diff --git a/scripts/system/assets/images/tools/mic.svg b/scripts/system/assets/images/tools/mic.svg
index f3afccca70..126bb539fc 100644
--- a/scripts/system/assets/images/tools/mic.svg
+++ b/scripts/system/assets/images/tools/mic.svg
@@ -10,12 +10,7 @@
.st4{filter:url(#Adobe_OpacityMaskFilter_1_);}
.st5{mask:url(#SVGID_2_);}
.st6{fill:#1E1E1E;}
- .st7{fill:none;stroke:#75FF48;stroke-width:0.25;stroke-miterlimit:10;}
- .st8{fill:none;}
- .st9{fill:#FFFFFF;}
- .st10{font-family:'Raleway-Bold';}
- .st11{font-size:9px;}
- .st12{fill:#333333;}
+ .st7{fill:#FFFFFF;}
@@ -95,9 +90,7 @@ fIzDR8cN4+ibinDd+4E+1lB91Xov/9k=" transform="matrix(1 0 0 1 -2 148)">
-
-
-
+
@@ -106,59 +99,97 @@ fIzDR8cN4+ibinDd+4E+1lB91Xov/9k=" transform="matrix(1 0 0 1 -2 148)">
-
- MUTE
-
-
-
-
-
+
+
+
+
+
+
+
+
+
-
-
-
-
-
+
+
+
+
+
-
- MUTE
-
- UNMUTE
+ h-2.3l0-1.8C28.9,78.5,31,76.3,31,73.7z"/>
+
+
+
+
+
+
+
+
+
+
+
+
+
+
-
-
+
+ c0.4-0.4,0.4-1.1,0-1.5L26.5,13.9z"/>
-
-
+
+ h-2.3l0-1.8C28.8,28.6,30.9,26.5,30.9,23.8z"/>
-
-
+
+ c0.4,0.4,1.1,0.4,1.5,0c0.4-0.4,0.4-1.1,0-1.5L26.5,163.8z"/>
-
-
+
+ h-2.3l0-1.8C28.8,178.6,30.9,176.4,30.9,173.7z"/>
+
+
+
+
+
+
+
+
-
- UNMUTE
diff --git a/scripts/system/assets/images/tools/microphone.svg b/scripts/system/assets/images/tools/microphone.svg
deleted file mode 100644
index bd5e8afac7..0000000000
--- a/scripts/system/assets/images/tools/microphone.svg
+++ /dev/null
@@ -1,13 +0,0 @@
-
-
\ No newline at end of file
diff --git a/scripts/system/mute.js b/scripts/system/mute.js
index cd29e8faae..1a575efa01 100644
--- a/scripts/system/mute.js
+++ b/scripts/system/mute.js
@@ -16,13 +16,14 @@ var button = toolBar.addButton({
objectName: "mute",
imageURL: Script.resolvePath("assets/images/tools/mic.svg"),
visible: true,
- alpha: 0.9,
+ buttonState: 1,
+ alpha: 0.9
});
function onMuteToggled() {
// We could just toggle state, but we're less likely to get out of wack if we read the AudioDevice.
- // muted => "on" button state => buttonState 1
- button.writeProperty('buttonState', AudioDevice.getMuted() ? 1 : 0);
+ // muted => button "on" state => 1. go figure.
+ button.writeProperty('buttonState', AudioDevice.getMuted() ? 0 : 1);
}
onMuteToggled();
function onClicked(){