeHeight = notice.height * NOTIFICATION_3D_SCALE;
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notice.size = { x: noticeWidth, y: noticeHeight };
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notice.size = { x: noticeWidth, y: noticeHeight};
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positions = calculate3DOverlayPositions(noticeWidth, noticeHeight, notice.y);
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@ -261,7 +261,7 @@
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notice.leftMargin = 2 * notice.leftMargin * NOTIFICATION_3D_SCALE;
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notice.bottomMargin = 0;
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notice.rightMargin = 0;
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notice.lineHeight = 10.0 * (fontSize / 12.0) * NOTIFICATION_3D_SCALE;
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notice.lineHeight = 10.0 * (fontSize * sensorScaleFactor / 12.0) * NOTIFICATION_3D_SCALE;
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notice.isFacingAvatar = false;
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notificationText = Overlays.addOverlay("text3d", notice);
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@ -366,6 +366,7 @@
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buttonProperties,
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i;
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var sensorScaleFactor = MyAvatar.sensorToWorldScale;
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if (text.length >= breakPoint) {
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breaks = count;
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}
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@ -387,7 +388,7 @@
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alpha: backgroundAlpha,
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topMargin: topMargin,
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leftMargin: leftMargin,
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font: {size: fontSize},
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font: {size: fontSize * sensorScaleFactor},
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text: text
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};
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