overte-AleziaKurdis/interface
Andrew Meadows c17b8fdb60 collisions update shapes
VerletShapes keep pointers to VerletPoints (rather than to glm::vec3's)
VerletShapes compute lagrangian coefficients
VerletShapes send their movement accumulations to their VerletPoints
2014-06-20 16:31:39 -07:00
..
external Better instructions. 2014-05-12 17:55:07 -07:00
resources New reticle for sixense and oculus mouse movement 2014-06-13 15:03:09 -07:00
src collisions update shapes 2014-06-20 16:31:39 -07:00
ui Exposed sixense and mouse options and oculus UI angle to preferences 2014-06-13 10:53:11 -07:00
CMakeLists.txt put back ssize_t definition 2014-05-20 11:56:06 -07:00
interface.icns
interface_en.ts
InterfaceConfig.h.in
InterfaceVersion.h.in