diff --git a/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp b/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp index ff99f0dc29..2a3b7e8b46 100644 --- a/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp +++ b/libraries/avatars-renderer/src/avatars-renderer/Avatar.cpp @@ -37,6 +37,7 @@ #include "RenderableModelEntityItem.h" #include +#include #include "Logging.h" diff --git a/libraries/shared/src/AvatarConstants.h b/libraries/shared/src/AvatarConstants.h index 10bfcc77d3..94c2500a04 100644 --- a/libraries/shared/src/AvatarConstants.h +++ b/libraries/shared/src/AvatarConstants.h @@ -20,7 +20,7 @@ const float DEFAULT_AVATAR_EYE_TO_TOP_OF_HEAD = 0.11f; // meters const float DEFAULT_AVATAR_NECK_TO_TOP_OF_HEAD = 0.185f; // meters const float DEFAULT_AVATAR_NECK_HEIGHT = DEFAULT_AVATAR_HEIGHT - DEFAULT_AVATAR_NECK_TO_TOP_OF_HEAD; const float DEFAULT_AVATAR_EYE_HEIGHT = DEFAULT_AVATAR_HEIGHT - DEFAULT_AVATAR_EYE_TO_TOP_OF_HEAD; -const float DEFAULT_SPINE2_SPLINE_PROPORTION = 0.75f; +const float DEFAULT_SPINE2_SPLINE_PROPORTION = 0.71f; const float DEFAULT_AVATAR_SUPPORT_BASE_LEFT = -0.25f; const float DEFAULT_AVATAR_SUPPORT_BASE_RIGHT = 0.25f; const float DEFAULT_AVATAR_SUPPORT_BASE_FRONT = -0.20f; diff --git a/tools/unity-avatar-exporter/Assets/Editor.meta b/tools/unity-avatar-exporter/Assets/Editor.meta new file mode 100644 index 0000000000..cf7dcf12dd --- /dev/null +++ b/tools/unity-avatar-exporter/Assets/Editor.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 02111c50e71dd664da8ad5c6a6eca767 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/tools/unity-avatar-exporter/Assets/README.txt.meta b/tools/unity-avatar-exporter/Assets/README.txt.meta new file mode 100644 index 0000000000..148fd21fdd --- /dev/null +++ b/tools/unity-avatar-exporter/Assets/README.txt.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 30b2b6221fd08234eb07c4d6d525d32e +TextScriptImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: