overte-AleziaKurdis/scripts/system/controllers/controllerModules
2018-02-08 09:51:48 +13:00
..
disableOtherModule.js
equipEntity.js if hand is already in 'drop gesture' position when equipping something, don't unequip until the hand has been upright 2018-01-31 10:06:20 -08:00
farActionGrabEntity.js reduce calls to isPointOnDesktopWindow 2018-01-18 10:48:35 -08:00
farTrigger.js laser allways on prototype 2017-11-28 15:37:36 -08:00
hudOverlayPointer.js reduce calls to isPointOnDesktopWindow 2018-01-18 10:48:35 -08:00
inEditMode.js Handle tablet entities and overlays not being available 2018-02-08 09:51:48 +13:00
inVREditMode.js Handle tablet entities and overlays not being available 2018-02-08 09:51:48 +13:00
mouseHMD.js
nearActionGrabEntity.js
nearParentGrabEntity.js fixing adjusting equipped entities 2017-11-30 14:49:06 -08:00
nearParentGrabOverlay.js Handle tablet entities and overlays not being available 2018-02-08 09:51:48 +13:00
nearTrigger.js
scaleAvatar.js Fix for hand controller avatar scaling. 2017-12-07 17:08:13 -08:00
scaleEntity.js
stylusInput.js Handle tablet entities and overlays not being available 2018-02-08 09:51:48 +13:00
teleport.js fixing merge conflicts 2017-11-16 10:04:36 -08:00
webSurfaceLaserInput.js Revert "Display both lasers on tablet and Web surfaces" 2018-01-19 15:15:52 -08:00