name = DOME filename = qrc:///serverless/Models/dome.fbx materialMap = [{"mat::FLOOR": {"materials":[{ "name": "FLOOR", "albedo": [0.06 ,0.06 ,0.06], "roughness": 0.32, "metallic": 0.01, "normalMap": "qrc:///serverless/Textures/fundationNormal512.jpg", "cullFaceMode": "CULL_NONE", "model": "hifi_pbr"}]}}, {"mat::LIGHT": {"materials":[{ "name": "LIGHT", "albedo": [1, 1, 1], "roughness": 0.5, "metallic": 0.01, "emissive": [1.64741, 2.09, 0.713058], "cullFaceMode": "CULL_NONE", "model": "hifi_pbr"}]}}, {"mat::STRUCTURE": {"materials":[{ "name": "STRUCTURE", "albedo": [0.7882, 0.9333, 0.6274], "roughness": 0.5, "metallic": 0.1, "albedoMap": "qrc:///serverless/Textures/Concrete15_col-512.jpg", "normalMap": "qrc:///serverless/Textures/concreteNormal512.jpg", "cullFaceMode": "CULL_NONE", "model": "hifi_pbr"}]}}]