..
EntitiesRendererLogging.cpp
EntitiesRendererLogging.h
EntityTreeRenderer.cpp
Add missing entity hover signal
2016-12-20 07:38:25 -08:00
EntityTreeRenderer.h
stop passing bare pointers to EntityTreeRenderer all around
2016-10-27 10:10:22 -07:00
paintStroke.slf
fade polylines (needs testing)
2016-08-03 17:03:52 -07:00
paintStroke.slv
polyvox.slf
remove polyvox fade, possibly fix web fade
2016-08-05 10:36:48 -07:00
polyvox.slv
RenderableEntityItem.cpp
polyvox fade WIP
2016-08-04 10:55:37 -07:00
RenderableEntityItem.h
Destroy render scene & engine before Application is destroyed
2016-10-25 15:28:37 -07:00
RenderableLightEntityItem.cpp
adressed reveiw comments
2016-11-22 10:15:49 -08:00
RenderableLightEntityItem.h
adressed reveiw comments
2016-11-22 10:15:49 -08:00
RenderableLineEntityItem.cpp
Fix buffer leak in line entity
2016-11-15 14:16:54 -08:00
RenderableLineEntityItem.h
Fix buffer leak in line entity
2016-11-15 14:16:54 -08:00
RenderableModelEntityItem.cpp
Fix for rendering of tablet ModelEntity in desktop mode.
2017-01-11 18:37:57 -08:00
RenderableModelEntityItem.h
getLocalJointRotation getLocalJointTranslation, started on getLocalJointTranslation getLocalJointRotation
2016-11-03 10:06:07 -07:00
RenderableParticleEffectEntityItem.cpp
PR feedback
2016-05-14 08:28:51 -07:00
RenderableParticleEffectEntityItem.h
avoid loop where bullet moves an entity and then an entity tells bullet that it has moved.
2016-04-09 22:18:43 -07:00
RenderablePolyLineEntityItem.cpp
Actually render polylines
2016-12-01 19:46:08 -08:00
RenderablePolyLineEntityItem.h
Add locking around the code that reads polyline entity data and builds GPU structures for them
2016-12-01 14:14:17 -08:00
RenderablePolyVoxEntityItem.cpp
cleanup naked qDebug() calls
2016-12-19 22:24:25 -08:00
RenderablePolyVoxEntityItem.h
don't try to render until mesh is ready
2016-11-18 16:33:48 -08:00
RenderableShapeEntityItem.cpp
Fix transparency on procedural shapes
2016-08-16 15:42:17 -07:00
RenderableShapeEntityItem.h
fixed procedural entity fade
2016-08-05 16:15:10 -07:00
RenderableTextEntityItem.cpp
Remove the use of implicit ids in geometry cache
2016-10-19 11:18:25 -07:00
RenderableTextEntityItem.h
Remove the use of implicit ids in geometry cache
2016-10-19 11:18:25 -07:00
RenderableWebEntityItem.cpp
Allow Hifi.SoundEffect to be used in all qml
2017-01-06 14:01:13 -08:00
RenderableWebEntityItem.h
Tidying
2016-12-20 07:38:25 -08:00
RenderableZoneEntityItem.cpp
Destroy render scene & engine before Application is destroyed
2016-10-25 15:28:37 -07:00
RenderableZoneEntityItem.h
Annotate all virtual fns with override
2016-04-30 13:48:59 -07:00
textured_particle.slf
textured_particle.slv
misc fixes from particles branch
2016-07-29 15:36:32 -07:00
untextured_particle.slf
untextured_particle.slv
Fixing the material names
2016-02-16 09:33:24 -08:00