overte-AleziaKurdis/libraries/display-plugins
Anthony J. Thibault e04d86a75a Change rendering of reticle when in HMD mode
Properly take the overlay model matrix into account.
Reticle depth is now relative to the eye, not relative to the overlay sphere.
2016-06-17 12:10:26 -07:00
..
src/display-plugins Change rendering of reticle when in HMD mode 2016-06-17 12:10:26 -07:00
CMakeLists.txt Moving GL backend out of GPU 2016-05-16 12:54:17 -07:00