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synced 2025-03-11 16:13:16 +01:00
remove some unused stuff
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84bcfb7d71
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1a51c9ddbe
4 changed files with 0 additions and 21 deletions
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@ -386,10 +386,6 @@ bool Rig::getAbsoluteJointRotationInRigFrame(int jointIndex, glm::quat& rotation
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}
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}
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bool Rig::setAbsoluteJointRotationInRigFrame(int jointIndex, glm::quat& rotation) {
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return false;
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}
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bool Rig::getJointTranslation(int jointIndex, glm::vec3& translation) const {
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QReadLocker readLock(&_externalPoseSetLock);
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if (jointIndex >= 0 && jointIndex < (int)_externalPoseSet._relativePoses.size()) {
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@ -410,10 +406,6 @@ bool Rig::getAbsoluteJointTranslationInRigFrame(int jointIndex, glm::vec3& trans
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}
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}
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bool Rig::setAbsoluteJointTranslationInRigFrame(int jointIndex, glm::vec3& translation) {
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return false;
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}
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bool Rig::getJointCombinedRotation(int jointIndex, glm::quat& result, const glm::quat& rotation) const {
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// AJT: TODO: used by attachments
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ASSERT(false);
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@ -134,8 +134,6 @@ public:
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// rig space (thread-safe)
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bool getAbsoluteJointRotationInRigFrame(int jointIndex, glm::quat& rotation) const;
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bool getAbsoluteJointTranslationInRigFrame(int jointIndex, glm::vec3& translation) const;
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bool setAbsoluteJointRotationInRigFrame(int jointIndex, glm::quat& rotation);
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bool setAbsoluteJointTranslationInRigFrame(int jointIndex, glm::vec3& translation);
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// legacy
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bool getJointCombinedRotation(int jointIndex, glm::quat& result, const glm::quat& rotation) const;
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@ -699,14 +699,6 @@ void Model::setJointTranslation(int index, bool valid, const glm::vec3& translat
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_rig->setJointTranslation(index, valid, translation, priority);
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}
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bool Model::setAbsoluteJointRotationInRigFrame(int jointIndex, glm::quat& rotation) {
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return _rig->setAbsoluteJointRotationInRigFrame(jointIndex, rotation);
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}
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bool Model::setAbsoluteJointTranslationInRigFrame(int jointIndex, glm::vec3& translation) {
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return _rig->setAbsoluteJointTranslationInRigFrame(jointIndex, translation);
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}
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int Model::getParentJointIndex(int jointIndex) const {
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return (isActive() && jointIndex != -1) ? _geometry->getFBXGeometry().joints.at(jointIndex).parentIndex : -1;
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}
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@ -170,9 +170,6 @@ public:
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bool getAbsoluteJointRotationInRigFrame(int jointIndex, glm::quat& rotationOut) const;
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bool getAbsoluteJointTranslationInRigFrame(int jointIndex, glm::vec3& translationOut) const;
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bool setAbsoluteJointRotationInRigFrame(int jointIndex, glm::quat& rotation);
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bool setAbsoluteJointTranslationInRigFrame(int jointIndex, glm::vec3& translation);
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bool getRelativeDefaultJointRotation(int jointIndex, glm::quat& rotationOut) const;
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bool getRelativeDefaultJointTranslation(int jointIndex, glm::vec3& translationOut) const;
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