mirror of
https://github.com/Armored-Dragon/overte.git
synced 2025-03-11 16:13:16 +01:00
get near-grab working with camera-tracked hands
This commit is contained in:
parent
2c535fa204
commit
296617977c
1 changed files with 5 additions and 1 deletions
|
@ -168,16 +168,18 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
|||
this.checkForHandTrackingClick = function() {
|
||||
|
||||
var pinchOnBelowDistance = 0.016;
|
||||
var pinchOffAboveDistance = 0.04;
|
||||
var pinchOffAboveDistance = 0.035;
|
||||
|
||||
var leftIndexPose = Controller.getPoseValue(Controller.Standard.LeftHandIndex4);
|
||||
var leftThumbPose = Controller.getPoseValue(Controller.Standard.LeftHandThumb4);
|
||||
var leftThumbToIndexDistance = Vec3.distance(leftIndexPose.translation, leftThumbPose.translation);
|
||||
if (leftIndexPose.valid && leftThumbPose.valid && leftThumbToIndexDistance < pinchOnBelowDistance) {
|
||||
_this.leftTriggerClicked = 1;
|
||||
_this.leftTriggerValue = 1;
|
||||
_this.leftTrackerClicked = true;
|
||||
} else if (_this.leftTrackerClicked && leftThumbToIndexDistance > pinchOffAboveDistance) {
|
||||
_this.leftTriggerClicked = 0;
|
||||
_this.leftTriggerValue = 0;
|
||||
_this.leftTrackerClicked = false;
|
||||
}
|
||||
|
||||
|
@ -186,9 +188,11 @@ Script.include("/~/system/libraries/controllerDispatcherUtils.js");
|
|||
var rightThumbToIndexDistance = Vec3.distance(rightIndexPose.translation, rightThumbPose.translation);
|
||||
if (rightIndexPose.valid && rightThumbPose.valid && rightThumbToIndexDistance < pinchOnBelowDistance) {
|
||||
_this.rightTriggerClicked = 1;
|
||||
_this.rightTriggerValue = 1;
|
||||
_this.rightTrackerClicked = true;
|
||||
} else if (_this.rightTrackerClicked && rightThumbToIndexDistance > pinchOffAboveDistance) {
|
||||
_this.rightTriggerClicked = 0;
|
||||
_this.rightTriggerValue = 0;
|
||||
_this.rightTrackerClicked = false;
|
||||
}
|
||||
};
|
||||
|
|
Loading…
Reference in a new issue