overte-AleziaKurdis/libraries/entities-renderer/src
2015-11-03 16:39:16 -08:00
..
EntitiesRendererLogging.cpp
EntitiesRendererLogging.h
EntityTreeRenderer.cpp Merge remote-tracking branch 'upstream/master' into HEAD 2015-10-29 14:00:52 -07:00
EntityTreeRenderer.h Using EntityItemIDs instead of QUuids 2015-10-20 09:22:16 -07:00
paintStroke.slf fixed implicit double to float casting and incorrect header author attribution 2015-08-10 10:57:53 -07:00
paintStroke.slv moving polyLineEntity over to core profile 2015-08-07 11:41:55 -07:00
polyvox.slf fix normals in shader 2015-08-31 15:24:30 -07:00
polyvox.slv fix normals in shader 2015-08-31 15:24:30 -07:00
RenderableBoxEntityItem.cpp Improved procedural surfaces, textures and more standard uniforms 2015-10-02 11:57:13 -07:00
RenderableBoxEntityItem.h Procedural skybox work 2015-09-08 14:31:16 -07:00
RenderableDebugableEntityItem.cpp more warnings fixes 2015-09-22 20:54:36 -07:00
RenderableDebugableEntityItem.h fix rendering of simulation ownership debug info 2015-06-09 17:23:37 -07:00
RenderableEntityItem.cpp no longer redefining payloadRender method in effort to avoid linux build errors 2015-08-03 15:51:11 -07:00
RenderableEntityItem.h Use make_shared/create to make shared pointers 2015-07-01 19:46:06 -07:00
RenderableLightEntityItem.cpp first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
RenderableLightEntityItem.h first cut at adding surface normals to ray intersection 2015-09-27 21:57:50 -07:00
RenderableLineEntityItem.cpp Merge branch 'master' into polyLineInProgress 2015-08-07 10:12:02 -07:00
RenderableLineEntityItem.h Merge pull request #5041 from ZappoMan/team-teaching-all-entities 2015-06-04 18:00:44 +02:00
RenderableModelEntityItem.cpp if model RegistrationPoint doesn't match entityItem's, update it 2015-10-19 12:21:26 -07:00
RenderableModelEntityItem.h Fix autoresizing log spam 2015-10-19 18:22:44 -07:00
RenderableParticleEffectEntityItem.cpp Fixed glitches with large particles being sorted along wrong axis 2015-11-03 16:39:16 -08:00
RenderableParticleEffectEntityItem.h Added additive blending as option for particle effect 2015-11-03 10:02:51 -08:00
RenderablePolyLineEntityItem.cpp Move GL utilities out to their own library 2015-10-27 15:53:42 -07:00
RenderablePolyLineEntityItem.h Move GL utilities out to their own library 2015-10-27 15:53:42 -07:00
RenderablePolyVoxEntityItem.cpp move DIRTY_FLAGS out of EntityItem namespace 2015-10-15 09:34:09 -07:00
RenderablePolyVoxEntityItem.h add polyvox entities to physics engine 2015-10-01 08:56:05 -07:00
RenderableProceduralItemShader.h Procedural shaders V2 2015-09-07 17:37:45 -07:00
RenderableSphereEntityItem.cpp Improved procedural surfaces, textures and more standard uniforms 2015-10-02 11:57:13 -07:00
RenderableSphereEntityItem.h Procedural skybox work 2015-09-08 14:31:16 -07:00
RenderableTextEntityItem.cpp Merge branch 'master' of https://github.com/highfidelity/hifi into smart_pointers 2015-07-20 13:51:51 -07:00
RenderableTextEntityItem.h make sure all entities are rendering in pipeline part 1 2015-06-03 17:16:45 -07:00
RenderableWebEntityItem.cpp Move GL utilities out to their own library 2015-10-27 15:53:42 -07:00
RenderableWebEntityItem.h WebEntity keyboard input with mouse hover 2015-08-14 16:18:38 -07:00
RenderableZoneEntityItem.cpp standardize somethingChanged - CR feedback 2015-10-07 12:27:12 -07:00
RenderableZoneEntityItem.h standardize somethingChanged - CR feedback 2015-10-07 12:27:12 -07:00
textured_particle.slf discarding pixel if alpha is below threshold 2015-11-03 15:46:58 -08:00
textured_particle.slv Core profile shader work and test code 2015-08-01 14:43:52 -07:00
untextured_particle.slf Core profile shader work and test code 2015-08-01 14:43:52 -07:00
untextured_particle.slv Core profile shader work and test code 2015-08-01 14:43:52 -07:00