..
acScripts
Update scripts
2015-06-24 16:45:38 -07:00
controllers
Fix https://app.asana.com/0/32622044445063/38213714069516
2015-06-23 12:07:01 -07:00
entityScripts
remove // ? comments
2015-05-20 16:27:28 -07:00
example
planky:
2015-07-14 12:28:49 +02:00
html
save, clear and reset button
2015-07-14 04:36:29 +02:00
libraries
Merge pull request #5205 from SeijiEmery/unit-tests
2015-07-02 20:58:09 -04:00
utilities
Merge pull request #5237 from samcake/yellow
2015-07-06 15:41:58 -07:00
animationPerfTest.js
More profiling ranges and updated performance testing scripts
2015-07-09 15:43:30 -07:00
avatarSelector.js
Display avatar images and change avatar upon selection
2015-04-22 10:59:53 -07:00
blocks.js
Blocks fall when made, better edge colors
2015-03-31 14:13:19 -07:00
blockWorld.js
tiles and block no longer delete on script end, now user can delete all the stuff with a button click instead. Also blocks now spawn with random angular velocity for spinning fun
2015-05-27 15:20:49 -07:00
clap.js
Changed references of global.js to a var
2015-01-15 10:48:31 -08:00
cubePerfTest.js
More profiling ranges and updated performance testing scripts
2015-07-09 15:43:30 -07:00
dancing_bot.js
debug-actions.js
include timescale in wire protocol ../../interface/src/avatar/AvatarActionHold.cpp
2015-06-29 14:34:26 -07:00
defaultScripts.js
Remove lobby.js from the default scripts
2015-07-08 11:17:03 -07:00
dialTone.js
Play sound upon microphone being muted
2015-06-12 12:33:17 -07:00
dice.js
Fix https://app.asana.com/0/32622044445063/38213714069516
2015-06-23 12:07:01 -07:00
directory.js
Close directory window after domain change
2015-06-09 12:33:30 -07:00
edit.js
Merge branch 'master' into 20547
2015-06-26 13:05:51 -07:00
grab.js
Merge pull request #5088 from sethalves/actions
2015-06-11 13:23:57 -07:00
gracefulControls.js
harmonicOscillator.js
interface decides on entityIDs rather than bouncing a temporary id through the entity server
2015-05-19 14:25:23 -07:00
headMove.js
Update scripts to use instead of for line3d
2014-12-18 16:23:24 -08:00
hmdControls.js
without script, doesn't limit you to constant degree turns
2015-06-19 16:11:43 -07:00
hmdDefaults.js
added hmdControls.js to hmdDefaults.js
2015-06-18 18:59:10 -07:00
hotPlaces.js
inspect.js
added oldMode as global vairable
2015-05-21 18:08:04 -07:00
lineRider.js
added paint.js and line rider script. Users can paint lines with hydra or mouse, and then go on a ride over the line they just created.
2015-06-04 17:35:26 -07:00
lobby.js
fix cleanup order to ensure environment is re-rendered
2015-04-01 17:50:12 -07:00
lotsoBlocks.js
added script to generate a lot of physical blocks within a specified range
2015-05-01 09:56:21 -07:00
mouseLook.js
correct menu shortcut for mouselook
2015-06-29 09:58:35 -07:00
move.js
notifications.js
Merge branch 'master' into 20416
2015-03-27 12:13:29 -07:00
paint.js
increased dimensions for line entity
2015-06-22 15:34:46 -07:00
particles.js
renamed ajt-test to particles.js since ajt-test doesn't tell us anything about what the script does
2015-05-22 15:33:38 -07:00
planets.js
fix JS scripts to use radians per second
2015-03-07 18:02:41 -08:00
pointer.js
update javascript to use relative-to-entity line-point ends
2015-07-13 11:42:29 -07:00
popcorn.js
fix JS scripts to use radians per second
2015-03-07 18:02:41 -08:00
progress.js
Update SVG URL to Amazon S3
2015-02-18 13:02:37 -08:00
selectAudioDevice.js
Add AudioDevice.deviceChanged() signal and use to update audio menu
2015-01-22 19:11:55 -08:00
sit.js
interface decides on entityIDs rather than bouncing a temporary id through the entity server
2015-05-19 14:25:23 -07:00
stick-hydra.js
fix header comment
2015-07-09 15:34:03 -07:00
stick.js
rearrange things so that when EntityItem::setActionData is called before the entity-tree is set up, the data is set aside and used once the entity-tree is ready.
2015-07-01 20:17:21 -07:00
users.js
Tweak users display to work better with variety of backgrounds
2015-04-09 13:03:12 -07:00
utilities.js
changed indent spacing to 4 spaces
2015-06-19 19:03:47 -07:00
voxels.js
allow voxels.js to work on an empty voxel-space
2015-07-12 10:35:44 -07:00
walk.js
fixed sounds. fixed constants
2015-06-25 12:40:51 +07:00