David Rowe
58a6ac384e
Replace some QMap occurrences with QHash
2021-04-29 08:15:37 +12:00
David Rowe
24ddbc0d56
Update ReadyPlayerMe default mapping
2021-04-24 09:10:32 +12:00
David Rowe
a6d8e150f0
Move and rename ReadyPlayerMe synonyms
2021-04-21 09:47:24 +12:00
David Rowe
77dbe7a254
Rename FACESHIFT_BLENDSHAPES to BLENDSHAPE_NAMES
2020-08-29 11:21:56 +12:00
HifiExperiments
c45ee33e97
review comment
2020-01-13 17:44:32 -08:00
HifiExperiments
b40a468b4c
fix EOF
2020-01-06 18:31:35 -08:00
HifiExperiments
ef8f085b47
support blendshapes on model entities
2020-01-05 02:37:44 -08:00
Anthony J. Thibault
101ec9d753
Remove LipsUpperOpen and LipsLowerOpen, the last of the legacy faceshift blendshapes
...
These blendshapes are not present in ARKit and are not used by any of our procedural
face animations (talking, blinking etc). This change should have been part of #16400 but
was accidently left out.
2019-11-04 09:49:24 -08:00
Anthony J. Thibault
03f88f696d
Renamed LipsTogether to MouthClose and bug fixes.
2019-10-21 19:37:57 -07:00
Anthony J. Thibault
6efd74a339
WIP adding blendshapes to input system
2019-10-16 10:36:38 -07:00
Anthony J. Thibault
da0911e01b
Delete legacy blendshape code
...
Move FaceshiftConstants to BlendshapeConstants.
Delete FaceTracker and DdeFaceTracker classes.
Delete old facetracker menu and preferences
2019-10-16 10:36:37 -07:00