overte-AleziaKurdis/libraries/entities-renderer/src
2015-10-07 12:27:12 -07:00
..
EntitiesRendererLogging.cpp
EntitiesRendererLogging.h
EntityTreeRenderer.cpp fix skybox not always loading when you haven't moved or if the texture is slow in loading 2015-09-29 09:32:34 -07:00
EntityTreeRenderer.h fix skybox not always loading when you haven't moved or if the texture is slow in loading 2015-09-29 09:32:34 -07:00
paintStroke.slf
paintStroke.slv
polyvox.slf fix normals in shader 2015-08-31 15:24:30 -07:00
polyvox.slv fix normals in shader 2015-08-31 15:24:30 -07:00
RenderableBoxEntityItem.cpp Improved procedural surfaces, textures and more standard uniforms 2015-10-02 11:57:13 -07:00
RenderableBoxEntityItem.h Procedural skybox work 2015-09-08 14:31:16 -07:00
RenderableDebugableEntityItem.cpp more warnings fixes 2015-09-22 20:54:36 -07:00
RenderableDebugableEntityItem.h
RenderableEntityItem.cpp
RenderableEntityItem.h
RenderableLightEntityItem.cpp first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
RenderableLightEntityItem.h first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
RenderableLineEntityItem.cpp
RenderableLineEntityItem.h
RenderableModelEntityItem.cpp standardize somethingChanged - CR feedback 2015-10-07 12:27:12 -07:00
RenderableModelEntityItem.h standardize somethingChanged - CR feedback 2015-10-07 12:27:12 -07:00
RenderableParticleEffectEntityItem.cpp Orient particles to face camera but not roll with it 2015-09-23 17:00:07 -07:00
RenderableParticleEffectEntityItem.h add override qualifier to suppress warnings in entities-renderer 2015-10-05 15:55:05 -07:00
RenderablePolyLineEntityItem.cpp added check for normals and vertices 2015-09-29 17:42:20 -07:00
RenderablePolyLineEntityItem.h
RenderablePolyVoxEntityItem.cpp first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
RenderablePolyVoxEntityItem.h add polyvox entities to physics engine 2015-10-01 08:56:05 -07:00
RenderableProceduralItemShader.h Procedural shaders V2 2015-09-07 17:37:45 -07:00
RenderableSphereEntityItem.cpp Improved procedural surfaces, textures and more standard uniforms 2015-10-02 11:57:13 -07:00
RenderableSphereEntityItem.h Procedural skybox work 2015-09-08 14:31:16 -07:00
RenderableTextEntityItem.cpp
RenderableTextEntityItem.h
RenderableWebEntityItem.cpp
RenderableWebEntityItem.h
RenderableZoneEntityItem.cpp standardize somethingChanged - CR feedback 2015-10-07 12:27:12 -07:00
RenderableZoneEntityItem.h standardize somethingChanged - CR feedback 2015-10-07 12:27:12 -07:00
textured_particle.slf
textured_particle.slv
untextured_particle.slf
untextured_particle.slv