overte-AleziaKurdis/libraries/animation/src
2024-08-18 20:55:22 -07:00
..
AnimationCache.cpp
AnimationCache.h Fix copyright headers 2023-05-19 00:17:38 +02:00
AnimationCacheScriptingInterface.cpp
AnimationCacheScriptingInterface.h
AnimationLogging.cpp
AnimationLogging.h
AnimationObject.cpp Fix copyright headers 2023-05-19 00:17:38 +02:00
AnimationObject.h Fix copyright headers 2023-05-19 00:17:38 +02:00
AnimBlendDirectional.cpp
AnimBlendDirectional.h
AnimBlendLinear.cpp
AnimBlendLinear.h
AnimBlendLinearMove.cpp
AnimBlendLinearMove.h
AnimChain.h
AnimClip.cpp
AnimClip.h
AnimContext.cpp
AnimContext.h
AnimDefaultPose.cpp
AnimDefaultPose.h
AnimExpression.cpp
AnimExpression.h
AnimInverseKinematics.cpp slave -> worker 2024-08-13 00:06:55 -07:00
AnimInverseKinematics.h
AnimManipulator.cpp
AnimManipulator.h
AnimNode.cpp
AnimNode.h
AnimNodeLoader.cpp model loading priority updates over time, takes into account out of bounds, avatar entities have higher priority, and fsts can specify to wait for wearables to load before rendering 2024-08-18 20:55:22 -07:00
AnimNodeLoader.h
AnimOverlay.cpp
AnimOverlay.h
AnimPoleVectorConstraint.cpp
AnimPoleVectorConstraint.h
AnimPose.cpp
AnimPose.h
AnimRandomSwitch.cpp
AnimRandomSwitch.h
AnimSkeleton.cpp
AnimSkeleton.h
AnimSplineIK.cpp
AnimSplineIK.h
AnimStateMachine.cpp
AnimStateMachine.h
AnimTwoBoneIK.cpp
AnimTwoBoneIK.h
AnimUtil.cpp
AnimUtil.h
AnimVariant.cpp V8 related cleanup 2023-05-27 22:06:57 +02:00
AnimVariant.h Fix copyright headers 2023-05-19 00:17:38 +02:00
ElbowConstraint.cpp
ElbowConstraint.h
Flow.cpp Fixed flow assignment operators 2023-08-27 23:06:53 +02:00
Flow.h Fixed flow assignment operators 2023-08-27 23:06:53 +02:00
IKTarget.cpp
IKTarget.h
Rig.cpp Fixed flow bone scaling issue 2023-08-27 20:41:48 +02:00
Rig.h Fixed flow bone scaling issue 2023-08-27 20:41:48 +02:00
RotationAccumulator.cpp
RotationAccumulator.h
RotationConstraint.h
SwingTwistConstraint.cpp
SwingTwistConstraint.h
TranslationAccumulator.cpp
TranslationAccumulator.h