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Change naming for straggler names in model loading debug dumps
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4 changed files with 41 additions and 41 deletions
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@ -929,7 +929,7 @@ HFMGeometry* GLTFReader::readGLTF(QByteArray& model, const QVariantHash& mapping
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buildGeometry(geometry, url);
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//fbxDebugDump(geometry);
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//hfmDebugDump(geometry);
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return geometryPtr;
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}
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@ -1181,37 +1181,37 @@ void GLTFReader::retriangulate(const QVector<int>& inIndices, const QVector<glm:
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}
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}
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void GLTFReader::fbxDebugDump(const HFMGeometry& fbxgeo) {
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void GLTFReader::hfmDebugDump(const HFMGeometry& hfmgeo) {
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qCDebug(modelformat) << "---------------- hfmGeometry ----------------";
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qCDebug(modelformat) << " hasSkeletonJoints =" << fbxgeo.hasSkeletonJoints;
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qCDebug(modelformat) << " offset =" << fbxgeo.offset;
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qCDebug(modelformat) << " hasSkeletonJoints =" << hfmgeo.hasSkeletonJoints;
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qCDebug(modelformat) << " offset =" << hfmgeo.offset;
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qCDebug(modelformat) << " leftEyeJointIndex =" << fbxgeo.leftEyeJointIndex;
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qCDebug(modelformat) << " rightEyeJointIndex =" << fbxgeo.rightEyeJointIndex;
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qCDebug(modelformat) << " neckJointIndex =" << fbxgeo.neckJointIndex;
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qCDebug(modelformat) << " rootJointIndex =" << fbxgeo.rootJointIndex;
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qCDebug(modelformat) << " leanJointIndex =" << fbxgeo.leanJointIndex;
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qCDebug(modelformat) << " headJointIndex =" << fbxgeo.headJointIndex;
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qCDebug(modelformat) << " leftHandJointIndex" << fbxgeo.leftHandJointIndex;
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qCDebug(modelformat) << " rightHandJointIndex" << fbxgeo.rightHandJointIndex;
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qCDebug(modelformat) << " leftToeJointIndex" << fbxgeo.leftToeJointIndex;
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qCDebug(modelformat) << " rightToeJointIndex" << fbxgeo.rightToeJointIndex;
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qCDebug(modelformat) << " leftEyeSize = " << fbxgeo.leftEyeSize;
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qCDebug(modelformat) << " rightEyeSize = " << fbxgeo.rightEyeSize;
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qCDebug(modelformat) << " leftEyeJointIndex =" << hfmgeo.leftEyeJointIndex;
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qCDebug(modelformat) << " rightEyeJointIndex =" << hfmgeo.rightEyeJointIndex;
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qCDebug(modelformat) << " neckJointIndex =" << hfmgeo.neckJointIndex;
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qCDebug(modelformat) << " rootJointIndex =" << hfmgeo.rootJointIndex;
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qCDebug(modelformat) << " leanJointIndex =" << hfmgeo.leanJointIndex;
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qCDebug(modelformat) << " headJointIndex =" << hfmgeo.headJointIndex;
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qCDebug(modelformat) << " leftHandJointIndex" << hfmgeo.leftHandJointIndex;
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qCDebug(modelformat) << " rightHandJointIndex" << hfmgeo.rightHandJointIndex;
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qCDebug(modelformat) << " leftToeJointIndex" << hfmgeo.leftToeJointIndex;
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qCDebug(modelformat) << " rightToeJointIndex" << hfmgeo.rightToeJointIndex;
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qCDebug(modelformat) << " leftEyeSize = " << hfmgeo.leftEyeSize;
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qCDebug(modelformat) << " rightEyeSize = " << hfmgeo.rightEyeSize;
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qCDebug(modelformat) << " palmDirection = " << fbxgeo.palmDirection;
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qCDebug(modelformat) << " palmDirection = " << hfmgeo.palmDirection;
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qCDebug(modelformat) << " neckPivot = " << fbxgeo.neckPivot;
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qCDebug(modelformat) << " neckPivot = " << hfmgeo.neckPivot;
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qCDebug(modelformat) << " bindExtents.size() = " << fbxgeo.bindExtents.size();
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qCDebug(modelformat) << " meshExtents.size() = " << fbxgeo.meshExtents.size();
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qCDebug(modelformat) << " bindExtents.size() = " << hfmgeo.bindExtents.size();
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qCDebug(modelformat) << " meshExtents.size() = " << hfmgeo.meshExtents.size();
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qCDebug(modelformat) << " jointIndices.size() =" << fbxgeo.jointIndices.size();
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qCDebug(modelformat) << " joints.count() =" << fbxgeo.joints.count();
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qCDebug(modelformat) << " jointIndices.size() =" << hfmgeo.jointIndices.size();
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qCDebug(modelformat) << " joints.count() =" << hfmgeo.joints.count();
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qCDebug(modelformat) << "---------------- Meshes ----------------";
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qCDebug(modelformat) << " meshes.count() =" << fbxgeo.meshes.count();
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qCDebug(modelformat) << " blendshapeChannelNames = " << fbxgeo.blendshapeChannelNames;
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foreach(HFMMesh mesh, fbxgeo.meshes) {
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qCDebug(modelformat) << " meshes.count() =" << hfmgeo.meshes.count();
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qCDebug(modelformat) << " blendshapeChannelNames = " << hfmgeo.blendshapeChannelNames;
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foreach(HFMMesh mesh, hfmgeo.meshes) {
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qCDebug(modelformat) << "\n";
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qCDebug(modelformat) << " meshpointer =" << mesh._mesh.get();
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qCDebug(modelformat) << " meshindex =" << mesh.meshIndex;
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@ -1254,18 +1254,18 @@ void GLTFReader::fbxDebugDump(const HFMGeometry& fbxgeo) {
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qCDebug(modelformat) << "\n";
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}
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qCDebug(modelformat) << "---------------- AnimationFrames ----------------";
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foreach(HFMAnimationFrame anim, fbxgeo.animationFrames) {
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foreach(HFMAnimationFrame anim, hfmgeo.animationFrames) {
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qCDebug(modelformat) << " anim.translations = " << anim.translations;
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qCDebug(modelformat) << " anim.rotations = " << anim.rotations;
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}
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QList<int> mitomona_keys = fbxgeo.meshIndicesToModelNames.keys();
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QList<int> mitomona_keys = hfmgeo.meshIndicesToModelNames.keys();
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foreach(int key, mitomona_keys) {
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qCDebug(modelformat) << " meshIndicesToModelNames key =" << key << " val =" << fbxgeo.meshIndicesToModelNames[key];
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qCDebug(modelformat) << " meshIndicesToModelNames key =" << key << " val =" << hfmgeo.meshIndicesToModelNames[key];
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}
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qCDebug(modelformat) << "---------------- Materials ----------------";
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foreach(HFMMaterial mat, fbxgeo.materials) {
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foreach(HFMMaterial mat, hfmgeo.materials) {
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qCDebug(modelformat) << "\n";
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qCDebug(modelformat) << " mat.materialID =" << mat.materialID;
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qCDebug(modelformat) << " diffuseColor =" << mat.diffuseColor;
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@ -1314,7 +1314,7 @@ void GLTFReader::fbxDebugDump(const HFMGeometry& fbxgeo) {
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qCDebug(modelformat) << "---------------- Joints ----------------";
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foreach(HFMJoint joint, fbxgeo.joints) {
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foreach(HFMJoint joint, hfmgeo.joints) {
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qCDebug(modelformat) << "\n";
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qCDebug(modelformat) << " shapeInfo.avgPoint =" << joint.shapeInfo.avgPoint;
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qCDebug(modelformat) << " shapeInfo.debugLines =" << joint.shapeInfo.debugLines;
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@ -780,7 +780,7 @@ private:
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void setHFMMaterial(HFMMaterial& fbxmat, const GLTFMaterial& material);
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HFMTexture getHFMTexture(const GLTFTexture& texture);
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void fbxDebugDump(const HFMGeometry& fbxgeo);
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void hfmDebugDump(const HFMGeometry& hfmgeo);
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};
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#endif // hifi_GLTFReader_h
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@ -824,7 +824,7 @@ HFMGeometry::Pointer OBJReader::readOBJ(QByteArray& model, const QVariantHash& m
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// Build the single mesh.
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FBXReader::buildModelMesh(mesh, url.toString());
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// fbxDebugDump(geometry);
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// hfmDebugDump(geometry);
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} catch(const std::exception& e) {
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qCDebug(modelformat) << "OBJ reader fail: " << e.what();
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}
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@ -991,12 +991,12 @@ HFMGeometry::Pointer OBJReader::readOBJ(QByteArray& model, const QVariantHash& m
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return geometryPtr;
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}
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void fbxDebugDump(const HFMGeometry& fbxgeo) {
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void hfmDebugDump(const HFMGeometry& hfmgeo) {
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qCDebug(modelformat) << "---------------- hfmGeometry ----------------";
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qCDebug(modelformat) << " hasSkeletonJoints =" << fbxgeo.hasSkeletonJoints;
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qCDebug(modelformat) << " offset =" << fbxgeo.offset;
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qCDebug(modelformat) << " meshes.count() =" << fbxgeo.meshes.count();
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foreach (HFMMesh mesh, fbxgeo.meshes) {
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qCDebug(modelformat) << " hasSkeletonJoints =" << hfmgeo.hasSkeletonJoints;
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qCDebug(modelformat) << " offset =" << hfmgeo.offset;
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qCDebug(modelformat) << " meshes.count() =" << hfmgeo.meshes.count();
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foreach (HFMMesh mesh, hfmgeo.meshes) {
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qCDebug(modelformat) << " vertices.count() =" << mesh.vertices.count();
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qCDebug(modelformat) << " colors.count() =" << mesh.colors.count();
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qCDebug(modelformat) << " normals.count() =" << mesh.normals.count();
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@ -1037,10 +1037,10 @@ void fbxDebugDump(const HFMGeometry& fbxgeo) {
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}
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}
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qCDebug(modelformat) << " jointIndices =" << fbxgeo.jointIndices;
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qCDebug(modelformat) << " joints.count() =" << fbxgeo.joints.count();
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qCDebug(modelformat) << " jointIndices =" << hfmgeo.jointIndices;
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qCDebug(modelformat) << " joints.count() =" << hfmgeo.joints.count();
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foreach (HFMJoint joint, fbxgeo.joints) {
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foreach (HFMJoint joint, hfmgeo.joints) {
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qCDebug(modelformat) << " isFree =" << joint.isFree;
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qCDebug(modelformat) << " freeLineage" << joint.freeLineage;
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qCDebug(modelformat) << " parentIndex" << joint.parentIndex;
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@ -104,4 +104,4 @@ private:
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// What are these utilities doing here? One is used by fbx loading code in VHACD Utils, and the other a general debugging utility.
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void setMeshPartDefaults(HFMMeshPart& meshPart, QString materialID);
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void fbxDebugDump(const HFMGeometry& fbxgeo);
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void hfmDebugDump(const HFMGeometry& hfmgeo);
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