Merge pull request #3673 from birarda/lobby

initial groundwork for lobby interface
This commit is contained in:
Brad Hefta-Gaub 2014-10-28 08:48:33 -07:00
commit 4e7e9641f0
36 changed files with 1299 additions and 793 deletions

View file

@ -12,7 +12,7 @@ macro(SETUP_HIFI_LIBRARY)
project(${TARGET_NAME})
# grab the implemenation and header files
file(GLOB LIB_SRCS src/*.h src/*.cpp)
file(GLOB_RECURSE LIB_SRCS "src/*.h" "src/*.cpp")
set(LIB_SRCS ${LIB_SRCS})
# create a library and set the property so it can be referenced later

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@ -44,11 +44,7 @@ configure_file(InterfaceConfig.h.in "${PROJECT_BINARY_DIR}/includes/InterfaceCon
configure_file(InterfaceVersion.h.in "${PROJECT_BINARY_DIR}/includes/InterfaceVersion.h")
# grab the implementation and header files from src dirs
file(GLOB INTERFACE_SRCS src/*.cpp src/*.h)
foreach(SUBDIR avatar devices renderer ui starfield location scripting voxels particles entities gpu)
file(GLOB_RECURSE SUBDIR_SRCS src/${SUBDIR}/*.cpp src/${SUBDIR}/*.h)
set(INTERFACE_SRCS ${INTERFACE_SRCS} "${SUBDIR_SRCS}")
endforeach(SUBDIR)
file(GLOB_RECURSE INTERFACE_SRCS "src/*.cpp" "src/*.h")
# Add SpeechRecognizer if on OS X, otherwise remove
if (APPLE)

View file

@ -55,6 +55,8 @@
#include <AccountManager.h>
#include <AudioInjector.h>
#include <EntityScriptingInterface.h>
#include <HFActionEvent.h>
#include <HFBackEvent.h>
#include <LocalVoxelsList.h>
#include <Logging.h>
#include <NetworkAccessManager.h>
@ -67,14 +69,16 @@
#include <UUID.h>
#include "Application.h"
#include "ui/DataWebDialog.h"
#include "InterfaceVersion.h"
#include "Menu.h"
#include "ModelUploader.h"
#include "Util.h"
#include "devices/Leapmotion.h"
#include "devices/MIDIManager.h"
#include "devices/OculusManager.h"
#include "devices/TV3DManager.h"
#include "renderer/ProgramObject.h"
#include "scripting/AccountScriptingInterface.h"
@ -87,12 +91,12 @@
#include "scripting/SettingsScriptingInterface.h"
#include "scripting/WindowScriptingInterface.h"
#include "ui/DataWebDialog.h"
#include "ui/InfoView.h"
#include "ui/Snapshot.h"
#include "ui/Stats.h"
#include "ui/TextRenderer.h"
#include "devices/Leapmotion.h"
using namespace std;
@ -136,6 +140,8 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_glWidget(new GLCanvas()),
_nodeThread(new QThread(this)),
_datagramProcessor(),
_undoStack(),
_undoStackScriptingInterface(&_undoStack),
_frameCount(0),
_fps(60.0f),
_justStarted(true),
@ -172,8 +178,6 @@ Application::Application(int& argc, char** argv, QElapsedTimer &startup_time) :
_nodeBoundsDisplay(this),
_previousScriptLocation(),
_applicationOverlay(),
_undoStack(),
_undoStackScriptingInterface(&_undoStack),
_runningScriptsWidget(NULL),
_runningScriptsWidgetWasVisible(false),
_trayIcon(new QSystemTrayIcon(_window)),
@ -835,6 +839,10 @@ bool Application::event(QEvent* event) {
return false;
}
if (HFActionEvent::types().contains(event->type())) {
_controllerScriptingInterface.handleMetaEvent(static_cast<HFMetaEvent*>(event));
}
return QApplication::event(event);
}
@ -1109,9 +1117,23 @@ void Application::keyPressEvent(QKeyEvent* event) {
case Qt::Key_Equal:
_myAvatar->resetSize();
break;
case Qt::Key_Escape:
OculusManager::abandonCalibration();
case Qt::Key_Space: {
// this starts an HFActionEvent
HFActionEvent startActionEvent(HFActionEvent::startType(), getViewportCenter());
sendEvent(this, &startActionEvent);
break;
}
case Qt::Key_Escape: {
OculusManager::abandonCalibration();
// this starts the HFCancelEvent
HFBackEvent startBackEvent(HFBackEvent::startType());
sendEvent(this, &startBackEvent);
break;
}
default:
event->ignore();
break;
@ -1182,6 +1204,20 @@ void Application::keyReleaseEvent(QKeyEvent* event) {
case Qt::Key_Alt:
_myAvatar->clearDriveKeys();
break;
case Qt::Key_Space: {
// this ends the HFActionEvent
HFActionEvent endActionEvent(HFActionEvent::endType(), getViewportCenter());
sendEvent(this, &endActionEvent);
break;
}
case Qt::Key_Escape: {
// this ends the HFCancelEvent
HFBackEvent endBackEvent(HFBackEvent::endType());
sendEvent(this, &endBackEvent);
break;
}
default:
event->ignore();
break;
@ -1254,6 +1290,10 @@ void Application::mousePressEvent(QMouseEvent* event, unsigned int deviceID) {
// stop propagation
return;
}
// nobody handled this - make it an action event on the _window object
HFActionEvent actionEvent(HFActionEvent::startType(), event->localPos());
sendEvent(this, &actionEvent);
} else if (event->button() == Qt::RightButton) {
// right click items here
@ -1274,12 +1314,17 @@ void Application::mouseReleaseEvent(QMouseEvent* event, unsigned int deviceID) {
_mouseX = event->x();
_mouseY = event->y();
_mousePressed = false;
checkBandwidthMeterClick();
if (Menu::getInstance()->isOptionChecked(MenuOption::Stats)) {
// let's set horizontal offset to give stats some margin to mirror
int horizontalOffset = MIRROR_VIEW_WIDTH;
Stats::getInstance()->checkClick(_mouseX, _mouseY, _mouseDragStartedX, _mouseDragStartedY, horizontalOffset);
}
// fire an action end event
HFActionEvent actionEvent(HFActionEvent::endType(), event->localPos());
sendEvent(this, &actionEvent);
}
}
}

View file

@ -284,6 +284,8 @@ public:
PointShader& getPointShader() { return _pointShader; }
FileLogger* getLogger() { return _logger; }
QPointF getViewportCenter() const
{ return QPointF(_glWidget->getDeviceWidth() / 2.0f, _glWidget->getDeviceHeight() / 2.0f); }
glm::vec2 getViewportDimensions() const { return glm::vec2(_glWidget->getDeviceWidth(), _glWidget->getDeviceHeight()); }
NodeToJurisdictionMap& getVoxelServerJurisdictions() { return _voxelServerJurisdictions; }
NodeToJurisdictionMap& getEntityServerJurisdictions() { return _entityServerJurisdictions; }

View file

@ -612,6 +612,31 @@ void NetworkGeometry::clearLoadPriority(const QPointer<QObject>& owner) {
}
}
void NetworkGeometry::setTextureWithNameToURL(const QString& name, const QUrl& url) {
for (int i = 0; i < _meshes.size(); i++) {
NetworkMesh& mesh = _meshes[i];
for (int j = 0; j < mesh.parts.size(); j++) {
NetworkMeshPart& part = mesh.parts[j];
QSharedPointer<NetworkTexture> matchingTexture = QSharedPointer<NetworkTexture>();
if (part.diffuseTextureName == name) {
part.diffuseTexture =
Application::getInstance()->getTextureCache()->getTexture(url, DEFAULT_TEXTURE,
_geometry.meshes[i].isEye, QByteArray());
part.diffuseTexture->setLoadPriorities(_loadPriorities);
} else if (part.normalTextureName == name) {
part.normalTexture = Application::getInstance()->getTextureCache()->getTexture(url, DEFAULT_TEXTURE,
false, QByteArray());
part.normalTexture->setLoadPriorities(_loadPriorities);
} else if (part.specularTextureName == name) {
part.specularTexture = Application::getInstance()->getTextureCache()->getTexture(url, DEFAULT_TEXTURE,
false, QByteArray());
part.specularTexture->setLoadPriorities(_loadPriorities);
}
}
}
}
/// Reads geometry in a worker thread.
class GeometryReader : public QRunnable {
public:
@ -727,18 +752,21 @@ void NetworkGeometry::setGeometry(const FBXGeometry& geometry) {
networkPart.diffuseTexture = Application::getInstance()->getTextureCache()->getTexture(
_textureBase.resolved(QUrl(part.diffuseTexture.filename)), DEFAULT_TEXTURE,
mesh.isEye, part.diffuseTexture.content);
networkPart.diffuseTextureName = part.diffuseTexture.name;
networkPart.diffuseTexture->setLoadPriorities(_loadPriorities);
}
if (!part.normalTexture.filename.isEmpty()) {
networkPart.normalTexture = Application::getInstance()->getTextureCache()->getTexture(
_textureBase.resolved(QUrl(part.normalTexture.filename)), NORMAL_TEXTURE,
false, part.normalTexture.content);
networkPart.normalTextureName = part.normalTexture.name;
networkPart.normalTexture->setLoadPriorities(_loadPriorities);
}
if (!part.specularTexture.filename.isEmpty()) {
networkPart.specularTexture = Application::getInstance()->getTextureCache()->getTexture(
_textureBase.resolved(QUrl(part.specularTexture.filename)), SPECULAR_TEXTURE,
false, part.specularTexture.content);
networkPart.specularTextureName = part.specularTexture.name;
networkPart.specularTexture->setLoadPriorities(_loadPriorities);
}
networkMesh.parts.append(networkPart);

View file

@ -107,6 +107,8 @@ public:
virtual void setLoadPriorities(const QHash<QPointer<QObject>, float>& priorities);
virtual void clearLoadPriority(const QPointer<QObject>& owner);
void setTextureWithNameToURL(const QString& name, const QUrl& url);
protected:
virtual void init();
@ -136,10 +138,13 @@ private:
/// The state associated with a single mesh part.
class NetworkMeshPart {
public:
public:
QString diffuseTextureName;
QSharedPointer<NetworkTexture> diffuseTexture;
QString normalTextureName;
QSharedPointer<NetworkTexture> normalTexture;
QString specularTextureName;
QSharedPointer<NetworkTexture> specularTexture;
bool isTranslucent() const;

View file

@ -187,6 +187,9 @@ public:
void inverseKinematics(int jointIndex, glm::vec3 position, const glm::quat& rotation, float priority);
Q_INVOKABLE void setTextureWithNameToURL(const QString& name, const QUrl& url)
{ _geometry->setTextureWithNameToURL(name, url); }
protected:
QSharedPointer<NetworkGeometry> _geometry;

View file

@ -156,7 +156,6 @@ protected:
virtual void imageLoaded(const QImage& image);
private:
TextureType _type;
bool _translucent;
QColor _averageColor;

View file

@ -10,18 +10,33 @@
//
#include <HandData.h>
#include <HFBackEvent.h>
#include "Application.h"
#include "devices/MotionTracker.h"
#include "devices/SixenseManager.h"
#include "ControllerScriptingInterface.h"
#include "devices/MotionTracker.h"
ControllerScriptingInterface::ControllerScriptingInterface() :
_mouseCaptured(false),
_touchCaptured(false),
_wheelCaptured(false)
{
}
void ControllerScriptingInterface::handleMetaEvent(HFMetaEvent* event) {
if (event->type() == HFActionEvent::startType()) {
emit actionStartEvent(static_cast<HFActionEvent&>(*event));
} else if (event->type() == HFActionEvent::endType()) {
emit actionEndEvent(static_cast<HFActionEvent&>(*event));
} else if (event->type() == HFBackEvent::startType()) {
emit backStartEvent();
} else if (event->type() == HFBackEvent::endType()) {
emit backEndEvent();
}
}
const PalmData* ControllerScriptingInterface::getPrimaryPalm() const {
int leftPalmIndex, rightPalmIndex;

View file

@ -46,7 +46,7 @@ private:
signals:
};
/// handles scripting of input controller commands from JS
class ControllerScriptingInterface : public AbstractControllerScriptingInterface {
@ -56,6 +56,8 @@ public:
ControllerScriptingInterface();
void emitKeyPressEvent(QKeyEvent* event) { emit keyPressEvent(KeyEvent(*event)); }
void emitKeyReleaseEvent(QKeyEvent* event) { emit keyReleaseEvent(KeyEvent(*event)); }
void handleMetaEvent(HFMetaEvent* event);
void emitMouseMoveEvent(QMouseEvent* event, unsigned int deviceID = 0) { emit mouseMoveEvent(MouseEvent(*event, deviceID)); }
void emitMousePressEvent(QMouseEvent* event, unsigned int deviceID = 0) { emit mousePressEvent(MouseEvent(*event, deviceID)); }

View file

@ -9,6 +9,7 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <qapplication.h>
#include <QtDebug>
#include <QScriptValue>
@ -17,8 +18,12 @@
#undef main
#endif
#include <HFActionEvent.h>
#include <HFBackEvent.h>
#include <PerfStat.h>
#include "Application.h"
#include "JoystickScriptingInterface.h"
#ifdef HAVE_SDL2
@ -108,6 +113,28 @@ void JoystickScriptingInterface::update() {
if (joystick) {
joystick->handleButtonEvent(event.cbutton);
}
if (event.cbutton.button == SDL_CONTROLLER_BUTTON_BACK) {
// this will either start or stop a global back event
QEvent::Type backType = (event.type == SDL_CONTROLLERBUTTONDOWN)
? HFBackEvent::startType()
: HFBackEvent::endType();
HFBackEvent backEvent(backType);
qApp->sendEvent(qApp, &backEvent);
} else if (event.cbutton.button == SDL_CONTROLLER_BUTTON_A) {
// this will either start or stop a global action event
QEvent::Type actionType = (event.type == SDL_CONTROLLERBUTTONDOWN)
? HFActionEvent::startType()
: HFActionEvent::endType();
// global action events fire in the center of the screen
QPointF centerPoint = Application::getInstance()->getViewportCenter();
HFActionEvent actionEvent(actionType, centerPoint);
qApp->sendEvent(qApp, &actionEvent);
}
} else if (event.type == SDL_CONTROLLERDEVICEADDED) {
SDL_GameController* controller = SDL_GameControllerOpen(event.cdevice.which);

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@ -102,6 +102,20 @@ void ModelOverlay::setProperties(const QScriptValue &properties) {
}
_updateModel = true;
}
QScriptValue texturesValue = properties.property("textures");
if (texturesValue.isValid()) {
QVariantMap textureMap = texturesValue.toVariant().toMap();
foreach(const QString& key, textureMap.keys()) {
QUrl newTextureURL = textureMap[key].toUrl();
qDebug() << "Updating texture named" << key << "to texture at URL" << newTextureURL;
QMetaObject::invokeMethod(&_model, "setTextureWithNameToURL", Qt::AutoConnection,
Q_ARG(const QString&, key),
Q_ARG(const QUrl&, newTextureURL));
}
}
if (properties.property("position").isValid()) {
_updateModel = true;

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@ -984,10 +984,13 @@ public:
QVector<float> values;
};
FBXTexture getTexture(const QString& textureID, const QHash<QString, QByteArray>& textureFilenames,
const QHash<QByteArray, QByteArray>& textureContent) {
FBXTexture getTexture(const QString& textureID,
const QHash<QString, QString>& textureNames,
const QHash<QString, QByteArray>& textureFilenames,
const QHash<QByteArray, QByteArray>& textureContent) {
FBXTexture texture;
texture.filename = textureFilenames.value(textureID);
texture.name = textureNames.value(textureID);
texture.content = textureContent.value(texture.filename);
return texture;
}
@ -1012,6 +1015,7 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
QHash<QString, FBXModel> models;
QHash<QString, Cluster> clusters;
QHash<QString, AnimationCurve> animationCurves;
QHash<QString, QString> textureNames;
QHash<QString, QByteArray> textureFilenames;
QHash<QByteArray, QByteArray> textureContent;
QHash<QString, Material> materials;
@ -1278,6 +1282,11 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
QByteArray filename = subobject.properties.at(0).toByteArray();
filename = filename.mid(qMax(filename.lastIndexOf('\\'), filename.lastIndexOf('/')) + 1);
textureFilenames.insert(getID(object.properties), filename);
} else if (subobject.name == "TextureName") {
// trim the name from the timestamp
QString name = QString(subobject.properties.at(0).toByteArray());
name = name.left(name.indexOf('['));
textureNames.insert(getID(object.properties), name);
}
}
} else if (object.name == "Video") {
@ -1612,12 +1621,12 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
FBXTexture diffuseTexture;
QString diffuseTextureID = diffuseTextures.value(childID);
if (!diffuseTextureID.isNull()) {
diffuseTexture = getTexture(diffuseTextureID, textureFilenames, textureContent);
diffuseTexture = getTexture(diffuseTextureID, textureNames, textureFilenames, textureContent);
// FBX files generated by 3DSMax have an intermediate texture parent, apparently
foreach (const QString& childTextureID, childMap.values(diffuseTextureID)) {
if (textureFilenames.contains(childTextureID)) {
diffuseTexture = getTexture(diffuseTextureID, textureFilenames, textureContent);
diffuseTexture = getTexture(diffuseTextureID, textureNames, textureFilenames, textureContent);
}
}
}
@ -1625,14 +1634,14 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
FBXTexture normalTexture;
QString bumpTextureID = bumpTextures.value(childID);
if (!bumpTextureID.isNull()) {
normalTexture = getTexture(bumpTextureID, textureFilenames, textureContent);
normalTexture = getTexture(bumpTextureID, textureNames, textureFilenames, textureContent);
generateTangents = true;
}
FBXTexture specularTexture;
QString specularTextureID = specularTextures.value(childID);
if (!specularTextureID.isNull()) {
specularTexture = getTexture(specularTextureID, textureFilenames, textureContent);
specularTexture = getTexture(specularTextureID, textureNames, textureFilenames, textureContent);
}
for (int j = 0; j < extracted.partMaterialTextures.size(); j++) {
@ -1658,7 +1667,7 @@ FBXGeometry extractFBXGeometry(const FBXNode& node, const QVariantHash& mapping)
materialIndex++;
} else if (textureFilenames.contains(childID)) {
FBXTexture texture = getTexture(childID, textureFilenames, textureContent);
FBXTexture texture = getTexture(childID, textureNames, textureFilenames, textureContent);
for (int j = 0; j < extracted.partMaterialTextures.size(); j++) {
int partTexture = extracted.partMaterialTextures.at(j).second;
if (partTexture == textureIndex && !(partTexture == 0 && materialsHaveTextures)) {

View file

@ -95,7 +95,7 @@ public:
/// A texture map in an FBX document.
class FBXTexture {
public:
QString name;
QByteArray filename;
QByteArray content;
};

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@ -17,7 +17,12 @@
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include "EventTypes.h"
#include "HFActionEvent.h"
#include "KeyEvent.h"
#include "MouseEvent.h"
#include "SpatialEvent.h"
#include "TouchEvent.h"
#include "WheelEvent.h"
class AbstractInputController : public QObject {
Q_OBJECT
@ -88,6 +93,12 @@ public slots:
signals:
void keyPressEvent(const KeyEvent& event);
void keyReleaseEvent(const KeyEvent& event);
void actionStartEvent(const HFActionEvent& event);
void actionEndEvent(const HFActionEvent& event);
void backStartEvent();
void backEndEvent();
void mouseMoveEvent(const MouseEvent& event, unsigned int deviceID = 0);
void mousePressEvent(const MouseEvent& event, unsigned int deviceID = 0);

View file

@ -9,640 +9,20 @@
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <QDebug>
#include <RegisteredMetaTypes.h>
#include "HFActionEvent.h"
#include "KeyEvent.h"
#include "MouseEvent.h"
#include "SpatialEvent.h"
#include "TouchEvent.h"
#include "WheelEvent.h"
#include "EventTypes.h"
void registerEventTypes(QScriptEngine* engine) {
qScriptRegisterMetaType(engine, keyEventToScriptValue, keyEventFromScriptValue);
qScriptRegisterMetaType(engine, mouseEventToScriptValue, mouseEventFromScriptValue);
qScriptRegisterMetaType(engine, touchEventToScriptValue, touchEventFromScriptValue);
qScriptRegisterMetaType(engine, wheelEventToScriptValue, wheelEventFromScriptValue);
qScriptRegisterMetaType(engine, spatialEventToScriptValue, spatialEventFromScriptValue);
}
KeyEvent::KeyEvent() :
key(0),
text(""),
isShifted(false),
isControl(false),
isMeta(false),
isAlt(false),
isKeypad(false),
isValid(false),
isAutoRepeat(false)
{
};
KeyEvent::KeyEvent(const QKeyEvent& event) {
key = event.key();
text = event.text();
isShifted = event.modifiers().testFlag(Qt::ShiftModifier);
isMeta = event.modifiers().testFlag(Qt::MetaModifier);
isControl = event.modifiers().testFlag(Qt::ControlModifier);
isAlt = event.modifiers().testFlag(Qt::AltModifier);
isKeypad = event.modifiers().testFlag(Qt::KeypadModifier);
isValid = true;
isAutoRepeat = event.isAutoRepeat();
// handle special text for special characters...
if (key == Qt::Key_F1) {
text = "F1";
} else if (key == Qt::Key_F2) {
text = "F2";
} else if (key == Qt::Key_F3) {
text = "F3";
} else if (key == Qt::Key_F4) {
text = "F4";
} else if (key == Qt::Key_F5) {
text = "F5";
} else if (key == Qt::Key_F6) {
text = "F6";
} else if (key == Qt::Key_F7) {
text = "F7";
} else if (key == Qt::Key_F8) {
text = "F8";
} else if (key == Qt::Key_F9) {
text = "F9";
} else if (key == Qt::Key_F10) {
text = "F10";
} else if (key == Qt::Key_F11) {
text = "F11";
} else if (key == Qt::Key_F12) {
text = "F12";
} else if (key == Qt::Key_Up) {
text = "UP";
} else if (key == Qt::Key_Down) {
text = "DOWN";
} else if (key == Qt::Key_Left) {
text = "LEFT";
} else if (key == Qt::Key_Right) {
text = "RIGHT";
} else if (key == Qt::Key_Space) {
text = "SPACE";
} else if (key == Qt::Key_Escape) {
text = "ESC";
} else if (key == Qt::Key_Tab) {
text = "TAB";
} else if (key == Qt::Key_Delete) {
text = "DELETE";
} else if (key == Qt::Key_Backspace) {
text = "BACKSPACE";
} else if (key == Qt::Key_Shift) {
text = "SHIFT";
} else if (key == Qt::Key_Alt) {
text = "ALT";
} else if (key == Qt::Key_Control) {
text = "CONTROL";
} else if (key == Qt::Key_Meta) {
text = "META";
} else if (key == Qt::Key_PageDown) {
text = "PAGE DOWN";
} else if (key == Qt::Key_PageUp) {
text = "PAGE UP";
} else if (key == Qt::Key_Home) {
text = "HOME";
} else if (key == Qt::Key_End) {
text = "END";
} else if (key == Qt::Key_Help) {
text = "HELP";
} else if (key == Qt::Key_CapsLock) {
text = "CAPS LOCK";
} else if (key >= Qt::Key_A && key <= Qt::Key_Z && (isMeta || isControl || isAlt)) {
// this little bit of hackery will fix the text character keys like a-z in cases of control/alt/meta where
// qt doesn't always give you the key characters and will sometimes give you crazy non-printable characters
const int lowerCaseAdjust = 0x20;
QString unicode;
if (isShifted) {
text = QString(QChar(key));
} else {
text = QString(QChar(key + lowerCaseAdjust));
}
}
}
bool KeyEvent::operator==(const KeyEvent& other) const {
return other.key == key
&& other.isShifted == isShifted
&& other.isControl == isControl
&& other.isMeta == isMeta
&& other.isAlt == isAlt
&& other.isKeypad == isKeypad
&& other.isAutoRepeat == isAutoRepeat;
}
KeyEvent::operator QKeySequence() const {
int resultCode = 0;
if (text.size() == 1 && text >= "a" && text <= "z") {
resultCode = text.toUpper().at(0).unicode();
} else {
resultCode = key;
}
if (isMeta) {
resultCode |= Qt::META;
}
if (isAlt) {
resultCode |= Qt::ALT;
}
if (isControl) {
resultCode |= Qt::CTRL;
}
if (isShifted) {
resultCode |= Qt::SHIFT;
}
return QKeySequence(resultCode);
}
QScriptValue keyEventToScriptValue(QScriptEngine* engine, const KeyEvent& event) {
QScriptValue obj = engine->newObject();
obj.setProperty("key", event.key);
obj.setProperty("text", event.text);
obj.setProperty("isShifted", event.isShifted);
obj.setProperty("isMeta", event.isMeta);
obj.setProperty("isControl", event.isControl);
obj.setProperty("isAlt", event.isAlt);
obj.setProperty("isKeypad", event.isKeypad);
obj.setProperty("isAutoRepeat", event.isAutoRepeat);
return obj;
}
void keyEventFromScriptValue(const QScriptValue& object, KeyEvent& event) {
event.isValid = false; // assume the worst
event.isMeta = object.property("isMeta").toVariant().toBool();
event.isControl = object.property("isControl").toVariant().toBool();
event.isAlt = object.property("isAlt").toVariant().toBool();
event.isKeypad = object.property("isKeypad").toVariant().toBool();
event.isAutoRepeat = object.property("isAutoRepeat").toVariant().toBool();
QScriptValue key = object.property("key");
if (key.isValid()) {
event.key = key.toVariant().toInt();
event.text = QString(QChar(event.key));
event.isValid = true;
} else {
QScriptValue text = object.property("text");
if (text.isValid()) {
event.text = object.property("text").toVariant().toString();
// if the text is a special command, then map it here...
// TODO: come up with more elegant solution here, a map? is there a Qt function that gives nice names for keys?
if (event.text.toUpper() == "F1") {
event.key = Qt::Key_F1;
} else if (event.text.toUpper() == "F2") {
event.key = Qt::Key_F2;
} else if (event.text.toUpper() == "F3") {
event.key = Qt::Key_F3;
} else if (event.text.toUpper() == "F4") {
event.key = Qt::Key_F4;
} else if (event.text.toUpper() == "F5") {
event.key = Qt::Key_F5;
} else if (event.text.toUpper() == "F6") {
event.key = Qt::Key_F6;
} else if (event.text.toUpper() == "F7") {
event.key = Qt::Key_F7;
} else if (event.text.toUpper() == "F8") {
event.key = Qt::Key_F8;
} else if (event.text.toUpper() == "F9") {
event.key = Qt::Key_F9;
} else if (event.text.toUpper() == "F10") {
event.key = Qt::Key_F10;
} else if (event.text.toUpper() == "F11") {
event.key = Qt::Key_F11;
} else if (event.text.toUpper() == "F12") {
event.key = Qt::Key_F12;
} else if (event.text.toUpper() == "UP") {
event.key = Qt::Key_Up;
event.isKeypad = true;
} else if (event.text.toUpper() == "DOWN") {
event.key = Qt::Key_Down;
event.isKeypad = true;
} else if (event.text.toUpper() == "LEFT") {
event.key = Qt::Key_Left;
event.isKeypad = true;
} else if (event.text.toUpper() == "RIGHT") {
event.key = Qt::Key_Right;
event.isKeypad = true;
} else if (event.text.toUpper() == "SPACE") {
event.key = Qt::Key_Space;
} else if (event.text.toUpper() == "ESC") {
event.key = Qt::Key_Escape;
} else if (event.text.toUpper() == "TAB") {
event.key = Qt::Key_Tab;
} else if (event.text.toUpper() == "DELETE") {
event.key = Qt::Key_Delete;
} else if (event.text.toUpper() == "BACKSPACE") {
event.key = Qt::Key_Backspace;
} else if (event.text.toUpper() == "SHIFT") {
event.key = Qt::Key_Shift;
} else if (event.text.toUpper() == "ALT") {
event.key = Qt::Key_Alt;
} else if (event.text.toUpper() == "CONTROL") {
event.key = Qt::Key_Control;
} else if (event.text.toUpper() == "META") {
event.key = Qt::Key_Meta;
} else if (event.text.toUpper() == "PAGE DOWN") {
event.key = Qt::Key_PageDown;
} else if (event.text.toUpper() == "PAGE UP") {
event.key = Qt::Key_PageUp;
} else if (event.text.toUpper() == "HOME") {
event.key = Qt::Key_Home;
} else if (event.text.toUpper() == "END") {
event.key = Qt::Key_End;
} else if (event.text.toUpper() == "HELP") {
event.key = Qt::Key_Help;
} else if (event.text.toUpper() == "CAPS LOCK") {
event.key = Qt::Key_CapsLock;
} else {
// Key values do not distinguish between uppercase and lowercase
// and use the uppercase key value.
event.key = event.text.toUpper().at(0).unicode();
}
event.isValid = true;
}
}
QScriptValue isShifted = object.property("isShifted");
if (isShifted.isValid()) {
event.isShifted = isShifted.toVariant().toBool();
} else {
// if no isShifted was included, get it from the text
QChar character = event.text.at(0);
if (character.isLetter() && character.isUpper()) {
event.isShifted = true;
} else {
// if it's a symbol, then attempt to detect shifted-ness
if (QString("~!@#$%^&*()_+{}|:\"<>?").contains(character)) {
event.isShifted = true;
}
}
}
const bool wantDebug = false;
if (wantDebug) {
qDebug() << "event.key=" << event.key
<< " event.text=" << event.text
<< " event.isShifted=" << event.isShifted
<< " event.isControl=" << event.isControl
<< " event.isMeta=" << event.isMeta
<< " event.isAlt=" << event.isAlt
<< " event.isKeypad=" << event.isKeypad
<< " event.isAutoRepeat=" << event.isAutoRepeat;
}
}
MouseEvent::MouseEvent() :
x(0.0f),
y(0.0f),
isLeftButton(false),
isRightButton(false),
isMiddleButton(false),
isShifted(false),
isControl(false),
isMeta(false),
isAlt(false)
{
};
MouseEvent::MouseEvent(const QMouseEvent& event, const unsigned int deviceID) :
x(event.x()),
y(event.y()),
deviceID(deviceID),
isLeftButton(event.buttons().testFlag(Qt::LeftButton)),
isRightButton(event.buttons().testFlag(Qt::RightButton)),
isMiddleButton(event.buttons().testFlag(Qt::MiddleButton)),
isShifted(event.modifiers().testFlag(Qt::ShiftModifier)),
isControl(event.modifiers().testFlag(Qt::ControlModifier)),
isMeta(event.modifiers().testFlag(Qt::MetaModifier)),
isAlt(event.modifiers().testFlag(Qt::AltModifier))
{
// single button that caused the event
switch (event.button()) {
case Qt::LeftButton:
button = "LEFT";
isLeftButton = true;
break;
case Qt::RightButton:
button = "RIGHT";
isRightButton = true;
break;
case Qt::MiddleButton:
button = "MIDDLE";
isMiddleButton = true;
break;
default:
button = "NONE";
break;
}
}
QScriptValue mouseEventToScriptValue(QScriptEngine* engine, const MouseEvent& event) {
QScriptValue obj = engine->newObject();
obj.setProperty("x", event.x);
obj.setProperty("y", event.y);
obj.setProperty("button", event.button);
obj.setProperty("deviceID", event.deviceID);
obj.setProperty("isLeftButton", event.isLeftButton);
obj.setProperty("isRightButton", event.isRightButton);
obj.setProperty("isMiddleButton", event.isMiddleButton);
obj.setProperty("isShifted", event.isShifted);
obj.setProperty("isMeta", event.isMeta);
obj.setProperty("isControl", event.isControl);
obj.setProperty("isAlt", event.isAlt);
return obj;
}
void mouseEventFromScriptValue(const QScriptValue& object, MouseEvent& event) {
// nothing for now...
}
TouchEvent::TouchEvent() :
x(0.0f),
y(0.0f),
isPressed(false),
isMoved(false),
isStationary(false),
isReleased(false),
isShifted(false),
isControl(false),
isMeta(false),
isAlt(false),
touchPoints(0),
points(),
radius(0.0f),
isPinching(false),
isPinchOpening(false),
angles(),
angle(0.0f),
deltaAngle(0.0f),
isRotating(false),
rotating("none")
{
};
TouchEvent::TouchEvent(const QTouchEvent& event) :
// these values are not set by initWithQTouchEvent() because they only apply to comparing to other events
isPinching(false),
isPinchOpening(false),
deltaAngle(0.0f),
isRotating(false),
rotating("none")
{
initWithQTouchEvent(event);
}
TouchEvent::TouchEvent(const QTouchEvent& event, const TouchEvent& other) {
initWithQTouchEvent(event);
calculateMetaAttributes(other);
}
// returns the angle (in degrees) between two points (note: 0 degrees is 'east')
float angleBetweenPoints(const glm::vec2& a, const glm::vec2& b ) {
glm::vec2 length = b - a;
float angle = DEGREES_PER_RADIAN * std::atan2(length.y, length.x);
if (angle < 0) {
angle += 360.0f;
};
return angle;
}
void TouchEvent::initWithQTouchEvent(const QTouchEvent& event) {
// convert the touch points into an average
const QList<QTouchEvent::TouchPoint>& tPoints = event.touchPoints();
float touchAvgX = 0.0f;
float touchAvgY = 0.0f;
touchPoints = tPoints.count();
if (touchPoints > 1) {
for (int i = 0; i < touchPoints; ++i) {
touchAvgX += tPoints[i].pos().x();
touchAvgY += tPoints[i].pos().y();
// add it to our points vector
glm::vec2 thisPoint(tPoints[i].pos().x(), tPoints[i].pos().y());
points << thisPoint;
}
touchAvgX /= (float)(touchPoints);
touchAvgY /= (float)(touchPoints);
} else {
// I'm not sure this should ever happen, why would Qt send us a touch event for only one point?
// maybe this happens in the case of a multi-touch where all but the last finger is released?
touchAvgX = tPoints[0].pos().x();
touchAvgY = tPoints[0].pos().y();
}
x = touchAvgX;
y = touchAvgY;
// after calculating the center point (average touch point), determine the maximum radius
// also calculate the rotation angle for each point
float maxRadius = 0.0f;
glm::vec2 center(x,y);
for (int i = 0; i < touchPoints; ++i) {
glm::vec2 touchPoint(tPoints[i].pos().x(), tPoints[i].pos().y());
float thisRadius = glm::distance(center,touchPoint);
if (thisRadius > maxRadius) {
maxRadius = thisRadius;
}
// calculate the angle for this point
float thisAngle = angleBetweenPoints(center,touchPoint);
angles << thisAngle;
}
radius = maxRadius;
// after calculating the angles for each touch point, determine the average angle
float totalAngle = 0.0f;
for (int i = 0; i < touchPoints; ++i) {
totalAngle += angles[i];
}
angle = totalAngle/(float)touchPoints;
isPressed = event.touchPointStates().testFlag(Qt::TouchPointPressed);
isMoved = event.touchPointStates().testFlag(Qt::TouchPointMoved);
isStationary = event.touchPointStates().testFlag(Qt::TouchPointStationary);
isReleased = event.touchPointStates().testFlag(Qt::TouchPointReleased);
// keyboard modifiers
isShifted = event.modifiers().testFlag(Qt::ShiftModifier);
isMeta = event.modifiers().testFlag(Qt::MetaModifier);
isControl = event.modifiers().testFlag(Qt::ControlModifier);
isAlt = event.modifiers().testFlag(Qt::AltModifier);
}
void TouchEvent::calculateMetaAttributes(const TouchEvent& other) {
// calculate comparative event attributes...
if (other.radius > radius) {
isPinching = true;
isPinchOpening = false;
} else if (other.radius < radius) {
isPinchOpening = true;
isPinching = false;
} else {
isPinching = other.isPinching;
isPinchOpening = other.isPinchOpening;
}
// determine if the points are rotating...
// note: if the number of touch points change between events, then we don't consider ourselves to be rotating
if (touchPoints == other.touchPoints) {
deltaAngle = angle - other.angle;
if (other.angle < angle) {
isRotating = true;
rotating = "clockwise";
} else if (other.angle > angle) {
isRotating = true;
rotating = "counterClockwise";
} else {
isRotating = false;
rotating = "none";
}
} else {
deltaAngle = 0.0f;
isRotating = false;
rotating = "none";
}
}
QScriptValue touchEventToScriptValue(QScriptEngine* engine, const TouchEvent& event) {
QScriptValue obj = engine->newObject();
obj.setProperty("x", event.x);
obj.setProperty("y", event.y);
obj.setProperty("isPressed", event.isPressed);
obj.setProperty("isMoved", event.isMoved);
obj.setProperty("isStationary", event.isStationary);
obj.setProperty("isReleased", event.isReleased);
obj.setProperty("isShifted", event.isShifted);
obj.setProperty("isMeta", event.isMeta);
obj.setProperty("isControl", event.isControl);
obj.setProperty("isAlt", event.isAlt);
obj.setProperty("touchPoints", event.touchPoints);
QScriptValue pointsObj = engine->newArray();
int index = 0;
foreach (glm::vec2 point, event.points) {
QScriptValue thisPoint = vec2toScriptValue(engine, point);
pointsObj.setProperty(index, thisPoint);
index++;
}
obj.setProperty("points", pointsObj);
obj.setProperty("radius", event.radius);
obj.setProperty("isPinching", event.isPinching);
obj.setProperty("isPinchOpening", event.isPinchOpening);
obj.setProperty("angle", event.angle);
obj.setProperty("deltaAngle", event.deltaAngle);
QScriptValue anglesObj = engine->newArray();
index = 0;
foreach (float angle, event.angles) {
anglesObj.setProperty(index, angle);
index++;
}
obj.setProperty("angles", anglesObj);
obj.setProperty("isRotating", event.isRotating);
obj.setProperty("rotating", event.rotating);
return obj;
}
void touchEventFromScriptValue(const QScriptValue& object, TouchEvent& event) {
// nothing for now...
}
WheelEvent::WheelEvent() :
x(0.0f),
y(0.0f),
delta(0.0f),
orientation("UNKNOwN"),
isLeftButton(false),
isRightButton(false),
isMiddleButton(false),
isShifted(false),
isControl(false),
isMeta(false),
isAlt(false)
{
};
WheelEvent::WheelEvent(const QWheelEvent& event) {
x = event.x();
y = event.y();
delta = event.delta();
if (event.orientation() == Qt::Horizontal) {
orientation = "HORIZONTAL";
} else {
orientation = "VERTICAL";
}
// button pressed state
isLeftButton = (event.buttons().testFlag(Qt::LeftButton));
isRightButton = (event.buttons().testFlag(Qt::RightButton));
isMiddleButton = (event.buttons().testFlag(Qt::MiddleButton));
// keyboard modifiers
isShifted = event.modifiers().testFlag(Qt::ShiftModifier);
isMeta = event.modifiers().testFlag(Qt::MetaModifier);
isControl = event.modifiers().testFlag(Qt::ControlModifier);
isAlt = event.modifiers().testFlag(Qt::AltModifier);
}
QScriptValue wheelEventToScriptValue(QScriptEngine* engine, const WheelEvent& event) {
QScriptValue obj = engine->newObject();
obj.setProperty("x", event.x);
obj.setProperty("y", event.y);
obj.setProperty("delta", event.delta);
obj.setProperty("orientation", event.orientation);
obj.setProperty("isLeftButton", event.isLeftButton);
obj.setProperty("isRightButton", event.isRightButton);
obj.setProperty("isMiddleButton", event.isMiddleButton);
obj.setProperty("isShifted", event.isShifted);
obj.setProperty("isMeta", event.isMeta);
obj.setProperty("isControl", event.isControl);
obj.setProperty("isAlt", event.isAlt);
return obj;
}
void wheelEventFromScriptValue(const QScriptValue& object, WheelEvent& event) {
// nothing for now...
}
SpatialEvent::SpatialEvent() :
locTranslation(0.0f),
locRotation(),
absTranslation(0.0f),
absRotation()
{
};
SpatialEvent::SpatialEvent(const SpatialEvent& event) {
locTranslation = event.locTranslation;
locRotation = event.locRotation;
absTranslation = event.absTranslation;
absRotation = event.absRotation;
}
QScriptValue spatialEventToScriptValue(QScriptEngine* engine, const SpatialEvent& event) {
QScriptValue obj = engine->newObject();
obj.setProperty("locTranslation", vec3toScriptValue(engine, event.locTranslation) );
obj.setProperty("locRotation", quatToScriptValue(engine, event.locRotation) );
obj.setProperty("absTranslation", vec3toScriptValue(engine, event.absTranslation) );
obj.setProperty("absRotation", quatToScriptValue(engine, event.absRotation) );
return obj;
}
void spatialEventFromScriptValue(const QScriptValue& object,SpatialEvent& event) {
// nothing for now...
qScriptRegisterMetaType(engine, HFActionEvent::toScriptValue, HFActionEvent::fromScriptValue);
qScriptRegisterMetaType(engine, KeyEvent::toScriptValue, KeyEvent::fromScriptValue);
qScriptRegisterMetaType(engine, MouseEvent::toScriptValue, MouseEvent::fromScriptValue);
qScriptRegisterMetaType(engine, TouchEvent::toScriptValue, TouchEvent::fromScriptValue);
qScriptRegisterMetaType(engine, WheelEvent::toScriptValue, WheelEvent::fromScriptValue);
qScriptRegisterMetaType(engine, SpatialEvent::toScriptValue, SpatialEvent::fromScriptValue);
}

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@ -12,139 +12,8 @@
#ifndef hifi_EventTypes_h
#define hifi_EventTypes_h
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include <QtScript/QScriptEngine>
#include <QKeyEvent>
#include <QMouseEvent>
#include <QTouchEvent>
#include <QWheelEvent>
class KeyEvent {
public:
KeyEvent();
KeyEvent(const QKeyEvent& event);
bool operator==(const KeyEvent& other) const;
operator QKeySequence() const;
int key;
QString text;
bool isShifted;
bool isControl;
bool isMeta;
bool isAlt;
bool isKeypad;
bool isValid;
bool isAutoRepeat;
};
class MouseEvent {
public:
MouseEvent();
MouseEvent(const QMouseEvent& event, const unsigned int deviceID = 0);
int x;
int y;
unsigned int deviceID;
QString button;
bool isLeftButton;
bool isRightButton;
bool isMiddleButton;
bool isShifted;
bool isControl;
bool isMeta;
bool isAlt;
};
class TouchEvent {
public:
TouchEvent();
TouchEvent(const QTouchEvent& event);
TouchEvent(const QTouchEvent& event, const TouchEvent& other);
float x;
float y;
bool isPressed;
bool isMoved;
bool isStationary;
bool isReleased;
bool isShifted;
bool isControl;
bool isMeta;
bool isAlt;
int touchPoints;
QVector<glm::vec2> points;
float radius;
bool isPinching;
bool isPinchOpening;
// angles are in degrees
QVector<float> angles; // angle from center to each point
float angle; // the average of the angles
float deltaAngle; // the change in average angle from last event
bool isRotating;
QString rotating;
private:
void initWithQTouchEvent(const QTouchEvent& event);
void calculateMetaAttributes(const TouchEvent& other);
};
class WheelEvent {
public:
WheelEvent();
WheelEvent(const QWheelEvent& event);
int x;
int y;
int delta;
QString orientation;
bool isLeftButton;
bool isRightButton;
bool isMiddleButton;
bool isShifted;
bool isControl;
bool isMeta;
bool isAlt;
};
class SpatialEvent {
public:
SpatialEvent();
SpatialEvent(const SpatialEvent& other);
glm::vec3 locTranslation;
glm::quat locRotation;
glm::vec3 absTranslation;
glm::quat absRotation;
private:
};
Q_DECLARE_METATYPE(KeyEvent)
Q_DECLARE_METATYPE(MouseEvent)
Q_DECLARE_METATYPE(TouchEvent)
Q_DECLARE_METATYPE(WheelEvent)
Q_DECLARE_METATYPE(SpatialEvent)
#include <qscriptengine.h>
void registerEventTypes(QScriptEngine* engine);
QScriptValue keyEventToScriptValue(QScriptEngine* engine, const KeyEvent& event);
void keyEventFromScriptValue(const QScriptValue& object, KeyEvent& event);
QScriptValue mouseEventToScriptValue(QScriptEngine* engine, const MouseEvent& event);
void mouseEventFromScriptValue(const QScriptValue& object, MouseEvent& event);
QScriptValue touchEventToScriptValue(QScriptEngine* engine, const TouchEvent& event);
void touchEventFromScriptValue(const QScriptValue& object, TouchEvent& event);
QScriptValue wheelEventToScriptValue(QScriptEngine* engine, const WheelEvent& event);
void wheelEventFromScriptValue(const QScriptValue& object, WheelEvent& event);
QScriptValue spatialEventToScriptValue(QScriptEngine* engine, const SpatialEvent& event);
void spatialEventFromScriptValue(const QScriptValue& object, SpatialEvent& event);
#endif // hifi_EventTypes_h

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@ -0,0 +1,41 @@
//
// HFActionEvent.cpp
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "HFActionEvent.h"
HFActionEvent::HFActionEvent(QEvent::Type type, const QPointF& localPosition) :
HFMetaEvent(type),
localPosition(localPosition)
{
}
QEvent::Type HFActionEvent::startType() {
static QEvent::Type startType = HFMetaEvent::newEventType();
return startType;
}
QEvent::Type HFActionEvent::endType() {
static QEvent::Type endType = HFMetaEvent::newEventType();
return endType;
}
QScriptValue HFActionEvent::toScriptValue(QScriptEngine* engine, const HFActionEvent& event) {
QScriptValue obj = engine->newObject();
obj.setProperty("x", event.localPosition.x());
obj.setProperty("y", event.localPosition.y());
return obj;
}
void HFActionEvent::fromScriptValue(const QScriptValue& object, HFActionEvent& event) {
// not yet implemented
}

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@ -0,0 +1,35 @@
//
// HFActionEvent.h
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_HFActionEvent_h
#define hifi_HFActionEvent_h
#include "HFMetaEvent.h"
#include <qscriptengine.h>
class HFActionEvent : public HFMetaEvent {
public:
HFActionEvent() {};
HFActionEvent(QEvent::Type type, const QPointF& localPosition);
static QEvent::Type startType();
static QEvent::Type endType();
static QScriptValue toScriptValue(QScriptEngine* engine, const HFActionEvent& event);
static void fromScriptValue(const QScriptValue& object, HFActionEvent& event);
QPointF localPosition;
};
Q_DECLARE_METATYPE(HFActionEvent)
#endif // hifi_HFActionEvent_h

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@ -0,0 +1,28 @@
//
// HFBackEvent.cpp
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "HFBackEvent.h"
HFBackEvent::HFBackEvent(QEvent::Type type) :
HFMetaEvent(type)
{
}
QEvent::Type HFBackEvent::startType() {
static QEvent::Type startType = HFMetaEvent::newEventType();
return startType;
}
QEvent::Type HFBackEvent::endType() {
static QEvent::Type endType = HFMetaEvent::newEventType();
return endType;
}

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@ -0,0 +1,29 @@
//
// HFBackEvent.h
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_HFBackEvent_h
#define hifi_HFBackEvent_h
#include <qevent.h>
#include <qscriptengine.h>
#include "HFMetaEvent.h"
class HFBackEvent : public HFMetaEvent {
public:
HFBackEvent() {};
HFBackEvent(QEvent::Type type);
static QEvent::Type startType();
static QEvent::Type endType();
};
#endif // hifi_HFBackEvent_h

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@ -0,0 +1,20 @@
//
// HFMetaEvent.cpp
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "HFMetaEvent.h"
QSet<QEvent::Type> HFMetaEvent::_types = QSet<QEvent::Type>();
QEvent::Type HFMetaEvent::newEventType() {
QEvent::Type newType = static_cast<QEvent::Type>(QEvent::registerEventType());
_types.insert(newType);
return newType;
}

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@ -0,0 +1,28 @@
//
// HFMetaEvent.h
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_HFMetaEvent_h
#define hifi_HFMetaEvent_h
#include <qevent.h>
class HFMetaEvent : public QEvent {
public:
HFMetaEvent() : QEvent(HFMetaEvent::newEventType()) {};
HFMetaEvent(QEvent::Type type) : QEvent(type) {};
static const QSet<QEvent::Type>& types() { return HFMetaEvent::_types; }
protected:
static QEvent::Type newEventType();
static QSet<QEvent::Type> _types;
};
#endif // hifi_HFMetaEvent_h

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@ -0,0 +1,290 @@
//
// KeyEvent.cpp
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <qdebug.h>
#include <qscriptengine.h>
#include "KeyEvent.h"
KeyEvent::KeyEvent() :
key(0),
text(""),
isShifted(false),
isControl(false),
isMeta(false),
isAlt(false),
isKeypad(false),
isValid(false),
isAutoRepeat(false)
{
}
KeyEvent::KeyEvent(const QKeyEvent& event) {
key = event.key();
text = event.text();
isShifted = event.modifiers().testFlag(Qt::ShiftModifier);
isMeta = event.modifiers().testFlag(Qt::MetaModifier);
isControl = event.modifiers().testFlag(Qt::ControlModifier);
isAlt = event.modifiers().testFlag(Qt::AltModifier);
isKeypad = event.modifiers().testFlag(Qt::KeypadModifier);
isValid = true;
isAutoRepeat = event.isAutoRepeat();
// handle special text for special characters...
if (key == Qt::Key_F1) {
text = "F1";
} else if (key == Qt::Key_F2) {
text = "F2";
} else if (key == Qt::Key_F3) {
text = "F3";
} else if (key == Qt::Key_F4) {
text = "F4";
} else if (key == Qt::Key_F5) {
text = "F5";
} else if (key == Qt::Key_F6) {
text = "F6";
} else if (key == Qt::Key_F7) {
text = "F7";
} else if (key == Qt::Key_F8) {
text = "F8";
} else if (key == Qt::Key_F9) {
text = "F9";
} else if (key == Qt::Key_F10) {
text = "F10";
} else if (key == Qt::Key_F11) {
text = "F11";
} else if (key == Qt::Key_F12) {
text = "F12";
} else if (key == Qt::Key_Up) {
text = "UP";
} else if (key == Qt::Key_Down) {
text = "DOWN";
} else if (key == Qt::Key_Left) {
text = "LEFT";
} else if (key == Qt::Key_Right) {
text = "RIGHT";
} else if (key == Qt::Key_Space) {
text = "SPACE";
} else if (key == Qt::Key_Escape) {
text = "ESC";
} else if (key == Qt::Key_Tab) {
text = "TAB";
} else if (key == Qt::Key_Delete) {
text = "DELETE";
} else if (key == Qt::Key_Backspace) {
text = "BACKSPACE";
} else if (key == Qt::Key_Shift) {
text = "SHIFT";
} else if (key == Qt::Key_Alt) {
text = "ALT";
} else if (key == Qt::Key_Control) {
text = "CONTROL";
} else if (key == Qt::Key_Meta) {
text = "META";
} else if (key == Qt::Key_PageDown) {
text = "PAGE DOWN";
} else if (key == Qt::Key_PageUp) {
text = "PAGE UP";
} else if (key == Qt::Key_Home) {
text = "HOME";
} else if (key == Qt::Key_End) {
text = "END";
} else if (key == Qt::Key_Help) {
text = "HELP";
} else if (key == Qt::Key_CapsLock) {
text = "CAPS LOCK";
} else if (key >= Qt::Key_A && key <= Qt::Key_Z && (isMeta || isControl || isAlt)) {
// this little bit of hackery will fix the text character keys like a-z in cases of control/alt/meta where
// qt doesn't always give you the key characters and will sometimes give you crazy non-printable characters
const int lowerCaseAdjust = 0x20;
QString unicode;
if (isShifted) {
text = QString(QChar(key));
} else {
text = QString(QChar(key + lowerCaseAdjust));
}
}
}
bool KeyEvent::operator==(const KeyEvent& other) const {
return other.key == key
&& other.isShifted == isShifted
&& other.isControl == isControl
&& other.isMeta == isMeta
&& other.isAlt == isAlt
&& other.isKeypad == isKeypad
&& other.isAutoRepeat == isAutoRepeat;
}
KeyEvent::operator QKeySequence() const {
int resultCode = 0;
if (text.size() == 1 && text >= "a" && text <= "z") {
resultCode = text.toUpper().at(0).unicode();
} else {
resultCode = key;
}
if (isMeta) {
resultCode |= Qt::META;
}
if (isAlt) {
resultCode |= Qt::ALT;
}
if (isControl) {
resultCode |= Qt::CTRL;
}
if (isShifted) {
resultCode |= Qt::SHIFT;
}
return QKeySequence(resultCode);
}
QScriptValue KeyEvent::toScriptValue(QScriptEngine* engine, const KeyEvent& event) {
QScriptValue obj = engine->newObject();
obj.setProperty("key", event.key);
obj.setProperty("text", event.text);
obj.setProperty("isShifted", event.isShifted);
obj.setProperty("isMeta", event.isMeta);
obj.setProperty("isControl", event.isControl);
obj.setProperty("isAlt", event.isAlt);
obj.setProperty("isKeypad", event.isKeypad);
obj.setProperty("isAutoRepeat", event.isAutoRepeat);
return obj;
}
void KeyEvent::fromScriptValue(const QScriptValue& object, KeyEvent& event) {
event.isValid = false; // assume the worst
event.isMeta = object.property("isMeta").toVariant().toBool();
event.isControl = object.property("isControl").toVariant().toBool();
event.isAlt = object.property("isAlt").toVariant().toBool();
event.isKeypad = object.property("isKeypad").toVariant().toBool();
event.isAutoRepeat = object.property("isAutoRepeat").toVariant().toBool();
QScriptValue key = object.property("key");
if (key.isValid()) {
event.key = key.toVariant().toInt();
event.text = QString(QChar(event.key));
event.isValid = true;
} else {
QScriptValue text = object.property("text");
if (text.isValid()) {
event.text = object.property("text").toVariant().toString();
// if the text is a special command, then map it here...
// TODO: come up with more elegant solution here, a map? is there a Qt function that gives nice names for keys?
if (event.text.toUpper() == "F1") {
event.key = Qt::Key_F1;
} else if (event.text.toUpper() == "F2") {
event.key = Qt::Key_F2;
} else if (event.text.toUpper() == "F3") {
event.key = Qt::Key_F3;
} else if (event.text.toUpper() == "F4") {
event.key = Qt::Key_F4;
} else if (event.text.toUpper() == "F5") {
event.key = Qt::Key_F5;
} else if (event.text.toUpper() == "F6") {
event.key = Qt::Key_F6;
} else if (event.text.toUpper() == "F7") {
event.key = Qt::Key_F7;
} else if (event.text.toUpper() == "F8") {
event.key = Qt::Key_F8;
} else if (event.text.toUpper() == "F9") {
event.key = Qt::Key_F9;
} else if (event.text.toUpper() == "F10") {
event.key = Qt::Key_F10;
} else if (event.text.toUpper() == "F11") {
event.key = Qt::Key_F11;
} else if (event.text.toUpper() == "F12") {
event.key = Qt::Key_F12;
} else if (event.text.toUpper() == "UP") {
event.key = Qt::Key_Up;
event.isKeypad = true;
} else if (event.text.toUpper() == "DOWN") {
event.key = Qt::Key_Down;
event.isKeypad = true;
} else if (event.text.toUpper() == "LEFT") {
event.key = Qt::Key_Left;
event.isKeypad = true;
} else if (event.text.toUpper() == "RIGHT") {
event.key = Qt::Key_Right;
event.isKeypad = true;
} else if (event.text.toUpper() == "SPACE") {
event.key = Qt::Key_Space;
} else if (event.text.toUpper() == "ESC") {
event.key = Qt::Key_Escape;
} else if (event.text.toUpper() == "TAB") {
event.key = Qt::Key_Tab;
} else if (event.text.toUpper() == "DELETE") {
event.key = Qt::Key_Delete;
} else if (event.text.toUpper() == "BACKSPACE") {
event.key = Qt::Key_Backspace;
} else if (event.text.toUpper() == "SHIFT") {
event.key = Qt::Key_Shift;
} else if (event.text.toUpper() == "ALT") {
event.key = Qt::Key_Alt;
} else if (event.text.toUpper() == "CONTROL") {
event.key = Qt::Key_Control;
} else if (event.text.toUpper() == "META") {
event.key = Qt::Key_Meta;
} else if (event.text.toUpper() == "PAGE DOWN") {
event.key = Qt::Key_PageDown;
} else if (event.text.toUpper() == "PAGE UP") {
event.key = Qt::Key_PageUp;
} else if (event.text.toUpper() == "HOME") {
event.key = Qt::Key_Home;
} else if (event.text.toUpper() == "END") {
event.key = Qt::Key_End;
} else if (event.text.toUpper() == "HELP") {
event.key = Qt::Key_Help;
} else if (event.text.toUpper() == "CAPS LOCK") {
event.key = Qt::Key_CapsLock;
} else {
// Key values do not distinguish between uppercase and lowercase
// and use the uppercase key value.
event.key = event.text.toUpper().at(0).unicode();
}
event.isValid = true;
}
}
QScriptValue isShifted = object.property("isShifted");
if (isShifted.isValid()) {
event.isShifted = isShifted.toVariant().toBool();
} else {
// if no isShifted was included, get it from the text
QChar character = event.text.at(0);
if (character.isLetter() && character.isUpper()) {
event.isShifted = true;
} else {
// if it's a symbol, then attempt to detect shifted-ness
if (QString("~!@#$%^&*()_+{}|:\"<>?").contains(character)) {
event.isShifted = true;
}
}
}
const bool wantDebug = false;
if (wantDebug) {
qDebug() << "event.key=" << event.key
<< " event.text=" << event.text
<< " event.isShifted=" << event.isShifted
<< " event.isControl=" << event.isControl
<< " event.isMeta=" << event.isMeta
<< " event.isAlt=" << event.isAlt
<< " event.isKeypad=" << event.isKeypad
<< " event.isAutoRepeat=" << event.isAutoRepeat;
}
}

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@ -0,0 +1,41 @@
//
// KeyEvent.h
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_KeyEvent_h
#define hifi_KeyEvent_h
#include <QKeyEvent>
#include <qscriptvalue.h>
class KeyEvent {
public:
KeyEvent();
KeyEvent(const QKeyEvent& event);
bool operator==(const KeyEvent& other) const;
operator QKeySequence() const;
static QScriptValue toScriptValue(QScriptEngine* engine, const KeyEvent& event);
static void fromScriptValue(const QScriptValue& object, KeyEvent& event);
int key;
QString text;
bool isShifted;
bool isControl;
bool isMeta;
bool isAlt;
bool isKeypad;
bool isValid;
bool isAutoRepeat;
};
Q_DECLARE_METATYPE(KeyEvent)
#endif // hifi_KeyEvent_h

View file

@ -82,7 +82,7 @@ void menuItemPropertiesFromScriptValue(const QScriptValue& object, MenuItemPrope
} else {
QScriptValue shortcutKeyEventValue = object.property("shortcutKeyEvent");
if (shortcutKeyEventValue.isValid()) {
keyEventFromScriptValue(shortcutKeyEventValue, properties.shortcutKeyEvent);
KeyEvent::fromScriptValue(shortcutKeyEventValue, properties.shortcutKeyEvent);
properties.shortcutKeySequence = properties.shortcutKeyEvent;
}
}

View file

@ -14,7 +14,7 @@
#include <QtScript/QScriptEngine>
#include "EventTypes.h"
#include "KeyEvent.h"
const int UNSPECIFIED_POSITION = -1;

View file

@ -0,0 +1,83 @@
//
// MouseEvent.cpp
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <qscriptengine.h>
#include <qscriptvalue.h>
#include "MouseEvent.h"
MouseEvent::MouseEvent() :
x(0.0f),
y(0.0f),
isLeftButton(false),
isRightButton(false),
isMiddleButton(false),
isShifted(false),
isControl(false),
isMeta(false),
isAlt(false)
{
}
MouseEvent::MouseEvent(const QMouseEvent& event, const unsigned int deviceID) :
x(event.x()),
y(event.y()),
deviceID(deviceID),
isLeftButton(event.buttons().testFlag(Qt::LeftButton)),
isRightButton(event.buttons().testFlag(Qt::RightButton)),
isMiddleButton(event.buttons().testFlag(Qt::MiddleButton)),
isShifted(event.modifiers().testFlag(Qt::ShiftModifier)),
isControl(event.modifiers().testFlag(Qt::ControlModifier)),
isMeta(event.modifiers().testFlag(Qt::MetaModifier)),
isAlt(event.modifiers().testFlag(Qt::AltModifier))
{
// single button that caused the event
switch (event.button()) {
case Qt::LeftButton:
button = "LEFT";
isLeftButton = true;
break;
case Qt::RightButton:
button = "RIGHT";
isRightButton = true;
break;
case Qt::MiddleButton:
button = "MIDDLE";
isMiddleButton = true;
break;
default:
button = "NONE";
break;
}
}
QScriptValue MouseEvent::toScriptValue(QScriptEngine* engine, const MouseEvent& event) {
QScriptValue obj = engine->newObject();
obj.setProperty("x", event.x);
obj.setProperty("y", event.y);
obj.setProperty("button", event.button);
obj.setProperty("deviceID", event.deviceID);
obj.setProperty("isLeftButton", event.isLeftButton);
obj.setProperty("isRightButton", event.isRightButton);
obj.setProperty("isMiddleButton", event.isMiddleButton);
obj.setProperty("isShifted", event.isShifted);
obj.setProperty("isMeta", event.isMeta);
obj.setProperty("isControl", event.isControl);
obj.setProperty("isAlt", event.isAlt);
return obj;
}
void MouseEvent::fromScriptValue(const QScriptValue& object, MouseEvent& event) {
// nothing for now...
}

View file

@ -0,0 +1,40 @@
//
// MouseEvent.h
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_MouseEvent_h
#define hifi_MouseEvent_h
#include <QMouseEvent>
class MouseEvent {
public:
MouseEvent();
MouseEvent(const QMouseEvent& event, const unsigned int deviceID = 0);
static QScriptValue toScriptValue(QScriptEngine* engine, const MouseEvent& event);
static void fromScriptValue(const QScriptValue& object, MouseEvent& event);
int x;
int y;
unsigned int deviceID;
QString button;
bool isLeftButton;
bool isRightButton;
bool isMiddleButton;
bool isShifted;
bool isControl;
bool isMeta;
bool isAlt;
};
Q_DECLARE_METATYPE(MouseEvent)
#endif // hifi_MouseEvent_h

View file

@ -35,13 +35,15 @@
#include "AnimationObject.h"
#include "ArrayBufferViewClass.h"
#include "DataViewClass.h"
#include "EventTypes.h"
#include "MenuItemProperties.h"
#include "MIDIEvent.h"
#include "LocalVoxels.h"
#include "ScriptEngine.h"
#include "TypedArrays.h"
#include "XMLHttpRequestClass.h"
#include "MIDIEvent.h"
VoxelsScriptingInterface ScriptEngine::_voxelsScriptingInterface;
EntityScriptingInterface ScriptEngine::_entityScriptingInterface;

View file

@ -0,0 +1,46 @@
//
// SpatialEvent.cpp
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <RegisteredMetaTypes.h>
#include "SpatialEvent.h"
SpatialEvent::SpatialEvent() :
locTranslation(0.0f),
locRotation(),
absTranslation(0.0f),
absRotation()
{
}
SpatialEvent::SpatialEvent(const SpatialEvent& event) {
locTranslation = event.locTranslation;
locRotation = event.locRotation;
absTranslation = event.absTranslation;
absRotation = event.absRotation;
}
QScriptValue SpatialEvent::toScriptValue(QScriptEngine* engine, const SpatialEvent& event) {
QScriptValue obj = engine->newObject();
obj.setProperty("locTranslation", vec3toScriptValue(engine, event.locTranslation) );
obj.setProperty("locRotation", quatToScriptValue(engine, event.locRotation) );
obj.setProperty("absTranslation", vec3toScriptValue(engine, event.absTranslation) );
obj.setProperty("absRotation", quatToScriptValue(engine, event.absRotation) );
return obj;
}
void SpatialEvent::fromScriptValue(const QScriptValue& object,SpatialEvent& event) {
// nothing for now...
}

View file

@ -0,0 +1,36 @@
//
// SpatialEvent.h
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_SpatialEvent_h
#define hifi_SpatialEvent_h
#include <glm/glm.hpp>
#include <glm/gtc/quaternion.hpp>
#include <qscriptengine.h>
class SpatialEvent {
public:
SpatialEvent();
SpatialEvent(const SpatialEvent& other);
static QScriptValue toScriptValue(QScriptEngine* engine, const SpatialEvent& event);
static void fromScriptValue(const QScriptValue& object, SpatialEvent& event);
glm::vec3 locTranslation;
glm::quat locRotation;
glm::vec3 absTranslation;
glm::quat absRotation;
};
Q_DECLARE_METATYPE(SpatialEvent)
#endif // hifi_SpatialEvent_h

View file

@ -0,0 +1,211 @@
//
// TouchEvent.cpp
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <qscriptengine.h>
#include <qscriptvalue.h>
#include <QTouchEvent>
#include <RegisteredMetaTypes.h>
#include <SharedUtil.h>
#include "TouchEvent.h"
TouchEvent::TouchEvent() :
x(0.0f),
y(0.0f),
isPressed(false),
isMoved(false),
isStationary(false),
isReleased(false),
isShifted(false),
isControl(false),
isMeta(false),
isAlt(false),
touchPoints(0),
points(),
radius(0.0f),
isPinching(false),
isPinchOpening(false),
angles(),
angle(0.0f),
deltaAngle(0.0f),
isRotating(false),
rotating("none")
{
}
TouchEvent::TouchEvent(const QTouchEvent& event) :
// these values are not set by initWithQTouchEvent() because they only apply to comparing to other events
isPinching(false),
isPinchOpening(false),
deltaAngle(0.0f),
isRotating(false),
rotating("none")
{
initWithQTouchEvent(event);
}
TouchEvent::TouchEvent(const QTouchEvent& event, const TouchEvent& other) {
initWithQTouchEvent(event);
calculateMetaAttributes(other);
}
// returns the angle (in degrees) between two points (note: 0 degrees is 'east')
float angleBetweenPoints(const glm::vec2& a, const glm::vec2& b ) {
glm::vec2 length = b - a;
float angle = DEGREES_PER_RADIAN * std::atan2(length.y, length.x);
if (angle < 0) {
angle += 360.0f;
};
return angle;
}
void TouchEvent::initWithQTouchEvent(const QTouchEvent& event) {
// convert the touch points into an average
const QList<QTouchEvent::TouchPoint>& tPoints = event.touchPoints();
float touchAvgX = 0.0f;
float touchAvgY = 0.0f;
touchPoints = tPoints.count();
if (touchPoints > 1) {
for (int i = 0; i < touchPoints; ++i) {
touchAvgX += tPoints[i].pos().x();
touchAvgY += tPoints[i].pos().y();
// add it to our points vector
glm::vec2 thisPoint(tPoints[i].pos().x(), tPoints[i].pos().y());
points << thisPoint;
}
touchAvgX /= (float)(touchPoints);
touchAvgY /= (float)(touchPoints);
} else {
// I'm not sure this should ever happen, why would Qt send us a touch event for only one point?
// maybe this happens in the case of a multi-touch where all but the last finger is released?
touchAvgX = tPoints[0].pos().x();
touchAvgY = tPoints[0].pos().y();
}
x = touchAvgX;
y = touchAvgY;
// after calculating the center point (average touch point), determine the maximum radius
// also calculate the rotation angle for each point
float maxRadius = 0.0f;
glm::vec2 center(x,y);
for (int i = 0; i < touchPoints; ++i) {
glm::vec2 touchPoint(tPoints[i].pos().x(), tPoints[i].pos().y());
float thisRadius = glm::distance(center,touchPoint);
if (thisRadius > maxRadius) {
maxRadius = thisRadius;
}
// calculate the angle for this point
float thisAngle = angleBetweenPoints(center,touchPoint);
angles << thisAngle;
}
radius = maxRadius;
// after calculating the angles for each touch point, determine the average angle
float totalAngle = 0.0f;
for (int i = 0; i < touchPoints; ++i) {
totalAngle += angles[i];
}
angle = totalAngle/(float)touchPoints;
isPressed = event.touchPointStates().testFlag(Qt::TouchPointPressed);
isMoved = event.touchPointStates().testFlag(Qt::TouchPointMoved);
isStationary = event.touchPointStates().testFlag(Qt::TouchPointStationary);
isReleased = event.touchPointStates().testFlag(Qt::TouchPointReleased);
// keyboard modifiers
isShifted = event.modifiers().testFlag(Qt::ShiftModifier);
isMeta = event.modifiers().testFlag(Qt::MetaModifier);
isControl = event.modifiers().testFlag(Qt::ControlModifier);
isAlt = event.modifiers().testFlag(Qt::AltModifier);
}
void TouchEvent::calculateMetaAttributes(const TouchEvent& other) {
// calculate comparative event attributes...
if (other.radius > radius) {
isPinching = true;
isPinchOpening = false;
} else if (other.radius < radius) {
isPinchOpening = true;
isPinching = false;
} else {
isPinching = other.isPinching;
isPinchOpening = other.isPinchOpening;
}
// determine if the points are rotating...
// note: if the number of touch points change between events, then we don't consider ourselves to be rotating
if (touchPoints == other.touchPoints) {
deltaAngle = angle - other.angle;
if (other.angle < angle) {
isRotating = true;
rotating = "clockwise";
} else if (other.angle > angle) {
isRotating = true;
rotating = "counterClockwise";
} else {
isRotating = false;
rotating = "none";
}
} else {
deltaAngle = 0.0f;
isRotating = false;
rotating = "none";
}
}
QScriptValue TouchEvent::toScriptValue(QScriptEngine* engine, const TouchEvent& event) {
QScriptValue obj = engine->newObject();
obj.setProperty("x", event.x);
obj.setProperty("y", event.y);
obj.setProperty("isPressed", event.isPressed);
obj.setProperty("isMoved", event.isMoved);
obj.setProperty("isStationary", event.isStationary);
obj.setProperty("isReleased", event.isReleased);
obj.setProperty("isShifted", event.isShifted);
obj.setProperty("isMeta", event.isMeta);
obj.setProperty("isControl", event.isControl);
obj.setProperty("isAlt", event.isAlt);
obj.setProperty("touchPoints", event.touchPoints);
QScriptValue pointsObj = engine->newArray();
int index = 0;
foreach (glm::vec2 point, event.points) {
QScriptValue thisPoint = vec2toScriptValue(engine, point);
pointsObj.setProperty(index, thisPoint);
index++;
}
obj.setProperty("points", pointsObj);
obj.setProperty("radius", event.radius);
obj.setProperty("isPinching", event.isPinching);
obj.setProperty("isPinchOpening", event.isPinchOpening);
obj.setProperty("angle", event.angle);
obj.setProperty("deltaAngle", event.deltaAngle);
QScriptValue anglesObj = engine->newArray();
index = 0;
foreach (float angle, event.angles) {
anglesObj.setProperty(index, angle);
index++;
}
obj.setProperty("angles", anglesObj);
obj.setProperty("isRotating", event.isRotating);
obj.setProperty("rotating", event.rotating);
return obj;
}
void TouchEvent::fromScriptValue(const QScriptValue& object, TouchEvent& event) {
// nothing for now...
}

View file

@ -0,0 +1,56 @@
//
// TouchEvent.h
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_TouchEvent_h
#define hifi_TouchEvent_h
#include <glm/glm.hpp>
class TouchEvent {
public:
TouchEvent();
TouchEvent(const QTouchEvent& event);
TouchEvent(const QTouchEvent& event, const TouchEvent& other);
static QScriptValue toScriptValue(QScriptEngine* engine, const TouchEvent& event);
static void fromScriptValue(const QScriptValue& object, TouchEvent& event);
float x;
float y;
bool isPressed;
bool isMoved;
bool isStationary;
bool isReleased;
bool isShifted;
bool isControl;
bool isMeta;
bool isAlt;
int touchPoints;
QVector<glm::vec2> points;
float radius;
bool isPinching;
bool isPinchOpening;
// angles are in degrees
QVector<float> angles; // angle from center to each point
float angle; // the average of the angles
float deltaAngle; // the change in average angle from last event
bool isRotating;
QString rotating;
private:
void initWithQTouchEvent(const QTouchEvent& event);
void calculateMetaAttributes(const TouchEvent& other);
};
Q_DECLARE_METATYPE(TouchEvent)
#endif // hifi_TouchEvent_h

View file

@ -0,0 +1,75 @@
//
// WheelEvent.cpp
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include <qscriptengine.h>
#include <qscriptvalue.h>
#include "WheelEvent.h"
WheelEvent::WheelEvent() :
x(0.0f),
y(0.0f),
delta(0.0f),
orientation("UNKNOwN"),
isLeftButton(false),
isRightButton(false),
isMiddleButton(false),
isShifted(false),
isControl(false),
isMeta(false),
isAlt(false)
{
}
WheelEvent::WheelEvent(const QWheelEvent& event) {
x = event.x();
y = event.y();
delta = event.delta();
if (event.orientation() == Qt::Horizontal) {
orientation = "HORIZONTAL";
} else {
orientation = "VERTICAL";
}
// button pressed state
isLeftButton = (event.buttons().testFlag(Qt::LeftButton));
isRightButton = (event.buttons().testFlag(Qt::RightButton));
isMiddleButton = (event.buttons().testFlag(Qt::MiddleButton));
// keyboard modifiers
isShifted = event.modifiers().testFlag(Qt::ShiftModifier);
isMeta = event.modifiers().testFlag(Qt::MetaModifier);
isControl = event.modifiers().testFlag(Qt::ControlModifier);
isAlt = event.modifiers().testFlag(Qt::AltModifier);
}
QScriptValue WheelEvent::toScriptValue(QScriptEngine* engine, const WheelEvent& event) {
QScriptValue obj = engine->newObject();
obj.setProperty("x", event.x);
obj.setProperty("y", event.y);
obj.setProperty("delta", event.delta);
obj.setProperty("orientation", event.orientation);
obj.setProperty("isLeftButton", event.isLeftButton);
obj.setProperty("isRightButton", event.isRightButton);
obj.setProperty("isMiddleButton", event.isMiddleButton);
obj.setProperty("isShifted", event.isShifted);
obj.setProperty("isMeta", event.isMeta);
obj.setProperty("isControl", event.isControl);
obj.setProperty("isAlt", event.isAlt);
return obj;
}
void WheelEvent::fromScriptValue(const QScriptValue& object, WheelEvent& event) {
// nothing for now...
}

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//
// WheelEvent.h
// script-engine/src
//
// Created by Stephen Birarda on 2014-10-27.
// Copyright 2014 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#ifndef hifi_WheelEvent_h
#define hifi_WheelEvent_h
#include <QWheelEvent>
class WheelEvent {
public:
WheelEvent();
WheelEvent(const QWheelEvent& event);
static QScriptValue toScriptValue(QScriptEngine* engine, const WheelEvent& event);
static void fromScriptValue(const QScriptValue& object, WheelEvent& event);
int x;
int y;
int delta;
QString orientation;
bool isLeftButton;
bool isRightButton;
bool isMiddleButton;
bool isShifted;
bool isControl;
bool isMeta;
bool isAlt;
};
Q_DECLARE_METATYPE(WheelEvent)
#endif // hifi_WheelEvent_h