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Move getRequiredThreadCount override from OculusBaseDisplayPlugin to HmdDisplayPlugin
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2 changed files with 2 additions and 2 deletions
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@ -53,6 +53,8 @@ public:
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void updateVisionSqueezeParameters(float visionSqueezeX, float visionSqueezeY, float visionSqueezeTransition,
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int visionSqueezePerEye, float visionSqueezeGroundPlaneY,
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float visionSqueezeSpotlightSize);
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// Attempt to reserve two threads.
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int getRequiredThreadCount() const override { return 2; }
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signals:
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void hmdMountedChanged();
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@ -38,8 +38,6 @@ public:
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virtual StencilMaskMode getStencilMaskMode() const override { return StencilMaskMode::MESH; }
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virtual StencilMaskMeshOperator getStencilMaskMeshOperator() override;
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// Attempt to reserve two threads.
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int getRequiredThreadCount() const override { return 2; }
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protected:
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void customizeContext() override;
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