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These blendshapes are not present in ARKit and are not used by any of our procedural face animations (talking, blinking etc). This change should have been part of #16400 but was accidently left out. |
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config | ||
controllers | ||
fonts | ||
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icons | ||
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mention-sounds | ||
meshes | ||
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QtWebEngine/UIDelegates | ||
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shaders | ||
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visage |