mirror of
https://github.com/Armored-Dragon/overte.git
synced 2025-03-11 16:13:16 +01:00
rename func
This commit is contained in:
parent
06504ade88
commit
7768e08510
1 changed files with 3 additions and 3 deletions
|
@ -1178,7 +1178,7 @@ SelectionDisplay = (function() {
|
|||
return controllerComputePickRay() || Camera.computePickRay(x, y);
|
||||
}
|
||||
|
||||
function getControllerAvatarFramePosition(pickRay) {
|
||||
function getControllerAvatarFramePositionFromPickRay(pickRay) {
|
||||
var controllerPosition = Vec3.subtract(pickRay.origin, MyAvatar.position);
|
||||
controllerPosition = Vec3.multiplyQbyV(Quat.inverse(MyAvatar.orientation), controllerPosition);
|
||||
return controllerPosition;
|
||||
|
@ -2255,7 +2255,7 @@ SelectionDisplay = (function() {
|
|||
previousPickRay = pickRay;
|
||||
beginMouseEvent = event;
|
||||
if (that.triggered()) {
|
||||
beginControllerPosition = getControllerAvatarFramePosition(pickRay);
|
||||
beginControllerPosition = getControllerAvatarFramePositionFromPickRay(pickRay);
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -2332,7 +2332,7 @@ SelectionDisplay = (function() {
|
|||
|
||||
var dimensionChange;
|
||||
if (controllerTrigger) {
|
||||
var controllerPosition = getControllerAvatarFramePosition(pickRay);
|
||||
var controllerPosition = getControllerAvatarFramePositionFromPickRay(pickRay);
|
||||
var vecControllerDifference = Vec3.subtract(controllerPosition, beginControllerPosition);
|
||||
var controllerDifference = vecControllerDifference.x + vecControllerDifference.y +
|
||||
vecControllerDifference.z;
|
||||
|
|
Loading…
Reference in a new issue