Move getRequiredThreadCount override from OculusBaseDisplayPlugin to HmdDisplayPlugin

This commit is contained in:
Simon Walton 2019-08-08 11:14:02 -07:00
parent 0f6ad43531
commit 99e1178d9c
2 changed files with 2 additions and 2 deletions

View file

@ -53,6 +53,8 @@ public:
void updateVisionSqueezeParameters(float visionSqueezeX, float visionSqueezeY, float visionSqueezeTransition,
int visionSqueezePerEye, float visionSqueezeGroundPlaneY,
float visionSqueezeSpotlightSize);
// Attempt to reserve two threads.
int getRequiredThreadCount() const override { return 2; }
signals:
void hmdMountedChanged();

View file

@ -38,8 +38,6 @@ public:
virtual StencilMaskMode getStencilMaskMode() const override { return StencilMaskMode::MESH; }
virtual StencilMaskMeshOperator getStencilMaskMeshOperator() override;
// Attempt to reserve two threads.
int getRequiredThreadCount() const override { return 2; }
protected:
void customizeContext() override;