Overte open source virtual worlds platform.
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2013-08-20 14:55:29 -07:00
animation-server change path of flying bug 2013-08-08 17:48:45 -07:00
assignment-server repair header byte calculations in assignment server 2013-08-08 15:19:48 -07:00
audio-mixer implement --domain in audio-mixer 2013-08-07 19:30:49 -07:00
avatar-mixer CR feedback 2013-07-25 12:29:17 -07:00
cmake suppress warnings for glm headers that pop up in Xcode 5 2013-08-14 15:34:57 -07:00
domain-server comment changes for local vs. non-local 2013-08-01 12:01:48 -07:00
eve merge 2013-08-05 11:28:59 -07:00
externals add the STK library for future audio magic 2013-05-30 12:25:29 -07:00
hardware/head_hand Revert "read from magnetometer on SDA, SLC" 2013-02-27 14:45:52 -08:00
injector changes for stub pull request of assignee work 2013-08-05 10:06:50 -07:00
interface switch to one channel from PortAudio to resolve USB error 2013-08-20 13:06:30 -07:00
jenkins rename missed variable in last commit 2013-08-19 13:19:02 -07:00
libraries some spacing cleanup in AvatarData 2013-08-15 16:06:48 -07:00
pairing-server switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
space-server switch calls to printLog to QDebug 2013-07-16 11:07:22 -07:00
tools move gen_stars to the tools folder 2013-05-22 12:39:27 -07:00
voxel-edit fix small build issue in voxel-edit 2013-08-10 11:31:48 -07:00
voxel-server add parameter for Dump Voxels on Move 2013-08-08 15:20:08 -07:00
.gitignore add Makefiles to the gitignore 2013-07-24 11:28:42 -07:00
CMakeLists.txt switch OS X base SDK to 10.7 2013-08-20 14:55:29 -07:00
Doxyfile initial rev of Doxyfile to generate HTML documentation for our classes 2013-08-14 14:20:47 -07:00
hifi.podspec add the voxels library to the hifi podspec 2013-08-05 17:38:47 -07:00
LICENSE add an all rights reserved license 2013-07-01 11:56:19 -07:00
README.md fix incorrect casing of Xcode in CMake command 2013-03-19 10:52:14 -07:00

interface

Test platform for various render and interface tests for next-gen VR system.

CMake

This project uses CMake to generate build files and project files for your platform.

Create a build directory in the root of your checkout and then run the CMake build from there. This will keep the rest of the directory clean, and makes the gitignore a little easier to handle (since we can just ignore build).

mkdir build
cd build
cmake .. -GXcode

Those are the commands used on OS X to run CMake from the build folder and generate XCode project files.