overte-AleziaKurdis/scripts/system
Anthony J. Thibault 542af47e9e Fix for hand controller avatar scaling.
* Added getDomainMaxScale() and getDomainMinScale() to JS api.
* Updated scaleAvatar controller module to use this to prevent scaling past the limits.
* Made sure that getDomainMaxScale() getDomainMinScale() and getUnscaledEyeHeight are thread safe,
  so that they can be invoked on the script thread.
* Added signals to Model class that can be used to let observers know when the Rig has finished initializing it's skeleton.
  and also when the skeleton is no longer valid.  These hooks are used to cache the unscaled eye height of the avatar.
2017-12-07 17:08:13 -08:00
..
assets
commerce Turn Commerce on by default 2017-11-17 15:12:49 -08:00
controllers Fix for hand controller avatar scaling. 2017-12-07 17:08:13 -08:00
html Merge pull request #11914 from 1P-Cusack/FogBugz/Case_7049 2017-12-07 09:18:26 -08:00
libraries fix reticle depth at different scales and x button click on mouse press 2017-11-27 17:46:19 -08:00
marketplaces Fix marketplace icon incorrectly appearing active 2017-12-06 13:01:23 -08:00
particle_explorer
tablet-ui home button is circle instead of sphere, fixed positioning, fix lasers on tablet 2017-11-17 15:24:21 -08:00
attachedEntitiesManager.js
audio.js
audioMuteOverlay.js
audioScope.js
avatarFinderBeacon.js
away.js
bubble.js
chat.js
dialTone.js
directory.js Fix diectory.js script's icon URL 2017-12-07 12:26:29 +13:00
edit.js 7991 Change Instances of Edit Mode to Create Mode 2017-11-27 22:47:42 +03:00
fingerPaint.js
firstPersonHMD.js
generalSettings.js
goto.js
help.js
hmd.js
makeUserConnection.js
menu.js
mod.js
nameTag.js
notifications.js no double scaling and comments 2017-11-17 13:40:22 -07:00
pal.js
progress.js
snapshot.js
tablet-goto.js
tablet-users.js
voxels.js