moved sdl2manager to input-plugins

This commit is contained in:
Anthony J. Thibault 2015-07-07 15:24:39 -07:00
parent d75353eeb2
commit 4f8cf0af8c
5 changed files with 4 additions and 8 deletions

View file

@ -122,8 +122,8 @@
#include "devices/Faceshift.h"
#include "devices/Leapmotion.h"
#include "devices/RealSense.h"
#include "devices/SDL2Manager.h"
#include "devices/MIDIManager.h"
#include <input-plugins/SDL2Manager.h>
#include <input-plugins/ViveControllerManager.h>
#include "RenderDeferredTask.h"
#include "scripting/AccountScriptingInterface.h"

View file

@ -13,8 +13,6 @@
#include <glm/glm.hpp>
#include "Application.h"
#include "Joystick.h"
const float CONTROLLER_THRESHOLD = 0.3f;

View file

@ -20,7 +20,7 @@
#undef main
#endif
#include <input-plugins/UserInputMapper.h>
#include "UserInputMapper.h"
class Joystick : public QObject {
Q_OBJECT

View file

@ -15,8 +15,6 @@
#include <HFBackEvent.h>
#include <PerfStat.h>
#include "Application.h"
#include "SDL2Manager.h"
#ifdef HAVE_SDL2

View file

@ -16,9 +16,9 @@
#include <SDL.h>
#endif
#include <input-plugins/UserInputMapper.h>
#include "UserInputMapper.h"
#include "devices/Joystick.h"
#include "Joystick.h"
class SDL2Manager : public QObject {
Q_OBJECT