// // actionInspector.js // examples/debugging/ // // Created by Seth Alves on 2015-9-30. // Copyright 2015 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // Script.include("../libraries/utils.js"); var INSPECT_RADIUS = 10; var overlays = {}; var toType = function(obj) { return ({}).toString.call(obj).match(/\s([a-zA-Z]+)/)[1].toLowerCase() } function actionArgumentsToString(actionArguments) { var result = "type: " + actionArguments["type"] + "\n"; for (var argumentName in actionArguments) { if (actionArguments.hasOwnProperty(argumentName)) { if (argumentName == "type") { continue; } var arg = actionArguments[argumentName]; var argType = toType(arg); var argString = arg; if (argType == "object") { if (Object.keys(arg).length == 3) { argString = vec3toStr(arg, 1); } } else if (argType == "number") { argString = arg.toFixed(2); } result += argumentName + ": " // + toType(arg) + " -- " + argString + "\n"; } } return result; } function updateOverlay(entityID, actionText) { var properties = Entities.getEntityProperties(entityID, ["position", "dimensions"]); var position = Vec3.sum(properties.position, { x: 0, y: properties.dimensions.y, z: 0 }); // print("position: " + vec3toStr(position) + " " + actionText); if (entityID in overlays) { var overlay = overlays[entityID]; Overlays.editOverlay(overlay, { text: actionText, position: position }); } else { var lines = actionText.split(/\r\n|\r|\n/); var maxLineLength = lines[0].length; for (var i = 1; i < lines.length; i++) { if (lines[i].length > maxLineLength) { maxLineLength = lines[i].length; } } var textWidth = maxLineLength * 0.034; // XXX how to know this? var textHeight = .5; var numberOfLines = lines.length; var textMargin = 0.05; var lineHeight = (textHeight - (2 * textMargin)) / numberOfLines; overlays[entityID] = Overlays.addOverlay("text3d", { position: position, dimensions: { x: textWidth, y: textHeight }, backgroundColor: { red: 0, green: 0, blue: 0 }, color: { red: 255, green: 255, blue: 255 }, topMargin: textMargin, leftMargin: textMargin, bottomMargin: textMargin, rightMargin: textMargin, text: actionText, lineHeight: lineHeight, alpha: 0.9, backgroundAlpha: 0.9, ignoreRayIntersection: true, visible: true, isFacingAvatar: true }); } } function cleanup() { for (var entityID in overlays) { Overlays.deleteOverlay(overlays[entityID]); } } Script.setInterval(function() { var nearbyEntities = Entities.findEntities(MyAvatar.position, INSPECT_RADIUS); for (var entityIndex = 0; entityIndex < nearbyEntities.length; entityIndex++) { var entityID = nearbyEntities[entityIndex]; var actionIDs = Entities.getActionIDs(entityID); var actionText = "" for (var actionIndex = 0; actionIndex < actionIDs.length; actionIndex++) { var actionID = actionIDs[actionIndex]; var actionArguments = Entities.getActionArguments(entityID, actionID); var actionArgumentText = actionArgumentsToString(actionArguments); if (actionArgumentText != "") { actionText += "-----------------\n"; actionText += actionArgumentText; } } if (actionText != "") { updateOverlay(entityID, actionText); } // if an entity no longer has an action, remove its overlay if (actionIDs.length == 0) { if (entityID in overlays) { Overlays.deleteOverlay(overlays[entityID]); delete overlays[entityID]; } } } // if an entity is too far away, remove its overlay for (var entityID in overlays) { var position = Entities.getEntityProperties(entityID, ["position"]).position; if (Vec3.distance(position, MyAvatar.position) > INSPECT_RADIUS) { Overlays.deleteOverlay(overlays[entityID]); delete overlays[entityID]; } } }, 100); Script.scriptEnding.connect(cleanup);