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Add an audio feedback mechanism to play confirmation or rejection sound on specific actions that are not visually detectable. - Duplicate (mainly for the HMD use case where the new entity is generated at the exact same position) - Parent and Unparent (because it not visually detectable in HMD if the action was successful or not) |
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.. | ||
assets | ||
audioFeedback | ||
entityList | ||
entityProperties/html | ||
entitySelectionTool | ||
modules | ||
qml | ||
edit.js |