overte-AleziaKurdis/interface/resources/controllers/standard_navigation.json
Anthony J. Thibault 584a9a3c98 UI navigation work with game pads
The tablet UI can be long lived, unlike the previous VRMenu.
So instead of using a dynamic mapping that was only enabled when the VRMenu was shown, standard_navigation.json.
standard_navigation is always active.  Also, standard_navigation.json has been changed.
Left and Right click and stick events never become UINav events. Only Dpad A, B, X, Y, LB and RB are mapped to UINav events.
2017-01-23 15:22:49 -08:00

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JSON

{
"name": "Standard to UI Navigation Action",
"channels": [
{ "from": "Standard.DU", "to": "Actions.UiNavVertical" },
{ "from": "Standard.DD", "to": "Actions.UiNavVertical", "filters": "invert" },
{ "from": "Standard.DL", "to": "Actions.UiNavLateral", "filters": "invert" },
{ "from": "Standard.DR", "to": "Actions.UiNavLateral" },
{ "from": "Standard.LB", "to": "Actions.UiNavGroup","filters": "invert" },
{ "from": "Standard.RB", "to": "Actions.UiNavGroup" },
{ "from": [ "Standard.A", "Standard.X" ], "to": "Actions.UiNavSelect" },
{ "from": [ "Standard.B", "Standard.Y" ], "to": "Actions.UiNavBack" }
]
}