overte-AleziaKurdis/examples/example/games
Howard Stearns 6813a3afe1 Sword:
+ init hands.
+ toolbar of brandishToggle/makeTarget/cleanup.
+ initial hit flash using overlays instead of ogl "fade".
2015-07-08 15:27:45 -07:00
..
airHockey.js Merge pull request #4900 from ericrius1/hockey 2015-05-20 14:50:00 -07:00
billiards.js Use collisionSoundURL for billiards.js, instead of the global collision event. 2015-05-25 17:12:36 -07:00
cleanupChessboards.js More Script updates 2015-01-06 22:32:45 -08:00
clonedOverlaysExample.js More Script updates 2015-01-06 22:32:45 -08:00
grabHockey.js less bad behavior when dragging across horizon 2015-05-18 23:09:08 -07:00
hydraGrabHockey.js added support for both right and left hydras for hydra scripts, and made picking accurate 2015-05-14 17:00:40 -07:00
make-dummy.js Baseline versions of fight club scripts. 2015-07-07 14:41:03 -07:00
planky.js Added values for friction and restitution in the entity parameters. 2015-05-16 00:43:05 +01:00
playChess.js interface decides on entityIDs rather than bouncing a temporary id through the entity server 2015-05-19 14:25:23 -07:00
spaceInvadersExample.js Update spaceInvaders to use per-entity collision handlers. 2015-05-25 17:16:35 -07:00
sword.js Sword: 2015-07-08 15:27:45 -07:00