Merge branch 'master' into M17428-f

This commit is contained in:
David Rowe 2018-09-21 10:47:56 +12:00
commit 5719b7020d
44 changed files with 2815 additions and 2451 deletions

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@ -271,6 +271,8 @@ Rectangle {
connectionsUserModel.getFirstPage();
}
activeTab = "connectionsTab";
connectionsOnlineDot.visible = false;
pal.sendToScript({method: 'hideNotificationDot'});
connectionsHelpText.color = hifi.colors.blueAccent;
}
}
@ -298,6 +300,16 @@ Rectangle {
}
}
}
Rectangle {
id: connectionsOnlineDot;
visible: false;
width: 10;
height: width;
radius: width;
color: "#EF3B4E"
anchors.left: parent.left;
anchors.verticalCenter: parent.verticalCenter;
}
// "CONNECTIONS" text
RalewaySemiBold {
id: connectionsTabSelectorText;
@ -305,7 +317,11 @@ Rectangle {
// Text size
size: hifi.fontSizes.tabularData;
// Anchors
anchors.fill: parent;
anchors.left: connectionsOnlineDot.visible ? connectionsOnlineDot.right : parent.left;
anchors.leftMargin: connectionsOnlineDot.visible ? 4 : 0;
anchors.top: parent.top;
anchors.bottom: parent.bottom;
anchors.right: parent.right;
// Style
font.capitalization: Font.AllUppercase;
color: activeTab === "connectionsTab" ? hifi.colors.blueAccent : hifi.colors.baseGray;
@ -326,7 +342,7 @@ Rectangle {
anchors.left: connectionsTabSelectorTextContainer.left;
anchors.top: connectionsTabSelectorTextContainer.top;
anchors.topMargin: 1;
anchors.leftMargin: connectionsTabSelectorTextMetrics.width + 42;
anchors.leftMargin: connectionsTabSelectorTextMetrics.width + 42 + connectionsOnlineDot.width + connectionsTabSelectorText.anchors.leftMargin;
RalewayRegular {
id: connectionsHelpText;
text: "[?]";
@ -1267,6 +1283,9 @@ Rectangle {
case 'http.response':
http.handleHttpResponse(message);
break;
case 'changeConnectionsDotStatus':
connectionsOnlineDot.visible = message.shouldShowDot;
break;
default:
console.log('Unrecognized message:', JSON.stringify(message));
}

View file

@ -408,9 +408,7 @@ Rectangle {
Connections {
onSendSignalToWallet: {
if (msg.method === 'walletReset' || msg.method === 'passphraseReset') {
sendToScript(msg);
} else if (msg.method === 'walletSecurity_changeSecurityImage') {
if (msg.method === 'walletSecurity_changeSecurityImage') {
securityImageChange.initModel();
root.activeView = "securityImageChange";
}

View file

@ -42,7 +42,11 @@ Item {
}
if (HMD.active) {
tablet.popFromStack();
if (gotoPreviousApp) {
tablet.returnToPreviousApp();
} else {
tablet.popFromStack();
}
} else {
closeDialog();
}
@ -55,7 +59,11 @@ Item {
}
if (HMD.active) {
tablet.popFromStack();
if (gotoPreviousApp) {
tablet.returnToPreviousApp();
} else {
tablet.popFromStack();
}
} else {
closeDialog();
}

View file

@ -2302,8 +2302,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
connect(&AndroidHelper::instance(), &AndroidHelper::enterBackground, this, &Application::enterBackground);
connect(&AndroidHelper::instance(), &AndroidHelper::enterForeground, this, &Application::enterForeground);
AndroidHelper::instance().notifyLoadComplete();
#endif
#else
static int CHECK_LOGIN_TIMER = 3000;
QTimer* checkLoginTimer = new QTimer(this);
checkLoginTimer->setInterval(CHECK_LOGIN_TIMER);
@ -2321,6 +2320,7 @@ Application::Application(int& argc, char** argv, QElapsedTimer& startupTimer, bo
});
Setting::Handle<bool>{"loginDialogPoppedUp", false}.set(false);
checkLoginTimer->start();
#endif
}
void Application::updateVerboseLogging() {

View file

@ -45,10 +45,11 @@ const float LOD_ADJUST_RUNNING_AVG_TIMESCALE = 0.08f; // sec
const float LOD_BATCH_TO_PRESENT_CUSHION_TIME = 3.0f; // msec
void LODManager::setRenderTimes(float presentTime, float engineRunTime, float batchTime, float gpuTime) {
_presentTime = presentTime;
_engineRunTime = engineRunTime;
_batchTime = batchTime;
_gpuTime = gpuTime;
// Make sure the sampled time are positive values
_presentTime = std::max(0.0f, presentTime);
_engineRunTime = std::max(0.0f, engineRunTime);
_batchTime = std::max(0.0f, batchTime);
_gpuTime = std::max(0.0f, gpuTime);
}
void LODManager::autoAdjustLOD(float realTimeDelta) {
@ -64,16 +65,29 @@ void LODManager::autoAdjustLOD(float realTimeDelta) {
auto presentTime = (_presentTime > _batchTime + LOD_BATCH_TO_PRESENT_CUSHION_TIME ? _batchTime + LOD_BATCH_TO_PRESENT_CUSHION_TIME : _presentTime);
float maxRenderTime = glm::max(glm::max(presentTime, _engineRunTime), _gpuTime);
// compute time-weighted running average maxRenderTime
// Note: we MUST clamp the blend to 1.0 for stability
// maxRenderTime must be a realistic valid duration in order for the regulation to work correctly.
// We make sure it s a non zero positive value (1.0ms) under 1 sec
maxRenderTime = std::max(1.0f, std::min(maxRenderTime, (float)MSECS_PER_SECOND));
// realTimeDelta must be a realistic valid duration in order for the regulation to work correctly.
// We make sure it a positive value under 1 sec
// note that if real time delta is very small we will early exit to avoid division by zero
realTimeDelta = std::max(0.0f, std::min(realTimeDelta, 1.0f));
// compute time-weighted running average render time (now and smooth)
// We MUST clamp the blend between 0.0 and 1.0 for stability
float nowBlend = (realTimeDelta < LOD_ADJUST_RUNNING_AVG_TIMESCALE) ? realTimeDelta / LOD_ADJUST_RUNNING_AVG_TIMESCALE : 1.0f;
_nowRenderTime = (1.0f - nowBlend) * _nowRenderTime + nowBlend * maxRenderTime; // msec
float smoothBlend = (realTimeDelta < LOD_ADJUST_RUNNING_AVG_TIMESCALE * _smoothScale) ? realTimeDelta / (LOD_ADJUST_RUNNING_AVG_TIMESCALE * _smoothScale) : 1.0f;
_smoothRenderTime = (1.0f - smoothBlend) * _smoothRenderTime + smoothBlend * maxRenderTime; // msec
if (!_automaticLODAdjust || _nowRenderTime == 0.0f || _smoothRenderTime == 0.0f) {
// early exit
//Evaluate the running averages for the render time
// We must sanity check for the output average evaluated to be in a valid range to avoid issues
_nowRenderTime = (1.0f - nowBlend) * _nowRenderTime + nowBlend * maxRenderTime; // msec
_nowRenderTime = std::max(0.0f, std::min(_nowRenderTime, (float)MSECS_PER_SECOND));
_smoothRenderTime = (1.0f - smoothBlend) * _smoothRenderTime + smoothBlend * maxRenderTime; // msec
_smoothRenderTime = std::max(0.0f, std::min(_smoothRenderTime, (float)MSECS_PER_SECOND));
// Early exit if not regulating or if the simulation or render times don't matter
if (!_automaticLODAdjust || realTimeDelta <= 0.0f || _nowRenderTime <= 0.0f || _smoothRenderTime <= 0.0f) {
return;
}
@ -130,7 +144,8 @@ void LODManager::autoAdjustLOD(float realTimeDelta) {
glm::clamp(integral, -1.0f, 1.0f);
// Compute derivative
auto derivative = (error - previous_error) / dt;
// dt is never zero because realTimeDelta would have early exit above, but if it ever was let's zero the derivative term
auto derivative = (dt <= 0.0f ? 0.0f : (error - previous_error) / dt);
// remember history
_pidHistory.x = error;

View file

@ -113,6 +113,7 @@ MyAvatar::MyAvatar(QThread* thread) :
_recentModeReadings(MODE_READINGS_RING_BUFFER_SIZE),
_bodySensorMatrix(),
_goToPending(false),
_goToSafe(true),
_goToPosition(),
_goToOrientation(),
_prevShouldDrawHead(true),
@ -148,7 +149,8 @@ MyAvatar::MyAvatar(QThread* thread) :
});
connect(_skeletonModel.get(), &Model::rigReady, this, &Avatar::rigReady);
connect(_skeletonModel.get(), &Model::rigReset, this, &Avatar::rigReset);
connect(&_skeletonModel->getRig(), &Rig::onLoadComplete, this, &MyAvatar::updateCollisionCapsuleCache);
connect(this, &MyAvatar::sensorToWorldScaleChanged, this, &MyAvatar::updateCollisionCapsuleCache);
using namespace recording;
_skeletonModel->flagAsCauterized();
@ -254,6 +256,7 @@ MyAvatar::MyAvatar(QThread* thread) :
});
connect(&(_skeletonModel->getRig()), SIGNAL(onLoadComplete()), this, SIGNAL(onLoadComplete()));
_characterController.setDensity(_density);
}
@ -509,7 +512,9 @@ void MyAvatar::update(float deltaTime) {
if (_physicsSafetyPending && qApp->isPhysicsEnabled() && _characterController.isEnabledAndReady()) {
// When needed and ready, arrange to check and fix.
_physicsSafetyPending = false;
safeLanding(_goToPosition); // no-op if already safe
if (_goToSafe) {
safeLanding(_goToPosition); // no-op if already safe
}
}
Head* head = getHead();
@ -3011,7 +3016,7 @@ void MyAvatar::goToFeetLocation(const glm::vec3& newPosition,
void MyAvatar::goToLocation(const glm::vec3& newPosition,
bool hasOrientation, const glm::quat& newOrientation,
bool shouldFaceLocation) {
bool shouldFaceLocation, bool withSafeLanding) {
// Most cases of going to a place or user go through this now. Some possible improvements to think about in the future:
// - It would be nice if this used the same teleport steps and smoothing as in the teleport.js script, as long as it
@ -3031,6 +3036,7 @@ void MyAvatar::goToLocation(const glm::vec3& newPosition,
_goToPending = true;
_goToPosition = newPosition;
_goToSafe = withSafeLanding;
_goToOrientation = getWorldOrientation();
if (hasOrientation) {
qCDebug(interfaceapp).nospace() << "MyAvatar goToLocation - new orientation is "
@ -3303,6 +3309,22 @@ bool MyAvatar::getCollisionsEnabled() {
return _characterController.computeCollisionGroup() != BULLET_COLLISION_GROUP_COLLISIONLESS;
}
void MyAvatar::updateCollisionCapsuleCache() {
glm::vec3 start, end;
float radius;
getCapsule(start, end, radius);
QVariantMap capsule;
capsule["start"] = vec3toVariant(start);
capsule["end"] = vec3toVariant(end);
capsule["radius"] = QVariant(radius);
_collisionCapsuleCache.set(capsule);
}
// thread safe
QVariantMap MyAvatar::getCollisionCapsule() const {
return _collisionCapsuleCache.get();
}
void MyAvatar::setCharacterControllerEnabled(bool enabled) {
qCDebug(interfaceapp) << "MyAvatar.characterControllerEnabled is deprecated. Use MyAvatar.collisionsEnabled instead.";
setCollisionsEnabled(enabled);

View file

@ -1017,6 +1017,12 @@ public:
*/
Q_INVOKABLE bool getCollisionsEnabled();
/**jsdoc
* @function MyAvatar.getCollisionCapsule
* @returns {object}
*/
Q_INVOKABLE QVariantMap getCollisionCapsule() const;
/**jsdoc
* @function MyAvatar.setCharacterControllerEnabled
* @param {boolean} enabled
@ -1180,11 +1186,12 @@ public slots:
* @param {boolean} [hasOrientation=false] - Set to <code>true</code> to set the orientation of the avatar.
* @param {Quat} [orientation=Quat.IDENTITY] - The new orientation for the avatar.
* @param {boolean} [shouldFaceLocation=false] - Set to <code>true</code> to position the avatar a short distance away from
* @param {boolean} [withSafeLanding=true] - Set to <code>false</code> MyAvatar::safeLanding will not be called (used when teleporting).
* the new position and orientate the avatar to face the position.
*/
void goToLocation(const glm::vec3& newPosition,
bool hasOrientation = false, const glm::quat& newOrientation = glm::quat(),
bool shouldFaceLocation = false);
bool shouldFaceLocation = false, bool withSafeLanding = true);
/**jsdoc
* @function MyAvatar.goToLocation
* @param {object} properties
@ -1498,6 +1505,7 @@ signals:
private slots:
void leaveDomain();
void updateCollisionCapsuleCache();
protected:
virtual void beParentOfChild(SpatiallyNestablePointer newChild) const override;
@ -1722,6 +1730,7 @@ private:
bool _goToPending { false };
bool _physicsSafetyPending { false };
bool _goToSafe { true };
glm::vec3 _goToPosition;
glm::quat _goToOrientation;

View file

@ -51,6 +51,7 @@ void buildObjectIntersectionsMap(IntersectionType intersectionType, const std::v
QVariantMap collisionPointPair;
collisionPointPair["pointOnPick"] = vec3toVariant(objectIntersection.testCollisionPoint);
collisionPointPair["pointOnObject"] = vec3toVariant(objectIntersection.foundCollisionPoint);
collisionPointPair["normalOnPick"] = vec3toVariant(objectIntersection.collisionNormal);
collisionPointPairs[objectIntersection.foundID].append(collisionPointPair);
}
@ -397,7 +398,7 @@ PickResultPointer CollisionPick::getEntityIntersection(const CollisionRegion& pi
}
getShapeInfoReady(pick);
auto entityIntersections = _physicsEngine->contactTest(USER_COLLISION_MASK_ENTITIES, *_mathPick.shapeInfo, pick.transform, USER_COLLISION_GROUP_DYNAMIC, pick.threshold);
auto entityIntersections = _physicsEngine->contactTest(USER_COLLISION_MASK_ENTITIES, *_mathPick.shapeInfo, pick.transform, pick.collisionGroup, pick.threshold);
filterIntersections(entityIntersections);
return std::make_shared<CollisionPickResult>(pick, entityIntersections, std::vector<ContactTestResult>());
}
@ -413,13 +414,13 @@ PickResultPointer CollisionPick::getAvatarIntersection(const CollisionRegion& pi
}
getShapeInfoReady(pick);
auto avatarIntersections = _physicsEngine->contactTest(USER_COLLISION_MASK_AVATARS, *_mathPick.shapeInfo, pick.transform, USER_COLLISION_GROUP_DYNAMIC, pick.threshold);
auto avatarIntersections = _physicsEngine->contactTest(USER_COLLISION_MASK_AVATARS, *_mathPick.shapeInfo, pick.transform, pick.collisionGroup, pick.threshold);
filterIntersections(avatarIntersections);
return std::make_shared<CollisionPickResult>(pick, std::vector<ContactTestResult>(), avatarIntersections);
}
PickResultPointer CollisionPick::getHUDIntersection(const CollisionRegion& pick) {
return std::make_shared<CollisionPickResult>(pick.toVariantMap(), std::vector<ContactTestResult>(), std::vector<ContactTestResult>());
return std::make_shared<CollisionPickResult>(pick, std::vector<ContactTestResult>(), std::vector<ContactTestResult>());
}
Transform CollisionPick::getResultTransform() const {

View file

@ -70,6 +70,9 @@ protected:
CollisionRegion _mathPick;
PhysicsEnginePointer _physicsEngine;
QSharedPointer<GeometryResource> _cachedResource;
// Options for what information to get from collision results
bool _includeNormals;
};
#endif // hifi_CollisionPick_h

View file

@ -382,9 +382,8 @@ void ParabolaPointer::RenderState::ParabolaRenderItem::updateBounds() {
const gpu::PipelinePointer ParabolaPointer::RenderState::ParabolaRenderItem::getParabolaPipeline() {
if (!_parabolaPipeline || !_transparentParabolaPipeline) {
gpu::ShaderPointer program = gpu::Shader::createProgram(shader::render_utils::program::parabola);
{
gpu::ShaderPointer program = gpu::Shader::createProgram(shader::render_utils::program::parabola);
auto state = std::make_shared<gpu::State>();
state->setDepthTest(true, true, gpu::LESS_EQUAL);
state->setBlendFunction(false,
@ -396,6 +395,7 @@ const gpu::PipelinePointer ParabolaPointer::RenderState::ParabolaRenderItem::get
}
{
gpu::ShaderPointer program = gpu::Shader::createProgram(shader::render_utils::program::parabola_translucent);
auto state = std::make_shared<gpu::State>();
state->setDepthTest(true, true, gpu::LESS_EQUAL);
state->setBlendFunction(true,

View file

@ -270,6 +270,8 @@ unsigned int PickScriptingInterface::createParabolaPick(const QVariant& properti
* @property {Quat} orientation - The orientation of the collision region, relative to a parent if defined.
* @property {float} threshold - The approximate minimum penetration depth for a test object to be considered in contact with the collision region.
* The depth is measured in world space, but will scale with the parent if defined.
* @property {CollisionMask} [collisionGroup=8] - The type of object this collision pick collides as. Objects whose collision masks overlap with the pick's collision group
* will be considered colliding with the pick.
* @property {Uuid} parentID - The ID of the parent, either an avatar, an entity, or an overlay.
* @property {number} parentJointIndex - The joint of the parent to parent to, for example, the joints on the model of an avatar. (default = 0, no joint)
* @property {string} joint - If "Mouse," parents the pick to the mouse. If "Avatar," parents the pick to MyAvatar's head. Otherwise, parents to the joint of the given name on MyAvatar.

View file

@ -167,6 +167,7 @@ public:
* @typedef {object} CollisionContact
* @property {Vec3} pointOnPick A point representing a penetration of the object's surface into the volume of the pick, in world space.
* @property {Vec3} pointOnObject A point representing a penetration of the pick's surface into the volume of the found object, in world space.
* @property {Vec3} normalOnPick The normalized vector pointing away from the pick, representing the direction of collision.
*/
/**jsdoc

View file

@ -252,12 +252,6 @@ bool ContextOverlayInterface::destroyContextOverlay(const EntityItemID& entityIt
void ContextOverlayInterface::contextOverlays_mousePressOnOverlay(const OverlayID& overlayID, const PointerEvent& event) {
if (overlayID == _contextOverlayID && event.getButton() == PointerEvent::PrimaryButton) {
qCDebug(context_overlay) << "Clicked Context Overlay. Entity ID:" << _currentEntityWithContextOverlay << "Overlay ID:" << overlayID;
Setting::Handle<bool> _settingSwitch{ "commerce", true };
if (_settingSwitch.get()) {
openInspectionCertificate();
} else {
openMarketplace();
}
emit contextOverlayClicked(_currentEntityWithContextOverlay);
_contextOverlayJustClicked = true;
}
@ -390,34 +384,6 @@ void ContextOverlayInterface::requestOwnershipVerification(const QUuid& entityID
}
}
static const QString INSPECTION_CERTIFICATE_QML_PATH = "hifi/commerce/inspectionCertificate/InspectionCertificate.qml";
void ContextOverlayInterface::openInspectionCertificate() {
// lets open the tablet to the inspection certificate QML
if (!_currentEntityWithContextOverlay.isNull() && _entityMarketplaceID.length() > 0) {
setLastInspectedEntity(_currentEntityWithContextOverlay);
auto tablet = dynamic_cast<TabletProxy*>(_tabletScriptingInterface->getTablet("com.highfidelity.interface.tablet.system"));
tablet->loadQMLSource(INSPECTION_CERTIFICATE_QML_PATH);
_hmdScriptingInterface->openTablet();
}
}
static const QString MARKETPLACE_BASE_URL = NetworkingConstants::METAVERSE_SERVER_URL().toString() + "/marketplace/items/";
void ContextOverlayInterface::openMarketplace() {
// lets open the tablet and go to the current item in
// the marketplace (if the current entity has a
// marketplaceID)
if (!_currentEntityWithContextOverlay.isNull() && _entityMarketplaceID.length() > 0) {
auto tablet = dynamic_cast<TabletProxy*>(_tabletScriptingInterface->getTablet("com.highfidelity.interface.tablet.system"));
// construct the url to the marketplace item
QString url = MARKETPLACE_BASE_URL + _entityMarketplaceID;
QString MARKETPLACES_INJECT_SCRIPT_PATH = "file:///" + qApp->applicationDirPath() + "/scripts/system/html/js/marketplacesInject.js";
tablet->gotoWebScreen(url, MARKETPLACES_INJECT_SCRIPT_PATH);
_hmdScriptingInterface->openTablet();
_isInMarketplaceInspectionMode = true;
}
}
void ContextOverlayInterface::enableEntityHighlight(const EntityItemID& entityItemID) {
_selectionScriptingInterface->addToSelectedItemsList("contextOverlayHighlightList", "entity", entityItemID);
}

View file

@ -94,8 +94,6 @@ private:
bool _isInMarketplaceInspectionMode { false };
void openInspectionCertificate();
void openMarketplace();
void enableEntityHighlight(const EntityItemID& entityItemID);
void disableEntityHighlight(const EntityItemID& entityItemID);

View file

@ -1438,6 +1438,8 @@ protected:
ThreadSafeValueCache<glm::mat4> _farGrabLeftMatrixCache { glm::mat4() };
ThreadSafeValueCache<glm::mat4> _farGrabMouseMatrixCache { glm::mat4() };
ThreadSafeValueCache<QVariantMap> _collisionCapsuleCache{ QVariantMap() };
int getFauxJointIndex(const QString& name) const;
float _audioLoudness { 0.0f };

View file

@ -1322,6 +1322,8 @@ void ModelEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& sce
emit DependencyManager::get<scriptable::ModelProviderFactory>()->
modelRemovedFromScene(entity->getEntityItemID(), NestableType::Entity, _model);
}
setKey(false);
_didLastVisualGeometryRequestSucceed = false;
return;
}
@ -1347,6 +1349,7 @@ void ModelEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& sce
if (_parsedModelURL != model->getURL()) {
withWriteLock([&] {
_texturesLoaded = false;
_jointMappingCompleted = false;
model->setURL(_parsedModelURL);
});
}
@ -1457,7 +1460,6 @@ void ModelEntityRenderer::doRenderUpdateSynchronousTyped(const ScenePointer& sce
mapJoints(entity, model->getJointNames());
//else the joint have been mapped before but we have a new animation to load
} else if (_animation && (_animation->getURL().toString() != entity->getAnimationURL())) {
_animation = DependencyManager::get<AnimationCache>()->getAnimation(entity->getAnimationURL());
_jointMappingCompleted = false;
mapJoints(entity, model->getJointNames());
}

View file

@ -187,7 +187,7 @@ private:
const void* _collisionMeshKey { nullptr };
// used on client side
bool _jointMappingCompleted{ false };
bool _jointMappingCompleted { false };
QVector<int> _jointMapping; // domain is index into model-joints, range is index into animation-joints
AnimationPointer _animation;
QUrl _parsedModelURL;

View file

@ -187,12 +187,10 @@ ParticleEffectEntityRenderer::CpuParticle ParticleEffectEntityRenderer::createPa
particle.basePosition = baseTransform.getTranslation();
// Position, velocity, and acceleration
glm::vec3 emitDirection;
if (polarStart == 0.0f && polarFinish == 0.0f && emitDimensions.z == 0.0f) {
// Emit along z-axis from position
particle.velocity = (emitSpeed + randFloatInRange(-1.0f, 1.0f) * speedSpread) * (emitOrientation * Vectors::UNIT_Z);
particle.acceleration = emitAcceleration + randFloatInRange(-1.0f, 1.0f) * accelerationSpread;
emitDirection = Vectors::UNIT_Z;
} else {
// Emit around point or from ellipsoid
// - Distribute directions evenly around point
@ -210,7 +208,6 @@ ParticleEffectEntityRenderer::CpuParticle ParticleEffectEntityRenderer::createPa
azimuth = azimuthStart + (TWO_PI + azimuthFinish - azimuthStart) * randFloat();
}
glm::vec3 emitDirection;
if (emitDimensions == Vectors::ZERO) {
// Point
emitDirection = glm::quat(glm::vec3(PI_OVER_TWO - elevation, 0.0f, azimuth)) * Vectors::UNIT_Z;
@ -235,10 +232,10 @@ ParticleEffectEntityRenderer::CpuParticle ParticleEffectEntityRenderer::createPa
));
particle.relativePosition += emitOrientation * emitPosition;
}
particle.velocity = (emitSpeed + randFloatInRange(-1.0f, 1.0f) * speedSpread) * (emitOrientation * emitDirection);
particle.acceleration = emitAcceleration + randFloatInRange(-1.0f, 1.0f) * accelerationSpread;
}
particle.velocity = (emitSpeed + randFloatInRange(-1.0f, 1.0f) * speedSpread) * (emitOrientation * emitDirection);
particle.acceleration = emitAcceleration +
glm::vec3(randFloatInRange(-1.0f, 1.0f), randFloatInRange(-1.0f, 1.0f), randFloatInRange(-1.0f, 1.0f)) * accelerationSpread;
return particle;
}

View file

@ -66,7 +66,9 @@ EntityItemProperties ModelEntityItem::getProperties(EntityPropertyFlags desiredP
COPY_ENTITY_PROPERTY_TO_PROPERTIES(jointTranslationsSet, getJointTranslationsSet);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(jointTranslations, getJointTranslations);
COPY_ENTITY_PROPERTY_TO_PROPERTIES(relayParentJoints, getRelayParentJoints);
_animationProperties.getProperties(properties);
withReadLock([&] {
_animationProperties.getProperties(properties);
});
return properties;
}
@ -123,15 +125,18 @@ int ModelEntityItem::readEntitySubclassDataFromBuffer(const unsigned char* data,
// grab a local copy of _animationProperties to avoid multiple locks
int bytesFromAnimation;
AnimationPropertyGroup animationProperties;
withReadLock([&] {
AnimationPropertyGroup animationProperties = _animationProperties;
animationProperties = _animationProperties;
bytesFromAnimation = animationProperties.readEntitySubclassDataFromBuffer(dataAt, (bytesLeftToRead - bytesRead), args,
propertyFlags, overwriteLocalData, animationPropertiesChanged);
if (animationPropertiesChanged) {
applyNewAnimationProperties(animationProperties);
somethingChanged = true;
}
});
if (animationPropertiesChanged) {
withWriteLock([&] {
applyNewAnimationProperties(animationProperties);
});
somethingChanged = true;
}
bytesRead += bytesFromAnimation;
dataAt += bytesFromAnimation;
@ -305,69 +310,77 @@ void ModelEntityItem::setAnimationURL(const QString& url) {
void ModelEntityItem::setAnimationSettings(const QString& value) {
// NOTE: this method only called for old bitstream format
AnimationPropertyGroup animationProperties;
withReadLock([&] {
animationProperties = _animationProperties;
});
// the animations setting is a JSON string that may contain various animation settings.
// if it includes fps, currentFrame, or running, those values will be parsed out and
// will over ride the regular animation settings
QJsonDocument settingsAsJson = QJsonDocument::fromJson(value.toUtf8());
QJsonObject settingsAsJsonObject = settingsAsJson.object();
QVariantMap settingsMap = settingsAsJsonObject.toVariantMap();
if (settingsMap.contains("fps")) {
float fps = settingsMap["fps"].toFloat();
animationProperties.setFPS(fps);
}
// old settings used frameIndex
if (settingsMap.contains("frameIndex")) {
float currentFrame = settingsMap["frameIndex"].toFloat();
animationProperties.setCurrentFrame(currentFrame);
}
if (settingsMap.contains("running")) {
bool running = settingsMap["running"].toBool();
if (running != animationProperties.getRunning()) {
animationProperties.setRunning(running);
}
}
if (settingsMap.contains("firstFrame")) {
float firstFrame = settingsMap["firstFrame"].toFloat();
animationProperties.setFirstFrame(firstFrame);
}
if (settingsMap.contains("lastFrame")) {
float lastFrame = settingsMap["lastFrame"].toFloat();
animationProperties.setLastFrame(lastFrame);
}
if (settingsMap.contains("loop")) {
bool loop = settingsMap["loop"].toBool();
animationProperties.setLoop(loop);
}
if (settingsMap.contains("hold")) {
bool hold = settingsMap["hold"].toBool();
animationProperties.setHold(hold);
}
if (settingsMap.contains("allowTranslation")) {
bool allowTranslation = settingsMap["allowTranslation"].toBool();
animationProperties.setAllowTranslation(allowTranslation);
}
withWriteLock([&] {
auto animationProperties = _animationProperties;
// the animations setting is a JSON string that may contain various animation settings.
// if it includes fps, currentFrame, or running, those values will be parsed out and
// will over ride the regular animation settings
QJsonDocument settingsAsJson = QJsonDocument::fromJson(value.toUtf8());
QJsonObject settingsAsJsonObject = settingsAsJson.object();
QVariantMap settingsMap = settingsAsJsonObject.toVariantMap();
if (settingsMap.contains("fps")) {
float fps = settingsMap["fps"].toFloat();
animationProperties.setFPS(fps);
}
// old settings used frameIndex
if (settingsMap.contains("frameIndex")) {
float currentFrame = settingsMap["frameIndex"].toFloat();
animationProperties.setCurrentFrame(currentFrame);
}
if (settingsMap.contains("running")) {
bool running = settingsMap["running"].toBool();
if (running != animationProperties.getRunning()) {
animationProperties.setRunning(running);
}
}
if (settingsMap.contains("firstFrame")) {
float firstFrame = settingsMap["firstFrame"].toFloat();
animationProperties.setFirstFrame(firstFrame);
}
if (settingsMap.contains("lastFrame")) {
float lastFrame = settingsMap["lastFrame"].toFloat();
animationProperties.setLastFrame(lastFrame);
}
if (settingsMap.contains("loop")) {
bool loop = settingsMap["loop"].toBool();
animationProperties.setLoop(loop);
}
if (settingsMap.contains("hold")) {
bool hold = settingsMap["hold"].toBool();
animationProperties.setHold(hold);
}
if (settingsMap.contains("allowTranslation")) {
bool allowTranslation = settingsMap["allowTranslation"].toBool();
animationProperties.setAllowTranslation(allowTranslation);
}
applyNewAnimationProperties(animationProperties);
});
}
void ModelEntityItem::setAnimationIsPlaying(bool value) {
_flags |= Simulation::DIRTY_UPDATEABLE;
_animationProperties.setRunning(value);
withWriteLock([&] {
_animationProperties.setRunning(value);
});
}
void ModelEntityItem::setAnimationFPS(float value) {
_flags |= Simulation::DIRTY_UPDATEABLE;
_animationProperties.setFPS(value);
withWriteLock([&] {
_animationProperties.setFPS(value);
});
}
// virtual
@ -557,11 +570,9 @@ void ModelEntityItem::setColor(const xColor& value) {
// Animation related items...
AnimationPropertyGroup ModelEntityItem::getAnimationProperties() const {
AnimationPropertyGroup result;
withReadLock([&] {
result = _animationProperties;
return resultWithReadLock<AnimationPropertyGroup>([&] {
return _animationProperties;
});
return result;
}
bool ModelEntityItem::hasAnimation() const {
@ -582,6 +593,18 @@ void ModelEntityItem::setAnimationCurrentFrame(float value) {
});
}
void ModelEntityItem::setAnimationAllowTranslation(bool value) {
withWriteLock([&] {
_animationProperties.setAllowTranslation(value);
});
}
bool ModelEntityItem::getAnimationAllowTranslation() const {
return resultWithReadLock<bool>([&] {
return _animationProperties.getAllowTranslation();
});
}
void ModelEntityItem::setAnimationLoop(bool loop) {
withWriteLock([&] {
_animationProperties.setLoop(loop);

View file

@ -88,8 +88,8 @@ public:
void setAnimationIsPlaying(bool value);
void setAnimationFPS(float value);
void setAnimationAllowTranslation(bool value) { _animationProperties.setAllowTranslation(value); };
bool getAnimationAllowTranslation() const { return _animationProperties.getAllowTranslation(); };
void setAnimationAllowTranslation(bool value);
bool getAnimationAllowTranslation() const;
void setAnimationLoop(bool loop);
bool getAnimationLoop() const;

View file

@ -446,8 +446,9 @@ bool EntityMotionState::shouldSendUpdate(uint32_t simulationStep) {
void EntityMotionState::updateSendVelocities() {
if (!_body->isActive()) {
// make sure all derivatives are zero
clearObjectVelocities();
if (!_body->isKinematicObject()) {
clearObjectVelocities();
}
// we pretend we sent the inactive update for this object
_numInactiveUpdates = 1;
} else {

View file

@ -138,7 +138,6 @@ void PhysicalEntitySimulation::changeEntityInternal(EntityItemPointer entity) {
btRigidBody* body = motionState->getRigidBody();
if (body) {
body->forceActivationState(ISLAND_SLEEPING);
motionState->updateSendVelocities(); // has side-effect of zeroing entity velocities for inactive body
}
// send packet to remove ownership

View file

@ -936,19 +936,22 @@ struct AllContactsCallback : public btCollisionWorld::ContactResultCallback {
const btCollisionObject* otherBody;
btVector3 penetrationPoint;
btVector3 otherPenetrationPoint;
btVector3 normal;
if (colObj0->m_collisionObject == &collisionObject) {
otherBody = colObj1->m_collisionObject;
penetrationPoint = getWorldPoint(cp.m_localPointB, colObj1->getWorldTransform());
otherPenetrationPoint = getWorldPoint(cp.m_localPointA, colObj0->getWorldTransform());
normal = -cp.m_normalWorldOnB;
} else {
otherBody = colObj0->m_collisionObject;
penetrationPoint = getWorldPoint(cp.m_localPointA, colObj0->getWorldTransform());
otherPenetrationPoint = getWorldPoint(cp.m_localPointB, colObj1->getWorldTransform());
normal = cp.m_normalWorldOnB;
}
// TODO: Give MyAvatar a motion state so we don't have to do this
if ((m_collisionFilterMask & BULLET_COLLISION_GROUP_MY_AVATAR) && myAvatarCollisionObject && myAvatarCollisionObject == otherBody) {
contacts.emplace_back(Physics::getSessionUUID(), bulletToGLM(penetrationPoint), bulletToGLM(otherPenetrationPoint));
contacts.emplace_back(Physics::getSessionUUID(), bulletToGLM(penetrationPoint), bulletToGLM(otherPenetrationPoint), bulletToGLM(normal));
return 0;
}
@ -964,7 +967,7 @@ struct AllContactsCallback : public btCollisionWorld::ContactResultCallback {
}
// This is the correct object type. Add it to the list.
contacts.emplace_back(candidate->getObjectID(), bulletToGLM(penetrationPoint), bulletToGLM(otherPenetrationPoint));
contacts.emplace_back(candidate->getObjectID(), bulletToGLM(penetrationPoint), bulletToGLM(otherPenetrationPoint), bulletToGLM(normal));
return 0;
}

View file

@ -49,13 +49,15 @@ struct ContactTestResult {
ContactTestResult(const ContactTestResult& contactTestResult) :
foundID(contactTestResult.foundID),
testCollisionPoint(contactTestResult.testCollisionPoint),
foundCollisionPoint(contactTestResult.foundCollisionPoint) {
foundCollisionPoint(contactTestResult.foundCollisionPoint),
collisionNormal(contactTestResult.collisionNormal) {
}
ContactTestResult(QUuid foundID, glm::vec3 testCollisionPoint, glm::vec3 otherCollisionPoint) :
ContactTestResult(const QUuid& foundID, const glm::vec3& testCollisionPoint, const glm::vec3& otherCollisionPoint, const glm::vec3& collisionNormal) :
foundID(foundID),
testCollisionPoint(testCollisionPoint),
foundCollisionPoint(otherCollisionPoint) {
foundCollisionPoint(otherCollisionPoint),
collisionNormal(collisionNormal) {
}
QUuid foundID;
@ -63,6 +65,8 @@ struct ContactTestResult {
glm::vec3 testCollisionPoint;
// The deepest point of an intersection within the volume of the found object, in world space.
glm::vec3 foundCollisionPoint;
// The normal vector of this intersection
glm::vec3 collisionNormal;
};
using ContactMap = std::map<ContactKey, ContactInfo>;

View file

@ -0,0 +1,18 @@
<@include gpu/Config.slh@>
<$VERSION_HEADER$>
// Generated on <$_SCRIBE_DATE$>
//
// Created by Sam Gondelman on 9/10/2018
// Copyright 2018 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
<@include DeferredBufferWrite.slh@>
layout(location=0) in vec4 _color;
void main(void) {
packDeferredFragmentTranslucent(vec3(1.0, 0.0, 0.0), _color.a, _color.rgb, DEFAULT_FRESNEL, DEFAULT_ROUGHNESS);
}

View file

@ -0,0 +1 @@
VERTEX parabola

View file

@ -1974,8 +1974,9 @@ void ScriptEngine::forwardHandlerCall(const EntityItemID& entityID, const QStrin
}
int ScriptEngine::getNumRunningEntityScripts() const {
QReadLocker locker { &_entityScriptsLock };
int sum = 0;
for (auto& st : _entityScripts) {
for (const auto& st : _entityScripts) {
if (st.status == EntityScriptStatus::RUNNING) {
++sum;
}
@ -1984,14 +1985,20 @@ int ScriptEngine::getNumRunningEntityScripts() const {
}
void ScriptEngine::setEntityScriptDetails(const EntityItemID& entityID, const EntityScriptDetails& details) {
_entityScripts[entityID] = details;
{
QWriteLocker locker { &_entityScriptsLock };
_entityScripts[entityID] = details;
}
emit entityScriptDetailsUpdated();
}
void ScriptEngine::updateEntityScriptStatus(const EntityItemID& entityID, const EntityScriptStatus &status, const QString& errorInfo) {
EntityScriptDetails &details = _entityScripts[entityID];
details.status = status;
details.errorInfo = errorInfo;
{
QWriteLocker locker { &_entityScriptsLock };
EntityScriptDetails& details = _entityScripts[entityID];
details.status = status;
details.errorInfo = errorInfo;
}
emit entityScriptDetailsUpdated();
}
@ -2042,6 +2049,7 @@ QFuture<QVariant> ScriptEngine::getLocalEntityScriptDetails(const EntityItemID&
}
bool ScriptEngine::getEntityScriptDetails(const EntityItemID& entityID, EntityScriptDetails &details) const {
QReadLocker locker { &_entityScriptsLock };
auto it = _entityScripts.constFind(entityID);
if (it == _entityScripts.constEnd()) {
return false;
@ -2050,6 +2058,11 @@ bool ScriptEngine::getEntityScriptDetails(const EntityItemID& entityID, EntitySc
return true;
}
bool ScriptEngine::hasEntityScriptDetails(const EntityItemID& entityID) const {
QReadLocker locker { &_entityScriptsLock };
return _entityScripts.contains(entityID);
}
const static EntityItemID BAD_SCRIPT_UUID_PLACEHOLDER { "{20170224-dead-face-0000-cee000021114}" };
void ScriptEngine::processDeferredEntityLoads(const QString& entityScript, const EntityItemID& leaderID) {
@ -2064,14 +2077,15 @@ void ScriptEngine::processDeferredEntityLoads(const QString& entityScript, const
}
foreach(DeferredLoadEntity retry, retryLoads) {
// check whether entity was since been deleted
if (!_entityScripts.contains(retry.entityID)) {
EntityScriptDetails details;
if (!getEntityScriptDetails(retry.entityID, details)) {
qCDebug(scriptengine) << "processDeferredEntityLoads -- entity details gone (entity deleted?)"
<< retry.entityID;
continue;
}
// check whether entity has since been unloaded or otherwise errored-out
auto details = _entityScripts[retry.entityID];
if (details.status != EntityScriptStatus::PENDING) {
qCDebug(scriptengine) << "processDeferredEntityLoads -- entity status no longer PENDING; "
<< retry.entityID << details.status;
@ -2079,7 +2093,11 @@ void ScriptEngine::processDeferredEntityLoads(const QString& entityScript, const
}
// propagate leader's failure reasons to the pending entity
const auto leaderDetails = _entityScripts[leaderID];
EntityScriptDetails leaderDetails;
{
QWriteLocker locker { &_entityScriptsLock };
leaderDetails = _entityScripts[leaderID];
}
if (leaderDetails.status != EntityScriptStatus::RUNNING) {
qCDebug(scriptengine) << QString("... pending load of %1 cancelled (leader: %2 status: %3)")
.arg(retry.entityID.toString()).arg(leaderID.toString()).arg(leaderDetails.status);
@ -2125,7 +2143,7 @@ void ScriptEngine::loadEntityScript(const EntityItemID& entityID, const QString&
return;
}
if (!_entityScripts.contains(entityID)) {
if (!hasEntityScriptDetails(entityID)) {
// make sure EntityScriptDetails has an entry for this UUID right away
// (which allows bailing from the loading/provisioning process early if the Entity gets deleted mid-flight)
updateEntityScriptStatus(entityID, EntityScriptStatus::PENDING, "...pending...");
@ -2166,9 +2184,12 @@ void ScriptEngine::loadEntityScript(const EntityItemID& entityID, const QString&
_occupiedScriptURLs[entityScript] = entityID;
#ifdef DEBUG_ENTITY_STATES
auto previousStatus = _entityScripts.contains(entityID) ? _entityScripts[entityID].status : EntityScriptStatus::PENDING;
qCDebug(scriptengine) << "loadEntityScript.LOADING: " << entityScript << entityID.toString()
<< "(previous: " << previousStatus << ")";
{
EntityScriptDetails details;
bool hasEntityScript = getEntityScriptDetails(entityID, details);
qCDebug(scriptengine) << "loadEntityScript.LOADING: " << entityScript << entityID.toString()
<< "(previous: " << (hasEntityScript ? details.status : EntityScriptStatus::PENDING) << ")";
}
#endif
EntityScriptDetails newDetails;
@ -2197,7 +2218,7 @@ void ScriptEngine::loadEntityScript(const EntityItemID& entityID, const QString&
#ifdef DEBUG_ENTITY_STATES
qCDebug(scriptengine) << "loadEntityScript.contentAvailable" << status << QUrl(url).fileName() << entityID.toString();
#endif
if (!isStopping() && _entityScripts.contains(entityID)) {
if (!isStopping() && hasEntityScriptDetails(entityID)) {
_contentAvailableQueue[entityID] = { entityID, url, contents, isURL, success, status };
} else {
#ifdef DEBUG_ENTITY_STATES
@ -2267,8 +2288,11 @@ void ScriptEngine::entityScriptContentAvailable(const EntityItemID& entityID, co
bool isFileUrl = isURL && scriptOrURL.startsWith("file://");
auto fileName = isURL ? scriptOrURL : "about:EmbeddedEntityScript";
const EntityScriptDetails &oldDetails = _entityScripts[entityID];
const QString entityScript = oldDetails.scriptText;
QString entityScript;
{
QWriteLocker locker { &_entityScriptsLock };
entityScript = _entityScripts[entityID].scriptText;
}
EntityScriptDetails newDetails;
newDetails.scriptText = scriptOrURL;
@ -2446,8 +2470,8 @@ void ScriptEngine::unloadEntityScript(const EntityItemID& entityID, bool shouldR
"entityID:" << entityID;
#endif
if (_entityScripts.contains(entityID)) {
const EntityScriptDetails &oldDetails = _entityScripts[entityID];
EntityScriptDetails oldDetails;
if (getEntityScriptDetails(entityID, oldDetails)) {
auto scriptText = oldDetails.scriptText;
if (isEntityScriptRunning(entityID)) {
@ -2460,7 +2484,10 @@ void ScriptEngine::unloadEntityScript(const EntityItemID& entityID, bool shouldR
#endif
if (shouldRemoveFromMap) {
// this was a deleted entity, we've been asked to remove it from the map
_entityScripts.remove(entityID);
{
QWriteLocker locker { &_entityScriptsLock };
_entityScripts.remove(entityID);
}
emit entityScriptDetailsUpdated();
} else if (oldDetails.status != EntityScriptStatus::UNLOADED) {
EntityScriptDetails newDetails;
@ -2491,10 +2518,19 @@ void ScriptEngine::unloadAllEntityScripts() {
#ifdef THREAD_DEBUGGING
qCDebug(scriptengine) << "ScriptEngine::unloadAllEntityScripts() called on correct thread [" << thread() << "]";
#endif
foreach(const EntityItemID& entityID, _entityScripts.keys()) {
QList<EntityItemID> keys;
{
QReadLocker locker{ &_entityScriptsLock };
keys = _entityScripts.keys();
}
foreach(const EntityItemID& entityID, keys) {
unloadEntityScript(entityID);
}
_entityScripts.clear();
{
QWriteLocker locker{ &_entityScriptsLock };
_entityScripts.clear();
}
emit entityScriptDetailsUpdated();
_occupiedScriptURLs.clear();
@ -2508,7 +2544,7 @@ void ScriptEngine::unloadAllEntityScripts() {
}
void ScriptEngine::refreshFileScript(const EntityItemID& entityID) {
if (!HIFI_AUTOREFRESH_FILE_SCRIPTS || !_entityScripts.contains(entityID)) {
if (!HIFI_AUTOREFRESH_FILE_SCRIPTS || !hasEntityScriptDetails(entityID)) {
return;
}
@ -2518,7 +2554,11 @@ void ScriptEngine::refreshFileScript(const EntityItemID& entityID) {
}
recurseGuard = true;
EntityScriptDetails details = _entityScripts[entityID];
EntityScriptDetails details;
{
QWriteLocker locker { &_entityScriptsLock };
details = _entityScripts[entityID];
}
// Check to see if a file based script needs to be reloaded (easier debugging)
if (details.lastModified > 0) {
QString filePath = QUrl(details.scriptText).toLocalFile();
@ -2584,7 +2624,11 @@ void ScriptEngine::callEntityScriptMethod(const EntityItemID& entityID, const QS
refreshFileScript(entityID);
}
if (isEntityScriptRunning(entityID)) {
EntityScriptDetails details = _entityScripts[entityID];
EntityScriptDetails details;
{
QWriteLocker locker { &_entityScriptsLock };
details = _entityScripts[entityID];
}
QScriptValue entityScript = details.scriptObject; // previously loaded
// If this is a remote call, we need to check to see if the function is remotely callable
@ -2646,7 +2690,11 @@ void ScriptEngine::callEntityScriptMethod(const EntityItemID& entityID, const QS
refreshFileScript(entityID);
}
if (isEntityScriptRunning(entityID)) {
EntityScriptDetails details = _entityScripts[entityID];
EntityScriptDetails details;
{
QWriteLocker locker { &_entityScriptsLock };
details = _entityScripts[entityID];
}
QScriptValue entityScript = details.scriptObject; // previously loaded
if (entityScript.property(methodName).isFunction()) {
QScriptValueList args;
@ -2680,7 +2728,11 @@ void ScriptEngine::callEntityScriptMethod(const EntityItemID& entityID, const QS
refreshFileScript(entityID);
}
if (isEntityScriptRunning(entityID)) {
EntityScriptDetails details = _entityScripts[entityID];
EntityScriptDetails details;
{
QWriteLocker locker { &_entityScriptsLock };
details = _entityScripts[entityID];
}
QScriptValue entityScript = details.scriptObject; // previously loaded
if (entityScript.property(methodName).isFunction()) {
QScriptValueList args;

View file

@ -461,7 +461,9 @@ public:
* @returns {boolean}
*/
Q_INVOKABLE bool isEntityScriptRunning(const EntityItemID& entityID) {
return _entityScripts.contains(entityID) && _entityScripts[entityID].status == EntityScriptStatus::RUNNING;
QReadLocker locker { &_entityScriptsLock };
auto it = _entityScripts.constFind(entityID);
return it != _entityScripts.constEnd() && it->status == EntityScriptStatus::RUNNING;
}
QVariant cloneEntityScriptDetails(const EntityItemID& entityID);
QFuture<QVariant> getLocalEntityScriptDetails(const EntityItemID& entityID) override;
@ -559,6 +561,7 @@ public:
void clearDebugLogWindow();
int getNumRunningEntityScripts() const;
bool getEntityScriptDetails(const EntityItemID& entityID, EntityScriptDetails &details) const;
bool hasEntityScriptDetails(const EntityItemID& entityID) const;
public slots:
@ -771,6 +774,7 @@ protected:
bool _isInitialized { false };
QHash<QTimer*, CallbackData> _timerFunctionMap;
QSet<QUrl> _includedURLs;
mutable QReadWriteLock _entityScriptsLock { QReadWriteLock::Recursive };
QHash<EntityItemID, EntityScriptDetails> _entityScripts;
QHash<QString, EntityItemID> _occupiedScriptURLs;
QList<DeferredLoadEntity> _deferredEntityLoads;

View file

@ -24,6 +24,7 @@
#include "SharedUtil.h"
#include "shared/Bilateral.h"
#include "Transform.h"
#include "PhysicsCollisionGroups.h"
class QColor;
class QUrl;
@ -264,6 +265,8 @@ public:
* @property {Quat} orientation - The orientation of the collision region, relative to a parent if defined.
* @property {float} threshold - The approximate minimum penetration depth for a test object to be considered in contact with the collision region.
* The depth is measured in world space, but will scale with the parent if defined.
* @property {CollisionMask} [collisionGroup=8] - The type of object this collision pick collides as. Objects whose collision masks overlap with the pick's collision group
* will be considered colliding with the pick.
* @property {Uuid} parentID - The ID of the parent, either an avatar, an entity, or an overlay.
* @property {number} parentJointIndex - The joint of the parent to parent to, for example, the joints on the model of an avatar. (default = 0, no joint)
* @property {string} joint - If "Mouse," parents the pick to the mouse. If "Avatar," parents the pick to MyAvatar's head. Otherwise, parents to the joint of the given name on MyAvatar.
@ -277,7 +280,8 @@ public:
modelURL(collisionRegion.modelURL),
shapeInfo(std::make_shared<ShapeInfo>()),
transform(collisionRegion.transform),
threshold(collisionRegion.threshold)
threshold(collisionRegion.threshold),
collisionGroup(collisionRegion.collisionGroup)
{
shapeInfo->setParams(collisionRegion.shapeInfo->getType(), collisionRegion.shapeInfo->getHalfExtents(), collisionRegion.modelURL.toString());
}
@ -316,6 +320,9 @@ public:
if (pickVariant["orientation"].isValid()) {
transform.setRotation(quatFromVariant(pickVariant["orientation"]));
}
if (pickVariant["collisionGroup"].isValid()) {
collisionGroup = pickVariant["collisionGroup"].toUInt();
}
}
QVariantMap toVariantMap() const override {
@ -330,6 +337,7 @@ public:
collisionRegion["loaded"] = loaded;
collisionRegion["threshold"] = threshold;
collisionRegion["collisionGroup"] = collisionGroup;
collisionRegion["position"] = vec3toVariant(transform.getTranslation());
collisionRegion["orientation"] = quatToVariant(transform.getRotation());
@ -341,12 +349,14 @@ public:
return !std::isnan(threshold) &&
!(glm::any(glm::isnan(transform.getTranslation())) ||
glm::any(glm::isnan(transform.getRotation())) ||
shapeInfo->getType() == SHAPE_TYPE_NONE);
shapeInfo->getType() == SHAPE_TYPE_NONE ||
collisionGroup == 0);
}
bool operator==(const CollisionRegion& other) const {
return loaded == other.loaded &&
threshold == other.threshold &&
collisionGroup == other.collisionGroup &&
glm::all(glm::equal(transform.getTranslation(), other.transform.getTranslation())) &&
glm::all(glm::equal(transform.getRotation(), other.transform.getRotation())) &&
glm::all(glm::equal(transform.getScale(), other.transform.getScale())) &&
@ -362,6 +372,10 @@ public:
return false;
}
if (collisionGroup == 0) {
return false;
}
return !shapeInfo->getPointCollection().size();
}
@ -372,7 +386,8 @@ public:
// We can't compute the shapeInfo here without loading the model first, so we delegate that responsibility to the owning CollisionPick
std::shared_ptr<ShapeInfo> shapeInfo = std::make_shared<ShapeInfo>();
Transform transform;
float threshold;
float threshold { 0.0f };
uint16_t collisionGroup { USER_COLLISION_GROUP_MY_AVATAR };
};
namespace std {

View file

@ -1,5 +1,5 @@
"use strict";
/*global Tablet, Script*/
/* global Tablet, Script */
//
// libraries/appUi.js
//
@ -11,6 +11,7 @@
//
function AppUi(properties) {
var request = Script.require('request').request;
/* Example development order:
1. var AppUi = Script.require('appUi');
2. Put appname-i.svg, appname-a.svg in graphicsDirectory (where non-default graphicsDirectory can be added in #3).
@ -31,37 +32,63 @@ function AppUi(properties) {
var that = this;
function defaultButton(name, suffix) {
var base = that[name] || (that.buttonPrefix + suffix);
that[name] = (base.indexOf('/') >= 0) ? base : (that.graphicsDirectory + base); //poor man's merge
that[name] = (base.indexOf('/') >= 0) ? base : (that.graphicsDirectory + base); // poor man's merge
}
// Defaults:
that.tabletName = "com.highfidelity.interface.tablet.system";
that.inject = "";
that.graphicsDirectory = "icons/tablet-icons/"; // Where to look for button svgs. See below.
that.additionalAppScreens = [];
that.checkIsOpen = function checkIsOpen(type, tabletUrl) { // Are we active? Value used to set isOpen.
return (type === that.type) && that.currentUrl && (tabletUrl.indexOf(that.currentUrl) >= 0); // Actual url may have prefix or suffix.
// Actual url may have prefix or suffix.
return (type === that.currentVisibleScreenType) &&
that.currentVisibleUrl &&
((that.home.indexOf(that.currentVisibleUrl) > -1) ||
(that.additionalAppScreens.indexOf(that.currentVisibleUrl) > -1));
};
that.setCurrentData = function setCurrentData(url) {
that.currentUrl = url;
that.type = /.qml$/.test(url) ? 'QML' : 'Web';
}
that.open = function open(optionalUrl) { // How to open the app.
that.setCurrentVisibleScreenMetadata = function setCurrentVisibleScreenMetadata(type, url) {
that.currentVisibleScreenType = type;
that.currentVisibleUrl = url;
};
that.open = function open(optionalUrl, optionalInject) { // How to open the app.
var url = optionalUrl || that.home;
that.setCurrentData(url);
if (that.isQML()) {
var inject = optionalInject || that.inject;
if (that.isQMLUrl(url)) {
that.tablet.loadQMLSource(url);
} else {
that.tablet.gotoWebScreen(url, that.inject);
that.tablet.gotoWebScreen(url, inject);
}
};
// Opens some app on top of the current app (on desktop, opens new window)
that.openNewAppOnTop = function openNewAppOnTop(url, optionalInject) {
var inject = optionalInject || "";
if (that.isQMLUrl(url)) {
that.tablet.loadQMLOnTop(url);
} else {
that.tablet.loadWebScreenOnTop(url, inject);
}
};
that.close = function close() { // How to close the app.
that.currentUrl = "";
that.currentVisibleUrl = "";
// for toolbar-mode: go back to home screen, this will close the window.
that.tablet.gotoHomeScreen();
};
that.buttonActive = function buttonActive(isActive) { // How to make the button active (white).
that.button.editProperties({isActive: isActive});
};
that.isQMLUrl = function isQMLUrl(url) {
var type = /.qml$/.test(url) ? 'QML' : 'Web';
return type === 'QML';
};
that.isCurrentlyOnQMLScreen = function isCurrentlyOnQMLScreen() {
return that.currentVisibleScreenType === 'QML';
};
//
// START Notification Handling Defaults
//
that.messagesWaiting = function messagesWaiting(isWaiting) { // How to indicate a message light on button.
// Note that waitingButton doesn't have to exist unless someone explicitly calls this with isWaiting true.
that.button.editProperties({
@ -69,16 +96,124 @@ function AppUi(properties) {
activeIcon: isWaiting ? that.activeMessagesButton : that.activeButton
});
};
that.isQML = function isQML() { // We set type property in onClick.
return that.type === 'QML';
that.notificationPollTimeout = false;
that.notificationPollTimeoutMs = 60000;
that.notificationPollEndpoint = false;
that.notificationPollStopPaginatingConditionMet = false;
that.notificationDataProcessPage = function (data) {
return data;
};
that.eventSignal = function eventSignal() { // What signal to hook onMessage to.
return that.isQML() ? that.tablet.fromQml : that.tablet.webEventReceived;
that.notificationPollCallback = that.ignore;
that.notificationPollCaresAboutSince = false;
that.notificationInitialCallbackMade = false;
that.notificationDisplayBanner = function (message) {
Window.displayAnnouncement(message);
};
//
// END Notification Handling Defaults
//
// Handlers
that.onScreenChanged = function onScreenChanged(type, url) {
// Set isOpen, wireEventBridge, set buttonActive as appropriate,
// and finally call onOpened() or onClosed() IFF defined.
that.setCurrentVisibleScreenMetadata(type, url);
if (that.checkIsOpen(type, url)) {
that.wireEventBridge(true);
if (!that.isOpen) {
that.buttonActive(true);
if (that.onOpened) {
that.onOpened();
}
that.isOpen = true;
}
} else { // Not us. Should we do something for type Home, Menu, and particularly Closed (meaning tablet hidden?
that.wireEventBridge(false);
if (that.isOpen) {
that.buttonActive(false);
if (that.onClosed) {
that.onClosed();
}
that.isOpen = false;
}
}
console.debug(that.buttonName + " app reports: Tablet screen changed.\nNew screen type: " + type +
"\nNew screen URL: " + url + "\nCurrent app open status: " + that.isOpen + "\n");
};
// Overwrite with the given properties:
Object.keys(properties).forEach(function (key) { that[key] = properties[key]; });
//
// START Notification Handling
//
var METAVERSE_BASE = Account.metaverseServerURL;
var currentDataPageToRetrieve = 1;
var concatenatedServerResponse = new Array();
that.notificationPoll = function () {
if (!that.notificationPollEndpoint) {
return;
}
// User is "appearing offline"
if (GlobalServices.findableBy === "none") {
that.notificationPollTimeout = Script.setTimeout(that.notificationPoll, that.notificationPollTimeoutMs);
return;
}
var url = METAVERSE_BASE + that.notificationPollEndpoint;
if (that.notificationPollCaresAboutSince) {
url = url + "&since=" + (new Date().getTime());
}
console.debug(that.buttonName, 'polling for notifications at endpoint', url);
function requestCallback(error, response) {
if (error || (response.status !== 'success')) {
print("Error: unable to get", url, error || response.status);
that.notificationPollTimeout = Script.setTimeout(that.notificationPoll, that.notificationPollTimeoutMs);
return;
}
if (!that.notificationPollStopPaginatingConditionMet || that.notificationPollStopPaginatingConditionMet(response)) {
that.notificationPollTimeout = Script.setTimeout(that.notificationPoll, that.notificationPollTimeoutMs);
var notificationData;
if (concatenatedServerResponse.length) {
notificationData = concatenatedServerResponse;
} else {
notificationData = that.notificationDataProcessPage(response);
}
console.debug(that.buttonName, 'notification data for processing:', JSON.stringify(notificationData));
that.notificationPollCallback(notificationData);
that.notificationInitialCallbackMade = true;
currentDataPageToRetrieve = 1;
concatenatedServerResponse = new Array();
} else {
concatenatedServerResponse = concatenatedServerResponse.concat(that.notificationDataProcessPage(response));
currentDataPageToRetrieve++;
request({ uri: (url + "&page=" + currentDataPageToRetrieve) }, requestCallback);
}
}
request({ uri: url }, requestCallback);
};
// This won't do anything if there isn't a notification endpoint set
that.notificationPoll();
function availabilityChanged() {
if (that.notificationPollTimeout) {
Script.clearTimeout(that.notificationPollTimeout);
that.notificationPollTimeout = false;
}
that.notificationPoll();
}
//
// END Notification Handling
//
// Properties:
that.tablet = Tablet.getTablet(that.tabletName);
// Must be after we gather properties.
@ -100,65 +235,58 @@ function AppUi(properties) {
}
that.button = that.tablet.addButton(buttonOptions);
that.ignore = function ignore() { };
// Handlers
that.onScreenChanged = function onScreenChanged(type, url) {
// Set isOpen, wireEventBridge, set buttonActive as appropriate,
// and finally call onOpened() or onClosed() IFF defined.
console.debug(that.buttonName, 'onScreenChanged', type, url, that.isOpen);
if (that.checkIsOpen(type, url)) {
if (!that.isOpen) {
that.wireEventBridge(true);
that.buttonActive(true);
if (that.onOpened) {
that.onOpened();
}
that.isOpen = true;
}
} else { // Not us. Should we do something for type Home, Menu, and particularly Closed (meaning tablet hidden?
if (that.isOpen) {
that.wireEventBridge(false);
that.buttonActive(false);
if (that.onClosed) {
that.onClosed();
}
that.isOpen = false;
}
}
};
that.hasEventBridge = false;
that.hasOutboundEventBridge = false;
that.hasInboundQmlEventBridge = false;
that.hasInboundHtmlEventBridge = false;
// HTML event bridge uses strings, not objects. Here we abstract over that.
// (Although injected javascript still has to use JSON.stringify/JSON.parse.)
that.sendToHtml = function (messageObject) { that.tablet.emitScriptEvent(JSON.stringify(messageObject)); };
that.fromHtml = function (messageString) { that.onMessage(JSON.parse(messageString)); };
that.sendToHtml = function (messageObject) {
that.tablet.emitScriptEvent(JSON.stringify(messageObject));
};
that.fromHtml = function (messageString) {
var parsedMessage = JSON.parse(messageString);
parsedMessage.messageSrc = "HTML";
that.onMessage(parsedMessage);
};
that.sendMessage = that.ignore;
that.wireEventBridge = function wireEventBridge(on) {
// Uniquivocally sets that.sendMessage(messageObject) to do the right thing.
// Sets hasEventBridge and wires onMessage to eventSignal as appropriate, IFF onMessage defined.
var handler, isQml = that.isQML();
// Sets has*EventBridge and wires onMessage to the proper event bridge as appropriate, IFF onMessage defined.
var isCurrentlyOnQMLScreen = that.isCurrentlyOnQMLScreen();
// Outbound (always, regardless of whether there is an inbound handler).
if (on) {
that.sendMessage = isQml ? that.tablet.sendToQml : that.sendToHtml;
that.sendMessage = isCurrentlyOnQMLScreen ? that.tablet.sendToQml : that.sendToHtml;
that.hasOutboundEventBridge = true;
} else {
that.sendMessage = that.ignore;
that.hasOutboundEventBridge = false;
}
if (!that.onMessage) { return; }
if (!that.onMessage) {
return;
}
// Inbound
handler = isQml ? that.onMessage : that.fromHtml;
if (on) {
if (!that.hasEventBridge) {
console.debug(that.buttonName, 'connecting', that.eventSignal());
that.eventSignal().connect(handler);
that.hasEventBridge = true;
if (isCurrentlyOnQMLScreen && !that.hasInboundQmlEventBridge) {
console.debug(that.buttonName, 'connecting', that.tablet.fromQml);
that.tablet.fromQml.connect(that.onMessage);
that.hasInboundQmlEventBridge = true;
} else if (!isCurrentlyOnQMLScreen && !that.hasInboundHtmlEventBridge) {
console.debug(that.buttonName, 'connecting', that.tablet.webEventReceived);
that.tablet.webEventReceived.connect(that.fromHtml);
that.hasInboundHtmlEventBridge = true;
}
} else {
if (that.hasEventBridge) {
console.debug(that.buttonName, 'disconnecting', that.eventSignal());
that.eventSignal().disconnect(handler);
that.hasEventBridge = false;
if (that.hasInboundQmlEventBridge) {
console.debug(that.buttonName, 'disconnecting', that.tablet.fromQml);
that.tablet.fromQml.disconnect(that.onMessage);
that.hasInboundQmlEventBridge = false;
}
if (that.hasInboundHtmlEventBridge) {
console.debug(that.buttonName, 'disconnecting', that.tablet.webEventReceived);
that.tablet.webEventReceived.disconnect(that.fromHtml);
that.hasInboundHtmlEventBridge = false;
}
}
};
@ -175,6 +303,7 @@ function AppUi(properties) {
} : that.ignore;
that.onScriptEnding = function onScriptEnding() {
// Close if necessary, clean up any remaining handlers, and remove the button.
GlobalServices.findableByChanged.disconnect(availabilityChanged);
if (that.isOpen) {
that.close();
}
@ -185,10 +314,15 @@ function AppUi(properties) {
}
that.tablet.removeButton(that.button);
}
if (that.notificationPollTimeout) {
Script.clearInterval(that.notificationPollTimeout);
that.notificationPollTimeout = false;
}
};
// Set up the handlers.
that.tablet.screenChanged.connect(that.onScreenChanged);
that.button.clicked.connect(that.onClicked);
Script.scriptEnding.connect(that.onScriptEnding);
GlobalServices.findableByChanged.connect(availabilityChanged);
}
module.exports = AppUi;

File diff suppressed because it is too large Load diff

View file

@ -62,40 +62,51 @@ Script.include("/~/system/libraries/controllers.js");
alpha: 1,
width: 0.025
};
var teleportPath = {
color: COLORS_TELEPORT_CAN_TELEPORT,
alpha: 1,
width: 0.025
};
var seatPath = {
color: COLORS_TELEPORT_SEAT,
alpha: 1,
width: 0.025
};
var teleportEnd = {
type: "model",
url: TARGET_MODEL_URL,
dimensions: TARGET_MODEL_DIMENSIONS,
ignorePickIntersection: true
};
var seatEnd = {
type: "model",
url: SEAT_MODEL_URL,
dimensions: TARGET_MODEL_DIMENSIONS,
ignorePickIntersection: true
};
var collisionEnd = {
type: "shape",
shape: "box",
dimensions: { x: 1.0, y: 0.001, z: 1.0 },
alpha: 0.0,
ignorePickIntersection: true
};
var teleportRenderStates = [{name: "cancel", path: cancelPath},
{name: "teleport", path: teleportPath, end: teleportEnd},
{name: "seat", path: seatPath, end: seatEnd}];
{name: "seat", path: seatPath, end: seatEnd},
{name: "collision", end: collisionEnd}];
var DEFAULT_DISTANCE = 8.0;
var teleportDefaultRenderStates = [{name: "cancel", distance: DEFAULT_DISTANCE, path: cancelPath}];
var ignoredEntities = [];
var TELEPORTER_STATES = {
IDLE: 'idle',
TARGETTING: 'targetting',
@ -104,8 +115,9 @@ Script.include("/~/system/libraries/controllers.js");
var TARGET = {
NONE: 'none', // Not currently targetting anything
INVISIBLE: 'invisible', // The current target is an invvsible surface
INVALID: 'invalid', // The current target is invalid (wall, ceiling, etc.)
COLLIDES: 'collides', // Insufficient space to accommodate the avatar capsule
DISCREPANCY: 'discrepancy', // We are not 100% sure the avatar will fit so we trigger safe landing
SURFACE: 'surface', // The current target is a valid surface
SEAT: 'seat' // The current target is a seat
};
@ -115,6 +127,7 @@ Script.include("/~/system/libraries/controllers.js");
function Teleporter(hand) {
var _this = this;
this.init = false;
this.hand = hand;
this.buttonValue = 0;
this.disabled = false; // used by the 'Hifi-Teleport-Disabler' message handler
@ -122,74 +135,138 @@ Script.include("/~/system/libraries/controllers.js");
this.state = TELEPORTER_STATES.IDLE;
this.currentTarget = TARGET.INVALID;
this.currentResult = null;
this.capsuleThreshold = 0.05;
this.pickHeightOffset = 0.05;
this.getOtherModule = function() {
var otherModule = this.hand === RIGHT_HAND ? leftTeleporter : rightTeleporter;
return otherModule;
};
this.teleportParabolaHandVisible = Pointers.createPointer(PickType.Parabola, {
joint: (_this.hand === RIGHT_HAND) ? "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" : "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
dirOffset: { x: 0, y: 1, z: 0.1 },
posOffset: { x: (_this.hand === RIGHT_HAND) ? 0.03 : -0.03, y: 0.2, z: 0.02 },
filter: Picks.PICK_ENTITIES,
faceAvatar: true,
scaleWithAvatar: true,
centerEndY: false,
speed: speed,
accelerationAxis: accelerationAxis,
rotateAccelerationWithAvatar: true,
renderStates: teleportRenderStates,
defaultRenderStates: teleportDefaultRenderStates,
maxDistance: 8.0
});
this.teleportParabolaHandInvisible = Pointers.createPointer(PickType.Parabola, {
joint: (_this.hand === RIGHT_HAND) ? "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" : "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
dirOffset: { x: 0, y: 1, z: 0.1 },
posOffset: { x: (_this.hand === RIGHT_HAND) ? 0.03 : -0.03, y: 0.2, z: 0.02 },
filter: Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_INVISIBLE,
faceAvatar: true,
scaleWithAvatar: true,
centerEndY: false,
speed: speed,
accelerationAxis: accelerationAxis,
rotateAccelerationWithAvatar: true,
renderStates: teleportRenderStates,
maxDistance: 8.0
});
this.teleportParabolaHeadVisible = Pointers.createPointer(PickType.Parabola, {
joint: "Avatar",
filter: Picks.PICK_ENTITIES,
faceAvatar: true,
scaleWithAvatar: true,
centerEndY: false,
speed: speed,
accelerationAxis: accelerationAxis,
rotateAccelerationWithAvatar: true,
renderStates: teleportRenderStates,
defaultRenderStates: teleportDefaultRenderStates,
maxDistance: 8.0
});
this.teleportParabolaHeadInvisible = Pointers.createPointer(PickType.Parabola, {
joint: "Avatar",
filter: Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_INVISIBLE,
faceAvatar: true,
scaleWithAvatar: true,
centerEndY: false,
speed: speed,
accelerationAxis: accelerationAxis,
rotateAccelerationWithAvatar: true,
renderStates: teleportRenderStates,
maxDistance: 8.0
});
this.teleportHeadCollisionPick;
this.teleportHandCollisionPick;
this.teleportParabolaHandVisuals;
this.teleportParabolaHandCollisions;
this.teleportParabolaHeadVisuals;
this.teleportParabolaHeadCollisions;
this.cleanup = function() {
Pointers.removePointer(this.teleportParabolaHandVisible);
Pointers.removePointer(this.teleportParabolaHandInvisible);
Pointers.removePointer(this.teleportParabolaHeadVisible);
Pointers.removePointer(this.teleportParabolaHeadInvisible);
Pointers.removePointer(_this.teleportParabolaHandVisuals);
Pointers.removePointer(_this.teleportParabolaHandCollisions);
Pointers.removePointer(_this.teleportParabolaHeadVisuals);
Pointers.removePointer(_this.teleportParabolaHeadCollisions);
Picks.removePick(_this.teleportHandCollisionPick);
Picks.removePick(_this.teleportHeadCollisionPick);
};
this.initPointers = function () {
if (_this.init) {
_this.cleanup();
}
_this.teleportParabolaHandVisuals = Pointers.createPointer(PickType.Parabola, {
joint: (_this.hand === RIGHT_HAND) ? "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" : "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
dirOffset: { x: 0, y: 1, z: 0.1 },
posOffset: { x: (_this.hand === RIGHT_HAND) ? 0.03 : -0.03, y: 0.2, z: 0.02 },
filter: Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_INVISIBLE,
faceAvatar: true,
scaleWithAvatar: true,
centerEndY: false,
speed: speed,
accelerationAxis: accelerationAxis,
rotateAccelerationWithAvatar: true,
renderStates: teleportRenderStates,
defaultRenderStates: teleportDefaultRenderStates,
maxDistance: 8.0
});
_this.teleportParabolaHandCollisions = Pointers.createPointer(PickType.Parabola, {
joint: (_this.hand === RIGHT_HAND) ? "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" : "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND",
dirOffset: { x: 0, y: 1, z: 0.1 },
posOffset: { x: (_this.hand === RIGHT_HAND) ? 0.03 : -0.03, y: 0.2, z: 0.02 },
filter: Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_INVISIBLE,
faceAvatar: true,
scaleWithAvatar: true,
centerEndY: false,
speed: speed,
accelerationAxis: accelerationAxis,
rotateAccelerationWithAvatar: true,
renderStates: teleportRenderStates,
maxDistance: 8.0
});
_this.teleportParabolaHeadVisuals = Pointers.createPointer(PickType.Parabola, {
joint: "Avatar",
filter: Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_INVISIBLE,
faceAvatar: true,
scaleWithAvatar: true,
centerEndY: false,
speed: speed,
accelerationAxis: accelerationAxis,
rotateAccelerationWithAvatar: true,
renderStates: teleportRenderStates,
defaultRenderStates: teleportDefaultRenderStates,
maxDistance: 8.0
});
_this.teleportParabolaHeadCollisions = Pointers.createPointer(PickType.Parabola, {
joint: "Avatar",
filter: Picks.PICK_ENTITIES | Picks.PICK_INCLUDE_INVISIBLE,
faceAvatar: true,
scaleWithAvatar: true,
centerEndY: false,
speed: speed,
accelerationAxis: accelerationAxis,
rotateAccelerationWithAvatar: true,
renderStates: teleportRenderStates,
maxDistance: 8.0
});
var capsuleData = MyAvatar.getCollisionCapsule();
var sensorToWorldScale = MyAvatar.getSensorToWorldScale();
var radius = capsuleData.radius / sensorToWorldScale;
var height = (Vec3.distance(capsuleData.start, capsuleData.end) + (capsuleData.radius * 2.0)) / sensorToWorldScale;
var capsuleRatio = 10.0 * radius / height;
var offset = _this.pickHeightOffset * capsuleRatio;
_this.teleportHandCollisionPick = Picks.createPick(PickType.Collision, {
enabled: true,
parentID: Pointers.getPointerProperties(_this.teleportParabolaHandCollisions).renderStates["collision"].end,
filter: Picks.PICK_ENTITIES | Picks.PICK_AVATARS,
shape: {
shapeType: "capsule-y",
dimensions: {
x: radius * 2.0,
y: height - (radius * 2.0),
z: radius * 2.0
}
},
position: { x: 0, y: offset + height * 0.5, z: 0 },
threshold: _this.capsuleThreshold
});
_this.teleportHeadCollisionPick = Picks.createPick(PickType.Collision, {
enabled: true,
parentID: Pointers.getPointerProperties(_this.teleportParabolaHeadCollisions).renderStates["collision"].end,
filter: Picks.PICK_ENTITIES | Picks.PICK_AVATARS,
shape: {
shapeType: "capsule-y",
dimensions: {
x: radius * 2.0,
y: height - (radius * 2.0),
z: radius * 2.0
}
},
position: { x: 0, y: offset + height * 0.5, z: 0 },
threshold: _this.capsuleThreshold
});
_this.init = true;
}
_this.initPointers();
this.axisButtonStateX = 0; // Left/right axis button pressed.
this.axisButtonStateY = 0; // Up/down axis button pressed.
this.BUTTON_TRANSITION_DELAY = 100; // Allow time for transition from direction buttons to touch-pad.
@ -254,52 +331,56 @@ Script.include("/~/system/libraries/controllers.js");
var pose = Controller.getPoseValue(handInfo[(_this.hand === RIGHT_HAND) ? 'right' : 'left'].controllerInput);
var mode = pose.valid ? _this.hand : 'head';
if (!pose.valid) {
Pointers.disablePointer(_this.teleportParabolaHandVisible);
Pointers.disablePointer(_this.teleportParabolaHandInvisible);
Pointers.enablePointer(_this.teleportParabolaHeadVisible);
Pointers.enablePointer(_this.teleportParabolaHeadInvisible);
Pointers.disablePointer(_this.teleportParabolaHandVisuals);
Pointers.disablePointer(_this.teleportParabolaHandCollisions);
Picks.disablePick(_this.teleportHandCollisionPick);
Pointers.enablePointer(_this.teleportParabolaHeadVisuals);
Pointers.enablePointer(_this.teleportParabolaHeadCollisions);
Picks.enablePick(_this.teleportHeadCollisionPick);
} else {
Pointers.enablePointer(_this.teleportParabolaHandVisible);
Pointers.enablePointer(_this.teleportParabolaHandInvisible);
Pointers.disablePointer(_this.teleportParabolaHeadVisible);
Pointers.disablePointer(_this.teleportParabolaHeadInvisible);
Pointers.enablePointer(_this.teleportParabolaHandVisuals);
Pointers.enablePointer(_this.teleportParabolaHandCollisions);
Picks.enablePick(_this.teleportHandCollisionPick);
Pointers.disablePointer(_this.teleportParabolaHeadVisuals);
Pointers.disablePointer(_this.teleportParabolaHeadCollisions);
Picks.disablePick(_this.teleportHeadCollisionPick);
}
// We do up to 2 picks to find a teleport location.
// There are 2 types of teleport locations we are interested in:
// 1. A visible floor. This can be any entity surface that points within some degree of "up"
//
// 1. A visible floor. This can be any entity surface that points within some degree of "up"
// and where the avatar capsule can be positioned without colliding
//
// 2. A seat. The seat can be visible or invisible.
//
// * In the first pass we pick against visible and invisible entities so that we can find invisible seats.
// We might hit an invisible entity that is not a seat, so we need to do a second pass.
// * In the second pass we pick against visible entities only.
// The Collision Pick is currently parented to the end overlay on teleportParabolaXXXXCollisions
//
var result;
// TODO
// Parent the collision Pick directly to the teleportParabolaXXXXVisuals and get rid of teleportParabolaXXXXCollisions
//
var result, collisionResult;
if (mode === 'head') {
result = Pointers.getPrevPickResult(_this.teleportParabolaHeadInvisible);
result = Pointers.getPrevPickResult(_this.teleportParabolaHeadCollisions);
collisionResult = Picks.getPrevPickResult(_this.teleportHeadCollisionPick);
} else {
result = Pointers.getPrevPickResult(_this.teleportParabolaHandInvisible);
}
var teleportLocationType = getTeleportTargetType(result);
if (teleportLocationType === TARGET.INVISIBLE) {
if (mode === 'head') {
result = Pointers.getPrevPickResult(_this.teleportParabolaHeadVisible);
} else {
result = Pointers.getPrevPickResult(_this.teleportParabolaHandVisible);
}
teleportLocationType = getTeleportTargetType(result);
result = Pointers.getPrevPickResult(_this.teleportParabolaHandCollisions);
collisionResult = Picks.getPrevPickResult(_this.teleportHandCollisionPick);
}
var teleportLocationType = getTeleportTargetType(result, collisionResult);
if (teleportLocationType === TARGET.NONE) {
// Use the cancel default state
this.setTeleportState(mode, "cancel", "");
} else if (teleportLocationType === TARGET.INVALID || teleportLocationType === TARGET.INVISIBLE) {
} else if (teleportLocationType === TARGET.INVALID) {
this.setTeleportState(mode, "", "cancel");
} else if (teleportLocationType === TARGET.SURFACE) {
this.setTeleportState(mode, "teleport", "");
} else if (teleportLocationType === TARGET.COLLIDES) {
this.setTeleportState(mode, "cancel", "collision");
} else if (teleportLocationType === TARGET.SURFACE || teleportLocationType === TARGET.DISCREPANCY) {
this.setTeleportState(mode, "teleport", "collision");
} else if (teleportLocationType === TARGET.SEAT) {
this.setTeleportState(mode, "", "seat");
this.setTeleportState(mode, "collision", "seat");
}
return this.teleport(result, teleportLocationType);
};
@ -314,10 +395,11 @@ Script.include("/~/system/libraries/controllers.js");
// Do nothing
} else if (target === TARGET.SEAT) {
Entities.callEntityMethod(result.objectID, 'sit');
} else if (target === TARGET.SURFACE) {
} else if (target === TARGET.SURFACE || target === TARGET.DISCREPANCY) {
var offset = getAvatarFootOffset();
result.intersection.y += offset;
MyAvatar.goToLocation(result.intersection, true, HMD.orientation, false);
var shouldLandSafe = target === TARGET.DISCREPANCY;
MyAvatar.goToLocation(result.intersection, true, HMD.orientation, false, shouldLandSafe);
HMD.centerUI();
MyAvatar.centerBody();
}
@ -328,33 +410,38 @@ Script.include("/~/system/libraries/controllers.js");
};
this.disableLasers = function() {
Pointers.disablePointer(_this.teleportParabolaHandVisible);
Pointers.disablePointer(_this.teleportParabolaHandInvisible);
Pointers.disablePointer(_this.teleportParabolaHeadVisible);
Pointers.disablePointer(_this.teleportParabolaHeadInvisible);
Pointers.disablePointer(_this.teleportParabolaHandVisuals);
Pointers.disablePointer(_this.teleportParabolaHandCollisions);
Pointers.disablePointer(_this.teleportParabolaHeadVisuals);
Pointers.disablePointer(_this.teleportParabolaHeadCollisions);
Picks.disablePick(_this.teleportHeadCollisionPick);
Picks.disablePick(_this.teleportHandCollisionPick);
};
this.setTeleportState = function(mode, visibleState, invisibleState) {
if (mode === 'head') {
Pointers.setRenderState(_this.teleportParabolaHeadVisible, visibleState);
Pointers.setRenderState(_this.teleportParabolaHeadInvisible, invisibleState);
Pointers.setRenderState(_this.teleportParabolaHeadVisuals, visibleState);
Pointers.setRenderState(_this.teleportParabolaHeadCollisions, invisibleState);
} else {
Pointers.setRenderState(_this.teleportParabolaHandVisible, visibleState);
Pointers.setRenderState(_this.teleportParabolaHandInvisible, invisibleState);
Pointers.setRenderState(_this.teleportParabolaHandVisuals, visibleState);
Pointers.setRenderState(_this.teleportParabolaHandCollisions, invisibleState);
}
};
this.setIgnoreEntities = function(entitiesToIgnore) {
Pointers.setIgnoreItems(this.teleportParabolaHandVisible, entitiesToIgnore);
Pointers.setIgnoreItems(this.teleportParabolaHandInvisible, entitiesToIgnore);
Pointers.setIgnoreItems(this.teleportParabolaHeadVisible, entitiesToIgnore);
Pointers.setIgnoreItems(this.teleportParabolaHeadInvisible, entitiesToIgnore);
Pointers.setIgnoreItems(this.teleportParabolaHandVisuals, entitiesToIgnore);
Pointers.setIgnoreItems(this.teleportParabolaHandCollisions, entitiesToIgnore);
Pointers.setIgnoreItems(this.teleportParabolaHeadVisuals, entitiesToIgnore);
Pointers.setIgnoreItems(this.teleportParabolaHeadCollisions, entitiesToIgnore);
Picks.setIgnoreItems(_this.teleportHeadCollisionPick, entitiesToIgnore);
Picks.setIgnoreItems(_this.teleportHandCollisionPick, entitiesToIgnore);
};
}
// related to repositioning the avatar after you teleport
var FOOT_JOINT_NAMES = ["RightToe_End", "RightToeBase", "RightFoot"];
var DEFAULT_ROOT_TO_FOOT_OFFSET = 0.5;
function getAvatarFootOffset() {
// find a valid foot jointIndex
@ -395,7 +482,29 @@ Script.include("/~/system/libraries/controllers.js");
// than MAX_ANGLE_FROM_UP_TO_TELEPORT degrees from your avatar's up, then
// you can't teleport there.
var MAX_ANGLE_FROM_UP_TO_TELEPORT = 70;
function getTeleportTargetType(result) {
var MAX_DISCREPANCY_DISTANCE = 1.0;
var MAX_DOT_SIGN = -0.6;
function checkForMeshDiscrepancy(result, collisionResult) {
var intersectingObjects = collisionResult.intersectingObjects;
if (intersectingObjects.length > 0 && intersectingObjects.length < 3) {
for (var j = 0; j < collisionResult.intersectingObjects.length; j++) {
var intersectingObject = collisionResult.intersectingObjects[j];
for (var i = 0; i < intersectingObject.collisionContacts.length; i++) {
var normal = intersectingObject.collisionContacts[i].normalOnPick;
var distanceToPick = Vec3.distance(intersectingObject.collisionContacts[i].pointOnPick, result.intersection);
var normalSign = Vec3.dot(normal, Quat.getUp(MyAvatar.orientation));
if ((distanceToPick > MAX_DISCREPANCY_DISTANCE) || (normalSign > MAX_DOT_SIGN)) {
return false;
}
}
}
return true;
}
return false;
}
function getTeleportTargetType(result, collisionResult) {
if (result.type === Picks.INTERSECTED_NONE) {
return TARGET.NONE;
}
@ -410,9 +519,14 @@ Script.include("/~/system/libraries/controllers.js");
return TARGET.INVALID;
}
}
if (!props.visible) {
return TARGET.INVISIBLE;
var isDiscrepancy = false;
if (collisionResult.collisionRegion != undefined) {
if (collisionResult.intersects) {
isDiscrepancy = checkForMeshDiscrepancy(result, collisionResult);
if (!isDiscrepancy) {
return TARGET.COLLIDES;
}
}
}
var surfaceNormal = result.surfaceNormal;
@ -420,6 +534,8 @@ Script.include("/~/system/libraries/controllers.js");
if (angle > MAX_ANGLE_FROM_UP_TO_TELEPORT) {
return TARGET.INVALID;
} else if (isDiscrepancy) {
return TARGET.DISCREPANCY;
} else {
return TARGET.SURFACE;
}
@ -513,7 +629,14 @@ Script.include("/~/system/libraries/controllers.js");
}
}
};
MyAvatar.onLoadComplete.connect(function () {
Script.setTimeout(function () {
leftTeleporter.initPointers();
rightTeleporter.initPointers();
}, 500);
});
Messages.subscribe('Hifi-Teleport-Disabler');
Messages.subscribe('Hifi-Teleport-Ignore-Add');
Messages.subscribe('Hifi-Teleport-Ignore-Remove');

View file

@ -1,5 +1,5 @@
"use strict";
/* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */
//
// help.js
// scripts/system/
@ -12,50 +12,18 @@
//
/* globals Tablet, Script, HMD, Controller, Menu */
(function() { // BEGIN LOCAL_SCOPE
var HOME_BUTTON_TEXTURE = Script.resourcesPath() + "meshes/tablet-with-home-button.fbx/tablet-with-home-button.fbm/button-root.png";
var HELP_URL = Script.resourcesPath() + "html/tabletHelp.html";
var buttonName = "HELP";
var onHelpScreen = false;
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
var button = tablet.addButton({
icon: "icons/tablet-icons/help-i.svg",
activeIcon: "icons/tablet-icons/help-a.svg",
text: buttonName,
sortOrder: 6
(function () { // BEGIN LOCAL_SCOPE
var AppUi = Script.require('appUi');
var HELP_URL = Script.resourcesPath() + "html/tabletHelp.html";
var HELP_BUTTON_NAME = "HELP";
var ui;
function startup() {
ui = new AppUi({
buttonName: HELP_BUTTON_NAME,
sortOrder: 6,
home: HELP_URL
});
var enabled = false;
function onClicked() {
if (onHelpScreen) {
tablet.gotoHomeScreen();
} else {
if (HMD.tabletID) {
Entities.editEntity(HMD.tabletID, {textures: JSON.stringify({"tex.close" : HOME_BUTTON_TEXTURE})});
}
Menu.triggerOption('Help...');
onHelpScreen = true;
}
}
function onScreenChanged(type, url) {
onHelpScreen = type === "Web" && (url.indexOf(HELP_URL) === 0);
button.editProperties({ isActive: onHelpScreen });
}
button.clicked.connect(onClicked);
tablet.screenChanged.connect(onScreenChanged);
Script.scriptEnding.connect(function () {
if (onHelpScreen) {
tablet.gotoHomeScreen();
}
button.clicked.disconnect(onClicked);
tablet.screenChanged.disconnect(onScreenChanged);
if (tablet) {
tablet.removeButton(button);
}
});
}
startup();
}()); // END LOCAL_SCOPE

View file

@ -282,14 +282,15 @@ function loaded() {
function refreshEntityList() {
PROFILE("refresh-entity-list", function() {
PROFILE("filter", function() {
let searchTerm = elFilter.value;
let searchTerm = elFilter.value.toLowerCase();
if (searchTerm === '') {
visibleEntities = entities.slice(0);
} else {
visibleEntities = entities.filter(function(e) {
return e.name.indexOf(searchTerm) > -1
|| e.type.indexOf(searchTerm) > -1
|| e.fullUrl.indexOf(searchTerm) > -1;
return e.name.toLowerCase().indexOf(searchTerm) > -1
|| e.type.toLowerCase().indexOf(searchTerm) > -1
|| e.fullUrl.toLowerCase().indexOf(searchTerm) > -1
|| e.id.toLowerCase().indexOf(searchTerm) > -1;
});
}
});

View file

@ -1,3 +1,5 @@
/* global $, window, MutationObserver */
//
// marketplacesInject.js
//
@ -11,7 +13,6 @@
//
(function () {
// Event bridge messages.
var CLARA_IO_DOWNLOAD = "CLARA.IO DOWNLOAD";
var CLARA_IO_STATUS = "CLARA.IO STATUS";
@ -24,7 +25,7 @@
var canWriteAssets = false;
var xmlHttpRequest = null;
var isPreparing = false; // Explicitly track download request status.
var isPreparing = false; // Explicitly track download request status.
var commerceMode = false;
var userIsLoggedIn = false;
@ -33,7 +34,6 @@
var messagesWaiting = false;
function injectCommonCode(isDirectoryPage) {
// Supporting styles from marketplaces.css.
// Glyph font family, size, and spacing adjusted because HiFi-Glyphs cannot be used cross-domain.
$("head").append(
@ -74,7 +74,9 @@
(document.referrer !== "") ? window.history.back() : window.location = (marketplaceBaseURL + "/marketplace?");
});
$("#all-markets").on("click", function () {
EventBridge.emitWebEvent(GOTO_DIRECTORY);
EventBridge.emitWebEvent(JSON.stringify({
type: GOTO_DIRECTORY
}));
});
}
@ -94,11 +96,11 @@
});
}
emitWalletSetupEvent = function() {
var emitWalletSetupEvent = function () {
EventBridge.emitWebEvent(JSON.stringify({
type: "WALLET_SETUP"
}));
}
};
function maybeAddSetupWalletButton() {
if (!$('body').hasClass("walletsetup-injected") && userIsLoggedIn && walletNeedsSetup) {
@ -113,7 +115,7 @@
var span = document.createElement('span');
span.style = "margin:10px 5px;color:#1b6420;font-size:15px;";
span.innerHTML = "<a href='#' onclick='emitWalletSetupEvent(); return false;'>Setup your Wallet</a> to get money and shop in Marketplace.";
span.innerHTML = "<a href='#' onclick='emitWalletSetupEvent(); return false;'>Activate your Wallet</a> to get money and shop in Marketplace.";
var xButton = document.createElement('a');
xButton.id = "xButton";
@ -285,7 +287,7 @@
$(this).closest('.col-xs-3').prev().attr("class", 'col-xs-6');
$(this).closest('.col-xs-3').attr("class", 'col-xs-6');
var priceElement = $(this).find('.price')
var priceElement = $(this).find('.price');
priceElement.css({
"padding": "3px 5px",
"height": "40px",
@ -355,12 +357,12 @@
function injectAddScrollbarToCategories() {
$('#categories-dropdown').on('show.bs.dropdown', function () {
$('body > div.container').css('display', 'none')
$('#categories-dropdown > ul.dropdown-menu').css({ 'overflow': 'auto', 'height': 'calc(100vh - 110px)' })
$('#categories-dropdown > ul.dropdown-menu').css({ 'overflow': 'auto', 'height': 'calc(100vh - 110px)' });
});
$('#categories-dropdown').on('hide.bs.dropdown', function () {
$('body > div.container').css('display', '')
$('#categories-dropdown > ul.dropdown-menu').css({ 'overflow': '', 'height': '' })
$('body > div.container').css('display', '');
$('#categories-dropdown > ul.dropdown-menu').css({ 'overflow': '', 'height': '' });
});
}
@ -382,7 +384,6 @@
mutations.forEach(function (mutation) {
injectBuyButtonOnMainPage();
});
//observer.disconnect();
});
var config = { attributes: true, childList: true, characterData: true };
observer.observe(target, config);
@ -451,8 +452,8 @@
"itemPage",
urlParams.get('edition'),
type);
}
});
}
});
maybeAddPurchasesButton();
}
}
@ -503,127 +504,142 @@
$(".top-title .col-sm-4").append(downloadContainer);
downloadContainer.append(downloadFBX);
}
}
}
// Automatic download to High Fidelity.
function startAutoDownload() {
// Automatic download to High Fidelity.
function startAutoDownload() {
// One file request at a time.
if (isPreparing) {
console.log("WARNING: Clara.io FBX: Prepare only one download at a time");
return;
}
// One file request at a time.
if (isPreparing) {
console.log("WARNING: Clara.io FBX: Prepare only one download at a time");
return;
}
// User must be able to write to Asset Server.
if (!canWriteAssets) {
console.log("ERROR: Clara.io FBX: File download cancelled because no permissions to write to Asset Server");
EventBridge.emitWebEvent(JSON.stringify({
type: WARN_USER_NO_PERMISSIONS
}));
return;
}
// User must be able to write to Asset Server.
if (!canWriteAssets) {
console.log("ERROR: Clara.io FBX: File download cancelled because no permissions to write to Asset Server");
EventBridge.emitWebEvent(WARN_USER_NO_PERMISSIONS);
return;
}
// User must be logged in.
var loginButton = $("#topnav a[href='/signup']");
if (loginButton.length > 0) {
loginButton[0].click();
return;
}
// User must be logged in.
var loginButton = $("#topnav a[href='/signup']");
if (loginButton.length > 0) {
loginButton[0].click();
return;
}
// Obtain zip file to download for requested asset.
// Reference: https://clara.io/learn/sdk/api/export
// Obtain zip file to download for requested asset.
// Reference: https://clara.io/learn/sdk/api/export
//var XMLHTTPREQUEST_URL = "https://clara.io/api/scenes/{uuid}/export/fbx?zip=true&centerScene=true&alignSceneGround=true&fbxUnit=Meter&fbxVersion=7&fbxEmbedTextures=true&imageFormat=WebGL";
// 13 Jan 2017: Specify FBX version 5 and remove some options in order to make Clara.io site more likely to
// be successful in generating zip files.
var XMLHTTPREQUEST_URL = "https://clara.io/api/scenes/{uuid}/export/fbx?fbxUnit=Meter&fbxVersion=5&fbxEmbedTextures=true&imageFormat=WebGL";
//var XMLHTTPREQUEST_URL = "https://clara.io/api/scenes/{uuid}/export/fbx?zip=true&centerScene=true&alignSceneGround=true&fbxUnit=Meter&fbxVersion=7&fbxEmbedTextures=true&imageFormat=WebGL";
// 13 Jan 2017: Specify FBX version 5 and remove some options in order to make Clara.io site more likely to
// be successful in generating zip files.
var XMLHTTPREQUEST_URL = "https://clara.io/api/scenes/{uuid}/export/fbx?fbxUnit=Meter&fbxVersion=5&fbxEmbedTextures=true&imageFormat=WebGL";
var uuid = location.href.match(/\/view\/([a-z0-9\-]*)/)[1];
var url = XMLHTTPREQUEST_URL.replace("{uuid}", uuid);
var uuid = location.href.match(/\/view\/([a-z0-9\-]*)/)[1];
var url = XMLHTTPREQUEST_URL.replace("{uuid}", uuid);
xmlHttpRequest = new XMLHttpRequest();
var responseTextIndex = 0;
var zipFileURL = "";
xmlHttpRequest = new XMLHttpRequest();
var responseTextIndex = 0;
var zipFileURL = "";
xmlHttpRequest.onreadystatechange = function () {
// Messages are appended to responseText; process the new ones.
var message = this.responseText.slice(responseTextIndex);
var statusMessage = "";
xmlHttpRequest.onreadystatechange = function () {
// Messages are appended to responseText; process the new ones.
var message = this.responseText.slice(responseTextIndex);
var statusMessage = "";
if (isPreparing) { // Ignore messages in flight after finished/cancelled.
var lines = message.split(/[\n\r]+/);
if (isPreparing) { // Ignore messages in flight after finished/cancelled.
var lines = message.split(/[\n\r]+/);
for (var i = 0, length = lines.length; i < length; i++) {
if (lines[i].slice(0, 5) === "data:") {
// Parse line.
var data;
try {
data = JSON.parse(lines[i].slice(5));
}
catch (e) {
data = {};
}
for (var i = 0, length = lines.length; i < length; i++) {
if (lines[i].slice(0, 5) === "data:") {
// Parse line.
var data;
try {
data = JSON.parse(lines[i].slice(5));
}
catch (e) {
data = {};
}
// Extract status message.
if (data.hasOwnProperty("message") && data.message !== null) {
statusMessage = data.message;
console.log("Clara.io FBX: " + statusMessage);
}
// Extract status message.
if (data.hasOwnProperty("message") && data.message !== null) {
statusMessage = data.message;
console.log("Clara.io FBX: " + statusMessage);
}
// Extract zip file URL.
if (data.hasOwnProperty("files") && data.files.length > 0) {
zipFileURL = data.files[0].url;
if (zipFileURL.slice(-4) !== ".zip") {
console.log(JSON.stringify(data)); // Data for debugging.
}
}
// Extract zip file URL.
if (data.hasOwnProperty("files") && data.files.length > 0) {
zipFileURL = data.files[0].url;
if (zipFileURL.slice(-4) !== ".zip") {
console.log(JSON.stringify(data)); // Data for debugging.
}
}
if (statusMessage !== "") {
// Update the UI with the most recent status message.
EventBridge.emitWebEvent(CLARA_IO_STATUS + " " + statusMessage);
}
}
responseTextIndex = this.responseText.length;
};
// Note: onprogress doesn't have computable total length so can't use it to determine % complete.
xmlHttpRequest.onload = function () {
var statusMessage = "";
if (!isPreparing) {
return;
}
isPreparing = false;
var HTTP_OK = 200;
if (this.status !== HTTP_OK) {
statusMessage = "Zip file request terminated with " + this.status + " " + this.statusText;
console.log("ERROR: Clara.io FBX: " + statusMessage);
EventBridge.emitWebEvent(CLARA_IO_STATUS + " " + statusMessage);
} else if (zipFileURL.slice(-4) !== ".zip") {
statusMessage = "Error creating zip file for download.";
console.log("ERROR: Clara.io FBX: " + statusMessage + ": " + zipFileURL);
EventBridge.emitWebEvent(CLARA_IO_STATUS + " " + statusMessage);
} else {
EventBridge.emitWebEvent(CLARA_IO_DOWNLOAD + " " + zipFileURL);
console.log("Clara.io FBX: File download initiated for " + zipFileURL);
}
xmlHttpRequest = null;
}
isPreparing = true;
console.log("Clara.io FBX: Request zip file for " + uuid);
EventBridge.emitWebEvent(CLARA_IO_STATUS + " Initiating download");
xmlHttpRequest.open("POST", url, true);
xmlHttpRequest.setRequestHeader("Accept", "text/event-stream");
xmlHttpRequest.send();
if (statusMessage !== "") {
// Update the UI with the most recent status message.
EventBridge.emitWebEvent(JSON.stringify({
type: CLARA_IO_STATUS,
status: statusMessage
}));
}
}
responseTextIndex = this.responseText.length;
};
// Note: onprogress doesn't have computable total length so can't use it to determine % complete.
xmlHttpRequest.onload = function () {
var statusMessage = "";
if (!isPreparing) {
return;
}
isPreparing = false;
var HTTP_OK = 200;
if (this.status !== HTTP_OK) {
statusMessage = "Zip file request terminated with " + this.status + " " + this.statusText;
console.log("ERROR: Clara.io FBX: " + statusMessage);
EventBridge.emitWebEvent(JSON.stringify({
type: CLARA_IO_STATUS,
status: statusMessage
}));
} else if (zipFileURL.slice(-4) !== ".zip") {
statusMessage = "Error creating zip file for download.";
console.log("ERROR: Clara.io FBX: " + statusMessage + ": " + zipFileURL);
EventBridge.emitWebEvent(JSON.stringify({
type: CLARA_IO_STATUS,
status: (statusMessage + ": " + zipFileURL)
}));
} else {
EventBridge.emitWebEvent(JSON.stringify({
type: CLARA_IO_DOWNLOAD
}));
console.log("Clara.io FBX: File download initiated for " + zipFileURL);
}
xmlHttpRequest = null;
}
isPreparing = true;
console.log("Clara.io FBX: Request zip file for " + uuid);
EventBridge.emitWebEvent(JSON.stringify({
type: CLARA_IO_STATUS,
status: "Initiating download"
}));
xmlHttpRequest.open("POST", url, true);
xmlHttpRequest.setRequestHeader("Accept", "text/event-stream");
xmlHttpRequest.send();
}
function injectClaraCode() {
@ -663,7 +679,9 @@
updateClaraCodeInterval = undefined;
});
EventBridge.emitWebEvent(QUERY_CAN_WRITE_ASSETS);
EventBridge.emitWebEvent(JSON.stringify({
type: QUERY_CAN_WRITE_ASSETS
}));
}
function cancelClaraDownload() {
@ -673,7 +691,9 @@
xmlHttpRequest.abort();
xmlHttpRequest = null;
console.log("Clara.io FBX: File download cancelled");
EventBridge.emitWebEvent(CLARA_IO_CANCELLED_DOWNLOAD);
EventBridge.emitWebEvent(JSON.stringify({
type: CLARA_IO_CANCELLED_DOWNLOAD
}));
}
}
@ -708,25 +728,22 @@
function onLoad() {
EventBridge.scriptEventReceived.connect(function (message) {
if (message.slice(0, CAN_WRITE_ASSETS.length) === CAN_WRITE_ASSETS) {
canWriteAssets = message.slice(-4) === "true";
} else if (message.slice(0, CLARA_IO_CANCEL_DOWNLOAD.length) === CLARA_IO_CANCEL_DOWNLOAD) {
message = JSON.parse(message);
if (message.type === CAN_WRITE_ASSETS) {
canWriteAssets = message.canWriteAssets;
} else if (message.type === CLARA_IO_CANCEL_DOWNLOAD) {
cancelClaraDownload();
} else {
var parsedJsonMessage = JSON.parse(message);
if (parsedJsonMessage.type === "marketplaces") {
if (parsedJsonMessage.action === "commerceSetting") {
commerceMode = !!parsedJsonMessage.data.commerceMode;
userIsLoggedIn = !!parsedJsonMessage.data.userIsLoggedIn;
walletNeedsSetup = !!parsedJsonMessage.data.walletNeedsSetup;
marketplaceBaseURL = parsedJsonMessage.data.metaverseServerURL;
if (marketplaceBaseURL.indexOf('metaverse.') !== -1) {
marketplaceBaseURL = marketplaceBaseURL.replace('metaverse.', '');
}
messagesWaiting = parsedJsonMessage.data.messagesWaiting;
injectCode();
} else if (message.type === "marketplaces") {
if (message.action === "commerceSetting") {
commerceMode = !!message.data.commerceMode;
userIsLoggedIn = !!message.data.userIsLoggedIn;
walletNeedsSetup = !!message.data.walletNeedsSetup;
marketplaceBaseURL = message.data.metaverseServerURL;
if (marketplaceBaseURL.indexOf('metaverse.') !== -1) {
marketplaceBaseURL = marketplaceBaseURL.replace('metaverse.', '');
}
messagesWaiting = message.data.messagesWaiting;
injectCode();
}
}
});
@ -739,6 +756,6 @@
}
// Load / unload.
window.addEventListener("load", onLoad); // More robust to Web site issues than using $(document).ready().
window.addEventListener("page:change", onLoad); // Triggered after Marketplace HTML is changed
window.addEventListener("load", onLoad); // More robust to Web site issues than using $(document).ready().
window.addEventListener("page:change", onLoad); // Triggered after Marketplace HTML is changed
}());

View file

@ -137,10 +137,10 @@
var loadingToTheSpotID = Overlays.addOverlay("image3d", {
name: "Loading-Destination-Card-Text",
localPosition: { x: 0.0 , y: -1.8, z: 0.0 },
url: "http://hifi-content.s3.amazonaws.com/alexia/LoadingScreens/goTo_button.png",
localPosition: { x: 0.0 , y: -1.5, z: -0.3 },
url: Script.resourcesPath() + "images/interstitialPage/goTo_button.png",
alpha: 1,
dimensions: { x: 1.2, y: 0.6},
dimensions: { x: 1.5, y: 1.0 },
visible: isVisible,
emissive: true,
ignoreRayIntersection: false,
@ -415,13 +415,13 @@
Overlays.mouseReleaseOnOverlay.connect(clickedOnOverlay);
Overlays.hoverEnterOverlay.connect(function(overlayID, event) {
if (overlayID === loadingToTheSpotID) {
Overlays.editOverlay(loadingToTheSpotID, { color: greyColor});
Overlays.editOverlay(loadingToTheSpotID, { color: greyColor });
}
});
Overlays.hoverLeaveOverlay.connect(function(overlayID, event) {
if (overlayID === loadingToTheSpotID) {
Overlays.editOverlay(loadingToTheSpotID, { color: whiteColor});
Overlays.editOverlay(loadingToTheSpotID, { color: whiteColor });
}
});

File diff suppressed because it is too large Load diff

View file

@ -564,7 +564,7 @@
}
function walletNotSetup() {
createNotification("Your wallet isn't set up. Open the WALLET app.", NotificationType.WALLET);
createNotification("Your wallet isn't activated yet. Open the WALLET app.", NotificationType.WALLET);
}
function connectionAdded(connectionName) {

View file

@ -1,6 +1,9 @@
"use strict";
/*jslint vars:true, plusplus:true, forin:true*/
/*global Tablet, Settings, Script, AvatarList, Users, Entities, MyAvatar, Camera, Overlays, Vec3, Quat, HMD, Controller, Account, UserActivityLogger, Messages, Window, XMLHttpRequest, print, location, getControllerWorldLocation*/
/* jslint vars:true, plusplus:true, forin:true */
/* global Tablet, Settings, Script, AvatarList, Users, Entities,
MyAvatar, Camera, Overlays, Vec3, Quat, HMD, Controller, Account,
UserActivityLogger, Messages, Window, XMLHttpRequest, print, location, getControllerWorldLocation
*/
/* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */
//
// pal.js
@ -20,7 +23,7 @@ var AppUi = Script.require('appUi');
var populateNearbyUserList, color, textures, removeOverlays,
controllerComputePickRay, off,
receiveMessage, avatarDisconnected, clearLocalQMLDataAndClosePAL,
CHANNEL, getConnectionData, findableByChanged,
CHANNEL, getConnectionData,
avatarAdded, avatarRemoved, avatarSessionChanged; // forward references;
// hardcoding these as it appears we cannot traverse the originalTextures in overlays??? Maybe I've missed
@ -318,6 +321,10 @@ function fromQml(message) { // messages are {method, params}, like json-rpc. See
break;
case 'http.request':
break; // Handled by request-service.
case 'hideNotificationDot':
shouldShowDot = false;
ui.messagesWaiting(shouldShowDot);
break;
default:
print('Unrecognized message from Pal.qml:', JSON.stringify(message));
}
@ -361,8 +368,8 @@ function getProfilePicture(username, callback) { // callback(url) if successfull
});
}
var SAFETY_LIMIT = 400;
function getAvailableConnections(domain, callback) { // callback([{usename, location}...]) if successfull. (Logs otherwise)
var url = METAVERSE_BASE + '/api/v1/users?per_page=' + SAFETY_LIMIT + '&';
function getAvailableConnections(domain, callback, numResultsPerPage) { // callback([{usename, location}...]) if successfull. (Logs otherwise)
var url = METAVERSE_BASE + '/api/v1/users?per_page=' + (numResultsPerPage || SAFETY_LIMIT) + '&';
if (domain) {
url += 'status=' + domain.slice(1, -1); // without curly braces
} else {
@ -713,7 +720,7 @@ function tabletVisibilityChanged() {
if (!ui.tablet.tabletShown && ui.isOpen) {
ui.close();
}
}
}
var UPDATE_INTERVAL_MS = 100;
var updateInterval;
@ -725,10 +732,14 @@ function createUpdateInterval() {
var previousContextOverlay = ContextOverlay.enabled;
var previousRequestsDomainListData = Users.requestsDomainListData;
function on() {
function palOpened() {
ui.sendMessage({
method: 'changeConnectionsDotStatus',
shouldShowDot: shouldShowDot
});
previousContextOverlay = ContextOverlay.enabled;
previousRequestsDomainListData = Users.requestsDomainListData
previousRequestsDomainListData = Users.requestsDomainListData;
ContextOverlay.enabled = false;
Users.requestsDomainListData = true;
@ -807,14 +818,98 @@ function avatarSessionChanged(avatarID) {
sendToQml({ method: 'palIsStale', params: [avatarID, 'avatarSessionChanged'] });
}
function notificationDataProcessPage(data) {
return data.data.users;
}
var shouldShowDot = false;
var storedOnlineUsersArray = [];
function notificationPollCallback(connectionsArray) {
//
// START logic for handling online/offline user changes
//
var i, j;
var newlyOnlineConnectionsArray = [];
for (i = 0; i < connectionsArray.length; i++) {
var currentUser = connectionsArray[i];
if (connectionsArray[i].online) {
var indexOfStoredOnlineUser = -1;
for (j = 0; j < storedOnlineUsersArray.length; j++) {
if (currentUser.username === storedOnlineUsersArray[j].username) {
indexOfStoredOnlineUser = j;
break;
}
}
// If the user record isn't already presesnt inside `storedOnlineUsersArray`...
if (indexOfStoredOnlineUser < 0) {
storedOnlineUsersArray.push(currentUser);
newlyOnlineConnectionsArray.push(currentUser);
}
} else {
var indexOfOfflineUser = -1;
for (j = 0; j < storedOnlineUsersArray.length; j++) {
if (currentUser.username === storedOnlineUsersArray[j].username) {
indexOfOfflineUser = j;
break;
}
}
if (indexOfOfflineUser >= 0) {
storedOnlineUsersArray.splice(indexOfOfflineUser);
}
}
}
// If there's new data, the light should turn on.
// If the light is already on and you have connections online, the light should stay on.
// In all other cases, the light should turn off or stay off.
shouldShowDot = newlyOnlineConnectionsArray.length > 0 || (storedOnlineUsersArray.length > 0 && shouldShowDot);
//
// END logic for handling online/offline user changes
//
if (!ui.isOpen) {
ui.messagesWaiting(shouldShowDot);
ui.sendMessage({
method: 'changeConnectionsDotStatus',
shouldShowDot: shouldShowDot
});
if (newlyOnlineConnectionsArray.length > 0) {
var message;
if (!ui.notificationInitialCallbackMade) {
message = newlyOnlineConnectionsArray.length + " of your connections " +
(newlyOnlineConnectionsArray.length === 1 ? "is" : "are") + " online. Open PEOPLE to join them!";
ui.notificationDisplayBanner(message);
} else {
for (i = 0; i < newlyOnlineConnectionsArray.length; i++) {
message = newlyOnlineConnectionsArray[i].username + " is available in " +
newlyOnlineConnectionsArray[i].location.root.name + ". Open PEOPLE to join them!";
ui.notificationDisplayBanner(message);
}
}
}
}
}
function isReturnedDataEmpty(data) {
var usersArray = data.data.users;
return usersArray.length === 0;
}
function startup() {
ui = new AppUi({
buttonName: "PEOPLE",
sortOrder: 7,
home: "hifi/Pal.qml",
onOpened: on,
onOpened: palOpened,
onClosed: off,
onMessage: fromQml
onMessage: fromQml,
notificationPollEndpoint: "/api/v1/users?filter=connections&per_page=10",
notificationPollTimeoutMs: 60000,
notificationDataProcessPage: notificationDataProcessPage,
notificationPollCallback: notificationPollCallback,
notificationPollStopPaginatingConditionMet: isReturnedDataEmpty,
notificationPollCaresAboutSince: false
});
Window.domainChanged.connect(clearLocalQMLDataAndClosePAL);
Window.domainConnectionRefused.connect(clearLocalQMLDataAndClosePAL);

View file

@ -7,28 +7,19 @@
// Distributed under the Apache License, Version 2.0
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
/* globals Tablet, Script, HMD, Settings, DialogsManager, Menu, Reticle, OverlayWebWindow, Desktop, Account, MyAvatar, Snapshot */
/* globals Tablet, Script, HMD, Settings, DialogsManager, Menu, Reticle,
OverlayWebWindow, Desktop, Account, MyAvatar, Snapshot */
/* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */
(function () { // BEGIN LOCAL_SCOPE
Script.include("/~/system/libraries/accountUtils.js");
var AppUi = Script.require('appUi');
var SNAPSHOT_DELAY = 500; // 500ms
var FINISH_SOUND_DELAY = 350;
var resetOverlays;
var reticleVisible;
var buttonName = "SNAP";
var buttonConnected = false;
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
var button = tablet.addButton({
icon: "icons/tablet-icons/snap-i.svg",
activeIcon: "icons/tablet-icons/snap-a.svg",
text: buttonName,
sortOrder: 5
});
var snapshotOptions = {};
var imageData = [];
var storyIDsToMaybeDelete = [];
@ -52,8 +43,6 @@ try {
print('Failed to resolve request api, error: ' + err);
}
function removeFromStoryIDsToMaybeDelete(story_id) {
storyIDsToMaybeDelete.splice(storyIDsToMaybeDelete.indexOf(story_id), 1);
print('storyIDsToMaybeDelete[] now:', JSON.stringify(storyIDsToMaybeDelete));
@ -73,33 +62,32 @@ function onMessage(message) {
// 2. Although we currently use a single image, we would like to take snapshot, a selfie, a 360 etc. all at the
// same time, show the user all of them, and have the user deselect any that they do not want to share.
// So we'll ultimately be receiving a set of objects, perhaps with different post processing for each.
message = JSON.parse(message);
if (message.type !== "snapshot") {
return;
}
switch (message.action) {
case 'ready': // DOM is ready and page has loaded
tablet.emitScriptEvent(JSON.stringify({
ui.sendMessage({
type: "snapshot",
action: "captureSettings",
setting: Settings.getValue("alsoTakeAnimatedSnapshot", true)
}));
});
if (Snapshot.getSnapshotsLocation() !== "") {
isDomainOpen(Settings.getValue("previousSnapshotDomainID"), function (canShare) {
tablet.emitScriptEvent(JSON.stringify({
ui.sendMessage({
type: "snapshot",
action: "showPreviousImages",
options: snapshotOptions,
image_data: imageData,
canShare: canShare
}));
});
});
} else {
tablet.emitScriptEvent(JSON.stringify({
ui.sendMessage({
type: "snapshot",
action: "showSetupInstructions"
}));
});
Settings.setValue("previousStillSnapPath", "");
Settings.setValue("previousStillSnapStoryID", "");
Settings.setValue("previousStillSnapBlastingDisabled", false);
@ -124,7 +112,7 @@ function onMessage(message) {
|| (!HMD.active && Settings.getValue("desktopTabletBecomesToolbar", true))) {
Desktop.show("hifi/dialogs/GeneralPreferencesDialog.qml", "GeneralPreferencesDialog");
} else {
tablet.loadQMLOnTop("hifi/tablet/TabletGeneralPreferences.qml");
ui.openNewAppOnTop("hifi/tablet/TabletGeneralPreferences.qml");
}
break;
case 'captureStillAndGif':
@ -284,7 +272,6 @@ var POLAROID_RATE_LIMIT_MS = 1000;
var polaroidPrintingIsRateLimited = false;
function printToPolaroid(image_url) {
// Rate-limit printing
if (polaroidPrintingIsRateLimited) {
return;
@ -376,19 +363,6 @@ function fillImageDataFromPrevious() {
}
}
var SNAPSHOT_REVIEW_URL = Script.resolvePath("html/SnapshotReview.html");
var isInSnapshotReview = false;
function onButtonClicked() {
if (isInSnapshotReview){
// for toolbar-mode: go back to home screen, this will close the window.
tablet.gotoHomeScreen();
} else {
fillImageDataFromPrevious();
tablet.gotoWebScreen(SNAPSHOT_REVIEW_URL);
HMD.openTablet();
}
}
function snapshotUploaded(isError, reply) {
if (!isError) {
var replyJson = JSON.parse(reply),
@ -409,12 +383,12 @@ function snapshotUploaded(isError, reply) {
}
if ((isGif && !ignoreGifSnapshotData) || (!isGif && !ignoreStillSnapshotData)) {
print('SUCCESS: Snapshot uploaded! Story with audience:for_url created! ID:', storyID);
tablet.emitScriptEvent(JSON.stringify({
ui.sendMessage({
type: "snapshot",
action: "snapshotUploadComplete",
story_id: storyID,
image_url: imageURL,
}));
});
if (isGif) {
Settings.setValue("previousAnimatedSnapStoryID", storyID);
} else {
@ -429,10 +403,10 @@ function snapshotUploaded(isError, reply) {
}
var href, snapshotDomainID;
function takeSnapshot() {
tablet.emitScriptEvent(JSON.stringify({
ui.sendMessage({
type: "snapshot",
action: "clearPreviousImages"
}));
});
Settings.setValue("previousStillSnapPath", "");
Settings.setValue("previousStillSnapStoryID", "");
Settings.setValue("previousStillSnapBlastingDisabled", false);
@ -471,10 +445,6 @@ function takeSnapshot() {
} else {
Window.stillSnapshotTaken.connect(stillSnapshotTaken);
}
if (buttonConnected) {
button.clicked.disconnect(onButtonClicked);
buttonConnected = false;
}
// hide overlays if they are on
if (resetOverlays) {
@ -538,10 +508,6 @@ function stillSnapshotTaken(pathStillSnapshot, notify) {
Menu.setIsOptionChecked("Show Overlays", true);
}
Window.stillSnapshotTaken.disconnect(stillSnapshotTaken);
if (!buttonConnected) {
button.clicked.connect(onButtonClicked);
buttonConnected = true;
}
// A Snapshot Review dialog might be left open indefinitely after taking the picture,
// during which time the user may have moved. So stash that info in the dialog so that
@ -559,12 +525,12 @@ function stillSnapshotTaken(pathStillSnapshot, notify) {
isLoggedIn: isLoggedIn
};
imageData = [{ localPath: pathStillSnapshot, href: href }];
tablet.emitScriptEvent(JSON.stringify({
ui.sendMessage({
type: "snapshot",
action: "addImages",
options: snapshotOptions,
image_data: imageData
}));
});
});
}
@ -572,10 +538,10 @@ function snapshotDirChanged(snapshotPath) {
Window.browseDirChanged.disconnect(snapshotDirChanged);
if (snapshotPath !== "") { // not cancelled
Snapshot.setSnapshotsLocation(snapshotPath);
tablet.emitScriptEvent(JSON.stringify({
ui.sendMessage({
type: "snapshot",
action: "snapshotLocationChosen"
}));
});
}
}
@ -603,22 +569,18 @@ function processingGifStarted(pathStillSnapshot) {
isLoggedIn: isLoggedIn
};
imageData = [{ localPath: pathStillSnapshot, href: href }];
tablet.emitScriptEvent(JSON.stringify({
ui.sendMessage({
type: "snapshot",
action: "addImages",
options: snapshotOptions,
image_data: imageData
}));
});
});
}
function processingGifCompleted(pathAnimatedSnapshot) {
isLoggedIn = Account.isLoggedIn();
Window.processingGifCompleted.disconnect(processingGifCompleted);
if (!buttonConnected) {
button.clicked.connect(onButtonClicked);
buttonConnected = true;
}
Settings.setValue("previousAnimatedSnapPath", pathAnimatedSnapshot);
@ -631,12 +593,12 @@ function processingGifCompleted(pathAnimatedSnapshot) {
canBlast: location.domainID === Settings.getValue("previousSnapshotDomainID"),
};
imageData = [{ localPath: pathAnimatedSnapshot, href: href }];
tablet.emitScriptEvent(JSON.stringify({
ui.sendMessage({
type: "snapshot",
action: "addImages",
options: snapshotOptions,
image_data: imageData
}));
});
});
}
function maybeDeleteSnapshotStories() {
@ -655,28 +617,16 @@ function maybeDeleteSnapshotStories() {
});
storyIDsToMaybeDelete = [];
}
function onTabletScreenChanged(type, url) {
var wasInSnapshotReview = isInSnapshotReview;
isInSnapshotReview = (type === "Web" && url === SNAPSHOT_REVIEW_URL);
button.editProperties({ isActive: isInSnapshotReview });
if (isInSnapshotReview !== wasInSnapshotReview) {
if (isInSnapshotReview) {
tablet.webEventReceived.connect(onMessage);
} else {
tablet.webEventReceived.disconnect(onMessage);
}
}
}
function onUsernameChanged() {
fillImageDataFromPrevious();
isDomainOpen(Settings.getValue("previousSnapshotDomainID"), function (canShare) {
tablet.emitScriptEvent(JSON.stringify({
ui.sendMessage({
type: "snapshot",
action: "showPreviousImages",
options: snapshotOptions,
image_data: imageData,
canShare: canShare
}));
});
});
if (isLoggedIn) {
if (shareAfterLogin) {
@ -705,10 +655,10 @@ function onUsernameChanged() {
function snapshotLocationSet(location) {
if (location !== "") {
tablet.emitScriptEvent(JSON.stringify({
ui.sendMessage({
type: "snapshot",
action: "snapshotLocationChosen"
}));
});
}
}
@ -733,36 +683,36 @@ function processRezPermissionChange(canRez) {
action = 'setPrintButtonDisabled';
}
tablet.emitScriptEvent(JSON.stringify({
ui.sendMessage({
type: "snapshot",
action : action
}));
});
}
button.clicked.connect(onButtonClicked);
buttonConnected = true;
function startup() {
ui = new AppUi({
buttonName: "SNAP",
sortOrder: 5,
home: Script.resolvePath("html/SnapshotReview.html"),
onOpened: fillImageDataFromPrevious,
onMessage: onMessage
});
Window.snapshotShared.connect(snapshotUploaded);
tablet.screenChanged.connect(onTabletScreenChanged);
GlobalServices.myUsernameChanged.connect(onUsernameChanged);
Snapshot.snapshotLocationSet.connect(snapshotLocationSet);
Entities.canRezChanged.connect(updatePrintPermissions);
Entities.canRezTmpChanged.connect(updatePrintPermissions);
GlobalServices.myUsernameChanged.connect(onUsernameChanged);
Snapshot.snapshotLocationSet.connect(snapshotLocationSet);
Window.snapshotShared.connect(snapshotUploaded);
}
startup();
Entities.canRezChanged.connect(updatePrintPermissions);
Entities.canRezTmpChanged.connect(updatePrintPermissions);
Script.scriptEnding.connect(function () {
if (buttonConnected) {
button.clicked.disconnect(onButtonClicked);
buttonConnected = false;
}
if (tablet) {
tablet.removeButton(button);
tablet.screenChanged.disconnect(onTabletScreenChanged);
}
function shutdown() {
Window.snapshotShared.disconnect(snapshotUploaded);
Snapshot.snapshotLocationSet.disconnect(snapshotLocationSet);
GlobalServices.myUsernameChanged.disconnect(onUsernameChanged);
Entities.canRezChanged.disconnect(updatePrintPermissions);
Entities.canRezTmpChanged.disconnect(updatePrintPermissions);
});
}
Script.scriptEnding.connect(shutdown);
}()); // END LOCAL_SCOPE

View file

@ -1,9 +1,10 @@
"use strict";
/*jslint vars:true, plusplus:true, forin:true*/
/*global Window, Script, Tablet, HMD, Controller, Account, XMLHttpRequest, location, print*/
/* jslint vars:true, plusplus:true, forin:true */
/* eslint indent: ["error", 4, { "outerIIFEBody": 0 }] */
/* global Window, Script, Tablet, HMD, Controller, Account, XMLHttpRequest, location, print */
//
// goto.js
// tablet-goto.js
// scripts/system/
//
// Created by Dante Ruiz on 8 February 2017
@ -14,148 +15,118 @@
//
(function () { // BEGIN LOCAL_SCOPE
var request = Script.require('request').request;
var AppUi = Script.require('appUi');
var DEBUG = false;
function debug() {
if (!DEBUG) {
return;
}
print('tablet-goto.js:', [].map.call(arguments, JSON.stringify));
}
var request = Script.require('request').request;
var DEBUG = false;
function debug() {
if (!DEBUG) {
var stories = {}, pingPong = false;
function expire(id) {
var options = {
uri: Account.metaverseServerURL + '/api/v1/user_stories/' + id,
method: 'PUT',
json: true,
body: {expire: "true"}
};
request(options, function (error, response) {
debug('expired story', options, 'error:', error, 'response:', response);
if (error || (response.status !== 'success')) {
print("ERROR expiring story: ", error || response.status);
}
});
}
var PER_PAGE_DEBUG = 10;
var PER_PAGE_NORMAL = 100;
function pollForAnnouncements() {
// We could bail now if !Account.isLoggedIn(), but what if we someday have system-wide announcments?
var actions = 'announcement';
var count = DEBUG ? PER_PAGE_DEBUG : PER_PAGE_NORMAL;
var options = [
'now=' + new Date().toISOString(),
'include_actions=' + actions,
'restriction=' + (Account.isLoggedIn() ? 'open,hifi' : 'open'),
'require_online=true',
'protocol=' + encodeURIComponent(Window.protocolSignature()),
'per_page=' + count
];
var url = Account.metaverseServerURL + '/api/v1/user_stories?' + options.join('&');
request({
uri: url
}, function (error, data) {
debug(url, error, data);
if (error || (data.status !== 'success')) {
print("Error: unable to get", url, error || data.status);
return;
}
print('tablet-goto.js:', [].map.call(arguments, JSON.stringify));
}
var gotoQmlSource = "hifi/tablet/TabletAddressDialog.qml";
var buttonName = "GOTO";
var onGotoScreen = false;
var shouldActivateButton = false;
function ignore() { }
var tablet = Tablet.getTablet("com.highfidelity.interface.tablet.system");
var NORMAL_ICON = "icons/tablet-icons/goto-i.svg";
var NORMAL_ACTIVE = "icons/tablet-icons/goto-a.svg";
var WAITING_ICON = "icons/tablet-icons/goto-msg.svg";
var button = tablet.addButton({
icon: NORMAL_ICON,
activeIcon: NORMAL_ACTIVE,
text: buttonName,
sortOrder: 8
});
function messagesWaiting(isWaiting) {
button.editProperties({
icon: isWaiting ? WAITING_ICON : NORMAL_ICON
// No need for a different activeIcon, because we issue messagesWaiting(false) when the button goes active anyway.
});
}
function onClicked() {
if (onGotoScreen) {
// for toolbar-mode: go back to home screen, this will close the window.
tablet.gotoHomeScreen();
} else {
shouldActivateButton = true;
tablet.loadQMLSource(gotoQmlSource);
onGotoScreen = true;
}
}
function onScreenChanged(type, url) {
ignore(type);
if (url === gotoQmlSource) {
onGotoScreen = true;
shouldActivateButton = true;
button.editProperties({isActive: shouldActivateButton});
messagesWaiting(false);
} else {
shouldActivateButton = false;
onGotoScreen = false;
button.editProperties({isActive: shouldActivateButton});
}
}
button.clicked.connect(onClicked);
tablet.screenChanged.connect(onScreenChanged);
var stories = {}, pingPong = false;
function expire(id) {
var options = {
uri: Account.metaverseServerURL + '/api/v1/user_stories/' + id,
method: 'PUT',
json: true,
body: {expire: "true"}
};
request(options, function (error, response) {
debug('expired story', options, 'error:', error, 'response:', response);
if (error || (response.status !== 'success')) {
print("ERROR expiring story: ", error || response.status);
var didNotify = false, key;
pingPong = !pingPong;
data.user_stories.forEach(function (story) {
var stored = stories[story.id], storedOrNew = stored || story;
debug('story exists:', !!stored, storedOrNew);
if ((storedOrNew.username === Account.username) && (storedOrNew.place_name !== location.placename)) {
if (storedOrNew.audience === 'for_connections') { // Only expire if we haven't already done so.
expire(story.id);
}
return; // before marking
}
});
}
function pollForAnnouncements() {
// We could bail now if !Account.isLoggedIn(), but what if we someday have system-wide announcments?
var actions = 'announcement';
var count = DEBUG ? 10 : 100;
var options = [
'now=' + new Date().toISOString(),
'include_actions=' + actions,
'restriction=' + (Account.isLoggedIn() ? 'open,hifi' : 'open'),
'require_online=true',
'protocol=' + encodeURIComponent(Window.protocolSignature()),
'per_page=' + count
];
var url = Account.metaverseServerURL + '/api/v1/user_stories?' + options.join('&');
request({
uri: url
}, function (error, data) {
debug(url, error, data);
if (error || (data.status !== 'success')) {
print("Error: unable to get", url, error || data.status);
storedOrNew.pingPong = pingPong;
if (stored) { // already seen
return;
}
var didNotify = false, key;
pingPong = !pingPong;
data.user_stories.forEach(function (story) {
var stored = stories[story.id], storedOrNew = stored || story;
debug('story exists:', !!stored, storedOrNew);
if ((storedOrNew.username === Account.username) && (storedOrNew.place_name !== location.placename)) {
if (storedOrNew.audience == 'for_connections') { // Only expire if we haven't already done so.
expire(story.id);
}
return; // before marking
}
storedOrNew.pingPong = pingPong;
if (stored) { // already seen
return;
}
stories[story.id] = story;
var message = story.username + " " + story.action_string + " in " + story.place_name + ". Open GOTO to join them.";
Window.displayAnnouncement(message);
didNotify = true;
});
for (key in stories) { // Any story we were tracking that was not marked, has expired.
if (stories[key].pingPong !== pingPong) {
debug('removing story', key);
delete stories[key];
}
}
if (didNotify) {
messagesWaiting(true);
if (HMD.isHandControllerAvailable()) {
var STRENGTH = 1.0, DURATION_MS = 60, HAND = 2; // both hands
Controller.triggerHapticPulse(STRENGTH, DURATION_MS, HAND);
}
} else if (!Object.keys(stories).length) { // If there's nothing being tracked, then any messageWaiting has expired.
messagesWaiting(false);
}
stories[story.id] = story;
var message = story.username + " " + story.action_string + " in " +
story.place_name + ". Open GOTO to join them.";
Window.displayAnnouncement(message);
didNotify = true;
});
}
var ANNOUNCEMENTS_POLL_TIME_MS = (DEBUG ? 10 : 60) * 1000;
var pollTimer = Script.setInterval(pollForAnnouncements, ANNOUNCEMENTS_POLL_TIME_MS);
Script.scriptEnding.connect(function () {
Script.clearInterval(pollTimer);
button.clicked.disconnect(onClicked);
tablet.removeButton(button);
tablet.screenChanged.disconnect(onScreenChanged);
for (key in stories) { // Any story we were tracking that was not marked, has expired.
if (stories[key].pingPong !== pingPong) {
debug('removing story', key);
delete stories[key];
}
}
if (didNotify) {
ui.messagesWaiting(true);
if (HMD.isHandControllerAvailable()) {
var STRENGTH = 1.0, DURATION_MS = 60, HAND = 2; // both hands
Controller.triggerHapticPulse(STRENGTH, DURATION_MS, HAND);
}
} else if (!Object.keys(stories).length) { // If there's nothing being tracked, then any messageWaiting has expired.
ui.messagesWaiting(false);
}
});
}
var MS_PER_SEC = 1000;
var DEBUG_POLL_TIME_SEC = 10;
var NORMAL_POLL_TIME_SEC = 60;
var ANNOUNCEMENTS_POLL_TIME_MS = (DEBUG ? DEBUG_POLL_TIME_SEC : NORMAL_POLL_TIME_SEC) * MS_PER_SEC;
var pollTimer = Script.setInterval(pollForAnnouncements, ANNOUNCEMENTS_POLL_TIME_MS);
function gotoOpened() {
ui.messagesWaiting(false);
}
var ui;
var GOTO_QML_SOURCE = "hifi/tablet/TabletAddressDialog.qml";
var BUTTON_NAME = "GOTO";
function startup() {
ui = new AppUi({
buttonName: BUTTON_NAME,
sortOrder: 8,
onOpened: gotoOpened,
home: GOTO_QML_SOURCE
});
}
function shutdown() {
Script.clearInterval(pollTimer);
}
startup();
Script.scriptEnding.connect(shutdown);
}()); // END LOCAL_SCOPE