// // BlendshapeConstants.cpp // // // Created by Clement on 1/23/15. // Copyright 2015 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "BlendshapeConstants.h" const char* FACESHIFT_BLENDSHAPES[] = { "EyeBlink_L", "EyeBlink_R", "EyeSquint_L", "EyeSquint_R", "EyeDown_L", "EyeDown_R", "EyeIn_L", "EyeIn_R", "EyeOpen_L", "EyeOpen_R", "EyeOut_L", "EyeOut_R", "EyeUp_L", "EyeUp_R", "BrowsD_L", "BrowsD_R", "BrowsU_C", "BrowsU_L", "BrowsU_R", "JawFwd", "JawLeft", "JawOpen", "JawRight", "MouthLeft", "MouthRight", "MouthFrown_L", "MouthFrown_R", "MouthSmile_L", "MouthSmile_R", "MouthDimple_L", "MouthDimple_R", "LipsStretch_L", "LipsStretch_R", "LipsUpperClose", "LipsLowerClose", "LipsUpperOpen", "LipsLowerOpen", "LipsFunnel", "LipsPucker", "Puff", "CheekSquint_L", "CheekSquint_R", "LipsTogether", "MouthUpperUp_L", "MouthUpperUp_R", "MouthLowerDown_L", "MouthLowerDown_R", "MouthPress_L", "MouthPress_R", "MouthShrugLower", "MouthShrugUpper", "NoseSneer_L", "NoseSneer_R", "TongueOut", "UserBlendshape0", "UserBlendshape1", "UserBlendshape2", "UserBlendshape3", "UserBlendshape4", "UserBlendshape5", "UserBlendshape6", "UserBlendshape7", "UserBlendshape8", "UserBlendshape9", "" };