Commit graph

11 commits

Author SHA1 Message Date
David Rowe
58a6ac384e Replace some QMap occurrences with QHash 2021-04-29 08:15:37 +12:00
David Rowe
24ddbc0d56 Update ReadyPlayerMe default mapping 2021-04-24 09:10:32 +12:00
David Rowe
a6d8e150f0 Move and rename ReadyPlayerMe synonyms 2021-04-21 09:47:24 +12:00
David Rowe
77dbe7a254 Rename FACESHIFT_BLENDSHAPES to BLENDSHAPE_NAMES 2020-08-29 11:21:56 +12:00
HifiExperiments
c45ee33e97 review comment 2020-01-13 17:44:32 -08:00
HifiExperiments
b40a468b4c fix EOF 2020-01-06 18:31:35 -08:00
HifiExperiments
ef8f085b47 support blendshapes on model entities 2020-01-05 02:37:44 -08:00
Anthony J. Thibault
101ec9d753 Remove LipsUpperOpen and LipsLowerOpen, the last of the legacy faceshift blendshapes
These blendshapes are not present in ARKit and are not used by any of our procedural
face animations (talking, blinking etc).  This change should have been part of #16400 but
was accidently left out.
2019-11-04 09:49:24 -08:00
Anthony J. Thibault
03f88f696d Renamed LipsTogether to MouthClose and bug fixes. 2019-10-21 19:37:57 -07:00
Anthony J. Thibault
6efd74a339 WIP adding blendshapes to input system 2019-10-16 10:36:38 -07:00
Anthony J. Thibault
da0911e01b Delete legacy blendshape code
Move FaceshiftConstants to BlendshapeConstants.
Delete FaceTracker and DdeFaceTracker classes.
Delete old facetracker menu and preferences
2019-10-16 10:36:37 -07:00
Renamed from libraries/shared/src/FaceshiftConstants.cpp (Browse further)