mirror of
https://github.com/AleziaKurdis/overte.git
synced 2025-04-28 01:25:09 +02:00
232 lines
8 KiB
JavaScript
232 lines
8 KiB
JavaScript
"use strict";
|
|
|
|
// controllerDispatcherUtils.js
|
|
//
|
|
// Distributed under the Apache License, Version 2.0.
|
|
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
|
|
|
|
|
|
/* global Camera, HMD, MyAvatar, controllerDispatcherPlugins, Quat, Vec3, Overlays,
|
|
MSECS_PER_SEC, LEFT_HAND, RIGHT_HAND, NULL_UUID, AVATAR_SELF_ID, FORBIDDEN_GRAB_TYPES,
|
|
HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, ZERO_VEC, ONE_VEC, DEFAULT_REGISTRATION_POINT, INCHES_TO_METERS,
|
|
TRIGGER_OFF_VALUE,
|
|
TRIGGER_ON_VALUE,
|
|
PICK_MAX_DISTANCE,
|
|
DEFAULT_SEARCH_SPHERE_DISTANCE,
|
|
NEAR_GRAB_PICK_RADIUS,
|
|
COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
|
|
COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
|
|
COLORS_GRAB_DISTANCE_HOLD,
|
|
makeDispatcherModuleParameters,
|
|
makeRunningValues,
|
|
enableDispatcherModule,
|
|
disableDispatcherModule,
|
|
getEnabledModuleByName,
|
|
getGrabbableData,
|
|
entityIsGrabbable,
|
|
entityIsDistanceGrabbable,
|
|
getControllerJointIndex,
|
|
propsArePhysical,
|
|
controllerDispatcherPluginsNeedSort,
|
|
projectOntoXYPlane,
|
|
projectOntoEntityXYPlane,
|
|
projectOntoOverlayXYPlane
|
|
*/
|
|
|
|
MSECS_PER_SEC = 1000.0;
|
|
INCHES_TO_METERS = 1.0 / 39.3701;
|
|
|
|
ZERO_VEC = { x: 0, y: 0, z: 0 };
|
|
ONE_VEC = { x: 1, y: 1, z: 1 };
|
|
|
|
LEFT_HAND = 0;
|
|
RIGHT_HAND = 1;
|
|
|
|
NULL_UUID = "{00000000-0000-0000-0000-000000000000}";
|
|
AVATAR_SELF_ID = "{00000000-0000-0000-0000-000000000001}";
|
|
|
|
FORBIDDEN_GRAB_TYPES = ["Unknown", "Light", "PolyLine", "Zone"];
|
|
|
|
HAPTIC_PULSE_STRENGTH = 1.0;
|
|
HAPTIC_PULSE_DURATION = 13.0;
|
|
|
|
DEFAULT_REGISTRATION_POINT = { x: 0.5, y: 0.5, z: 0.5 };
|
|
|
|
TRIGGER_OFF_VALUE = 0.1;
|
|
TRIGGER_ON_VALUE = TRIGGER_OFF_VALUE + 0.05; // Squeezed just enough to activate search or near grab
|
|
|
|
PICK_MAX_DISTANCE = 500; // max length of pick-ray
|
|
DEFAULT_SEARCH_SPHERE_DISTANCE = 1000; // how far from camera to search intersection?
|
|
NEAR_GRAB_PICK_RADIUS = 0.25; // radius used for search ray vs object for near grabbing.
|
|
|
|
COLORS_GRAB_SEARCHING_HALF_SQUEEZE = { red: 10, green: 10, blue: 255 };
|
|
COLORS_GRAB_SEARCHING_FULL_SQUEEZE = { red: 250, green: 10, blue: 10 };
|
|
COLORS_GRAB_DISTANCE_HOLD = { red: 238, green: 75, blue: 214 };
|
|
|
|
|
|
|
|
// priority -- a lower priority means the module will be asked sooner than one with a higher priority in a given update step
|
|
// activitySlots -- indicates which "slots" must not yet be in use for this module to start
|
|
// requiredDataForReady -- which "situation" parts this module looks at to decide if it will start
|
|
// sleepMSBetweenRuns -- how long to wait between calls to this module's "run" method
|
|
makeDispatcherModuleParameters = function (priority, activitySlots, requiredDataForReady, sleepMSBetweenRuns) {
|
|
return {
|
|
priority: priority,
|
|
activitySlots: activitySlots,
|
|
requiredDataForReady: requiredDataForReady,
|
|
sleepMSBetweenRuns: sleepMSBetweenRuns
|
|
};
|
|
};
|
|
|
|
makeRunningValues = function (active, targets, requiredDataForRun) {
|
|
return {
|
|
active: active,
|
|
targets: targets,
|
|
requiredDataForRun: requiredDataForRun
|
|
};
|
|
};
|
|
|
|
enableDispatcherModule = function (moduleName, module, priority) {
|
|
if (!controllerDispatcherPlugins) {
|
|
controllerDispatcherPlugins = {};
|
|
}
|
|
controllerDispatcherPlugins[moduleName] = module;
|
|
controllerDispatcherPluginsNeedSort = true;
|
|
};
|
|
|
|
disableDispatcherModule = function (moduleName) {
|
|
delete controllerDispatcherPlugins[moduleName];
|
|
controllerDispatcherPluginsNeedSort = true;
|
|
};
|
|
|
|
getEnabledModuleByName = function (moduleName) {
|
|
if (controllerDispatcherPlugins.hasOwnProperty(moduleName)) {
|
|
return controllerDispatcherPlugins[moduleName];
|
|
}
|
|
return null;
|
|
};
|
|
|
|
getGrabbableData = function (props) {
|
|
// look in userData for a "grabbable" key, return the value or some defaults
|
|
var grabbableData = {};
|
|
var userDataParsed = null;
|
|
try {
|
|
userDataParsed = JSON.parse(props.userData);
|
|
} catch (err) {
|
|
}
|
|
if (userDataParsed && userDataParsed.grabbable) {
|
|
grabbableData = userDataParsed.grabbable;
|
|
}
|
|
if (!grabbableData.hasOwnProperty("grabbable")) {
|
|
grabbableData.grabbable = true;
|
|
}
|
|
if (!grabbableData.hasOwnProperty("ignoreIK")) {
|
|
grabbableData.ignoreIK = true;
|
|
}
|
|
if (!grabbableData.hasOwnProperty("kinematicGrab")) {
|
|
grabbableData.kinematicGrab = false;
|
|
}
|
|
|
|
return grabbableData;
|
|
};
|
|
|
|
entityIsGrabbable = function (props) {
|
|
var grabbable = getGrabbableData(props).grabbable;
|
|
if (!grabbable ||
|
|
props.locked ||
|
|
FORBIDDEN_GRAB_TYPES.indexOf(props.type) >= 0) {
|
|
return false;
|
|
}
|
|
return true;
|
|
};
|
|
|
|
entityIsDistanceGrabbable = function(props) {
|
|
if (!entityIsGrabbable(props)) {
|
|
return false;
|
|
}
|
|
|
|
// we can't distance-grab non-physical
|
|
var isPhysical = propsArePhysical(props);
|
|
if (!isPhysical) {
|
|
return false;
|
|
}
|
|
|
|
// XXX
|
|
// var distance = Vec3.distance(props.position, handPosition);
|
|
// this.otherGrabbingUUID = entityIsGrabbedByOther(entityID);
|
|
// if (this.otherGrabbingUUID !== null) {
|
|
// // don't distance grab something that is already grabbed.
|
|
// if (debug) {
|
|
// print("distance grab is skipping '" + props.name + "': already grabbed by another.");
|
|
// }
|
|
// return false;
|
|
// }
|
|
|
|
return true;
|
|
};
|
|
|
|
|
|
getControllerJointIndex = function (hand) {
|
|
if (HMD.isHandControllerAvailable()) {
|
|
var controllerJointIndex = -1;
|
|
if (Camera.mode === "first person") {
|
|
controllerJointIndex = MyAvatar.getJointIndex(hand === RIGHT_HAND ?
|
|
"_CONTROLLER_RIGHTHAND" :
|
|
"_CONTROLLER_LEFTHAND");
|
|
} else if (Camera.mode === "third person") {
|
|
controllerJointIndex = MyAvatar.getJointIndex(hand === RIGHT_HAND ?
|
|
"_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" :
|
|
"_CAMERA_RELATIVE_CONTROLLER_LEFTHAND");
|
|
}
|
|
|
|
return controllerJointIndex;
|
|
}
|
|
|
|
return MyAvatar.getJointIndex("Head");
|
|
};
|
|
|
|
propsArePhysical = function (props) {
|
|
if (!props.dynamic) {
|
|
return false;
|
|
}
|
|
var isPhysical = (props.shapeType && props.shapeType != 'none');
|
|
return isPhysical;
|
|
};
|
|
|
|
projectOntoXYPlane = function (worldPos, position, rotation, dimensions, registrationPoint) {
|
|
var invRot = Quat.inverse(rotation);
|
|
var localPos = Vec3.multiplyQbyV(invRot, Vec3.subtract(worldPos, position));
|
|
var invDimensions = { x: 1 / dimensions.x,
|
|
y: 1 / dimensions.y,
|
|
z: 1 / dimensions.z };
|
|
var normalizedPos = Vec3.sum(Vec3.multiplyVbyV(localPos, invDimensions), registrationPoint);
|
|
return { x: normalizedPos.x * dimensions.x,
|
|
y: (1 - normalizedPos.y) * dimensions.y }; // flip y-axis
|
|
};
|
|
|
|
projectOntoEntityXYPlane = function (entityID, worldPos, props) {
|
|
return projectOntoXYPlane(worldPos, props.position, props.rotation, props.dimensions, props.registrationPoint);
|
|
};
|
|
|
|
projectOntoOverlayXYPlane = function projectOntoOverlayXYPlane(overlayID, worldPos) {
|
|
var position = Overlays.getProperty(overlayID, "position");
|
|
var rotation = Overlays.getProperty(overlayID, "rotation");
|
|
var dimensions;
|
|
|
|
var dpi = Overlays.getProperty(overlayID, "dpi");
|
|
if (dpi) {
|
|
// Calculate physical dimensions for web3d overlay from resolution and dpi; "dimensions" property is used as a scale.
|
|
var resolution = Overlays.getProperty(overlayID, "resolution");
|
|
resolution.z = 1; // Circumvent divide-by-zero.
|
|
var scale = Overlays.getProperty(overlayID, "dimensions");
|
|
scale.z = 0.01; // overlay dimensions are 2D, not 3D.
|
|
dimensions = Vec3.multiplyVbyV(Vec3.multiply(resolution, INCHES_TO_METERS / dpi), scale);
|
|
} else {
|
|
dimensions = Overlays.getProperty(overlayID, "dimensions");
|
|
if (dimensions.z) {
|
|
dimensions.z = 0.01; // overlay dimensions are 2D, not 3D.
|
|
}
|
|
}
|
|
|
|
return projectOntoXYPlane(worldPos, position, rotation, dimensions, DEFAULT_REGISTRATION_POINT);
|
|
};
|