mirror of
https://github.com/Armored-Dragon/overte.git
synced 2025-03-11 16:13:16 +01:00
Push some tracing into 'detail' categories for easy filtering. Add new tracing categories, add counter change tracking.
This commit is contained in:
parent
7ce4277b4c
commit
1dd2747ef9
11 changed files with 50 additions and 31 deletions
|
@ -193,8 +193,9 @@ static QTimer pingTimer;
|
|||
|
||||
static const int MAX_CONCURRENT_RESOURCE_DOWNLOADS = 16;
|
||||
|
||||
// For processing on QThreadPool, target 2 less than the ideal number of threads, leaving
|
||||
// 2 logical cores available for time sensitive tasks.
|
||||
// For processing on QThreadPool, we target a number of threads after reserving some
|
||||
// based on how many are being consumed by the application and the display plugin. However,
|
||||
// we will never drop below the 'min' value
|
||||
static const int MIN_PROCESSING_THREAD_POOL_SIZE = 2;
|
||||
|
||||
static const QString SNAPSHOT_EXTENSION = ".jpg";
|
||||
|
@ -3313,15 +3314,15 @@ void Application::idle(float nsecsElapsed) {
|
|||
connect(offscreenUi.data(), &OffscreenUi::showDesktop, this, &Application::showDesktop);
|
||||
}
|
||||
|
||||
PROFILE_COUNTER(app, "fps", { { "fps", _frameCounter.rate() } });
|
||||
PROFILE_COUNTER(app, "downloads", {
|
||||
{ "current", ResourceCache::getLoadingRequests().length() },
|
||||
{ "pending", ResourceCache::getPendingRequestCount() }
|
||||
});
|
||||
PROFILE_COUNTER(app, "processing", {
|
||||
{ "current", DependencyManager::get<StatTracker>()->getStat("Processing") },
|
||||
{ "pending", DependencyManager::get<StatTracker>()->getStat("PendingProcessing") }
|
||||
});
|
||||
auto displayPlugin = getActiveDisplayPlugin();
|
||||
if (displayPlugin) {
|
||||
PROFILE_COUNTER_IF_CHANGED(app, "present", float, displayPlugin->presentRate());
|
||||
}
|
||||
PROFILE_COUNTER_IF_CHANGED(app, "fps", float, _frameCounter.rate());
|
||||
PROFILE_COUNTER_IF_CHANGED(app, "currentDownloads", int, ResourceCache::getLoadingRequests().length());
|
||||
PROFILE_COUNTER_IF_CHANGED(app, "pendingDownloads", int, ResourceCache::getPendingRequestCount());
|
||||
PROFILE_COUNTER_IF_CHANGED(app, "currentProcessing", int, DependencyManager::get<StatTracker>()->getStat("Processing").toInt());
|
||||
PROFILE_COUNTER_IF_CHANGED(app, "pendingProcessing", int, DependencyManager::get<StatTracker>()->getStat("PendingProcessing").toInt());
|
||||
|
||||
PROFILE_RANGE(app, __FUNCTION__);
|
||||
|
||||
|
|
|
@ -902,7 +902,7 @@ void Rig::updateAnimationStateHandlers() { // called on avatar update thread (wh
|
|||
|
||||
void Rig::updateAnimations(float deltaTime, glm::mat4 rootTransform) {
|
||||
|
||||
PROFILE_RANGE_EX(simulation_animation, __FUNCTION__, 0xffff00ff, 0);
|
||||
PROFILE_RANGE_EX(simulation_animation_detail, __FUNCTION__, 0xffff00ff, 0);
|
||||
PerformanceTimer perfTimer("updateAnimations");
|
||||
|
||||
setModelOffset(rootTransform);
|
||||
|
|
|
@ -561,22 +561,22 @@ void OpenGLDisplayPlugin::compositeLayers() {
|
|||
updateCompositeFramebuffer();
|
||||
|
||||
{
|
||||
PROFILE_RANGE_EX(render, "compositeScene", 0xff0077ff, (uint64_t)presentCount())
|
||||
PROFILE_RANGE_EX(render_detail, "compositeScene", 0xff0077ff, (uint64_t)presentCount())
|
||||
compositeScene();
|
||||
}
|
||||
|
||||
{
|
||||
PROFILE_RANGE_EX(render, "compositeOverlay", 0xff0077ff, (uint64_t)presentCount())
|
||||
PROFILE_RANGE_EX(render_detail, "compositeOverlay", 0xff0077ff, (uint64_t)presentCount())
|
||||
compositeOverlay();
|
||||
}
|
||||
auto compositorHelper = DependencyManager::get<CompositorHelper>();
|
||||
if (compositorHelper->getReticleVisible()) {
|
||||
PROFILE_RANGE_EX(render, "compositePointer", 0xff0077ff, (uint64_t)presentCount())
|
||||
PROFILE_RANGE_EX(render_detail, "compositePointer", 0xff0077ff, (uint64_t)presentCount())
|
||||
compositePointer();
|
||||
}
|
||||
|
||||
{
|
||||
PROFILE_RANGE_EX(render, "compositeExtra", 0xff0077ff, (uint64_t)presentCount())
|
||||
PROFILE_RANGE_EX(render_detail, "compositeExtra", 0xff0077ff, (uint64_t)presentCount())
|
||||
compositeExtra();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -211,7 +211,7 @@ namespace render {
|
|||
template <> void payloadRender(const RenderableModelEntityItemMeta::Pointer& payload, RenderArgs* args) {
|
||||
if (args) {
|
||||
if (payload && payload->entity) {
|
||||
PROFILE_RANGE(render, "MetaModelRender");
|
||||
PROFILE_RANGE(render_detail, "MetaModelRender");
|
||||
payload->entity->render(args);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -200,7 +200,7 @@ void GLBackend::renderPassTransfer(const Batch& batch) {
|
|||
|
||||
_inRenderTransferPass = true;
|
||||
{ // Sync all the buffers
|
||||
PROFILE_RANGE(render_gpu_gl, "syncGPUBuffer");
|
||||
PROFILE_RANGE(render_gpu_gl_detail, "syncGPUBuffer");
|
||||
|
||||
for (auto& cached : batch._buffers._items) {
|
||||
if (cached._data) {
|
||||
|
@ -210,7 +210,7 @@ void GLBackend::renderPassTransfer(const Batch& batch) {
|
|||
}
|
||||
|
||||
{ // Sync all the buffers
|
||||
PROFILE_RANGE(render_gpu_gl, "syncCPUTransform");
|
||||
PROFILE_RANGE(render_gpu_gl_detail, "syncCPUTransform");
|
||||
_transform._cameras.clear();
|
||||
_transform._cameraOffsets.clear();
|
||||
|
||||
|
@ -242,7 +242,7 @@ void GLBackend::renderPassTransfer(const Batch& batch) {
|
|||
}
|
||||
|
||||
{ // Sync the transform buffers
|
||||
PROFILE_RANGE(render_gpu_gl, "syncGPUTransform");
|
||||
PROFILE_RANGE(render_gpu_gl_detail, "syncGPUTransform");
|
||||
transferTransformState(batch);
|
||||
}
|
||||
|
||||
|
@ -304,7 +304,7 @@ void GLBackend::render(const Batch& batch) {
|
|||
}
|
||||
|
||||
{
|
||||
PROFILE_RANGE(render_gpu_gl, "Transfer");
|
||||
PROFILE_RANGE(render_gpu_gl_detail, "Transfer");
|
||||
renderPassTransfer(batch);
|
||||
}
|
||||
|
||||
|
@ -314,7 +314,7 @@ void GLBackend::render(const Batch& batch) {
|
|||
}
|
||||
#endif
|
||||
{
|
||||
PROFILE_RANGE(render_gpu_gl, _stereo._enable ? "Render Stereo" : "Render");
|
||||
PROFILE_RANGE(render_gpu_gl_detail, _stereo._enable ? "Render Stereo" : "Render");
|
||||
renderPassDraw(batch);
|
||||
}
|
||||
#ifdef GPU_STEREO_DRAWCALL_INSTANCED
|
||||
|
@ -387,18 +387,22 @@ void GLBackend::resetStages() {
|
|||
|
||||
|
||||
void GLBackend::do_pushProfileRange(const Batch& batch, size_t paramOffset) {
|
||||
auto name = batch._profileRanges.get(batch._params[paramOffset]._uint);
|
||||
profileRanges.push_back(name);
|
||||
if (trace_render_gpu_gl_detail().isDebugEnabled()) {
|
||||
auto name = batch._profileRanges.get(batch._params[paramOffset]._uint);
|
||||
profileRanges.push_back(name);
|
||||
#if defined(NSIGHT_FOUND)
|
||||
nvtxRangePush(name.c_str());
|
||||
nvtxRangePush(name.c_str());
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
void GLBackend::do_popProfileRange(const Batch& batch, size_t paramOffset) {
|
||||
profileRanges.pop_back();
|
||||
if (trace_render_gpu_gl_detail().isDebugEnabled()) {
|
||||
profileRanges.pop_back();
|
||||
#if defined(NSIGHT_FOUND)
|
||||
nvtxRangePop();
|
||||
nvtxRangePop();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: As long as we have gl calls explicitely issued from interface
|
||||
|
|
|
@ -28,7 +28,7 @@ void GLBackend::do_beginQuery(const Batch& batch, size_t paramOffset) {
|
|||
auto query = batch._queries.get(batch._params[paramOffset]._uint);
|
||||
GLQuery* glquery = syncGPUObject(*query);
|
||||
if (glquery) {
|
||||
PROFILE_RANGE_BEGIN(render_gpu_gl, glquery->_profileRangeId, query->getName().c_str(), 0xFFFF7F00);
|
||||
PROFILE_RANGE_BEGIN(render_gpu_gl_detail, glquery->_profileRangeId, query->getName().c_str(), 0xFFFF7F00);
|
||||
|
||||
++_queryStage._rangeQueryDepth;
|
||||
glGetInteger64v(GL_TIMESTAMP, (GLint64*)&glquery->_batchElapsedTime);
|
||||
|
@ -62,7 +62,7 @@ void GLBackend::do_endQuery(const Batch& batch, size_t paramOffset) {
|
|||
glGetInteger64v(GL_TIMESTAMP, &now);
|
||||
glquery->_batchElapsedTime = now - glquery->_batchElapsedTime;
|
||||
|
||||
PROFILE_RANGE_END(render_gpu_gl, glquery->_profileRangeId);
|
||||
PROFILE_RANGE_END(render_gpu_gl_detail, glquery->_profileRangeId);
|
||||
|
||||
(void)CHECK_GL_ERROR();
|
||||
}
|
||||
|
|
|
@ -17,6 +17,7 @@
|
|||
|
||||
Q_LOGGING_CATEGORY(gpugllogging, "hifi.gpu.gl")
|
||||
Q_LOGGING_CATEGORY(trace_render_gpu_gl, "trace.render.gpu.gl")
|
||||
Q_LOGGING_CATEGORY(trace_render_gpu_gl_detail, "trace.render.gpu.gl.detail")
|
||||
|
||||
namespace gpu { namespace gl {
|
||||
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
|
||||
Q_DECLARE_LOGGING_CATEGORY(gpugllogging)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_render_gpu_gl)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_render_gpu_gl_detail)
|
||||
|
||||
namespace gpu { namespace gl {
|
||||
|
||||
|
|
|
@ -283,7 +283,7 @@ void Model::reset() {
|
|||
}
|
||||
|
||||
bool Model::updateGeometry() {
|
||||
PROFILE_RANGE(render, __FUNCTION__);
|
||||
PROFILE_RANGE(render_detail, __FUNCTION__);
|
||||
PerformanceTimer perfTimer("Model::updateGeometry");
|
||||
bool needFullUpdate = false;
|
||||
|
||||
|
@ -1114,7 +1114,7 @@ void Model::snapToRegistrationPoint() {
|
|||
}
|
||||
|
||||
void Model::simulate(float deltaTime, bool fullUpdate) {
|
||||
PROFILE_RANGE(simulation, __FUNCTION__);
|
||||
PROFILE_RANGE(simulation_detail, __FUNCTION__);
|
||||
PerformanceTimer perfTimer("Model::simulate");
|
||||
fullUpdate = updateGeometry() || fullUpdate || (_scaleToFit && !_scaledToFit)
|
||||
|| (_snapModelToRegistrationPoint && !_snappedToRegistrationPoint);
|
||||
|
|
|
@ -9,16 +9,21 @@
|
|||
#include "Profile.h"
|
||||
|
||||
Q_LOGGING_CATEGORY(trace_app, "trace.app")
|
||||
Q_LOGGING_CATEGORY(trace_app_detail, "trace.app.detail")
|
||||
Q_LOGGING_CATEGORY(trace_network, "trace.network")
|
||||
Q_LOGGING_CATEGORY(trace_parse, "trace.parse")
|
||||
Q_LOGGING_CATEGORY(trace_render, "trace.render")
|
||||
Q_LOGGING_CATEGORY(trace_render_detail, "trace.render.detail")
|
||||
Q_LOGGING_CATEGORY(trace_render_gpu, "trace.render.gpu")
|
||||
Q_LOGGING_CATEGORY(trace_resource, "trace.resource")
|
||||
Q_LOGGING_CATEGORY(trace_resource_network, "trace.resource.network")
|
||||
Q_LOGGING_CATEGORY(trace_resource_parse, "trace.resource.parse")
|
||||
Q_LOGGING_CATEGORY(trace_simulation, "trace.simulation")
|
||||
Q_LOGGING_CATEGORY(trace_simulation_detail, "trace.simulation.detail")
|
||||
Q_LOGGING_CATEGORY(trace_simulation_animation, "trace.simulation.animation")
|
||||
Q_LOGGING_CATEGORY(trace_simulation_animation_detail, "trace.simulation.animation.detail")
|
||||
Q_LOGGING_CATEGORY(trace_simulation_physics, "trace.simulation.physics")
|
||||
Q_LOGGING_CATEGORY(trace_simulation_physics_detail, "trace.simulation.physics.detail")
|
||||
|
||||
#if defined(NSIGHT_FOUND)
|
||||
#include "nvToolsExt.h"
|
||||
|
|
|
@ -13,16 +13,22 @@
|
|||
#include "Trace.h"
|
||||
#include "SharedUtil.h"
|
||||
|
||||
// When profiling something that may happen many times per frame, use a xxx_detail category so that they may easily be filtered out of trace results
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_app)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_app_detail)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_network)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_render)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_render_detail)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_render_gpu)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_resource)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_resource_parse)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_resource_network)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_simulation)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_simulation_detail)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_simulation_animation)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_simulation_animation_detail)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_simulation_physics)
|
||||
Q_DECLARE_LOGGING_CATEGORY(trace_simulation_physics_detail)
|
||||
|
||||
class Duration {
|
||||
public:
|
||||
|
@ -69,6 +75,7 @@ inline void counter(const QLoggingCategory& category, const QString& name, const
|
|||
#define PROFILE_RANGE_END(category, rangeId) Duration::endRange(trace_##category(), rangeId)
|
||||
#define PROFILE_ASYNC_BEGIN(category, name, id, ...) asyncBegin(trace_##category(), name, id, ##__VA_ARGS__);
|
||||
#define PROFILE_ASYNC_END(category, name, id, ...) asyncEnd(trace_##category(), name, id, ##__VA_ARGS__);
|
||||
#define PROFILE_COUNTER_IF_CHANGED(category, name, type, value) { static type lastValue = 0; type newValue = value; if (newValue != lastValue) { counter(trace_##category(), name, { { name, newValue }}); lastValue = newValue; } }
|
||||
#define PROFILE_COUNTER(category, name, ...) counter(trace_##category(), name, ##__VA_ARGS__);
|
||||
#define PROFILE_INSTANT(category, name, ...) instant(trace_##category(), name, ##__VA_ARGS__);
|
||||
|
||||
|
|
Loading…
Reference in a new issue